-Events system update order is now choosen according to system priority
-added mixin for adding exluded components using it's type -demos: *added GUI for selecting templates and choosing tools *change SpaceInvades SideMove system to not using events for better performance and multithreading *added Entites spawning support *fixed some Snake demo bugs *GUI work's better now
This commit is contained in:
parent
19fc440ed6
commit
1f78f2506c
9 changed files with 436 additions and 60 deletions
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@ -33,6 +33,12 @@ enum Tool
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__gshared const (char)*[3] tool_strings = ["Entity spawner", "Component manipulator", "Selector"];
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__gshared const (char)*[3] tool_strings = ["Entity spawner", "Component manipulator", "Selector"];
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struct Mouse
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{
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vec2 position;
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bool left, right, middle;
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}
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struct Launcher
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struct Launcher
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{
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{
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ECSJobUpdater* job_updater;
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ECSJobUpdater* job_updater;
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@ -44,6 +50,7 @@ struct Launcher
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bool function() loop;
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bool function() loop;
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void function() end;
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void function() end;
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void function(SDL_Event*) event;
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void function(SDL_Event*) event;
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void function(vec2, Tool, int) tool;
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ivec2 window_size = ivec2(1024,768);
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ivec2 window_size = ivec2(1024,768);
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Renderer renderer;
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Renderer renderer;
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ubyte[] keys;
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ubyte[] keys;
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@ -55,6 +62,9 @@ struct Launcher
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uint fps;
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uint fps;
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Tool used_tool;
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Tool used_tool;
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int tool_size = 0;
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float tool_repeat = 0;
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float repeat_time = 0;
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bool swap_interval = true;
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bool swap_interval = true;
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@ -71,6 +81,8 @@ struct Launcher
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int plot_index;
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int plot_index;
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PlotStruct[] plot_values;
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PlotStruct[] plot_values;
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Mouse mouse;
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struct PlotStruct
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struct PlotStruct
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{
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{
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float delta_time = 0;
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float delta_time = 0;
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@ -78,7 +90,7 @@ struct Launcher
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float draw_time = 0;
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float draw_time = 0;
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}
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}
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void switchDemo(void function() start, bool function() loop, void function() end, void function(SDL_Event*) event, const (char)* tips)
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void switchDemo(void function() start, bool function() loop, void function() end, void function(SDL_Event*) event, void function(vec2, Tool, int) tool, const (char)* tips)
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{
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{
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gui_manager.clear();
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gui_manager.clear();
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@ -93,6 +105,7 @@ struct Launcher
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this.end = end;
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this.end = end;
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this.event = event;
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this.event = event;
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this.tips = tips;
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this.tips = tips;
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this.tool = tool;
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}
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}
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bool getKeyState(SDL_Scancode key)
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bool getKeyState(SDL_Scancode key)
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@ -204,6 +217,46 @@ void mainLoop(void* arg)
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default:break;
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default:break;
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}
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}
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}
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}
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else if(event.type == SDL_MOUSEBUTTONDOWN)
