-Fixed performance issue with multithreading and rendering -start making better shaders (by using many macros) -speed up rendeing when maximum objects count was reached -remove map rendering form Snake demo, and render entities by themself -start adding depth and color rendering parameters -added properly names to jobs (for debugging purpses) -starts adding multithreaded rendering -added some math to vectors -changes execute() to willExecute(). Probably should have different name.
3419 lines
120 KiB
D
3419 lines
120 KiB
D
/************************************************************************************************************************
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Most important module. Almost every function is called from EntityManager.
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Copyright: Copyright © 2018-2019, Dawid Masiukiewicz, Michał Masiukiewicz
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License: BSD 3-clause, see LICENSE file in project root folder.
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*/
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module bubel.ecs.manager;
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import std.algorithm : max;
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import std.conv : to;
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import std.traits;
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//import core.atomic;
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//import core.stdc.stdlib : qsort;
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//import core.stdc.string;
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import bubel.ecs.system; //not ordered as forward reference bug workaround
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import bubel.ecs.block_allocator;
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import bubel.ecs.entity;
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import bubel.ecs.events;
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import bubel.ecs.hash_map;
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import bubel.ecs.id_manager;
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import bubel.ecs.simple_vector;
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import bubel.ecs.std;
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import bubel.ecs.traits;
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import bubel.ecs.vector;
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import bubel.ecs.atomic;
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export alias gEM = EntityManager.instance;
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export alias gEntityManager = EntityManager.instance;
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alias SerializeVector = bubel.ecs.vector.Vector!ubyte;
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/************************************************************************************************************************
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Entity manager is responsible for everything.
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Entity manager can be in three states:
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- registration: time between beginRegister() and endRegister() calls.
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- update: time between being() and end() calls.
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- default: when it's not in registration or update time
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Manager can be only in one state simultaneously.
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Manager must be initialized before use. There is global instance of EntityManager: EntityManager.instance or gEM as alias.
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Registration process consist of registration of passes, systems, entities and events.
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Pass is group of system which should be used inside one update() call. Passes are added as name (string) and can be referenced by name or id.
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System is structure responsible for update of specified group of entities. System consist of EntitiesData structure which contain components used
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by system and some callback. Main callback is onUpdate() which is called by update() entity manager function. Other callbacks are used as listeners for
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adding entites, tracking system lifetime and events handling.
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Component is basicly small fraction of data which is considered to be used as whole. In best scenario every byte of component is used when it's refered to.
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In practice sometimes it's better to join data into one component even if it's can be accessed separetly.
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Events are structures with data used to handle events. Event can contain for exmaple one floating point number used as damage dealt to entity.
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Entity is group of components. In memory entity is only ID which makes it's possible to take it's components. Components are grouped into chunks, and
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grouped by component type so entity can be fracted in big memory chunk.
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There is two types of update:
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- update(): function used to call update pass.
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- updateMT(): function used to call update pass multithreaded. This call only generates jobs which must be called by user.
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*/
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export struct EntityManager
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{
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/************************************************************************************************************************
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Initialize ECS.
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*/
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export static void initialize(uint threads_count, uint page_size = 32768,
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uint block_pages_count = 128)
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{
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if (instance is null)
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{
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//instance = Mallocator.make!EntityManager(threads_count);
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instance = Mallocator.make!EntityManager(threads_count, page_size, block_pages_count);
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with (instance)
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{
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UpdatePass* pass = Mallocator.make!UpdatePass;
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pass.name = Mallocator.makeArray(cast(char[]) "update");
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//pass.name = Mallocator.makeArray!char("update".length);
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//pass.name[0..$] = "update";
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passes.add(pass);
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passes_map.add(cast(string) pass.name, cast(ushort)(passes.length - 1));
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}
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}
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}
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/************************************************************************************************************************
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Deinitialize and destroy ECS. This function release whole memory.
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*/
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export static void destroy()
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{
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if (instance is null)
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return;
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with (instance)
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{
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foreach (ref system; systems)
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{
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system.disable();
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if (system.m_destroy)
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(cast(void function(void*)) system.m_destroy)(system.m_system_pointer);
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if (system.jobs)
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Mallocator.dispose(system.jobs);
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if (system.m_read_only_components)
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Mallocator.dispose(system.m_read_only_components);
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if (system.m_modified_components)
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Mallocator.dispose(system.m_modified_components);
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if (system.m_components)
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Mallocator.dispose(system.m_components);
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if (system.m_excluded_components)
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Mallocator.dispose(system.m_excluded_components);
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if (system.m_optional_components)
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Mallocator.dispose(system.m_optional_components);
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if (system.m_name)
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Mallocator.dispose(system.m_name);
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if (system.m_event_callers)
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Mallocator.dispose(system.m_event_callers);
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if (system.m_system_pointer)
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Mallocator.dispose(system.m_system_pointer);
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}
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foreach (EntityInfo* info; &entities_infos.byValue)
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{
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//if(info.components)Mallocator.dispose(info.components);
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Mallocator.dispose(info);
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} //*/
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foreach (UpdatePass* pass; passes)
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{
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Mallocator.dispose(pass);
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}
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passes.clear();
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foreach (ComponentInfo info; components)
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{
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if (info.init_data)
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Mallocator.dispose(info.init_data);
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}
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foreach (EventInfo info; events)
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{
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if (info.callers)
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Mallocator.dispose(info.callers);
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}
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foreach (name; &components_map.byKey)
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{
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if (name)
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Mallocator.dispose(name);
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}
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}
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Mallocator.dispose(instance);
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instance = null;
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}
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/************************************************************************************************************************
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Begin registering process. Every register function should be called between beginRegister() and endRegister().
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*/
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export void beginRegister() nothrow @nogc
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{
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assert(!register_state, "beginRegister() can't be called twice before endRegister();");
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register_state = true;
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foreach (pass; passes)
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{
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foreach (caller; pass.system_callers)
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{
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Mallocator.dispose(caller);
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}
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pass.system_callers.clear();
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}
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}
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/************************************************************************************************************************
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End registering process. Every register function should be called between beginRegister() and endRegister().
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*/
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export void endRegister()
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{
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assert(register_state, "beginRegister() should be called before endRegister();");
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register_state = false;
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foreach (ref info; &entities_infos.byValue)
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{
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if (info.systems)
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Mallocator.dispose(info.systems);
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info.systems = Mallocator.makeArray!bool(systems.length);
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}
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foreach (ref system; systems)
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{
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if (system.m_empty)
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{
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if (system.m_update)
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addSystemCaller(system.id);
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continue;
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}
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if (system.m_update is null)
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{
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if (system.m_add_entity || system.m_remove_entity
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|| system.m_change_entity || system.m_event_callers.length)
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{
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foreach (info; &entities_infos.byValue)
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{
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connectListenerToEntityInfo(*info, system.id);
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}
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}
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continue;
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}
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/*bool added = false;
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foreach (i, caller; passes[system.m_pass].system_callers)
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{
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if (systems[caller.system_id].priority > system.priority)
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{
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SystemCaller* sys_caller = Mallocator.make!SystemCaller;
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sys_caller.system_id = system.id;
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sys_caller.job_group.caller = sys_caller;
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system.m_any_system_caller = sys_caller;
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passes[system.m_pass].system_callers.add(sys_caller, i);
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added = true;
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break;
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}
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}
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if (!added)
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{
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SystemCaller* sys_caller = Mallocator.make!SystemCaller;
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sys_caller.system_id = system.id;
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sys_caller.job_group.caller = sys_caller;
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system.m_any_system_caller = sys_caller;
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passes[system.m_pass].system_callers.add(sys_caller);
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}*/
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addSystemCaller(system.id);
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foreach (info; &entities_infos.byValue)
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{
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addSystemCaller(*info, system.id);
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//info.systems[system.id] = true;
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}
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}
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event_manager.allocateData(cast(uint) threads.length);
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foreach (ref info; events)
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{
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Mallocator.dispose(info.callers);
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}
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ushort[] event_callers = (cast(ushort*) alloca(ushort.sizeof * events.length))[0
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.. events.length];
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foreach (ref caller; event_callers)
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caller = 0;
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foreach (ref system; systems)
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{
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foreach (caller; system.m_event_callers)
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{
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event_callers[caller.id]++;
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}
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}
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foreach (i, ref info; events)
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{
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info.callers = Mallocator.makeArray!(EventCaller)(event_callers[i]);
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}
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foreach (ref caller; event_callers)
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caller = 0;
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foreach (ref system; systems)
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{
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foreach (caller; system.m_event_callers)
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{
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events[caller.id].callers[event_callers[caller.id]].callback = caller.callback;
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events[caller.id].callers[event_callers[caller.id]].system = &system;
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event_callers[caller.id]++;
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}
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}
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extern (C) static int comapreEventCaller(const void* a, const void* b) nothrow @nogc
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{
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EventCaller _a = *cast(EventCaller*) a;
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EventCaller _b = *cast(EventCaller*) b;
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if (_a.system.priority < _b.system.priority)
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return -1;
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else if (_a.system.priority == _b.system.priority)
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return 0;
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else
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return 1;
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}
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foreach (ref event; events)
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{
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qsort(event.callers.ptr, event.callers.length,
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EventCaller.sizeof, &comapreEventCaller);
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}
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//qsort(event_callers.ptr, event_callers.length, EventInfo.sizeof, &compareUShorts);
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foreach (EntityInfo* info; &entities_infos.byValue)
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{
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generateListeners(info);
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}
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generateDependencies();
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}
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/************************************************************************************************************************
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*Default constructor.
