bubel-ecs/demos/utils/source/ecs_utils
Mergul 3d98b0ee5e Demos update
-fixed critical bug with demos switching
-change multithreaded rendering method (now draw order is keeped even witch multithreading there is no popping)
-added particle emitter components and systems (WIP)
-bullets (laser) now sending EBullet event insead of EDamage which gives possibility to not destroy bullet if shooted entity is already killed
2020-05-23 10:55:31 +02:00
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gfx Demos update 2020-05-23 10:55:31 +02:00
math Demos update (SpaceInvaders demo) 2020-05-19 20:27:18 +02:00
imgui_bind.d -updated tests: 2019-11-25 20:06:16 +00:00
imgui_styles.d -Demos: 2019-11-12 20:33:31 +01:00
utils.d FIxed GDC compilation (basic betterC WIP) and some improvements 2020-05-14 22:18:57 +02:00