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{
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switch(event.button.button)
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{
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case SDL_BUTTON_LEFT:launcher.mouse.left = true;break;
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case SDL_BUTTON_RIGHT:launcher.mouse.right = true;break;
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case SDL_BUTTON_MIDDLE:launcher.mouse.middle = true;break;
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default:break;
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}
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if(launcher.tool && event.button.button == SDL_BUTTON_LEFT && launcher.tool_repeat == 0 && !igIsWindowHovered(ImGuiHoveredFlags_AnyWindow))
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{
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launcher.tool(vec2(event.button.x, launcher.window_size.y - event.button.y), launcher.used_tool, launcher.tool_size);
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}
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}
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else if(event.type == SDL_MOUSEBUTTONUP)
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{
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switch(event.button.button)
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{
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case SDL_BUTTON_LEFT:launcher.mouse.left = false;break;
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case SDL_BUTTON_RIGHT:launcher.mouse.right = false;break;
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case SDL_BUTTON_MIDDLE:launcher.mouse.middle = false;break;
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default:break;
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}
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}
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else if(event.type == SDL_MOUSEMOTION)
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{
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launcher.mouse.position = vec2(event.motion.x, launcher.window_size.y - event.motion.y);
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}
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}
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if(launcher.tool && launcher.tool_repeat != 0 && launcher.mouse.left && !igIsWindowHovered(ImGuiHoveredFlags_AnyWindow) && !igIsWindowFocused(ImGuiFocusedFlags_AnyWindow))
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{
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float range = 500.0 / cast(float)launcher.tool_repeat;
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launcher.repeat_time += launcher.delta_time;
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while(launcher.repeat_time > range)
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{
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launcher.repeat_time -= range;
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launcher.tool(launcher.mouse.position, launcher.used_tool, launcher.tool_size);
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}
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}
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}
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version(WebAssembly)
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version(WebAssembly)
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@ -236,17 +289,17 @@ void mainLoop(void* arg)
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if(igMenuItemBool("Simpe",null,false,true))
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if(igMenuItemBool("Simpe",null,false,true))
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{
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{
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import demos.simple;
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import demos.simple;
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launcher.switchDemo(&simpleStart,&simpleLoop,&simpleEnd,&simpleEvent,Simple.tips);
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launcher.switchDemo(&simpleStart,&simpleLoop,&simpleEnd,&simpleEvent,&simpleTool,Simple.tips);
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}
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}
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if(igMenuItemBool("Snake",null,false,true))
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if(igMenuItemBool("Snake",null,false,true))
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{
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{
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import demos.snake;
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import demos.snake;
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launcher.switchDemo(&snakeStart,&snakeLoop,&snakeEnd,&snakeEvent,Snake.tips);
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launcher.switchDemo(&snakeStart,&snakeLoop,&snakeEnd,&snakeEvent,&snakeTool,Snake.tips);
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}
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}
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if(igMenuItemBool("Space invaders",null,false,true))
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if(igMenuItemBool("Space invaders",null,false,true))
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{
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{
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import demos.space_invaders;
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import demos.space_invaders;
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launcher.switchDemo(&spaceInvadersStart,&spaceInvadersLoop,&spaceInvadersEnd,&spaceInvadersEvent,SpaceInvaders.tips);
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launcher.switchDemo(&spaceInvadersStart,&spaceInvadersLoop,&spaceInvadersEnd,&spaceInvadersEvent,&spaceInvadersTool,SpaceInvaders.tips);
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}
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}
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igEndMenu();
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igEndMenu();
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}
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}
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@ -386,23 +439,44 @@ void mainLoop(void* arg)
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igSetNextWindowSize(ImVec2(250, 250), ImGuiCond_Once);
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igSetNextWindowSize(ImVec2(250, 250), ImGuiCond_Once);
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if(igBegin("Demo",&launcher.show_demo_wnd,0))
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if(igBegin("Demo",&launcher.show_demo_wnd,0))
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{
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{
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ImDrawList* draw_list = igGetWindowDrawList();
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//igBeginGroup();
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launcher.gui_manager.gui();
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launcher.gui_manager.gui();
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if(igBeginCombo("Tool",tool_strings[launcher.used_tool],0))
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//igEndGroup();
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//ImDrawList_AddRect(draw_list, igGetItemRectMin(), igGetItemRectMax(), igColorConvertFloat4ToU32(ImVec4(0.4,0.4,0.4,0.4)), -1, 0, 1);
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//igBeginChildFrame(1,ImVec2(0,-1),ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_ChildWindow);
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//igBeginChild("Tool frame",ImVec2(-1,-1),true,0);
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if(igCollapsingHeader("Tool##ToolHeader", ImGuiTreeNodeFlags_SpanAvailWidth))
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{
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{
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if(igSelectable("Entity spawner",false,0,ImVec2(0,0)))
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igIndent(8);
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igBeginGroup();
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if(igBeginCombo("Tool",tool_strings[launcher.used_tool],0))
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{
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{
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launcher.used_tool = Tool.entity_spawner;
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if(igSelectable("Entity spawner",false,0,ImVec2(0,0)))
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{
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launcher.used_tool = Tool.entity_spawner;
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}
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if(igSelectable("Component manipulator",false,0,ImVec2(0,0)))
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{
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launcher.used_tool = Tool.component_manipulator;
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}
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if(igSelectable("Selector",false,0,ImVec2(0,0)))
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{
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launcher.used_tool = Tool.selector;
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}
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igEndCombo();
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}
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}
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if(igSelectable("Component manipulator",false,0,ImVec2(0,0)))
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{
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igSliderInt("Tool size", &launcher.tool_size, 0, 256, null);
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launcher.used_tool = Tool.component_manipulator;
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igSliderFloat("Tool repeat", &launcher.tool_repeat, 0, 1024, null, 4);
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}
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launcher.gui_manager.toolGui();
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if(igSelectable("Selector",false,0,ImVec2(0,0)))
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igEndGroup();
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{
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ImDrawList_AddRect(draw_list, igGetItemRectMin(), igGetItemRectMax(), igColorConvertFloat4ToU32(ImVec4(0.4,0.4,0.4,0.4)), 4, ImDrawCornerFlags_All, 1);
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launcher.used_tool = Tool.selector;
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igUnindent(8);
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}
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igEndCombo();
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}
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}
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//igEndChild();
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//igEndChildFrame();
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if(igButton("Clear",ImVec2(-1,0)))
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if(igButton("Clear",ImVec2(-1,0)))
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{
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{
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launcher.manager.begin();
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launcher.manager.begin();
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@ -629,7 +703,7 @@ int main(int argc, char** argv)
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{
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{
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import demos.simple;
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import demos.simple;
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launcher.switchDemo(&simpleStart,&simpleLoop,&simpleEnd,&simpleEvent,Simple.tips);
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launcher.switchDemo(&simpleStart,&simpleLoop,&simpleEnd,&simpleEvent,&simpleTool,Simple.tips);
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}
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}
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int key_num;
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int key_num;
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@ -114,6 +114,8 @@ void simpleStart()
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tex_comp.tex = simple.texture;
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tex_comp.tex = simple.texture;
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CLocation* loc_comp = simple.tmpl.getComponent!CLocation;
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CLocation* loc_comp = simple.tmpl.getComponent!CLocation;
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launcher.gui_manager.addTemplate(simple.tmpl, "Basic");
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foreach(i; 0..10)
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foreach(i; 0..10)
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foreach(j; 0..10)
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foreach(j; 0..10)
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{
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{
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@ -129,13 +131,39 @@ void simpleEnd()
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simple.texture.destroy();
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simple.texture.destroy();
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launcher.manager.freeTemplate(simple.tmpl);
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//launcher.manager.freeTemplate(simple.tmpl);
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Mallocator.dispose(simple);
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Mallocator.dispose(simple);
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}
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}
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void simpleTool(vec2 position, Tool tool, int size)
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{
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switch(tool)
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{
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case Tool.entity_spawner:
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{
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EntityTemplate* tmpl = launcher.gui_manager.getSelectedTemplate();
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CLocation* location = tmpl.getComponent!CLocation;
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if(location)
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{
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position.x += (randomf - 0.5) * size;
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position.y += (randomf - 0.5) * size;
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*location = position;
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}
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launcher.manager.addEntity(tmpl);
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}
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break;
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default:
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break;
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}
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}
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void simpleEvent(SDL_Event* event)
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void simpleEvent(SDL_Event* event)
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{
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{
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/*if(event.type == event.button)
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{
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vec2 position = vec2(event.button.x, event.button.y);
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}*/
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}
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}
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void spawnEntity()
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void spawnEntity()
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@ -149,7 +177,7 @@ bool simpleLoop()
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{
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{
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if(launcher.getKeyState(SDL_SCANCODE_SPACE))
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if(launcher.getKeyState(SDL_SCANCODE_SPACE))
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{
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{
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foreach(i;0..10000)spawnEntity();
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foreach(i;0..1)spawnEntity();
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}
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}
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@ -51,29 +51,36 @@ struct Snake
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MapElement element(ivec2 pos)
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MapElement element(ivec2 pos)
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{
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{
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return map[pos.x + pos.y * map_size];
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uint index = pos.x + pos.y * map_size;
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if(index >= map.length)index = map.length - 1;
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return map[index];
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}
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}
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void element(MapElement el, ivec2 pos)
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void element(MapElement el, ivec2 pos)
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{
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{
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map[pos.x + pos.y * map_size] = el;
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uint index = pos.x + pos.y * map_size;
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if(index >= map.length)index = map.length - 1;
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map[index] = el;
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}
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}
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void addApple()
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void addApple()
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{
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{
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ivec2 random_pos = ivec2(rand()%map_size,rand()%map_size);
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ivec2 random_pos = ivec2(rand()%map_size,rand()%map_size);
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ivec2 base_pos = random_pos;
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while(element(random_pos).type != MapElement.Type.empty)
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while(element(random_pos).type != MapElement.Type.empty)
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{
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{
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random_pos.x += 1;
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random_pos.x += 1;
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if(random_pos.x > map_size)
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if(random_pos.x > map_size)
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{
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{
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random_pos.y = 0;
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random_pos.x = 0;
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random_pos.y += 1;
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random_pos.y += 1;
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if(random_pos.y > map_size)random_pos.y = 0;
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if(random_pos.y > map_size)random_pos.y = 0;
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}
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}
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if(base_pos.x == random_pos.x && base_pos.y == random_pos.y)return;
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}
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}
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CILocation* location = apple_tmpl.getComponent!CILocation;
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*location = random_pos;
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Entity* apple = launcher.manager.addEntity(apple_tmpl);
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Entity* apple = launcher.manager.addEntity(apple_tmpl);
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element(MapElement(MapElement.Type.apple,apple.id),random_pos);
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}
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}
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void drawMap()
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void drawMap()
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@ -199,6 +206,27 @@ struct CInput
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mixin ECS.Component;
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mixin ECS.Component;
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}
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}
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struct AppleSystem
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{
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mixin ECS.System!1;
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struct EntitiesData
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{
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uint length;
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@readonly Entity[] entities;
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@readonly CApple[] movement;
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@readonly CILocation[] location;
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}
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void onAddEntity(EntitiesData data)
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{
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foreach(i;0..data.length)
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{
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snake.element(MapElement(MapElement.Type.apple,data.entities[i].id),data.location[i]);
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}
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}
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}
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struct MoveSystem
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struct MoveSystem
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{
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{
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mixin ECS.System!64;
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mixin ECS.System!64;
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@ -270,6 +298,7 @@ struct MoveSystem
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snake.element(MapElement(MapElement.Type.snake, data.entities[i].id),data.location[i].location);
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snake.element(MapElement(MapElement.Type.snake, data.entities[i].id),data.location[i].location);
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break;
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break;
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case MapElement.Type.apple:
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case MapElement.Type.apple:
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launcher.manager.removeEntity(snake.element(data.location[i].location).id);
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data.snakes[i].parts.add(new_location);
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data.snakes[i].parts.add(new_location);
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snake.element(MapElement(MapElement.Type.snake, data.entities[i].id),new_location);
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snake.element(MapElement(MapElement.Type.snake, data.entities[i].id),new_location);
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snake.element(MapElement(MapElement.Type.snake, data.entities[i].id),data.location[i].location);
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snake.element(MapElement(MapElement.Type.snake, data.entities[i].id),data.location[i].location);
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@ -439,6 +468,7 @@ void snakeStart()
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launcher.manager.registerSystem!MoveSystem(0,"fixed");
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launcher.manager.registerSystem!MoveSystem(0,"fixed");
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launcher.manager.registerSystem!InputSystem(-100);
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launcher.manager.registerSystem!InputSystem(-100);
|
||||||
launcher.manager.registerSystem!FixSnakeDirectionSystem(-1,"fixed");
|
launcher.manager.registerSystem!FixSnakeDirectionSystem(-1,"fixed");
|
||||||
|
launcher.manager.registerSystem!AppleSystem(-1,"fixed");
|
||||||
|
|
||||||
launcher.manager.endRegister();
|
launcher.manager.endRegister();
|
||||||
|
|
||||||
|
|
@ -460,6 +490,9 @@ void snakeStart()
