Test runner #7
16 changed files with 1154 additions and 82 deletions
BIN
demos/assets/textures/apple.png
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demos/assets/textures/apple.png
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demos/assets/textures/atlas.png
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demos/assets/textures/atlas.png
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demos/assets/textures/snake.png
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demos/assets/textures/snake.png
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demos/assets/textures/snake_head.png
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demos/assets/textures/snake_head.png
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demos/assets/textures/snake_horizontal.png
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demos/assets/textures/snake_horizontal.png
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@ -92,7 +92,7 @@ compile(['source'], 'demo.bc')
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if clean or os.path.exists('../ecs.bc') == 0 or os.path.isfile('../ecs.bc') == 0:
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compile(['../source'], '../ecs.bc')
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emcc_cmd = 'emcc -v ' + shared_flags + emc_flags + '-s DISABLE_DEPRECATED_FIND_EVENT_TARGET_BEHAVIOR=1 -s ALLOW_MEMORY_GROWTH=1 -s WASM_MEM_MAX=2048MB -s MALLOC=dlmalloc -s WASM=1 -o index.html '
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emcc_cmd = 'emcc -v ' + shared_flags + emc_flags + '-s ERROR_ON_UNDEFINED_SYMBOLS=0 -s DISABLE_DEPRECATED_FIND_EVENT_TARGET_BEHAVIOR=1 -s ALLOW_MEMORY_GROWTH=1 -s MINIFY_HTML=0 -s WASM_MEM_MAX=2048MB -s MALLOC=dlmalloc -s WASM=1 -o ecs_demo.html '
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#-s ALLOW_MEMORY_GROWTH=1 -s PROXY_TO_PTHREAD=1 -Wl,--no-check-features -s ERROR_ON_UNDEFINED_SYMBOLS=0 -s TOTAL_MEMORY=512MB
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emcc_cmd += '../ecs.bc '
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@ -138,6 +138,7 @@ struct CountSystem
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struct EntitiesData
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{
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uint length;
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const (Entity)[] entity;
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}
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bool onBegin()
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@ -749,7 +750,7 @@ void loadGFX()
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GfxConfig.materials = Mallocator.makeArray!Material(1);
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GfxConfig.meshes = Mallocator.makeArray!Mesh(1);
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float[16] vertices = [-0.5,-0.5, 0,0, -0.5,0.5, 0,1, 0.5,-0.5, 1,0, 0.5,0.5, 1,1];
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float[16] vertices = [-0.5,-0.5, 0,1, -0.5,0.5, 0,0, 0.5,-0.5, 1,1, 0.5,0.5, 1,0];
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GfxConfig.meshes[0].vertices = Mallocator.makeArray(vertices);
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ushort[6] indices = [0,1,2,1,2,3];
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GfxConfig.meshes[0].indices = Mallocator.makeArray(indices);
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@ -38,9 +38,7 @@ struct Snake
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EntityTemplate* apple_tmpl;
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EntityTemplate* snake_tmpl;
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Texture snake_texture;
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Texture wall_texture;
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Texture apple_texture;
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Texture texture;
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bool move_system = true;
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bool draw_system = true;
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@ -85,15 +83,16 @@ struct Snake
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void drawMap()
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{
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const float px = 1.0/512.0;
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foreach(x; 0 .. map_size)
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{
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foreach(y; 0 .. map_size)
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{
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switch(element(ivec2(x,y)).type)
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{
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case MapElement.Type.apple:launcher.renderer.draw(apple_texture, vec2(x*32,y*32), vec2(32,32), vec4(0,0,1,1), 0, 0 , 0);break;
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case MapElement.Type.snake:launcher.renderer.draw(snake_texture, vec2(x*32,y*32), vec2(32,32), vec4(0,0,1,1), 0, 0 , 0);break;
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case MapElement.Type.wall:launcher.renderer.draw(wall_texture, vec2(x*32,y*32), vec2(32,32), vec4(0,0,1,1), 0, 0 , 0);break;
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case MapElement.Type.apple:launcher.renderer.draw(texture, vec2(x*32,y*32), vec2(32,32), vec4(0,32*px,16*px,16*px), 0, 0 , 0);break;
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case MapElement.Type.snake:launcher.renderer.draw(texture, vec2(x*32,y*32), vec2(32,32), vec4(0,48*px,16*px,16*px), 0, 0 , 0);break;
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case MapElement.Type.wall:launcher.renderer.draw(texture, vec2(x*32,y*32), vec2(32,32), vec4(0,0,1,1), 0, 0 , 0);break;
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default:break;
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}
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}
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@ -444,14 +443,8 @@ void snakeStart()
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{
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snake = Mallocator.make!Snake;
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snake.snake_texture.create();
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snake.snake_texture.load("assets/textures/buckler.png");
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snake.apple_texture.create();
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snake.apple_texture.load("assets/textures/buckler.png");
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snake.wall_texture.create();
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snake.wall_texture.load("assets/textures/buckler.png");
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snake.texture.create();
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snake.texture.load("assets/textures/atlas.png");
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launcher.manager.beginRegister();
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@ -503,10 +496,6 @@ void snakeStart()
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void snakeEnd()
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{
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snake.wall_texture.destroy();
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snake.apple_texture.destroy();
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snake.snake_texture.destroy();
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//launcher.manager.freeTemplate(simple.tmpl);
