Test runner #7

Merged
Mergul merged 6 commits from TestRunner into master 2020-04-25 10:19:17 +02:00
16 changed files with 1154 additions and 82 deletions

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.3 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 17 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.3 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.5 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.7 KiB

View file

@ -92,7 +92,7 @@ compile(['source'], 'demo.bc')
if clean or os.path.exists('../ecs.bc') == 0 or os.path.isfile('../ecs.bc') == 0:
compile(['../source'], '../ecs.bc')
emcc_cmd = 'emcc -v ' + shared_flags + emc_flags + '-s DISABLE_DEPRECATED_FIND_EVENT_TARGET_BEHAVIOR=1 -s ALLOW_MEMORY_GROWTH=1 -s WASM_MEM_MAX=2048MB -s MALLOC=dlmalloc -s WASM=1 -o index.html '
emcc_cmd = 'emcc -v ' + shared_flags + emc_flags + '-s ERROR_ON_UNDEFINED_SYMBOLS=0 -s DISABLE_DEPRECATED_FIND_EVENT_TARGET_BEHAVIOR=1 -s ALLOW_MEMORY_GROWTH=1 -s MINIFY_HTML=0 -s WASM_MEM_MAX=2048MB -s MALLOC=dlmalloc -s WASM=1 -o ecs_demo.html '
#-s ALLOW_MEMORY_GROWTH=1 -s PROXY_TO_PTHREAD=1 -Wl,--no-check-features -s ERROR_ON_UNDEFINED_SYMBOLS=0 -s TOTAL_MEMORY=512MB
emcc_cmd += '../ecs.bc '

View file

@ -138,6 +138,7 @@ struct CountSystem
struct EntitiesData
{
uint length;
const (Entity)[] entity;
}
bool onBegin()
@ -749,7 +750,7 @@ void loadGFX()
GfxConfig.materials = Mallocator.makeArray!Material(1);
GfxConfig.meshes = Mallocator.makeArray!Mesh(1);
float[16] vertices = [-0.5,-0.5, 0,0, -0.5,0.5, 0,1, 0.5,-0.5, 1,0, 0.5,0.5, 1,1];
float[16] vertices = [-0.5,-0.5, 0,1, -0.5,0.5, 0,0, 0.5,-0.5, 1,1, 0.5,0.5, 1,0];
GfxConfig.meshes[0].vertices = Mallocator.makeArray(vertices);
ushort[6] indices = [0,1,2,1,2,3];
GfxConfig.meshes[0].indices = Mallocator.makeArray(indices);

View file

@ -38,9 +38,7 @@ struct Snake
EntityTemplate* apple_tmpl;
EntityTemplate* snake_tmpl;
Texture snake_texture;
Texture wall_texture;
Texture apple_texture;
Texture texture;
bool move_system = true;
bool draw_system = true;
@ -85,15 +83,16 @@ struct Snake
void drawMap()
{
const float px = 1.0/512.0;
foreach(x; 0 .. map_size)
{
foreach(y; 0 .. map_size)
{
switch(element(ivec2(x,y)).type)
{
case MapElement.Type.apple:launcher.renderer.draw(apple_texture, vec2(x*32,y*32), vec2(32,32), vec4(0,0,1,1), 0, 0 , 0);break;
case MapElement.Type.snake:launcher.renderer.draw(snake_texture, vec2(x*32,y*32), vec2(32,32), vec4(0,0,1,1), 0, 0 , 0);break;
case MapElement.Type.wall:launcher.renderer.draw(wall_texture, vec2(x*32,y*32), vec2(32,32), vec4(0,0,1,1), 0, 0 , 0);break;
case MapElement.Type.apple:launcher.renderer.draw(texture, vec2(x*32,y*32), vec2(32,32), vec4(0,32*px,16*px,16*px), 0, 0 , 0);break;
case MapElement.Type.snake:launcher.renderer.draw(texture, vec2(x*32,y*32), vec2(32,32), vec4(0,48*px,16*px,16*px), 0, 0 , 0);break;
case MapElement.Type.wall:launcher.renderer.draw(texture, vec2(x*32,y*32), vec2(32,32), vec4(0,0,1,1), 0, 0 , 0);break;
default:break;
}
}
@ -444,14 +443,8 @@ void snakeStart()
{
snake = Mallocator.make!Snake;
snake.snake_texture.create();
snake.snake_texture.load("assets/textures/buckler.png");
snake.apple_texture.create();
snake.apple_texture.load("assets/textures/buckler.png");
snake.wall_texture.create();
snake.wall_texture.load("assets/textures/buckler.png");
snake.texture.create();
snake.texture.load("assets/textures/atlas.png");
launcher.manager.beginRegister();
@ -503,10 +496,6 @@ void snakeStart()
void snakeEnd()
{
snake.wall_texture.destroy();
snake.apple_texture.destroy();
snake.snake_texture.destroy();
//launcher.manager.freeTemplate(simple.tmpl);
Mallocator.dispose(snake);
}

