bubel-ecs/source/bubel/ecs
Michał Masiukiewicz 56ce8c3f9c Don't use ForeachType as it don't work if foreach type is not copyable.
This fixes compilation error:
include/d/std/traits.d:8024: Error: Generating an `inout` copy constructor for `struct game.graphic.manager.Graphic` failed, therefore instances of it are uncopyable
2022-10-04 22:18:45 +02:00
..
atomic.d Mostly bugfix update + empty components support and remove EntityID from Event structure 2020-05-27 17:03:44 +02:00
attributes.d Mostly bugfix update + empty components support and remove EntityID from Event structure 2020-05-27 17:03:44 +02:00
block_allocator.d Fixed issues and bugs 2020-07-17 13:34:08 +02:00
core.d Fixed bug with addComponents template 2021-11-17 15:03:25 +01:00
entity.d -update README code example (to one that compile) 2021-03-02 19:44:18 +01:00
events.d Small fixes 2022-07-09 20:27:01 +00:00
hash_map.d Small fixes 2022-07-09 20:27:01 +00:00
id_manager.d Small fixes 2022-07-09 20:27:01 +00:00
manager.d Don't use ForeachType as it don't work if foreach type is not copyable. 2022-10-04 22:18:45 +02:00
package.d Small fixes 2022-07-09 20:27:01 +00:00
simple_vector.d Small fixes 2022-07-09 20:27:01 +00:00
std.d Fixed issues and bugs 2020-07-17 13:34:08 +02:00
system.d -added filterEntity callback (used to filter EntityInfos for system, better control than simply @optional) 2021-01-03 13:05:48 +01:00
traits.d Small fixes 2022-07-09 20:27:01 +00:00
vector.d Small fixes 2022-07-09 20:27:01 +00:00