Demos update:
-modified texture atlas -fixed bug with high CPU usage (use pthread instead of builtin D multithreading) -added new graphics -snake now render tile coresponding to body part -snake is destroyed after collision and emit some particles -added some functionality to vectors -fixed documentation issue in Manager.d
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6 changed files with 366 additions and 23 deletions
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demos/external/sources/mmutils/thread_pool.d
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demos/external/sources/mmutils/thread_pool.d
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@ -12,6 +12,8 @@ import std.algorithm : map;
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version = MM_NO_LOGS; // Disable log creation
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//version = MM_USE_POSIX_THREADS; // Use posix threads insted of standard library, required for betterC
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version (Posix)version = MM_USE_POSIX_THREADS;
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version (WebAssembly)
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{
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extern(C) struct FILE
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