View file

@ -29,9 +29,7 @@ struct SpaceInvaders
EntityTemplate* enemy_tmpl;
EntityTemplate* ship_tmpl;
EntityTemplate* laser_tmpl;
Texture enemy_tex;
Texture ship_tex;
Texture laser_tex;
Texture texture;
bool move_system = true;
bool draw_system = true;
@ -111,6 +109,7 @@ struct CTexture
mixin ECS.Component;
Texture tex;
vec4 coords = vec4(0,0,0,1);
}
struct CVelocity
@ -214,7 +213,7 @@ struct DrawSystem
{
foreach(i; 0..data.length)
{
launcher.renderer.draw(data.textures[i].tex, data.locations[i].value, data.scale[i], vec4(0,0,1,1), 0, 0 , 0);
launcher.renderer.draw(data.textures[i].tex, data.locations[i].value, data.scale[i], data.textures[i].coords, 0, 0 , 0);
//draw(renderer, data.textures[i].tex, data.locations[i], vec2(32,32), vec4(0,0,1,1));
}
}
@ -645,13 +644,12 @@ __gshared SpaceInvaders* space_invaders;
void spaceInvadersStart()
{
const float px = 1.0/512.0;
space_invaders = Mallocator.make!SpaceInvaders;
space_invaders.ship_tex.create();
space_invaders.ship_tex.load("assets/textures/buckler.png");
space_invaders.laser_tex.create();
space_invaders.laser_tex.load("assets/textures/buckler.png");
space_invaders.texture.create();
space_invaders.texture.load("assets/textures/atlas.png");
launcher.manager.beginRegister();
@ -693,7 +691,8 @@ void spaceInvadersStart()
space_invaders.ship_tmpl = launcher.manager.allocateTemplate(components);
CTexture* tex_comp = space_invaders.ship_tmpl.getComponent!CTexture;
tex_comp.tex = space_invaders.ship_tex;
tex_comp.tex = space_invaders.texture;//ship_tex;
tex_comp.coords = vec4(0*px,48*px,16*px,16*px);
CLocation* loc_comp = space_invaders.ship_tmpl.getComponent!CLocation;
loc_comp.value = vec2(64,64);
CLaserWeapon* weapon = space_invaders.ship_tmpl.getComponent!CLaserWeapon;
@ -707,7 +706,8 @@ void spaceInvadersStart()
space_invaders.laser_tmpl = launcher.manager.allocateTemplate(components);
CTexture* tex_comp = space_invaders.laser_tmpl.getComponent!CTexture;
tex_comp.tex = space_invaders.laser_tex;
tex_comp.tex = space_invaders.texture;//laser_tex;
tex_comp.coords = vec4(0*px,48*px,16*px,16*px);
CScale* scale_comp = space_invaders.laser_tmpl.getComponent!CScale;
scale_comp.value = vec2(4,16);
CVelocity* vel_comp = space_invaders.laser_tmpl.getComponent!CVelocity;
@ -724,7 +724,8 @@ void spaceInvadersStart()
space_invaders.enemy_tmpl = launcher.manager.allocateTemplate(components);
CTexture* tex_comp = space_invaders.enemy_tmpl.getComponent!CTexture;
tex_comp.tex = space_invaders.ship_tex;
tex_comp.tex = space_invaders.texture;//ship_tex;
tex_comp.coords = vec4(32*px,32*px,16*px,16*px);
CLocation* loc_comp = space_invaders.enemy_tmpl.getComponent!CLocation;
loc_comp.value = vec2(64,space_invaders.map_size.y - 64);
CShootDirection* shoot_dir_comp = space_invaders.enemy_tmpl.getComponent!CShootDirection;
@ -775,8 +776,6 @@ void spaceInvadersEnd()
launcher.manager.getSystem(MovementSystem.system_id).disable();
launcher.manager.getSystem(ClampPositionSystem.system_id).disable();
space_invaders.ship_tex.destroy();
launcher.manager.freeTemplate(space_invaders.enemy_tmpl);
Mallocator.dispose(space_invaders);
}

