-added webpage deploymnet stage -added separate build stage which build all binaries and generate documentation -added Emscripten build stage for merge to master only -added VBO batch rendering (current default, no render mode switch yet) -fixed camera positioning calculation -fixed buffer issue with WebGL -added viewport scalling (at least 300 pixels height). Pixels are scalled if screen is bigger. -center demos gameplay area -added fullpage html template for Emscripten build
36 lines
1 KiB
HTML
36 lines
1 KiB
HTML
<!DOCTYPE html>
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<html>
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<head>
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<title>BubelECS</title>
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<meta charset="utf-8" />
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<meta name="viewport" content="width=device-width, initial-scale=1" />
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<link rel="stylesheet" href="style.css" />
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<script type="text/javascript" src="script.js"></script>
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<!-- You should delete this line if you don't want to use
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the JS-based search as it exists just to optimize that. -->
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<link rel="prefetch" href="search-results.html" />
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</head>
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<body>
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<div id="page-header">
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<div id="logotype">
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<span>BubelECS</span>
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<nav>
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<a href="https://gitlab.com/Mergul/bubel-ecs/">Repository</a>
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</nav>
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</div>
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<form id="search" action="search-docs.html">
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<input placeholder="Find a symbol name..." type="search" name="searchTerm" />
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<input type="submit" value="Go" />
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</form>
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</div>
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<div id="page-body">
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<div id="page-content">
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</div>
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<div id="page-nav">
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</div>
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</div>
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<div id="page-footer">Page generated by <a href="https://github.com/adamdruppe/adrdox">adrdox</a></div>
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</body>
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</html>
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