|
||||||
snake.addApple();
|
snake.addApple();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
launcher.gui_manager.addTemplate(snake.snake_tmpl, "Snake");
|
||||||
|
launcher.gui_manager.addTemplate(snake.apple_tmpl, "Apple");
|
||||||
|
|
||||||
/*foreach(i; 0..10)
|
/*foreach(i; 0..10)
|
||||||
foreach(j; 0..10)
|
foreach(j; 0..10)
|
||||||
{
|
{
|
||||||
|
|
@ -478,6 +511,39 @@ void snakeEnd()
|
||||||
Mallocator.dispose(snake);
|
Mallocator.dispose(snake);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void snakeTool(vec2 position, Tool tool, int size)
|
||||||
|
{
|
||||||
|
switch(tool)
|
||||||
|
{
|
||||||
|
case Tool.entity_spawner:
|
||||||
|
{
|
||||||
|
EntityTemplate* tmpl = launcher.gui_manager.getSelectedTemplate();
|
||||||
|
CLocation* location = tmpl.getComponent!CLocation;
|
||||||
|
if(location)
|
||||||
|
{
|
||||||
|
position.x += (randomf - 0.5) * size;
|
||||||
|
position.y += (randomf - 0.5) * size;
|
||||||
|
*location = position;
|
||||||
|
}
|
||||||
|
CILocation* ilocation = tmpl.getComponent!CILocation;
|
||||||
|
if(ilocation)
|
||||||
|
{
|
||||||
|
position.x += (randomf - 0.5) * size;
|
||||||
|
position.y += (randomf - 0.5) * size;
|
||||||
|
ivec2 ipos;
|
||||||
|
ipos.x = cast(int)(position.x / 32);
|
||||||
|
ipos.y = cast(int)(position.y / 32);
|
||||||
|
*ilocation = ipos;
|
||||||
|
if(snake.element(ipos).type != MapElement.Type.empty)return;
|
||||||
|
}
|
||||||
|
launcher.manager.addEntity(tmpl);
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
void snakeEvent(SDL_Event* event)
|
void snakeEvent(SDL_Event* event)
|
||||||
{
|
{
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -306,17 +306,19 @@ struct LaserShootingSystem
|
||||||
|
|
||||||
struct ChangeDirectionSystem
|
struct ChangeDirectionSystem
|
||||||
{
|
{
|
||||||
mixin ECS.System;
|
mixin ECS.System!32;
|
||||||
|
|
||||||
Direction[8] groups_directions;
|
Direction[8] groups_directions;
|
||||||
|
bool has_changes;
|
||||||
|
|
||||||
struct EntitiesData
|
struct EntitiesData
|
||||||
{
|
{
|
||||||
uint length;
|
uint length;
|
||||||
const (Entity)[] entities;
|
const (Entity)[] entities;
|
||||||
|
const (CLocation)[] locations;
|
||||||
CVelocity[] velocity;
|
CVelocity[] velocity;
|
||||||
|
|
||||||
@optional const(CSideMove)[] side_move;
|
const(CSideMove)[] side_move;
|
||||||
}
|
}
|
||||||
|
|
||||||
void onCreate()
|
void onCreate()
|
||||||
|
|
@ -327,49 +329,113 @@ struct ChangeDirectionSystem
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
bool onBegin()
|
/*bool onBegin()
|
||||||
{
|
{
|
||||||
foreach(direction; groups_directions)
|
foreach(direction; groups_directions)
|
||||||
{
|
{
|
||||||
if(direction != cast(Direction)-1)return true;
|
if(direction != cast(Direction)-1)//return true;
|
||||||
|
{
|
||||||
|
has_changes = true;
|
||||||
|
break;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
return false;
|
return true;
|
||||||
}
|
}*/
|
||||||
|
|
||||||
void onEnd()
|
void onEnd()
|
||||||
{
|
{
|
||||||
|
if(has_changes)
|
||||||
|
{
|
||||||
|
foreach(ref direction; groups_directions)
|
||||||
|
{
|
||||||
|
direction = cast(Direction)-1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
has_changes = false;
|
||||||
foreach(ref direction; groups_directions)
|
foreach(ref direction; groups_directions)
|
||||||
{
|
{
|
||||||
direction = cast(Direction)-1;
|
if(direction != cast(Direction)-1)
|
||||||
|
{
|
||||||
|
has_changes = true;
|
||||||
|
//direction = cast(Direction)-1;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
/*foreach(ref direction; groups_directions)
|
||||||
|
{
|
||||||
|
direction = cast(Direction)-1;
|
||||||
|
}*/
|
||||||
}
|
}
|
||||||
|
|
||||||
void onUpdate(EntitiesData data)
|
void onUpdate(EntitiesData data)
|
||||||
{
|
{
|
||||||
if(!data.side_move)return;
|
//if(!data.side_move)return;
|
||||||
|
if(has_changes)
|
||||||
foreach(i;0..data.length)
|
foreach(i;0..data.length)
|
||||||
{
|
{
|
||||||
byte group = data.side_move[i].group;
|
byte group = data.side_move[i].group;
|
||||||
if(group == -1)continue;
|
if(group == -1)
|
||||||
Direction direction = groups_directions[group];
|
|
||||||
if(direction != cast(Direction)-1)
|
|
||||||
{
|
{
|
||||||
CVelocity* velocity = &data.velocity[i];
|
if(data.locations[i].x < 0)
|
||||||
final switch(direction)
|
|
||||||
{
|
{
|
||||||
case Direction.up:
|
if(data.velocity[i].x < 0)data.velocity[i].x = -data.velocity[i].x;
|
||||||
if(velocity.value.y > 0)velocity.value.y = -velocity.value.y;
|
|
||||||
break;
|
|
||||||
case Direction.down:
|
|
||||||
if(velocity.value.y < 0)velocity.value.y = -velocity.value.y;
|
|
||||||
break;
|
|
||||||
case Direction.left:
|
|
||||||
if(velocity.value.x > 0)velocity.value.x = -velocity.value.x;
|
|
||||||
break;
|
|
||||||
case Direction.right:
|
|
||||||
if(velocity.value.x < 0)velocity.value.x = -velocity.value.x;
|
|
||||||
break;
|
|
||||||
}
|
}
|
||||||
|
else if(data.locations[i].x > space_invaders.map_size.x)
|
||||||
|
{
|
||||||
|
if(data.velocity[i].x > 0)data.velocity[i].x = -data.velocity[i].x;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Direction direction = groups_directions[group];
|
||||||
|
if(direction != cast(Direction)-1)
|
||||||
|
{
|
||||||
|
CVelocity* velocity = &data.velocity[i];
|
||||||
|
final switch(direction)
|
||||||
|
{
|
||||||
|
case Direction.up:
|
||||||
|
if(velocity.value.y > 0)velocity.value.y = -velocity.value.y;
|
||||||
|
break;
|
||||||
|
case Direction.down:
|
||||||
|
if(velocity.value.y < 0)velocity.value.y = -velocity.value.y;
|
||||||
|
break;
|
||||||
|
case Direction.left:
|
||||||
|
if(velocity.value.x > 0)velocity.value.x = -velocity.value.x;
|
||||||
|
break;
|
||||||
|
case Direction.right:
|
||||||
|
if(velocity.value.x < 0)velocity.value.x = -velocity.value.x;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
foreach(i;0..data.length)
|
||||||
|
{
|
||||||
|
if(data.locations[i].x < 0)
|
||||||
|
{
|
||||||
|
if(data.side_move[i].group == -1)
|
||||||
|
{
|
||||||
|
if(data.velocity[i].x < 0)data.velocity[i].x = -data.velocity[i].x;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
groups_directions[data.side_move[i].group] = Direction.right;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if(data.locations[i].x > space_invaders.map_size.x)
|
||||||
|
{
|
||||||
|
if(data.side_move[i].group == -1)
|
||||||
|
{
|
||||||
|
if(data.velocity[i].x > 0)data.velocity[i].x = -data.velocity[i].x;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
groups_directions[data.side_move[i].group] = Direction.left;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
//if(data.locations[i].y < 0) data.locations[i].y = 0;
|
||||||
|
//else if(data.locations[i].y > space_invaders.map_size.y)data.locations[i].y = space_invaders.map_size.y;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -405,6 +471,7 @@ struct ChangeDirectionSystem
|
||||||
struct ClampPositionSystem
|
struct ClampPositionSystem
|
||||||
{
|
{
|
||||||
mixin ECS.System!32;
|
mixin ECS.System!32;
|
||||||
|
mixin ECS.ExcludedComponents!(CSideMove);
|
||||||
|
|
||||||
struct EntitiesData
|
struct EntitiesData
|
||||||
{
|
{
|
||||||
|
|
@ -414,9 +481,12 @@ struct ClampPositionSystem
|
||||||
CLocation[] locations;
|
CLocation[] locations;
|
||||||
|
|
||||||
@optional const (CLaser)[] laser;
|
@optional const (CLaser)[] laser;
|
||||||
@optional const (CSideMove)[] side_move;
|
//@optional CVelocity[] velocity;
|
||||||
|
//@optional const (CSideMove)[] side_move;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//ChangeDirectionSystem change_direction_system;
|
||||||
|
|
||||||
void onUpdate(EntitiesData data)
|
void onUpdate(EntitiesData data)
|
||||||
{
|
{
|
||||||
if(data.laser)
|
if(data.laser)
|
||||||
|
|
@ -427,24 +497,40 @@ struct ClampPositionSystem
|
||||||
data.locations[i].y < 0 || data.locations[i].y > space_invaders.map_size.y)launcher.manager.removeEntity(data.entities[i].id);
|
data.locations[i].y < 0 || data.locations[i].y > space_invaders.map_size.y)launcher.manager.removeEntity(data.entities[i].id);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if(data.side_move)
|
/*else if(data.side_move)
|
||||||
{
|
{
|
||||||
foreach(i;0..data.length)
|
foreach(i;0..data.length)
|
||||||
{
|
{
|
||||||
if(data.locations[i].x < 0)
|
if(data.locations[i].x < 0)
|
||||||
{
|
{
|
||||||
//data.locations[i].x = 0;
|
//data.locations[i].x = 0;
|
||||||
launcher.manager.sendEvent(data.entities[i].id,EChangeDirection(Direction.right));
|
//launcher.manager.sendEvent(data.entities[i].id,EChangeDirection(Direction.right));
|
||||||
|
if(data.side_move[i].group == -1)
|
||||||
|
{
|
||||||
|
if(data.velocity[i].x < 0)data.velocity[i].x = -data.velocity[i].x;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
change_direction_system.groups_directions[data.side_move[i].group] = Direction.left;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
else if(data.locations[i].x > space_invaders.map_size.x)
|
else if(data.locations[i].x > space_invaders.map_size.x)
|
||||||
{
|
{
|
||||||
//data.locations[i].x = space_invaders.map_size.x;
|
//data.locations[i].x = space_invaders.map_size.x;
|
||||||
launcher.manager.sendEvent(data.entities[i].id,EChangeDirection(Direction.left));
|
//launcher.manager.sendEvent(data.entities[i].id,EChangeDirection(Direction.left));
|
||||||
|
if(data.side_move[i].group == -1)
|
||||||
|
{
|
||||||
|
if(data.velocity[i].x > 0)data.velocity[i].x = -data.velocity[i].x;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
change_direction_system.groups_directions[data.side_move[i].group] = Direction.right;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
if(data.locations[i].y < 0) data.locations[i].y = 0;
|
if(data.locations[i].y < 0) data.locations[i].y = 0;
|
||||||
else if(data.locations[i].y > space_invaders.map_size.y)data.locations[i].y = space_invaders.map_size.y;
|
else if(data.locations[i].y > space_invaders.map_size.y)data.locations[i].y = space_invaders.map_size.y;
|
||||||
}
|
}
|
||||||
}
|
}*/
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
foreach(i;0..data.length)
|
foreach(i;0..data.length)
|
||||||
|
|
@ -628,6 +714,11 @@ void spaceInvadersStart()
|
||||||
vel_comp.value = vec2(0,1);
|
vel_comp.value = vec2(0,1);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
EntityTemplate* enemy_tmpl;
|
||||||
|
EntityTemplate* grouped_tmpl;
|
||||||
|
EntityID enemy_id;
|
||||||
|
EntityID grouped_id;
|
||||||
|
|
||||||
{
|
{
|
||||||
ushort[8] components = [CVelocity.component_id, CAutoShoot.component_id, CLocation.component_id, CTexture.component_id, CScale.component_id, CLaserWeapon.component_id, CEnemy.component_id, CShootDirection.component_id];//, CVelocity.component_id];
|
ushort[8] components = [CVelocity.component_id, CAutoShoot.component_id, CLocation.component_id, CTexture.component_id, CScale.component_id, CLaserWeapon.component_id, CEnemy.component_id, CShootDirection.component_id];//, CVelocity.component_id];
|
||||||
space_invaders.enemy_tmpl = launcher.manager.allocateTemplate(components);
|
space_invaders.enemy_tmpl = launcher.manager.allocateTemplate(components);
|
||||||
|
|
@ -649,6 +740,9 @@ void spaceInvadersStart()
|
||||||
loc_comp.value = vec2(128,space_invaders.map_size.y - 64);
|
loc_comp.value = vec2(128,space_invaders.map_size.y - 64);
|
||||||
current_entity = launcher.manager.addEntity(space_invaders.enemy_tmpl);
|
current_entity = launcher.manager.addEntity(space_invaders.enemy_tmpl);
|
||||||
launcher.manager.addComponents(current_entity.id,CSideMove(-1));
|
launcher.manager.addComponents(current_entity.id,CSideMove(-1));
|
||||||
|
|
||||||
|
enemy_id = current_entity.id;
|
||||||
|
//enemy_tmpl = launcher.manager.allocateTemplate(current_entity.id);
|
||||||
|
|
||||||
loc_comp.value = vec2(256,space_invaders.map_size.y - 64);
|
loc_comp.value = vec2(256,space_invaders.map_size.y - 64);
|
||||||
launcher.manager.addEntity(space_invaders.enemy_tmpl);
|
launcher.manager.addEntity(space_invaders.enemy_tmpl);
|
||||||
|
|
@ -656,7 +750,19 @@ void spaceInvadersStart()
|
||||||
loc_comp.value = vec2(0,space_invaders.map_size.y - 64);
|
loc_comp.value = vec2(0,space_invaders.map_size.y - 64);
|
||||||
current_entity = launcher.manager.addEntity(space_invaders.enemy_tmpl);
|
current_entity = launcher.manager.addEntity(space_invaders.enemy_tmpl);
|
||||||
launcher.manager.addComponents(current_entity.id,CSideMove(0));
|
launcher.manager.addComponents(current_entity.id,CSideMove(0));
|
||||||
|
|
||||||
|
grouped_id = current_entity.id;
|
||||||
|
//grouped_tmpl = launcher.manager.allocateTemplate(current_entity.id);
|
||||||
}
|
}
|
||||||
|
launcher.manager.commit();
|
||||||
|
|
||||||
|
enemy_tmpl = launcher.manager.allocateTemplate(enemy_id);
|
||||||
|
grouped_tmpl = launcher.manager.allocateTemplate(grouped_id);
|
||||||
|
|
||||||
|
launcher.gui_manager.addTemplate(space_invaders.ship_tmpl,"Ship");
|
||||||
|
launcher.gui_manager.addTemplate(enemy_tmpl,"Enemy");
|
||||||
|
launcher.gui_manager.addTemplate(grouped_tmpl,"Grouped enemy");
|
||||||
|
launcher.gui_manager.addTemplate(space_invaders.laser_tmpl,"Laser");
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -671,10 +777,32 @@ void spaceInvadersEnd()
|
||||||
|
|
||||||
space_invaders.ship_tex.destroy();
|
space_invaders.ship_tex.destroy();
|
||||||
|
|
||||||