View file

@ -125,7 +125,5 @@
"tests/tests.d"
]
}
]
}

View file

@ -95,7 +95,7 @@ package struct EventManager
void clearEvents() nothrow @nogc
{
uint threads_count = cast(uint)manager.threads.length;
//uint threads_count = cast(uint)manager.threads.length;
foreach(ref event;events)
{
foreach(ref first_block; event.first_blocks)
@ -133,23 +133,11 @@ package struct EventManager
private void disposeData() nothrow @nogc
{
clearEvents();
if(events)
{
foreach(ref event;events)
{
foreach(first_block; event.first_blocks)
{
EventBlock* block = first_block;
EventBlock* next_block;
if(block)next_block = first_block.next;
while(block)
{
Mallocator.dispose(block);
block = next_block;
if(block)next_block = block.next;
}
}
Mallocator.dispose(event.blocks);
Mallocator.dispose(event.first_blocks);
}

View file

@ -1187,7 +1187,7 @@ export struct EntityManager
(cast(Ev*) pointer).onDestroy();
}
info.destroy_callback = &callDestroy;
info.destroy_callback = cast(void function(void*) nothrow @nogc)&callDestroy;
}
info.size = Ev.sizeof;
@ -1214,7 +1214,7 @@ export struct EntityManager
"Can't call function with system which hasn't EntitesData structure.");
static assert(__traits(hasMember, Sys, "onUpdate"),
"Can't call function with system which hasn't onUpdate function callback.");
static assert(is(T == typeof(&s.onUpdate)), "Function must match system update function.");
static assert(is(SetFunctionAttributes!(T,functionLinkage!(s.onUpdate), functionAttributes!(s.onUpdate)) == typeof(&s.onUpdate)), "Function must match system update function.");
static assert(__traits(hasMember, Sys, "system_id"), "Sys must be system type.");
System* system = getSystem(Sys.system_id);
@ -1527,8 +1527,8 @@ export struct EntityManager
ids[j] = ids[i];
j++;
}
else
debug assert(0, "Duplicated components in template!!!");
//else
// debug assert(0, "Duplicated components in template!!!");
}
ids = ids[0 .. j];
}
@ -1544,8 +1544,6 @@ export struct EntityManager
{
memcpy(temp.entity_data.ptr + info.tmpl_deltas[comp],
components[comp].init_data.ptr, components[comp].size);
/*temp.entity_data[info.tmpl_deltas[comp] .. info.tmpl_deltas[comp] + components[comp].size]
= components[comp].init_data;*/
}
return temp;
@ -1593,8 +1591,8 @@ export struct EntityManager
ids[j] = ids[i];
j++;
}
else
debug assert(0, "Duplicated components in template!!!");
//else
// debug assert(0, "Duplicated components in template!!!");
}
ids = ids[0 .. j];
}
@ -1747,11 +1745,12 @@ export struct EntityManager
int j;
for (j = 0; j < add_len; j++)
{
if (systems[i].priority > systems[tmp_add[j]].priority)
if (systems[i].priority < systems[tmp_add[j]].priority)
break;
}
add_len++;
//move elements after new listener
if(add_len < tmp_add.length)
for (int k = add_len; k > j; k--)
{
tmp_add[k] = tmp_add[k - 1];
@ -1766,11 +1765,12 @@ export struct EntityManager
int j;
for (j = 0; j < rem_len; j++)
{
if (systems[i].priority > systems[tmp_rem[j]].priority)
if (systems[i].priority < systems[tmp_rem[j]].priority)
break;
}
rem_len++;
//move elements after new listener
if(rem_len < tmp_add.length)
for (int k = rem_len; k > j; k--)
{
tmp_rem[k] = tmp_rem[k - 1];
@ -1785,11 +1785,12 @@ export struct EntityManager
int j;
for (j = 0; j < ch_len; j++)
{
if (systems[i].priority > systems[tmp_ch[j]].priority)
if (systems[i].priority < systems[tmp_ch[j]].priority)
break;
}
ch_len++;
//move elements after new listener
if(ch_len < tmp_add.length)
for (int k = ch_len; k > j; k--)
{
tmp_ch[k] = tmp_ch[k - 1];
@ -2082,6 +2083,7 @@ export struct EntityManager
{
num--;
new_ids[i] = new_ids[num];
data_pointers[i] = data_pointers[num];
}
}
@ -2555,6 +2557,7 @@ export struct EntityManager
pointers[i] = &thread.change_entities_list[index];
index += components[ids[i]].size;
}
__addComponents(id, ids, pointers[0 .. num]);
}
}
@ -2722,6 +2725,7 @@ export struct EntityManager
call_data);
}
}
if(events[i].destroy_callback)events[i].destroy_callback(event_pointer);
event_pointer += events[i].size;
}
block = block.next;
@ -2952,7 +2956,7 @@ export struct EntityManager
ushort size;
ushort alignment;
EventCaller[] callers;
void function(void* pointer) destroy_callback;
void function(void* pointer) nothrow @nogc destroy_callback;
}
/************************************************************************************************************************
@ -3133,12 +3137,13 @@ export struct EntityManager
struct EntitiesBlock
{
///return distance (in bytes) from begin of block to data
export uint dataDelta() nothrow @nogc pure
///TODO: probably to remove. It's used by old code if I remeber correctly.
/*export uint dataDelta() nothrow @nogc pure
{
ushort dif = EntitiesBlock.sizeof;
alignNum(dif, type_info.alignment);
return dif;
}
}*/
///return pointer to first element in block
export void* dataBegin() nothrow @nogc pure

View file

@ -187,13 +187,15 @@ static struct Mallocator
static void dispose(T)(T object) nothrow @nogc
{
static if(__traits(hasMember, T, "__dtor"))object.__dtor();
static if(__traits(hasMember, T, "__xdtor"))object.__xdtor();
else static if(__traits(hasMember, T, "__dtor"))object.__dtor();
free(cast(void*)object);
}
static void alignDispose(T)(T object)
{
static if(__traits(hasMember, T, "__dtor"))object.__dtor();
static if(__traits(hasMember, T, "__xdtor"))object.__xdtor();
else static if(__traits(hasMember, T, "__dtor"))object.__dtor();
version(Posix)free(cast(void*)object);
else version(Windows)_aligned_free(cast(void*)object);
else version(ECSEmscripten)free(cast(void*)object);

File diff suppressed because it is too large Load diff

View file

@ -60,6 +60,11 @@ string copyString(const char* str)
return cast(string) Mallocator.makeArray(arr);
}
string copyString(string str)
{
return cast(string) Mallocator.makeArray((cast(char*)str)[0 .. str.length + 1]);
}
struct TestRunner(Args...)
{
void generateJUnit()
@ -90,10 +95,10 @@ struct TestRunner(Args...)
write(test.name);
write("\" classname=\"");
write(suite.name);
write("\">\n");
write("\">");
if (test.msg)
{
write("\t\t\t<failure type=\"Fail\" message=\"");
write("\n\t\t\t<failure type=\"Fail\" message=\"");
write(test.msg[0 .. $ - 1]);
write("\">");
write("Assert! File: ");
@ -103,9 +108,11 @@ struct TestRunner(Args...)
write(" Message: ");
write(test.msg[0 .. $ - 1]);
write("</failure>\n");
}
write("\t\t</testcase>\n");
}
else write("</testcase>\n");
}
write("\t</testsuite>\n");
}
@ -168,12 +175,13 @@ struct TestRunner(Args...)
static if (__traits(hasMember, module_, "beforeEveryTest"))
module_.beforeEveryTest();
version(D_BetterC)
{
// Save calling environment for longjmp
int jmp_ret = setjmp(gEnvBuffer);
if (jmp_ret == ASSERTED)
{
passed = false;
test.passed = false;
test.file = copyString(gAssertInfo.file);
test.file_line = gAssertInfo.line;
@ -184,6 +192,23 @@ struct TestRunner(Args...)
unittest_();
test.passed = true;
}
}
else
{
import core.exception : AssertError;
try
{
unittest_();
test.passed = true;
}
catch(AssertError error)
{
test.passed = false;
test.file = copyString(error.file);
test.file_line = cast(int)error.line;
test.msg = copyString(error.msg);
}
}
if (test.passed)
suite.passed++;
@ -360,3 +385,14 @@ extern (C) int main(int argc, char** args)
else
return 1;
}
version (D_BetterC)
{
version(LDC)
{
extern (C) __gshared int _d_eh_personality(int, int, size_t, void*, void*)
{
return 0;
}
}
}

View file

@ -16,4 +16,20 @@ unittest
vector.clear();
assert(vector.length == 0);
ubyte[1025] array;
foreach(i;0..cast(uint)array.length)array[i] = cast(ubyte)i;
vector.add(array);
assert(vector.length == 1025);
assert(vector[] == array[]);
SimpleVector vector2;
vector2.clear();
vector2.add(array[0..1023]);
vector2.add('a');
vector2.add('b');
assert(vector2.length == 1025);
assert(vector2[0..1023] == array[0..1023]);
assert(vector2[1023] == 'a');
assert(vector2[1024] == 'b');
}