Fast Dynamic Entity Component System (ECS)
-added mixin for adding exluded components using it's type -demos: *added GUI for selecting templates and choosing tools *change SpaceInvades SideMove system to not using events for better performance and multithreading *added Entites spawning support *fixed some Snake demo bugs *GUI work's better now |
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| demos | ||
| source | ||
| tests | ||
| .gitignore | ||
| compile_wasm.py | ||
| dub.json | ||
| meson.build | ||
| meson_options.txt | ||
| README.md | ||
Dynamic Entity Component System
Entity-Component-System implementation in D language.