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*/
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export this(uint threads_count, uint page_size, uint block_pages_count) nothrow @nogc
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{
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if (threads_count == 0)
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threads_count = 1;
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threads = Mallocator.makeArray!ThreadData(threads_count);
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//foreach(ref thread;threads)thread = ThreadData().init;
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m_page_size = page_size;
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m_pages_in_block = block_pages_count;
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id_manager.initialize();
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event_manager.initialize(&this);
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allocator = BlockAllocator(m_page_size, m_pages_in_block);
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//add_mutex = Mallocator.make!Mutex;
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entity_block_alloc_mutex = Mallocator.make!Mutex;
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entity_block_alloc_mutex.initialize();
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//event_manager = EventManager(this);
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//event_manager.manager = this;
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}
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export ~this() nothrow @nogc
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{
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id_manager.deinitialize();
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event_manager.destroy();
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if (threads)
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Mallocator.dispose(threads);
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if (entity_block_alloc_mutex)
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{
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entity_block_alloc_mutex.destroy();
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Mallocator.dispose(entity_block_alloc_mutex);
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entity_block_alloc_mutex = null;
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}
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allocator.freeMemory();
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}
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/************************************************************************************************************************
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Same as "void registerSystem(Sys)(int priority, int pass = 0)" but use pass name instead of id.
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*/
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void registerSystem(Sys)(int priority, const(char)[] pass_name)
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{
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ushort pass = passes_map.get(pass_name, ushort.max);
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version (D_BetterC)
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assert(pass != ushort.max, "Update pass doesn't exist.");
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else
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assert(pass != ushort.max, "Update pass (Name " ~ pass_name ~ ") doesn't exist.");
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registerSystem!(Sys)(priority, pass);
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}
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/************************************************************************************************************************
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Register new System into EntityManager. This funcion generate glue between EntityManager and System.
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Systems can be registered from external dynamic library, and can be registered after adding entities too.
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System mustn't be registered before components which system want to use, in this case functions call assertion.
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Params:
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priority = system priority. Priority determines order of execution of systems updates
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pass = index of UpdatePass which sholud call system update
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*/
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void registerSystem(Sys)(int priority, ushort pass = 0)
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{
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//alias STC = ParameterStorageClass;
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assert(register_state,
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"registerSystem must be called between beginRegister() and endRegister().");
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version (D_BetterC)
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assert(pass < passes.length, "Update pass doesn't exist.");
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else
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assert(pass < passes.length, "Update pass (ID " ~ pass.to!string ~ ") doesn't exist.");
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System system;
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system.m_pass = pass;
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static if (!(hasMember!(Sys, "system_id")) || !is(typeof(Sys.system_id) == ushort))
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{
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static assert(0, "Add \"mixin ECS.System;\" in top of system structure;");
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}
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static if (!(hasMember!(Sys, "EntitiesData")))
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{
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static assert(0, "System should gave \"EntitiesData\" struct for input components");
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}
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static if (hasMember!(Sys, "handleEvent"))
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{
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static void callEventHandler(Type)(ref EventCallData data)
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{
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Sys* data_system = cast(Sys*) data.system_pointer;
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Type* event = cast(Type*) data.event;
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data_system.handleEvent(gEM.getEntity(event.entity_id), *event);
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}
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void setEventCallers(Sys)(ref System system)
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{
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enum event_handlers_num = __traits(getOverloads, Sys, "handleEvent").length;
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System.EventCaller[] callers = (cast(System.EventCaller*) alloca(
