Fast Dynamic Entity Component System (ECS)
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Mergul 1f78f2506c -Events system update order is now choosen according to system priority
-added mixin for adding exluded components using it's type
-demos:
 *added GUI for selecting templates and choosing tools
 *change SpaceInvades SideMove system to not using events for better performance and multithreading
 *added Entites spawning support
 *fixed some Snake demo bugs
 *GUI work's better now
2020-02-09 15:24:26 +01:00
demos -Events system update order is now choosen according to system priority 2020-02-09 15:24:26 +01:00
source -Events system update order is now choosen according to system priority 2020-02-09 15:24:26 +01:00
tests -updated tests: 2019-11-25 20:06:16 +00:00
.gitignore -make tests working on web 2019-11-05 09:21:02 +01:00
compile_wasm.py -updated tests: 2019-11-25 20:06:16 +00:00
dub.json -Demos: 2019-11-12 20:33:31 +01:00
meson.build -updated meson.build 2019-11-25 21:15:44 +00:00
meson_options.txt -remove '-defaultlib' from dub.json 2019-11-02 18:51:03 +01:00
README.md -changed README 2018-09-07 20:54:29 +02:00

Dynamic Entity Component System

Entity-Component-System implementation in D language.