-Update sprites texture atlas -added support for separate collider and graphical scale -weapon now can be located on specific sprite relative position -SpaceShip has two lasers which are separate entities -added following parent system -added Boss -parent destroy children after being destroyed -added towers (Tower consist of 3 entities, parent take damage and one is weapon) - added targeting system which rotate entity to target |
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| apple.png | ||
| atlas.png | ||
| buckler.png | ||
| snake.png | ||
| snake_head.png | ||
| snake_horizontal.png | ||