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Mallocator.dispose(snake);
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}
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@ -29,9 +29,7 @@ struct SpaceInvaders
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EntityTemplate* enemy_tmpl;
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EntityTemplate* ship_tmpl;
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EntityTemplate* laser_tmpl;
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Texture enemy_tex;
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Texture ship_tex;
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Texture laser_tex;
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Texture texture;
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bool move_system = true;
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bool draw_system = true;
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@ -111,6 +109,7 @@ struct CTexture
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mixin ECS.Component;
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Texture tex;
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vec4 coords = vec4(0,0,0,1);
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}
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struct CVelocity
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@ -214,7 +213,7 @@ struct DrawSystem
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{
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foreach(i; 0..data.length)
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{
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launcher.renderer.draw(data.textures[i].tex, data.locations[i].value, data.scale[i], vec4(0,0,1,1), 0, 0 , 0);
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launcher.renderer.draw(data.textures[i].tex, data.locations[i].value, data.scale[i], data.textures[i].coords, 0, 0 , 0);
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//draw(renderer, data.textures[i].tex, data.locations[i], vec2(32,32), vec4(0,0,1,1));
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}
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}
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@ -645,13 +644,12 @@ __gshared SpaceInvaders* space_invaders;
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void spaceInvadersStart()
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{
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const float px = 1.0/512.0;
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space_invaders = Mallocator.make!SpaceInvaders;
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space_invaders.ship_tex.create();
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space_invaders.ship_tex.load("assets/textures/buckler.png");
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space_invaders.laser_tex.create();
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space_invaders.laser_tex.load("assets/textures/buckler.png");
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space_invaders.texture.create();
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space_invaders.texture.load("assets/textures/atlas.png");
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launcher.manager.beginRegister();
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@ -693,7 +691,8 @@ void spaceInvadersStart()
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space_invaders.ship_tmpl = launcher.manager.allocateTemplate(components);
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CTexture* tex_comp = space_invaders.ship_tmpl.getComponent!CTexture;
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tex_comp.tex = space_invaders.ship_tex;
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tex_comp.tex = space_invaders.texture;//ship_tex;
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tex_comp.coords = vec4(0*px,48*px,16*px,16*px);
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CLocation* loc_comp = space_invaders.ship_tmpl.getComponent!CLocation;
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loc_comp.value = vec2(64,64);
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CLaserWeapon* weapon = space_invaders.ship_tmpl.getComponent!CLaserWeapon;
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@ -707,7 +706,8 @@ void spaceInvadersStart()
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space_invaders.laser_tmpl = launcher.manager.allocateTemplate(components);
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CTexture* tex_comp = space_invaders.laser_tmpl.getComponent!CTexture;
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tex_comp.tex = space_invaders.laser_tex;
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tex_comp.tex = space_invaders.texture;//laser_tex;
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tex_comp.coords = vec4(0*px,48*px,16*px,16*px);
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CScale* scale_comp = space_invaders.laser_tmpl.getComponent!CScale;
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scale_comp.value = vec2(4,16);
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CVelocity* vel_comp = space_invaders.laser_tmpl.getComponent!CVelocity;
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@ -724,7 +724,8 @@ void spaceInvadersStart()
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space_invaders.enemy_tmpl = launcher.manager.allocateTemplate(components);
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CTexture* tex_comp = space_invaders.enemy_tmpl.getComponent!CTexture;
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tex_comp.tex = space_invaders.ship_tex;
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tex_comp.tex = space_invaders.texture;//ship_tex;
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tex_comp.coords = vec4(32*px,32*px,16*px,16*px);
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CLocation* loc_comp = space_invaders.enemy_tmpl.getComponent!CLocation;
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loc_comp.value = vec2(64,space_invaders.map_size.y - 64);
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CShootDirection* shoot_dir_comp = space_invaders.enemy_tmpl.getComponent!CShootDirection;
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@ -775,8 +776,6 @@ void spaceInvadersEnd()
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launcher.manager.getSystem(MovementSystem.system_id).disable();
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launcher.manager.getSystem(ClampPositionSystem.system_id).disable();
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space_invaders.ship_tex.destroy();
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launcher.manager.freeTemplate(space_invaders.enemy_tmpl);
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Mallocator.dispose(space_invaders);
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}
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2
dub.json
2
dub.json
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@ -125,7 +125,5 @@
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"tests/tests.d"
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]
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}
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]
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}
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@ -95,7 +95,7 @@ package struct EventManager
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void clearEvents() nothrow @nogc
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{