launcher.manager.freeTemplate(space_invaders.ship_tmpl);
|
launcher.manager.freeTemplate(space_invaders.enemy_tmpl);
|
||||||
Mallocator.dispose(space_invaders);
|
Mallocator.dispose(space_invaders);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void spaceInvadersTool(vec2 position, Tool tool, int size)
|
||||||
|
{
|
||||||
|
switch(tool)
|
||||||
|
{
|
||||||
|
case Tool.entity_spawner:
|
||||||
|
{
|
||||||
|
EntityTemplate* tmpl = launcher.gui_manager.getSelectedTemplate();
|
||||||
|
CLocation* location = tmpl.getComponent!CLocation;
|
||||||
|
if(location)
|
||||||
|
{
|
||||||
|
position.x += (randomf - 0.5) * size;
|
||||||
|
position.y += (randomf - 0.5) * size;
|
||||||
|
*location = position;
|
||||||
|
}
|
||||||
|
launcher.manager.addEntity(tmpl);
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
void spaceInvadersEvent(SDL_Event* event)
|
void spaceInvadersEvent(SDL_Event* event)
|
||||||
{
|
{
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -7,18 +7,35 @@ import cimgui.cimgui;
|
||||||
import ecs.std;
|
import ecs.std;
|
||||||
import ecs.system;
|
import ecs.system;
|
||||||
import ecs.vector;
|
import ecs.vector;
|
||||||
|
import ecs.entity;
|
||||||
|
|
||||||
import gui.system;
|
import gui.system;
|
||||||
|
import gui.template_;
|
||||||
|
|
||||||
extern(C):
|
extern(C):
|
||||||
|
|
||||||
struct GUIManager
|
struct GUIManager
|
||||||
{
|
{
|
||||||
Vector!SystemGUI systems;
|
Vector!SystemGUI systems;
|
||||||
|
Vector!TemplateGUI templates;
|
||||||
|
|
||||||
|
uint selected_tempalte = 0;
|
||||||
|
|
||||||
void clear()
|
void clear()
|
||||||
{
|
{
|
||||||
|
foreach(tmpl; templates)
|
||||||
|
{
|
||||||
|
launcher.manager.freeTemplate(tmpl.tmpl);
|
||||||
|
}
|
||||||
|
|
||||||
systems.clear();
|
systems.clear();
|
||||||
|
templates.clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
EntityTemplate* getSelectedTemplate()
|
||||||
|
{
|
||||||
|
if(templates.length > selected_tempalte)return templates[selected_tempalte].tmpl;
|
||||||
|
else return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
void addSystem(ushort id, const (char)* name, bool enabled = true)
|
void addSystem(ushort id, const (char)* name, bool enabled = true)
|
||||||
|
|
@ -28,9 +45,19 @@ struct GUIManager
|
||||||
systems.add(SystemGUI(name,system,enabled));
|
systems.add(SystemGUI(name,system,enabled));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void addTemplate(ushort[] components, const (char)* name)
|
||||||
|
{
|
||||||
|
templates.add(TemplateGUI(name, launcher.manager.allocateTemplate(components)));
|
||||||
|
}
|
||||||
|
|
||||||
|
void addTemplate(EntityTemplate* tmpl, const (char)* name)
|
||||||
|
{
|
||||||
|
templates.add(TemplateGUI(name, tmpl));
|
||||||
|
}
|
||||||
|
|
||||||
void gui()
|
void gui()
|
||||||
{
|
{
|
||||||
if(igCollapsingHeader("Systems", ImGuiTreeNodeFlags_Framed))
|
if(igCollapsingHeader("Systems", ImGuiTreeNodeFlags_Framed | ImGuiTreeNodeFlags_SpanFullWidth | ImGuiTreeNodeFlags_FramePadding))
|
||||||
{
|
{
|
||||||
bool true_ = true;
|
bool true_ = true;
|
||||||
igIndent(8);
|
igIndent(8);
|
||||||
|
|
@ -44,6 +71,27 @@ struct GUIManager
|
||||||
}
|
}
|
||||||
igUnindent(8);
|
igUnindent(8);
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void toolGui()
|
||||||
|
{
|
||||||
|
if(templates.length)
|
||||||
|
{
|
||||||
|
if(igBeginCombo("Template",templates[selected_tempalte].name,0))
|
||||||
|
{
|
||||||
|
foreach(i, tmpl; templates)
|
||||||
|
{
|
||||||
|
if(igSelectable(tmpl.name,false,0,ImVec2(0,0)))
|
||||||
|
{
|
||||||
|
selected_tempalte = cast(uint)i;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
igEndCombo();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if(igBeginCombo("Template",null,0))igEndCombo();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
9
demos/source/gui/template_.d
Normal file
9
demos/source/gui/template_.d
Normal file
|
|
@ -0,0 +1,9 @@
|
||||||
|
module gui.template_;
|
||||||
|
|
||||||
|
import ecs.entity;
|
||||||
|
|
||||||
|
struct TemplateGUI
|
||||||
|
{
|
||||||
|
const (char)* name;
|
||||||
|
EntityTemplate* tmpl;
|
||||||
|
}
|
||||||
|
|
@ -21,4 +21,9 @@ static struct ECS
|
||||||
__gshared ushort event_id;
|
__gshared ushort event_id;
|
||||||
EntityID entity_id;
|
EntityID entity_id;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
mixin template ExcludedComponents(T...)
|
||||||
|
{
|
||||||
|
alias ExcludedComponents = T;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -211,7 +211,7 @@ struct HashMap(KeyPar, ValuePar, alias hashFunc = defaultHashFunc) {
|
||||||
return cast(float) forElementsNum / (elements.length);
|
return cast(float) forElementsNum / (elements.length);
|
||||||
}
|
}
|
||||||
|
|
||||||
export void rehash() {
|
export void rehash()() {
|
||||||
mixin(doNotInline);
|
mixin(doNotInline);
|
||||||
// Get all elements
|
// Get all elements
|
||||||
Vector!KeyVal allElements;
|
Vector!KeyVal allElements;
|
||||||
|
|
|
||||||
|
|
@ -223,6 +223,24 @@ export struct EntityManager
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
extern (C) static int comapreEventCaller(const void* a, const void* b) nothrow @nogc
|
||||||
|
{
|
||||||
|
EventCaller _a = *cast(EventCaller*) a;
|
||||||
|
EventCaller _b = *cast(EventCaller*) b;
|
||||||
|
if (_a.system.priority < _b.system.priority)
|
||||||
|
return -1;
|
||||||
|
else if (_a.system.priority == _b.system.priority)
|
||||||
|
return 0;
|
||||||
|
else
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
foreach(ref event; events)
|
||||||
|
{
|
||||||
|
qsort(event.callers.ptr, event.callers.length, EventCaller.sizeof, &comapreEventCaller);
|
||||||
|
}
|
||||||
|
//qsort(event_callers.ptr, event_callers.length, EventInfo.sizeof, &compareUShorts);
|
||||||
|
|
||||||
foreach(EntityInfo* info;&entities_infos.byValue)
|
foreach(EntityInfo* info;&entities_infos.byValue)
|
||||||
{
|
{
|
||||||
generateListeners(info);
|
generateListeners(info);
|
||||||
|
|
@ -569,11 +587,11 @@ export struct EntityManager
|
||||||
//components_info.excluded ~= CompInfo(str,str);
|
//components_info.excluded ~= CompInfo(str,str);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else static if (checkExcludedComponentsSomething!Sys)
|
else //static if (checkExcludedComponentsSomething!Sys)
|
||||||
{
|
{
|
||||||
foreach (str; Sys.ExcludedComponents)
|
foreach (str; Sys.ExcludedComponents)
|
||||||
{
|
{
|
||||||
components_info.addExcluded(CompInfo(str,str));
|
components_info.addExcluded(CompInfo(str.stringof,str.stringof));
|
||||||
//components_info.excluded ~= CompInfo(str,str);
|
//components_info.excluded ~= CompInfo(str,str);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue