-modified texture atlas -fixed bug with high CPU usage (use pthread instead of builtin D multithreading) -added new graphics -snake now render tile coresponding to body part -snake is destroyed after collision and emit some particles -added some functionality to vectors -fixed documentation issue in Manager.d |
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| .. | ||
| gfx | ||
| math | ||
| imgui_bind.d | ||
| imgui_styles.d | ||
| utils.d | ||