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uint threads_count = cast(uint)manager.threads.length;
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//uint threads_count = cast(uint)manager.threads.length;
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foreach(ref event;events)
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{
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foreach(ref first_block; event.first_blocks)
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@ -133,23 +133,11 @@ package struct EventManager
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private void disposeData() nothrow @nogc
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{
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clearEvents();
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if(events)
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{
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foreach(ref event;events)
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{
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foreach(first_block; event.first_blocks)
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{
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EventBlock* block = first_block;
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EventBlock* next_block;
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if(block)next_block = first_block.next;
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while(block)
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{
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Mallocator.dispose(block);
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block = next_block;
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if(block)next_block = block.next;
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}
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}
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Mallocator.dispose(event.blocks);
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Mallocator.dispose(event.first_blocks);
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}
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@ -1187,7 +1187,7 @@ export struct EntityManager
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(cast(Ev*) pointer).onDestroy();
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}
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info.destroy_callback = &callDestroy;
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info.destroy_callback = cast(void function(void*) nothrow @nogc)&callDestroy;
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}
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info.size = Ev.sizeof;
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@ -1214,7 +1214,7 @@ export struct EntityManager
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"Can't call function with system which hasn't EntitesData structure.");
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static assert(__traits(hasMember, Sys, "onUpdate"),
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"Can't call function with system which hasn't onUpdate function callback.");
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static assert(is(T == typeof(&s.onUpdate)), "Function must match system update function.");
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static assert(is(SetFunctionAttributes!(T,functionLinkage!(s.onUpdate), functionAttributes!(s.onUpdate)) == typeof(&s.onUpdate)), "Function must match system update function.");
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static assert(__traits(hasMember, Sys, "system_id"), "Sys must be system type.");
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System* system = getSystem(Sys.system_id);
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@ -1527,8 +1527,8 @@ export struct EntityManager
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ids[j] = ids[i];
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j++;
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}
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else
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debug assert(0, "Duplicated components in template!!!");
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//else
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// debug assert(0, "Duplicated components in template!!!");
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}
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ids = ids[0 .. j];
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}
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@ -1544,8 +1544,6 @@ export struct EntityManager
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{
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memcpy(temp.entity_data.ptr + info.tmpl_deltas[comp],
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components[comp].init_data.ptr, components[comp].size);
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/*temp.entity_data[info.tmpl_deltas[comp] .. info.tmpl_deltas[comp] + components[comp].size]
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= components[comp].init_data;*/
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}
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return temp;
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@ -1593,8 +1591,8 @@ export struct EntityManager
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ids[j] = ids[i];
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j++;
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}
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else
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debug assert(0, "Duplicated components in template!!!");
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//else
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// debug assert(0, "Duplicated components in template!!!");
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}
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ids = ids[0 .. j];
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}
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@ -1747,11 +1745,12 @@ export struct EntityManager
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int j;
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for (j = 0; j < add_len; j++)
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{
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if (systems[i].priority > systems[tmp_add[j]].priority)
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if (systems[i].priority < systems[tmp_add[j]].priority)
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break;
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}
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add_len++;
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//move elements after new listener
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if(add_len < tmp_add.length)
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for (int k = add_len; k > j; k--)
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{
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tmp_add[k] = tmp_add[k - 1];
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@ -1766,11 +1765,12 @@ export struct EntityManager
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int j;
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for (j = 0; j < rem_len; j++)
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{
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if (systems[i].priority > systems[tmp_rem[j]].priority)
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if (systems[i].priority < systems[tmp_rem[j]].priority)
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break;
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}
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rem_len++;
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//move elements after new listener
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if(rem_len < tmp_add.length)
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for (int k = rem_len; k > j; k--)
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{
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tmp_rem[k] = tmp_rem[k - 1];
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@ -1785,11 +1785,12 @@ export struct EntityManager
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int j;
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for (j = 0; j < ch_len; j++)
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{
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if (systems[i].priority > systems[tmp_ch[j]].priority)
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if (systems[i].priority < systems[tmp_ch[j]].priority)
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break;
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}
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ch_len++;
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//move elements after new listener
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if(ch_len < tmp_add.length)
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for (int k = ch_len; k > j; k--)
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{
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tmp_ch[k] = tmp_ch[k - 1];
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@ -2082,6 +2083,7 @@ export struct EntityManager
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{
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num--;
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new_ids[i] = new_ids[num];
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data_pointers[i] = data_pointers[num];
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}
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}
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@ -2555,6 +2557,7 @@ export struct EntityManager
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pointers[i] = &thread.change_entities_list[index];
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index += components[ids[i]].size;
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}
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__addComponents(id, ids, pointers[0 .. num]);
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}
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}
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@ -2722,6 +2725,7 @@ export struct EntityManager
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call_data);
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}
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}
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if(events[i].destroy_callback)events[i].destroy_callback(event_pointer);
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event_pointer += events[i].size;
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}
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block = block.next;
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@ -2952,7 +2956,7 @@ export struct EntityManager
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ushort size;
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ushort alignment;
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EventCaller[] callers;
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void function(void* pointer) destroy_callback;
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void function(void* pointer) nothrow @nogc destroy_callback;
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}
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/************************************************************************************************************************
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@ -3133,12 +3137,13 @@ export struct EntityManager
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struct EntitiesBlock
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{
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///return distance (in bytes) from begin of block to data
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export uint dataDelta() nothrow @nogc pure
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///TODO: probably to remove. It's used by old code if I remeber correctly.
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/*export uint dataDelta() nothrow @nogc pure
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{
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ushort dif = EntitiesBlock.sizeof;
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alignNum(dif, type_info.alignment);
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return dif;
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}
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}*/
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///return pointer to first element in block
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export void* dataBegin() nothrow @nogc pure
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@ -187,13 +187,15 @@ static struct Mallocator
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static void dispose(T)(T object) nothrow @nogc
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{
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static if(__traits(hasMember, T, "__dtor"))object.__dtor();
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static if(__traits(hasMember, T, "__xdtor"))object.__xdtor();
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else static if(__traits(hasMember, T, "__dtor"))object.__dtor();
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free(cast(void*)object);
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}
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||||
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||||
static void alignDispose(T)(T object)
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{
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static if(__traits(hasMember, T, "__dtor"))object.__dtor();
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static if(__traits(hasMember, T, "__xdtor"))object.__xdtor();
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else static if(__traits(hasMember, T, "__dtor"))object.__dtor();
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version(Posix)free(cast(void*)object);
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else version(Windows)_aligned_free(cast(void*)object);
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else version(ECSEmscripten)free(cast(void*)object);
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1042
tests/basic.d
1042
tests/basic.d
File diff suppressed because it is too large
Load diff
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@ -60,6 +60,11 @@ string copyString(const char* str)
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|||
return cast(string) Mallocator.makeArray(arr);
|
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}
|
||||
|
||||
string copyString(string str)
|
||||
{
|
||||
return cast(string) Mallocator.makeArray((cast(char*)str)[0 .. str.length + 1]);
|
||||
}
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||||
|
||||
struct TestRunner(Args...)
|
||||
{
|
||||
void generateJUnit()
|
||||
|
|
@ -90,10 +95,10 @@ struct TestRunner(Args...)
|
|||
write(test.name);
|
||||
write("\" classname=\"");
|
||||
write(suite.name);
|
||||
write("\">\n");
|
||||
write("\">");
|
||||
if (test.msg)
|
||||
{
|
||||
write("\t\t\t<failure type=\"Fail\" message=\"");
|
||||
write("\n\t\t\t<failure type=\"Fail\" message=\"");
|
||||
write(test.msg[0 .. $ - 1]);
|
||||
write("\">");
|
||||
write("Assert! File: ");
|
||||
|
|
@ -103,8 +108,10 @@ struct TestRunner(Args...)
|
|||
write(" Message: ");
|
||||
write(test.msg[0 .. $ - 1]);
|
||||
write("</failure>\n");
|
||||
write("\t\t</testcase>\n");
|
||||
}
|
||||
write("\t\t</testcase>\n");
|
||||
else write("</testcase>\n");
|
||||
|
||||
}
|
||||
|
||||
write("\t</testsuite>\n");
|
||||
|
|
@ -168,21 +175,39 @@ struct TestRunner(Args...)
|
|||
static if (__traits(hasMember, module_, "beforeEveryTest"))
|
||||
module_.beforeEveryTest();
|
||||
|
||||
// Save calling environment for longjmp
|
||||
int jmp_ret = setjmp(gEnvBuffer);
|
||||
|
||||
if (jmp_ret == ASSERTED)
|
||||
version(D_BetterC)
|
||||
{
|
||||
passed = false;
|
||||
test.passed = false;
|
||||
test.file = copyString(gAssertInfo.file);
|
||||
test.file_line = gAssertInfo.line;
|
||||
test.msg = copyString(gAssertInfo.msg);
|
||||
// Save calling environment for longjmp
|
||||
int jmp_ret = setjmp(gEnvBuffer);
|
||||
|
||||
if (jmp_ret == ASSERTED)
|
||||
{
|
||||
test.passed = false;
|
||||
test.file = copyString(gAssertInfo.file);
|
||||
test.file_line = gAssertInfo.line;
|
||||
test.msg = copyString(gAssertInfo.msg);
|
||||
}
|
||||
else
|
||||
{
|
||||
unittest_();
|
||||
test.passed = true;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
unittest_();
|
||||
test.passed = true;
|
||||
import core.exception : AssertError;
|
||||
try
|
||||
{
|
||||
unittest_();
|
||||
test.passed = true;
|
||||
}
|
||||
catch(AssertError error)
|
||||
{
|
||||
test.passed = false;
|
||||
test.file = copyString(error.file);
|
||||
test.file_line = cast(int)error.line;
|
||||
test.msg = copyString(error.msg);
|
||||
}
|
||||
}
|
||||
|
||||
if (test.passed)
|
||||
|
|
@ -360,3 +385,14 @@ extern (C) int main(int argc, char** args)
|
|||
else
|
||||
return 1;
|
||||
}
|
||||
|
||||
version (D_BetterC)
|
||||
{
|
||||
version(LDC)
|
||||
{
|
||||
extern (C) __gshared int _d_eh_personality(int, int, size_t, void*, void*)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -16,4 +16,20 @@ unittest
|
|||
|
||||
vector.clear();
|
||||
assert(vector.length == 0);
|
||||
|
||||
ubyte[1025] array;
|
||||
foreach(i;0..cast(uint)array.length)array[i] = cast(ubyte)i;
|
||||
vector.add(array);
|
||||
assert(vector.length == 1025);
|
||||
assert(vector[] == array[]);
|
||||
|
||||
SimpleVector vector2;
|
||||
vector2.clear();
|
||||
vector2.add(array[0..1023]);
|
||||
vector2.add('a');
|
||||
vector2.add('b');
|
||||
assert(vector2.length == 1025);
|
||||
assert(vector2[0..1023] == array[0..1023]);
|
||||
assert(vector2[1023] == 'a');
|
||||
assert(vector2[1024] == 'b');
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue