-Events system update order is now choosen according to system priority
-added mixin for adding exluded components using it's type -demos: *added GUI for selecting templates and choosing tools *change SpaceInvades SideMove system to not using events for better performance and multithreading *added Entites spawning support *fixed some Snake demo bugs *GUI work's better now
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19fc440ed6
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1f78f2506c
9 changed files with 436 additions and 60 deletions
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@ -51,29 +51,36 @@ struct Snake
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MapElement element(ivec2 pos)
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{
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return map[pos.x + pos.y * map_size];
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uint index = pos.x + pos.y * map_size;
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if(index >= map.length)index = map.length - 1;
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return map[index];
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}
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void element(MapElement el, ivec2 pos)
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{
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map[pos.x + pos.y * map_size] = el;
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uint index = pos.x + pos.y * map_size;
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if(index >= map.length)index = map.length - 1;
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map[index] = el;
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}
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void addApple()
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{
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ivec2 random_pos = ivec2(rand()%map_size,rand()%map_size);
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ivec2 base_pos = random_pos;
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while(element(random_pos).type != MapElement.Type.empty)
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{
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random_pos.x += 1;
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if(random_pos.x > map_size)
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{
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random_pos.y = 0;
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random_pos.x = 0;
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random_pos.y += 1;
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if(random_pos.y > map_size)random_pos.y = 0;
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}
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if(base_pos.x == random_pos.x && base_pos.y == random_pos.y)return;
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}
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CILocation* location = apple_tmpl.getComponent!CILocation;
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*location = random_pos;
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Entity* apple = launcher.manager.addEntity(apple_tmpl);
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element(MapElement(MapElement.Type.apple,apple.id),random_pos);
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}
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void drawMap()
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@ -199,6 +206,27 @@ struct CInput
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mixin ECS.Component;
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}
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struct AppleSystem
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{
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mixin ECS.System!1;
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struct EntitiesData
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{
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uint length;
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@readonly Entity[] entities;
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@readonly CApple[] movement;
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@readonly CILocation[] location;
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}
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void onAddEntity(EntitiesData data)
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{
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foreach(i;0..data.length)
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{
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snake.element(MapElement(MapElement.Type.apple,data.entities[i].id),data.location[i]);
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}
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}
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}
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struct MoveSystem
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{
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mixin ECS.System!64;
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@ -270,6 +298,7 @@ struct MoveSystem
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snake.element(MapElement(MapElement.Type.snake, data.entities[i].id),data.location[i].location);
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break;
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case MapElement.Type.apple:
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launcher.manager.removeEntity(snake.element(data.location[i].location).id);
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data.snakes[i].parts.add(new_location);
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snake.element(MapElement(MapElement.Type.snake, data.entities[i].id),new_location);
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snake.element(MapElement(MapElement.Type.snake, data.entities[i].id),data.location[i].location);
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@ -439,6 +468,7 @@ void snakeStart()
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launcher.manager.registerSystem!MoveSystem(0,"fixed");
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launcher.manager.registerSystem!InputSystem(-100);
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launcher.manager.registerSystem!FixSnakeDirectionSystem(-1,"fixed");
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launcher.manager.registerSystem!AppleSystem(-1,"fixed");
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launcher.manager.endRegister();
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@ -460,6 +490,9 @@ void snakeStart()
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snake.addApple();
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}
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launcher.gui_manager.addTemplate(snake.snake_tmpl, "Snake");
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launcher.gui_manager.addTemplate(snake.apple_tmpl, "Apple");
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/*foreach(i; 0..10)
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foreach(j; 0..10)
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{
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@ -478,6 +511,39 @@ void snakeEnd()
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Mallocator.dispose(snake);
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}
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void snakeTool(vec2 position, Tool tool, int size)
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{
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switch(tool)
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{
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case Tool.entity_spawner:
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{
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EntityTemplate* tmpl = launcher.gui_manager.getSelectedTemplate();
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CLocation* location = tmpl.getComponent!CLocation;
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if(location)
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{
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position.x += (randomf - 0.5) * size;
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position.y += (randomf - 0.5) * size;
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*location = position;
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}
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CILocation* ilocation = tmpl.getComponent!CILocation;
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if(ilocation)
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{
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position.x += (randomf - 0.5) * size;
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position.y += (randomf - 0.5) * size;
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ivec2 ipos;
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ipos.x = cast(int)(position.x / 32);
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ipos.y = cast(int)(position.y / 32);
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*ilocation = ipos;
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if(snake.element(ipos).type != MapElement.Type.empty)return;
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}
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launcher.manager.addEntity(tmpl);
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}
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break;
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default:
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break;
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}
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}
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void snakeEvent(SDL_Event* event)
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{
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