bubel-ecs/source/ecs/system.d
Mergul d3222eefbb -some usefull functions for IDManager
-added EntityManager.removeEntity(EntityID)
-EntitiesBlock now has ID usefull for updating first_free_block in EntityInfo
2018-09-12 17:38:41 +02:00

46 lines
896 B
D

module ecs.system;
import ecs.entity;
import ecs.manager;
struct System
{
bool enabled()
{
return m_enabled;
}
void enable()
{
if(!m_enabled && m_enable)m_enable(m_system_pointer);
m_enabled = true;
}
void disable()
{
if(m_enabled && m_disable)m_disable(m_system_pointer);
m_enabled = false;
}
int priority()
{
return m_priority;
}
package:
///should system update and catch events?
bool m_enabled = false;
///system priority
int m_priority;
///pointer to system implementation
void* m_system_pointer;
uint[] m_components;
//void function(ref EntityManager.CallData data, void* entity) update;
void* m_update; ///workaroud for DMD bug with upper line
void function(void* system_pointer) m_enable;
void function(void* system_pointer) m_disable;
}