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event_handlers_num * System.EventCaller.sizeof))[0 .. event_handlers_num];
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int i = 0;
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foreach (j, func; __traits(getOverloads, Sys, "handleEvent"))
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{
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alias Params = Parameters!(__traits(getOverloads, Sys, "handleEvent")[j]);
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static if (Params.length == 2 && is(Params[0] == Entity*))
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{
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alias EventParamType = Params[1];
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enum EventName = Unqual!(EventParamType).stringof;
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ushort evt = events_map.get(cast(char[]) EventName, ushort.max);
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assert(evt != ushort.max, "Can't register system \"" ~ Sys.stringof
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~ "\" due to non existing event \"" ~ EventName ~ "\".");
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callers[i].callback = cast(void*)&callEventHandler!(EventParamType);
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callers[i].id = EventParamType.event_id;
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i++;
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}
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}
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system.m_event_callers = Mallocator.makeArray(callers[0 .. i]);
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}
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|
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static if (__traits(hasMember, Sys, "handleEvent"))
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{
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setEventCallers!(Sys)(system);
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}
|
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}
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|
|
static struct CompInfo
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|
{
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string name;
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string type;
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|
}
|
|
|
|
static struct ComponentsCounts
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|
{
|
|
//one more than should be to prevent null arrays (zero length arrays)
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|
uint readonly = 1;
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|
uint mutable = 1;
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|
uint excluded = 1;
|
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uint optional = 1;
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uint req = 1;
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}
|
|
|
|
static ComponentsCounts getComponentsCounts()()
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|
{
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ComponentsCounts components_counts;
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|
|
|
bool checkExcludedComponentsSomething(Sys)()
|
|
{
|
|
return __traits(compiles, allSameType!(string, typeof(Sys.ExcludedComponents))) && allSameType!(string,
|
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typeof(Sys.ExcludedComponents)) && isExpressions!(Sys.ExcludedComponents);
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}
|
|
|
|
foreach (member; __traits(allMembers, Sys.EntitiesData))
|
|
{
|
|
alias MemberType = typeof(__traits(getMember, Sys.EntitiesData, member));
|
|
if (member == "length" || member == "thread_id"
|
|
|| is(MemberType == Entity[]) || is(MemberType == const(Entity)[]))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
string name;
|
|
static if (isArray!MemberType)
|
|
{ // Workaround. This code is never called with: not an array type, but compiler prints an error
|
|
name = Unqual!(ForeachType!MemberType).stringof;
|
|
}
|
|
|
|
bool is_optional;
|
|
bool is_read_only;
|
|
|
|
if (is(CopyConstness!(ForeachType!(MemberType), int) == const(int)))
|
|
{
|
|
is_read_only = true;
|
|
}
|
|
|
|
foreach (att; __traits(getAttributes, __traits(getMember,
|
|
Sys.EntitiesData, member)))
|
|
{
|
|
if (att == "optional")
|
|
{
|
|
is_optional = true;
|
|
}
|
|
if (att == "readonly")
|
|
{
|
|
is_read_only = true;
|
|
}
|
|
}
|
|
if (is_read_only)
|
|
{
|
|
components_counts.readonly++;
|
|
}
|
|
else
|
|
{
|
|
components_counts.mutable++;
|
|
}
|
|
if (is_optional)
|
|
{
|
|
components_counts.optional++;
|
|
}
|
|
else
|
|
{
|
|
components_counts.req++;
|
|
}
|
|
}
|
|
|
|
static if (__traits(hasMember, Sys, "ExcludedComponents"))
|
|
{
|
|
static if (is(Sys.ExcludedComponents == enum))
|
|
{
|
|
foreach (str; __traits(allMembers, Sys.ExcludedComponents))
|
|
{
|
|
components_counts.excluded++;
|
|
}
|
|
}
|
|
else //static if (checkExcludedComponentsSomething!Sys)
|
|
{
|
|
foreach (str; Sys.ExcludedComponents)
|
|
{
|
|
components_counts.excluded++;
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
return components_counts;
|
|
}
|
|
|
|
enum ComponentsCounts component_counts = getComponentsCounts();
|
|
|
|
static struct ComponentsIndices(ComponentsCounts counts)
|
|
{
|
|
CompInfo[] readonly()
|
|
{
|
|
return m_readonly[0 .. m_readonly_counter];
|
|
}
|
|
|
|
CompInfo[] mutable()
|
|
{
|
|
return m_mutable[0 .. m_mutable_counter];
|
|
}
|
|
|
|
CompInfo[] excluded()
|
|
{
|
|
return m_excluded[0 .. m_excluded_counter];
|
|
}
|
|
|
|
CompInfo[] optional()
|
|
{
|
|
return m_optional[0 .. m_optional_counter];
|
|
}
|
|
|
|
CompInfo[] req()
|
|
{
|
|
return m_req[0 .. m_req_counter];
|
|
}
|
|
|
|
void addReadonly(CompInfo info)
|
|
{
|
|
m_readonly[m_readonly_counter++] = info;
|
|
}
|
|
|
|
void addMutable(CompInfo info)
|
|
{
|
|
m_mutable[m_mutable_counter++] = info;
|
|
}
|
|
|
|
void addExcluded(CompInfo info)
|
|
{
|
|
m_excluded[m_excluded_counter++] = info;
|
|
}
|
|
|
|
void addOptional(CompInfo info)
|
|
{
|
|
m_optional[m_optional_counter++] = info;
|
|
}
|
|
|
|
void addReq(CompInfo info)
|
|
{
|
|
m_req[m_req_counter++] = info;
|
|
}
|
|
|
|
CompInfo[counts.readonly] m_readonly;
|
|
CompInfo[counts.mutable] m_mutable;
|
|
CompInfo[counts.excluded] m_excluded;
|
|
CompInfo[counts.optional] m_optional;
|
|
CompInfo[counts.req] m_req;
|
|
|
|
uint m_readonly_counter;
|
|
uint m_mutable_counter;
|
|
uint m_excluded_counter;
|
|
uint m_optional_counter;
|
|
uint m_req_counter;
|
|
|
|
string entites_array;
|
|
}
|
|
|
|
static void allocateSystemComponents(ComponentsIndices!component_counts components_info)(
|
|
ref System system)
|
|
{
|
|
size_t req = components_info.req.length;
|
|
size_t opt = components_info.optional.length;
|
|
size_t excluded = components_info.excluded.length;
|
|
size_t read_only = components_info.readonly.length;
|
|
size_t modified = components_info.mutable.length;
|
|
|
|
if (req > 0)
|
|
system.m_components = Mallocator.makeArray!ushort(req);
|
|
if (opt > 0)
|
|
system.m_optional_components = Mallocator.makeArray!ushort(opt);
|
|
if (excluded > 0)
|
|
system.m_excluded_components = Mallocator.makeArray!ushort(excluded);
|
|
if (read_only > 0)
|
|
system.m_read_only_components = Mallocator.makeArray!ushort(read_only);
|
|
if (modified > 0)
|
|
system.m_modified_components = Mallocator.makeArray!ushort(modified);
|
|
|
|
}
|
|
|
|
static ComponentsIndices!component_counts getComponentsInfo()()
|
|
{
|
|
ComponentsIndices!component_counts components_info;
|
|
|
|
bool checkExcludedComponentsSomething(Sys)()
|
|
{
|
|
return __traits(compiles, allSameType!(string, typeof(Sys.ExcludedComponents))) && allSameType!(string,
|
|
typeof(Sys.ExcludedComponents)) && isExpressions!(Sys.ExcludedComponents);
|
|
}
|
|
|
|
foreach (member; __traits(allMembers, Sys.EntitiesData))
|
|
{
|
|
alias MemberType = typeof(__traits(getMember, Sys.EntitiesData, member));
|
|
if (member == "length" || member == "thread_id"
|
|
|| is(MemberType == Entity[]) || is(MemberType == const(Entity)[]))
|
|
{
|
|
if (is(MemberType == Entity[]) || is(MemberType == const(Entity)[]))
|
|
components_info.entites_array = member;
|
|
continue;
|
|
}
|
|
|
|
string name;
|
|
static if (isArray!MemberType)
|
|
{ // Workaround. This code is never called with: not an array type, but compiler prints an error
|
|
name = Unqual!(ForeachType!MemberType).stringof;
|
|
}
|
|
|
|
bool is_optional;
|
|
bool is_read_only;
|
|
|
|
if (is(CopyConstness!(ForeachType!(MemberType), int) == const(int)))
|
|
{
|
|
is_read_only = true;
|
|
}
|
|
|
|
foreach (att; __traits(getAttributes, __traits(getMember,
|
|
Sys.EntitiesData, member)))
|
|
{
|
|
if (att == "optional")
|
|
{
|
|
is_optional = true;
|
|
}
|
|
if (att == "readonly")
|
|
{
|
|
is_read_only = true;
|
|
}
|
|
}
|
|
if (is_read_only)
|
|
{
|
|
components_info.addReadonly(CompInfo(member, name));
|
|
}
|
|
else
|
|
{
|
|
components_info.addMutable(CompInfo(member, name));
|
|
}
|
|
if (is_optional)
|
|
{
|
|
components_info.addOptional(CompInfo(member, name));
|
|
}
|
|
else
|
|
{
|
|
components_info.addReq(CompInfo(member, name));
|
|
}
|
|
}
|
|
|
|
static if (__traits(hasMember, Sys, "ExcludedComponents"))
|
|
{
|
|
static if (is(Sys.ExcludedComponents == enum))
|
|
{
|
|
foreach (str; __traits(allMembers, Sys.ExcludedComponents))
|
|
{
|
|
components_info.addExcluded(CompInfo(str, str));
|
|
}
|
|
}
|
|
else //static if (checkExcludedComponentsSomething!Sys)
|
|
{
|
|
foreach (str; Sys.ExcludedComponents)
|
|
{
|
|
components_info.addExcluded(CompInfo(str.stringof, str.stringof));
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
return components_info;
|
|
}
|
|
|
|
enum ComponentsIndices!component_counts components_info = getComponentsInfo();
|
|
|
|
static void genCompList()(ref System system, ref HashMap!(char[], ushort) components_map)
|
|
{
|
|
|
|
foreach (member; __traits(allMembers, Sys.EntitiesData))
|
|
{
|
|
alias MemberType = typeof(__traits(getMember, Sys.EntitiesData, member));
|
|
|
|
static if (isFunction!(__traits(getMember, Sys.EntitiesData, member)))
|
|
static assert(0, "EntitiesData can't have any function!");
|
|
else static if (member == "length")
|
|
{
|
|
static assert(isIntegral!(MemberType),
|
|
"EntitiesData 'length' member must be integral type.");
|
|
static assert(MemberType.sizeof > 1,
|
|
"EntitiesData 'length' member can't be byte or ubyte.");
|
|
}
|
|
else static if (member == "thread_id")
|
|
{
|
|
static assert(isIntegral!(MemberType),
|
|
"EntitiesData 'thread_id' member must be integral type.");
|
|
static assert(MemberType.sizeof > 1,
|
|
"EntitiesData 'thread_id' member can't be byte or ubyte.");
|
|
}
|
|
else static if (!(isArray!(MemberType)))
|
|
static assert(0, "EntitiesData members should be arrays of elements!");
|
|
}
|
|
|
|
//enum ComponentsIndices components_info = getComponentsInfo();
|
|
allocateSystemComponents!(components_info)(system);
|
|
|
|
foreach (iii, comp_info; components_info.req)
|
|
{
|
|
ushort comp = components_map.get(cast(char[]) comp_info.type, ushort.max);
|
|
version (D_BetterC)
|
|
assert(comp != ushort.max,
|
|
"Can't register system \"" ~ Sys.stringof
|
|
~ "\" due to non existing component.");
|
|
else
|
|
assert(comp != ushort.max, "Can't register system \"" ~ Sys.stringof
|
|
~ "\" due to non existing component \"" ~ comp_info.type ~ "\".");
|
|
system.m_components[iii] = comp;
|
|
}
|
|
foreach (iii, comp_info; components_info.excluded)
|
|
{
|
|
ushort comp = components_map.get(cast(char[]) comp_info.type, ushort.max);
|
|
version (D_BetterC)
|
|
assert(comp != ushort.max,
|
|
"Can't register system \"" ~ Sys.stringof
|
|
~ "\" due to non existing component.");
|
|
else
|
|
assert(comp != ushort.max, "Can't register system \"" ~ Sys.stringof
|
|
~ "\" due to non existing component \"" ~ comp_info.type ~ "\".");
|
|
system.m_excluded_components[iii] = comp;
|
|
}
|
|
foreach (iii, comp_info; components_info.optional)
|
|
{
|
|
ushort comp = components_map.get(cast(char[]) comp_info.type, ushort.max);
|
|
version (D_BetterC)
|
|
assert(comp != ushort.max,
|
|
"Can't register system \"" ~ Sys.stringof
|
|
~ "\" due to non existing component.");
|
|
else
|
|
assert(comp != ushort.max, "Can't register system \"" ~ Sys.stringof
|
|
~ "\" due to non existing component \"" ~ comp_info.type ~ "\".");
|
|
system.m_optional_components[iii] = comp;
|
|
}
|
|
foreach (iii, comp_info; components_info.readonly)
|
|
{
|
|
ushort comp = components_map.get(cast(char[]) comp_info.type, ushort.max);
|
|
version (D_BetterC)
|
|
assert(comp != ushort.max,
|
|
"Can't register system \"" ~ Sys.stringof
|
|
~ "\" due to non existing component.");
|
|
else
|
|
assert(comp != ushort.max, "Can't register system \"" ~ Sys.stringof
|
|
~ "\" due to non existing component \"" ~ comp_info.type ~ "\".");
|
|
system.m_read_only_components[iii] = comp;
|
|
}
|
|
foreach (iii, comp_info; components_info.mutable)
|
|
{
|
|
ushort comp = components_map.get(cast(char[]) comp_info.type, ushort.max);
|
|
version (D_BetterC)
|
|
assert(comp != ushort.max,
|
|
"Can't register system \"" ~ Sys.stringof
|
|
~ "\" due to non existing component.");
|
|
else
|
|
assert(comp != ushort.max, "Can't register system \"" ~ Sys.stringof
|
|
~ "\" due to non existing component \"" ~ comp_info.type ~ "\".");
|
|
system.m_modified_components[iii] = comp;
|
|
}
|
|
|
|
}
|
|
|
|
static void fillInputData(ref Sys.EntitiesData input_data, EntityInfo* info,
|
|
EntitiesBlock* block, uint offset, uint entities_count, System* system)
|
|
{
|
|
//enum ComponentsIndices components_info = getComponentsInfo();
|
|
|
|
static if (components_info.entites_array)
|
|
{
|
|
__traits(getMember, input_data, components_info.entites_array) = (
|
|
cast(Entity*) block.dataBegin())[offset .. entities_count];
|
|
}
|
|
|
|
static if (hasMember!(Sys.EntitiesData, "length"))
|
|
{
|
|
input_data.length = cast(typeof(input_data.length))(entities_count - offset);
|
|
}
|
|
|
|
/*static if (hasMember!(Sys.EntitiesData, "thread_id"))
|
|
{
|
|
input_data.thread_id = cast(typeof(input_data.thread_id))threadID();
|
|
}//*/
|
|
|
|
static foreach (iii, comp_info; components_info.req)
|
|
{
|
|
__traits(getMember, input_data, comp_info.name) = (cast(ForeachType!(typeof(__traits(getMember,
|
|
Sys.EntitiesData, comp_info.name)))*)(
|
|
cast(void*) block + info.deltas[system.m_components[iii]]))[offset
|
|
.. entities_count];
|
|
}
|
|
|
|
static foreach (iii, comp_info; components_info.optional)
|
|
{
|
|
if (system.m_optional_components[iii] < info.deltas.length
|
|
&& info.deltas[system.m_optional_components[iii]] != 0)
|
|
{
|
|
__traits(getMember, input_data, comp_info.name) = (cast(ForeachType!(typeof(__traits(getMember,
|
|
Sys.EntitiesData, comp_info.name)))*)(cast(
|
|
void*) block + info.deltas[system.m_optional_components[iii]]))[offset
|
|
.. entities_count];
|
|
|
|
}
|
|
}
|
|
}
|
|
|
|
/*bool checkOnUpdateParams()()
|
|
{
|
|
bool ret = false;
|
|
foreach (func; __traits(getOverloads, Sys, "onUpdate"))
|
|
{
|
|
if ((Parameters!(func)).length == 1 && is(Parameters!(func)[0] == Sys.EntitiesData))
|
|
{
|
|
ret = true;
|
|
break;
|
|
}
|
|
}
|
|
return ret;
|
|
}*/
|
|
|
|
int getOnUpdateOverload()()
|
|
{
|
|
int ret = -1;
|
|
foreach (i, func; __traits(getOverloads, Sys, "onUpdate"))
|
|
{
|
|
if ((Parameters!(func)).length == 1 && is(Parameters!(func)[0] == Sys.EntitiesData))
|
|
{
|
|
ret = i;
|
|
break;
|
|
}
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
static if (hasMember!(Sys, "onUpdate"))
|
|
enum OnUpdateOverloadNum = getOnUpdateOverload();
|
|
else
|
|
enum OnUpdateOverloadNum = -1;
|
|
//enum HasOnUpdate = (hasMember!(Sys, "onUpdate") && checkOnUpdateParams());
|
|
enum IsEmpty = components_info.req.length == 0 && components_info.optional.length == 0
|
|
&& components_info.excluded.length == 0 && components_info.entites_array.length == 0;
|
|
|
|
static if (IsEmpty)
|
|
system.m_empty = true;
|
|
|
|
static if (OnUpdateOverloadNum != -1)
|
|
{
|
|
static if (!IsEmpty)
|
|
{
|
|
static void callUpdate(ref CallData data)
|
|
{
|
|
Sys* s = cast(Sys*) data.system.m_system_pointer;
|
|
|
|
Sys.EntitiesData input_data;
|
|
EntityInfo* info = data.info; //block.type_info;
|
|
System* system = data.system;
|
|
|
|
EntitiesBlock* block;
|
|
if (data.first_block)
|
|
block = data.first_block;
|
|
else
|
|
block = info.first_block;
|
|
|
|
uint offset = data.begin;
|
|
uint entities_count;
|
|
uint blocks;
|
|
if (data.blocks)
|
|
blocks = data.blocks;
|
|
else
|
|
blocks = uint.max;
|
|
|
|
while (block !is null && blocks > 0)
|
|
{
|
|
if (blocks == 1)
|
|
{
|
|
if (data.end)
|
|
entities_count = data.end;
|
|
else
|
|
entities_count = block.entities_count;
|
|
}
|
|
else
|
|
entities_count = block.entities_count;
|
|
|
|
assert(entities_count <= block.entities_count
|
|
&& offset <= block.entities_count);
|
|
|
|
fillInputData(input_data, info, block, offset, entities_count, system);
|
|
|
|
static if (hasMember!(Sys.EntitiesData, "thread_id"))
|
|
{
|
|
input_data.thread_id = cast(typeof(input_data.thread_id)) data
|
|
.thread_id;
|
|
}
|
|
|
|
//s.onUpdate(input_data);
|
|
(cast(typeof(&__traits(getOverloads, s,
|
|
"onUpdate")[OnUpdateOverloadNum])) data.update_delegate)(input_data);
|
|
|
|
block = block.next_block;
|
|
offset = 0;
|
|
blocks--;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
static void callUpdate(ref CallData data)
|
|
{
|
|
Sys* s = cast(Sys*) data.system.m_system_pointer;
|
|
|
|
Sys.EntitiesData input_data;
|
|
|
|
/*static if (hasMember!(Sys.EntitiesData, "length"))
|
|
{
|
|
input_data.length = 0;
|
|
}//*/
|
|
|
|
static if (hasMember!(Sys.EntitiesData, "thread_id"))
|
|
{
|
|
input_data.thread_id = cast(typeof(input_data.thread_id)) data.thread_id;
|
|
}
|
|
|
|
(cast(typeof(&__traits(getOverloads, s,
|
|
"onUpdate")[OnUpdateOverloadNum])) data.update_delegate)(input_data);
|
|
}
|
|
}
|
|
|
|
system.m_update = &callUpdate;
|
|
}
|
|
|
|
static void catchFunction(string func_name, RetType = void)(void** member)
|
|
{
|
|
static if (hasMember!(Sys, func_name))
|
|
{
|
|
foreach (func; __traits(getOverloads, Sys, func_name))
|
|
{
|
|
static if ((Parameters!(func)).length == 0 && is(ReturnType!(func) == RetType))
|
|
{
|
|
static RetType callFunc(void* system_pointer)
|
|
{
|
|
Sys* s = cast(Sys*) system_pointer;
|
|
static if (is(RetTyp == void))
|
|
mixin("s." ~ func_name ~ "()");
|
|
else
|
|
return mixin("s." ~ func_name ~ "()");
|
|
}
|
|
|
|
*member = cast(void*)&callFunc;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void catchEntityFunction(string func_name, RetType = void)(void** member)
|
|
{
|
|
static if (hasMember!(Sys, func_name))
|
|
{
|
|
foreach (func; __traits(getOverloads, Sys, func_name))
|
|
{
|
|
static if ((Parameters!(func)).length == 1
|
|
&& is(Parameters!(func)[0] == Sys.EntitiesData)
|
|
&& is(ReturnType!(func) == RetType))
|
|
{
|
|
static RetType callFunc(ref ListenerCallData data)
|
|
{
|
|
Sys* s = cast(Sys*) data.system.m_system_pointer;
|
|
Sys.EntitiesData input_data;
|
|
fillInputData(input_data, data.block.type_info,
|
|
data.block, data.begin, data.end, data.system);
|
|
static if (is(RetTyp == void))
|
|
mixin("s." ~ func_name ~ "(input_data)");
|
|
else
|
|
return mixin("s." ~ func_name ~ "(input_data)");
|
|
}
|
|
|
|
*member = cast(void*)&callFunc;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
catchFunction!("onEnable")(&system.m_enable);
|
|
catchFunction!("onDisable")(&system.m_disable);
|
|
catchFunction!("onCreate")(&system.m_create);
|
|
catchFunction!("onDestroy")(&system.m_destroy);
|
|
catchFunction!("onBegin", bool)(&system.m_begin);
|
|
catchFunction!("onEnd")(&system.m_end);
|
|
|
|
catchEntityFunction!("onAddEntity")(&system.m_add_entity);
|
|
catchEntityFunction!("onRemoveEntity")(&system.m_remove_entity);
|
|
catchEntityFunction!("onChangeEntity")(&system.m_change_entity);
|
|
|
|
system.m_system_pointer = cast(void*) Mallocator.make!Sys;
|
|
system.m_priority = priority;
|
|
//(cast(Sys*) system.m_system_pointer).__ecsInitialize();
|
|
//system.jobs = (cast(Sys*) system.m_system_pointer)._ecs_jobs;
|
|
system.jobs = Mallocator.makeArray!(Job)((cast(Sys*) system.m_system_pointer)
|
|
.__ecs_jobs_count);
|
|
|
|
static if (OnUpdateOverloadNum != -1)
|
|
{
|
|
Sys* s = cast(Sys*) system.m_system_pointer;
|
|
system.m_update_delegate = cast(void delegate())&__traits(getOverloads,
|
|
s, "onUpdate")[OnUpdateOverloadNum];
|
|
}
|
|
|
|
genCompList(system, components_map);
|
|
|
|
ushort sys_id = systems_map.get(cast(char[]) Sys.stringof, ushort.max);
|
|
if (sys_id < systems.length)
|
|
{
|
|
system.enable();
|
|
|
|
if (system.m_create)
|
|
(cast(void function(void*)) system.m_create)(system.m_system_pointer);
|
|
|
|
system.m_id = sys_id;
|
|
systems[sys_id] = system;
|
|
}
|
|
else
|
|
{
|
|
system.m_name = Mallocator.makeArray(cast(char[]) Sys.stringof);
|
|
systems_map.add(system.m_name, cast(ushort) systems.length);
|
|
|
|
system.m_id = cast(ushort)(systems.length);
|
|
|
|
systems.add(system);
|
|
|
|
if (system.m_create)
|
|
(cast(void function(void*)) system.m_create)(system.m_system_pointer);
|
|
|
|
systems[$ - 1].enable();
|
|
}
|
|
Sys.system_id = system.id;
|
|
}
|
|
|
|
/************************************************************************************************************************
|
|
Return system ECS api by id
|
|
*/
|
|
export System* getSystem(ushort id) nothrow @nogc
|
|
{
|
|
if (id >= systems.length)
|
|
return null;
|
|
return &systems[id];
|
|
}
|
|
|
|
/************************************************************************************************************************
|
|
Return pointer to system registered in manager
|
|
*/
|
|
Sys* getSystem(Sys)() nothrow @nogc
|
|
{
|
|
if (Sys.system_id >= systems.length)
|
|
return null;
|
|
return cast(Sys*) systems[Sys.system_id].m_system_pointer;
|
|
}
|
|
|
|
export ushort registerPass(const(char)[] name)
|
|
{
|
|
UpdatePass* pass = Mallocator.make!UpdatePass;
|
|
pass.name = Mallocator.makeArray(cast(char[]) name);
|
|
/*pass.name = Mallocator.makeArray!char(name.length);
|
|
pass.name[0..$] = name[0..$];*/
|
|
passes.add(pass);
|
|
passes_map.add(name, cast(ushort)(passes.length - 1));
|
|
return cast(ushort)(passes.length - 1);
|
|
}
|
|
|
|
/************************************************************************************************************************
|
|
Register component into EntityManager.
|
|
*/
|
|
void registerComponent(Comp)()
|
|
{
|
|
ComponentInfo info;
|
|
|
|
static if (!(hasMember!(Comp, "component_id")) || !is(typeof(Comp.component_id) == ushort))
|
|
{
|
|
static assert(0, "Add \"mixin ECS.Component;\" in top of component structure;");
|
|
}
|
|
|
|
static if (hasMember!(Comp, "onDestroy") && isFunction!(Comp.onDestroy)
|
|
&& is(ReturnType!(Comp.onDestroy) == void)
|
|
&& Parameters!(Comp.onDestroy).length == 0)
|
|
{
|
|
static void callDestroy(void* pointer) nothrow @nogc
|
|
{
|
|
(cast(void delegate() nothrow @nogc)&(cast(Comp*) pointer).onDestroy)();
|
|
}
|
|
|
|
info.destroy_callback = &callDestroy;
|
|
}
|
|
|
|
static if (hasMember!(Comp, "onCreate") && isFunction!(Comp.onCreate)
|
|
&& is(ReturnType!(Comp.onCreate) == void) && Parameters!(Comp.onCreate).length == 0)
|
|
{
|
|
static void callCreate(void* pointer) nothrow @nogc
|
|
{
|
|
(cast(void delegate() nothrow @nogc)&(cast(Comp*) pointer).onCreate)();
|
|
}
|
|
|
|
info.create_callback = &callCreate;
|
|
}
|
|
|
|
info.size = Comp.sizeof;
|
|
info.alignment = Comp.alignof; //8;
|
|
info.init_data = Mallocator.makeArray!ubyte(Comp.sizeof);
|
|
*cast(Comp*) info.init_data.ptr = Comp.init; // = Comp();
|
|
|
|
ushort comp_id = components_map.get(cast(char[]) Comp.stringof, ushort.max);
|
|
if (comp_id < components.length)
|
|
{
|
|
Comp.component_id = comp_id;
|
|
components[comp_id] = info;
|
|
}
|
|
else
|
|
{
|
|
components.add(info);
|
|
Comp.component_id = cast(ushort)(components.length - 1);
|
|
char[] name = Mallocator.makeArray(cast(char[]) Comp.stringof);
|
|
/*char[] name = Mallocator.makeArray!char(Comp.stringof.length);
|
|
name[0..$] = Comp.stringof;*/
|
|
components_map.add(name, cast(ushort)(components.length - 1));
|
|
}
|
|
}
|
|
|
|
void registerEvent(Ev)()
|
|
{
|
|
EventInfo info;
|
|
|
|
static if (!(hasMember!(Ev, "event_id")) || !is(typeof(Ev.event_id) == ushort))
|
|
{
|
|
static assert(0, "Add \"mixin ECS.Event;\" in top of event structure;");
|
|
}
|
|
|
|
static if (hasMember!(Ev, "onDestroy") && isFunction!(Ev.onDestroy)
|
|
&& is(ReturnType!(Ev.onDestroy) == void) && Parameters!(Ev.onDestroy).length == 0)
|
|
{
|
|
static void callDestroy(void* pointer)
|
|
{
|
|
(cast(Ev*) pointer).onDestroy();
|
|
}
|
|
|
|
info.destroy_callback = cast(void function(void*) nothrow @nogc)&callDestroy;
|
|
}
|
|
|
|
info.size = Ev.sizeof;
|
|
info.alignment = Ev.alignof;
|
|
|
|
ushort event_id = events_map.get(Ev.stringof, ushort.max);
|
|
if (event_id < events.length)
|
|
{
|
|
Ev.event_id = event_id;
|
|
}
|
|
else
|
|
{
|
|
events.add(info);
|
|
Ev.event_id = cast(ushort)(events.length - 1);
|
|
events_map.add(Ev.stringof, cast(ushort)(events.length - 1));
|
|
}
|
|
}
|
|
|
|
export void callEntitiesFunction(Sys, T)(T func)
|
|
{
|
|
Sys* s;
|
|
static assert(isDelegate!func, "Function must be delegate.");
|
|
static assert(__traits(hasMember, Sys, "EntitiesData"),
|
|
"Can't call function with system which hasn't EntitesData structure.");
|
|
static assert(__traits(hasMember, Sys, "onUpdate"),
|
|
"Can't call function with system which hasn't onUpdate function callback.");
|
|
static assert(is(SetFunctionAttributes!(T,functionLinkage!(s.onUpdate), functionAttributes!(s.onUpdate)) == typeof(&s.onUpdate)), "Function must match system update function.");
|
|
static assert(__traits(hasMember, Sys, "system_id"), "Sys must be system type.");
|
|
|
|
System* system = getSystem(Sys.system_id);
|
|
assert(system != null,
|
|
"System must be registered in EntityManager before any funcion can be called.");
|
|
|
|
foreach (info; system.m_any_system_caller.infos)
|
|
{
|
|
CallData data = CallData(system.id, system, info, cast(void delegate()) func);
|
|
data.update();
|
|
}
|
|
}
|
|
|
|
/************************************************************************************************************************
|
|
Same as "void update(int pass = 0)" but use pass name instead of id.
|
|
*/
|
|
export void update(const(char)[] pass_name) nothrow @nogc
|
|
{
|
|
ushort pass = passes_map.get(pass_name, ushort.max);
|
|
assert(pass != ushort.max);
|
|
update(pass);
|
|
}
|
|
|
|
/************************************************************************************************************************
|
|
Update systems. Should be called only between begin() and end().
|
|
*/
|
|
export void update(ushort pass = 0) nothrow @nogc
|
|
{
|
|
assert(!register_state);
|
|
assert(pass < passes.length);
|
|
foreach (caller; passes[pass].system_callers)
|
|
{
|
|
System* sys = &systems[caller.system_id];
|
|
if (sys.enabled && sys.willExecute)
|
|
{
|
|
if (sys.m_empty)
|
|
{
|
|
CallData data = CallData(caller.system_id, sys, null, sys.m_update_delegate);
|
|
data.update();
|
|
}
|
|
else
|
|
foreach (info; caller.infos)
|
|
{
|
|
CallData data = CallData(caller.system_id, sys, info,
|
|
sys.m_update_delegate);
|
|
data.update();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/************************************************************************************************************************
|
|
Same as "void updateMT(int pass = 0)" but use pass name instead of id.
|
|
*/
|
|
export void updateMT(const(char)[] pass_name) nothrow @nogc
|
|
{
|
|
ushort pass = passes_map.get(pass_name, ushort.max);
|
|
assert(pass != ushort.max);
|
|
updateMT(pass);
|
|
}
|
|
|
|
export void updateMT(ushort pass = 0) nothrow @nogc
|
|
{
|
|
assert(!register_state);
|
|
assert(pass < passes.length);
|
|
assert(m_dispatch_jobs,
|
|
"Can't update with multithreading without JobDispatch function. Please use setJobDispatchFunc().");
|
|
Vector!CallData tmp_datas;
|
|
tmp_datas.reserve(8);
|
|
|
|
foreach (caller; passes[pass].system_callers)
|
|
{
|
|
System* sys = &systems[caller.system_id];
|
|
if (sys.enabled && sys.willExecute)
|
|
{
|
|
uint job_id = 0;
|
|
void nextJob()
|
|
{
|
|
CallData[] callers = m_call_data_allocator.getCallData(
|
|
cast(uint) tmp_datas.length);
|
|
//callers[0 .. $] = tmp_datas[0 .. $];
|
|
memcpy(callers.ptr, &tmp_datas[0], CallData.sizeof * tmp_datas.length);
|
|
tmp_datas.clear();
|
|
sys.jobs[job_id].callers = callers;
|
|
job_id++;
|
|
}
|
|
|
|
if (sys.m_empty)
|
|
{
|
|
tmp_datas.add(CallData(caller.system_id, sys, null, sys.m_update_delegate));
|
|
nextJob();
|
|
caller.job_group.jobs = sys.jobs[0 .. 1];
|
|
(cast(void delegate(JobGroup) nothrow @nogc) m_dispatch_jobs)(caller.job_group);
|
|
continue;
|
|
}
|
|
uint entities_count = 0;
|
|
foreach (info; caller.infos)
|
|
{
|
|
uint blocks_count = info.nonEmptyBlocksCount();
|
|
if (blocks_count == 0)
|
|
continue;
|
|
if (blocks_count > 1)
|
|
entities_count += (blocks_count - 1) * info.max_entities;
|
|
entities_count += info.last_block.entities_count;
|
|
}
|
|
|
|
if (!entities_count)
|
|
continue;
|
|
|
|
uint jobs_count = cast(uint) sys.jobs.length;
|
|
uint entities_per_job = entities_count / jobs_count + 1;
|
|
|
|
if (entities_per_job <= 4)
|
|
{
|
|
jobs_count = entities_count / 4;
|
|
if (jobs_count == 0)
|
|
jobs_count = 1;
|
|
entities_per_job = entities_count / jobs_count + 1;
|
|
}
|
|
|
|
entities_count = 0;
|
|
|
|
foreach (info; caller.infos)
|
|
{
|
|
uint blocks_count = info.nonEmptyBlocksCount();
|
|
EntitiesBlock* first_block = info.first_block;
|
|
uint first_elem = 0;
|
|
begin:
|
|
if (first_block is null || blocks_count == 0)
|
|
continue;
|
|
|
|
if ((blocks_count - 1) * info.max_entities + entities_count
|
|
+ info.last_block.entities_count - first_elem >= entities_per_job)
|
|
{
|
|
int reamaining_entities = (entities_per_job - entities_count - (
|
|
first_block.entities_count - first_elem));
|
|
if (reamaining_entities >= 0)
|
|
{
|
|
int full_blocks_count = reamaining_entities / info.max_entities;
|
|
EntitiesBlock* block = first_block;
|
|
foreach (i; 0 .. full_blocks_count + 1)
|
|
block = block.next_block;
|
|
|
|
if (full_blocks_count * info.max_entities + entities_count + (
|
|
first_block.entities_count - first_elem) >= entities_per_job)
|
|
{
|
|
CallData data = CallData(caller.system_id, sys,
|
|
info, sys.m_update_delegate, first_block,
|
|
cast(ushort)(full_blocks_count + 1),
|
|
cast(ushort) first_elem, 0);
|
|
tmp_datas.add(data);
|
|
first_elem = 0;
|
|
blocks_count -= full_blocks_count + 1;
|
|
first_block = block;
|
|
}
|
|
else
|
|
{
|
|
entities_count += full_blocks_count * info.max_entities + (
|
|
first_block.entities_count - first_elem); // - first_elem;
|
|
uint last_elem = entities_per_job - entities_count; // + first_elem - 1;
|
|
CallData data = CallData(caller.system_id, sys,
|
|
info, sys.m_update_delegate, first_block,
|
|
cast(ushort)(full_blocks_count + 2),
|
|
cast(ushort) first_elem, cast(ushort) last_elem);
|
|
tmp_datas.add(data);
|
|
first_elem = last_elem;
|
|
blocks_count -= full_blocks_count + 1;
|
|
assert(first_elem <= block.entities_count);
|
|
first_block = block;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
uint last_elem = entities_per_job - entities_count;
|
|
CallData data = CallData(caller.system_id, sys,
|
|
info, sys.m_update_delegate, first_block, 1,
|
|
cast(ushort) first_elem, cast(ushort)(first_elem + last_elem));
|
|
tmp_datas.add(data);
|
|
first_elem += last_elem;
|
|
assert(first_elem <= first_block.entities_count);
|
|
}
|
|
nextJob();
|
|
entities_count = 0;
|
|
goto begin;
|
|
}
|
|
else
|
|
{
|
|
CallData data = CallData(caller.system_id, sys, info, sys.m_update_delegate,
|
|
first_block, cast(ushort) blocks_count, cast(ushort) first_elem);
|
|
tmp_datas.add(data);
|
|
entities_count += (blocks_count - 1) * info.max_entities
|
|
+ info.last_block.entities_count - first_elem;
|
|
}
|
|
}
|
|
nextJob();
|
|
|
|
caller.job_group.jobs = sys.jobs[0 .. job_id];
|
|
(cast(void delegate(JobGroup) nothrow @nogc) m_dispatch_jobs)(caller.job_group); //sys.jobs[0 .. job_id]);
|
|
}
|
|
}
|
|
}
|
|
|
|
export void setMultithreadingCallbacks(void delegate(JobGroup) dispatch_callback,
|
|
uint delegate() get_id_callback)
|
|
{
|
|
m_dispatch_jobs = cast(void delegate(JobGroup jobs) nothrow @nogc) dispatch_callback;
|
|
m_thread_id_func = cast(uint delegate() nothrow @nogc) get_id_callback;
|
|
}
|
|
|
|
/*export void setJobDispachFunc(void delegate(JobGroup) @nogc nothrow func) nothrow @nogc
|
|
{
|
|
m_dispatch_jobs = func;
|
|
}*/
|
|
|
|
/************************************************************************************************************************
|
|
Return size of single page (block). Every entity data block has size of page.
|
|
*/
|
|
uint pageSize()
|
|
{
|
|
return m_page_size;
|
|
}
|
|
|
|
/************************************************************************************************************************
|
|
Return number of pages in single block allocation. Library allocate defined number of pages at once and assign it's
|
|
for entities.
|
|
*/
|
|
uint pagesInBlock()
|
|
{
|
|
return m_pages_in_block;
|
|
}
|
|
|
|
static void alignNum(ref ushort num, ushort alignment) nothrow @nogc pure
|
|
{
|
|
num = cast(ushort)((num + alignment - 1) & (-cast(int) alignment)); //num += alignment - (num & (alignment - 1));
|
|
}
|
|
|
|
extern (C) static int compareUShorts(const void* a, const void* b) nothrow @nogc
|
|
{
|
|
ushort _a = *cast(ushort*) a;
|
|
ushort _b = *cast(ushort*) b;
|
|
if (_a < _b)
|
|
return -1;
|
|
else if (_a == _b)
|
|
return 0;
|
|
else
|
|
return 1;
|
|
}
|
|
|
|
/************************************************************************************************************************
|
|
Allocate EntityTemplate with all components from entity witch it's data and returns pointer to it.
|
|
|
|
Params:
|
|
entity_id = ID of entity from which should be created template
|
|
fill_default = if true, components will be filled with default data, instead entity data will be taken
|
|
*/
|
|
export EntityTemplate* allocateTemplate(EntityID entity_id, bool fill_default = false)
|
|
{
|
|
Entity* entity = getEntity(entity_id);
|
|
EntitiesBlock* block = getMetaData(entity);
|
|
EntityInfo* info = block.type_info;
|
|
|
|
EntityTemplate* temp = Mallocator.make!EntityTemplate;
|
|
temp.entity_data = Mallocator.makeArray!ubyte(info.size);
|
|
temp.info = info;
|
|
|
|
if (fill_default)
|
|
{
|
|
//fill components with default data
|
|
foreach (comp; info.components)
|
|
{
|
|
memcpy(temp.entity_data.ptr + info.tmpl_deltas[comp],
|
|
components[comp].init_data.ptr, components[comp].size);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
ushort index = block.entityIndex(entity);
|
|
foreach (comp; info.components)
|
|
{
|
|
memcpy(cast(void*) temp.entity_data.ptr + info.tmpl_deltas[comp],
|
|
cast(void*) block + info.deltas[comp] + components[comp].size * index,
|
|
components[comp].size);
|
|
}
|
|
}
|
|
|
|
return temp;
|
|
}
|
|
|
|
/************************************************************************************************************************
|
|
Allocate EntityTemplate with specifed components and returns pointer to it.
|
|
|
|
Params:
|
|
components_ids = array of components allocated with template
|
|
*/
|
|
export EntityTemplate* allocateTemplate(ushort[] components_ids)
|
|
{
|
|
|
|
ushort[] ids = (cast(ushort*) alloca(ushort.sizeof * components_ids.length))[0
|
|
.. components_ids.length];
|
|
memcpy(ids.ptr, components_ids.ptr, ushort.sizeof * components_ids.length);
|
|
//ids[0 .. $] = components_ids[];
|
|
qsort(ids.ptr, ids.length, ushort.sizeof, &compareUShorts);
|
|
{
|
|
uint j = 1;
|
|
foreach (i; 1 .. ids.length)
|
|
{
|
|
assert(ids[i] != ushort.max);
|
|
if (ids[i] != ids[j - 1])
|
|
{
|
|
ids[j] = ids[i];
|
|
j++;
|
|
}
|
|
//else
|
|
// debug assert(0, "Duplicated components in template!!!");
|
|
}
|
|
ids = ids[0 .. j];
|
|
}
|
|
|
|
EntityInfo* info = getEntityInfo(ids);
|
|
|
|
EntityTemplate* temp = Mallocator.make!EntityTemplate;
|
|
temp.entity_data = Mallocator.makeArray!ubyte(info.size);
|
|
temp.info = info;
|
|
|
|
//fill components with default data
|
|
foreach (comp; info.components)
|
|
{
|
|
memcpy(temp.entity_data.ptr + info.tmpl_deltas[comp],
|
|
components[comp].init_data.ptr, components[comp].size);
|
|
}
|
|
|
|
return temp;
|
|
}
|
|
|
|
/************************************************************************************************************************
|
|
Allocate EntityTemplate from basic Template with modifications by adding and removing some components and returns pointer to it.
|
|
Arrays of components needen't to be checked for repeated components, as function itself check if components exist in base template.
|
|
|
|
Params:
|
|
base_tmpl = template from which components sould be copied
|
|
components_ids = array of new components to add
|
|
remove_components_ids = array of components to remove from base template
|
|
*/
|
|
export EntityTemplate* allocateTemplate(EntityTemplate* base_tmpl,
|
|
ushort[] components_ids, ushort[] remove_components_ids = null)
|
|
{
|
|
size_t len = base_tmpl.info.components.length + components_ids.length;
|
|
ushort[] ids = (cast(ushort*) alloca(ushort.sizeof * len))[0 .. len];
|
|
memcpy(ids.ptr, base_tmpl.info.components.ptr,
|
|
ushort.sizeof * base_tmpl.info.components.length);
|
|
memcpy(ids.ptr + base_tmpl.info.components.length, components_ids.ptr,
|
|
ushort.sizeof * components_ids.length);
|
|
|
|
qsort(ids.ptr, ids.length, ushort.sizeof, &compareUShorts);
|
|
qsort(remove_components_ids.ptr, remove_components_ids.length,
|
|
ushort.sizeof, &compareUShorts);
|
|
{
|
|
uint k = 0;
|
|
uint j = 1;
|
|
foreach (i; 1 .. ids.length)
|
|
{
|
|
assert(ids[i] != ushort.max);
|
|
if (k < remove_components_ids.length)
|
|
{
|
|
while (k < remove_components_ids.length && remove_components_ids[k] < ids[i])
|
|
{
|
|
k++;
|
|
}
|
|
if (k < remove_components_ids.length)
|
|
{
|
|
if (remove_components_ids[k] == ids[i])
|
|
continue;
|
|
}
|
|
}
|
|
if (ids[i] != ids[j - 1])
|
|
{
|
|
ids[j] = ids[i];
|
|
j++;
|
|
}
|
|
//else
|
|
// debug assert(0, "Duplicated components in template!!!");
|
|
}
|
|
ids = ids[0 .. j];
|
|
}
|
|
|
|
EntityInfo* info = getEntityInfo(ids);
|
|
|
|
EntityTemplate* temp = Mallocator.make!EntityTemplate;
|
|
temp.entity_data = Mallocator.makeArray!ubyte(info.size);
|
|
temp.info = info;
|
|
|
|
//fill components with default data and copy from base template
|
|
foreach (comp; info.components)
|
|
{
|
|
if (comp < base_tmpl.info.deltas.length && base_tmpl.info.deltas[comp] != ushort.max) //copy data from base component
|
|
{
|
|
memcpy(temp.entity_data.ptr + info.tmpl_deltas[comp],
|
|
base_tmpl.entity_data.ptr + base_tmpl.info.tmpl_deltas[comp],
|
|
components[comp].size);
|
|
}
|
|
else //fill with default data
|
|
{
|
|
memcpy(temp.entity_data.ptr + info.tmpl_deltas[comp],
|
|
components[comp].init_data.ptr, components[comp].size);
|
|
}
|
|
}
|
|
|
|
return temp;
|
|
}
|
|
|
|
/************************************************************************************************************************
|
|
Returns entity type info.
|
|
|
|
Params:
|
|
ids = array of components
|
|
*/
|
|
export EntityInfo* getEntityInfo(ushort[] ids)
|
|
{
|
|
EntityInfo* info = entities_infos.get(ids, null);
|
|
if (info is null)
|
|
{
|
|
info = Mallocator.make!EntityInfo;
|
|
|
|
info.components = Mallocator.makeArray(ids);
|
|
/*info.components = Mallocator.makeArray!ushort(ids.length);
|
|
info.components[0 .. $] = ids[0 .. $];*/
|
|
info.deltas = Mallocator.makeArray!ushort(ids[$ - 1] + 1);
|
|
|
|
info.size = EntityID.sizeof;
|
|
info.alignment = EntityID.alignof;
|
|
|
|
info.tmpl_deltas = Mallocator.makeArray!ushort(ids[$ - 1] + 1, ushort.max);
|
|
uint components_size = EntityID.sizeof;
|
|
|
|
foreach (i, id; ids)
|
|
{
|
|
info.alignment = max(info.alignment, components[id].alignment);
|
|
alignNum(info.size, components[id].alignment);
|
|
info.tmpl_deltas[id] = info.size;
|
|
info.size += components[id].size;
|
|
components_size += components[id].size;
|
|
}
|
|
alignNum(info.size, info.alignment);
|
|
|
|
uint block_memory = cast(uint)(
|
|
m_page_size - EntitiesBlock.sizeof - (info.size - components_size));
|
|
//uint entity_comps_size = EntityID.sizeof;
|
|
uint mem_begin = EntitiesBlock.sizeof;
|
|
|
|
uint entites_in_block = block_memory / info.size; //entity_comps_size;
|
|
info.max_entities = cast(ushort) entites_in_block;
|
|
ushort current_delta = cast(ushort)(mem_begin + entites_in_block * EntityID.sizeof);
|
|
|
|
foreach (i, id; ids)
|
|
{
|
|
alignNum(current_delta, components[id].alignment);
|
|
info.deltas[id] = cast(ushort) current_delta;
|
|
current_delta += entites_in_block * components[id].size;
|
|
}
|
|
|
|
info.systems = Mallocator.makeArray!bool(systems.length);
|
|
|
|
foreach (i, ref system; systems)
|
|
{
|
|
if (system.m_empty)
|
|
continue;
|
|
if (system.m_update is null)
|
|
{
|
|
if (system.m_add_entity || system.m_remove_entity
|
|
|| system.m_change_entity || system.m_event_callers.length)
|
|
connectListenerToEntityInfo(*info, cast(uint) i);
|
|
continue;
|
|
}
|
|
addSystemCaller(*info, cast(uint) i);
|
|
}
|
|
|
|
info.comp_add_info = Mallocator.makeArray!(EntityInfo*)(instance.components.length);
|
|
info.comp_rem_info = Mallocator.makeArray!(EntityInfo*)(instance.components.length,
|
|
info);
|
|
|
|
foreach (comp; info.components)
|
|
{
|
|
info.comp_add_info[comp] = info;
|
|
info.comp_rem_info[comp] = null;
|
|
}
|
|
|
|
entities_infos.add(info.components, info);
|
|
|
|
generateListeners(info);
|
|
}
|
|
return info;
|
|
}
|
|
|
|
private void generateListeners(EntityInfo* info) nothrow
|
|
{
|
|
if (info.add_listeners)
|
|
{
|
|
Mallocator.dispose(info.add_listeners);
|
|
info.add_listeners = null;
|
|
}
|
|
if (info.remove_listeners)
|
|
{
|
|
Mallocator.dispose(info.remove_listeners);
|
|
info.remove_listeners = null;
|
|
}
|
|
if (info.change_listeners)
|
|
{
|
|
Mallocator.dispose(info.change_listeners);
|
|
info.change_listeners = null;
|
|
}
|
|
//allocate local data
|
|
ushort[] tmp_add = (cast(ushort*) alloca(systems.length * ushort.sizeof))[0
|
|
.. systems.length];
|
|
ushort[] tmp_rem = (cast(ushort*) alloca(systems.length * ushort.sizeof))[0
|
|
.. systems.length];
|
|
ushort[] tmp_ch = (cast(ushort*) alloca(systems.length * ushort.sizeof))[0 .. systems
|
|
.length];
|
|
int add_len = 0;
|
|
int rem_len = 0;
|
|
int ch_len = 0;
|
|
//assign listeners to lists
|
|
foreach (i; 0 .. systems.length)
|
|
{
|
|
if (info.systems[i])
|
|
{
|
|
System* system = &systems[i];
|
|
//onAddEntity listener
|
|
if (system.m_add_entity)
|
|
{
|
|
//find listener position by priority
|
|
int j;
|
|
for (j = 0; j < add_len; j++)
|
|
{
|
|
if (systems[i].priority < systems[tmp_add[j]].priority)
|
|
break;
|
|
}
|
|
add_len++;
|
|
//move elements after new listener
|
|
if(add_len < tmp_add.length)
|
|
for (int k = add_len; k > j; k--)
|
|
{
|
|
tmp_add[k] = tmp_add[k - 1];
|
|
}
|
|
//assign listener
|
|
tmp_add[j] = cast(ushort) i;
|
|
}
|
|
//onRemoveEntity listener
|
|
if (system.m_remove_entity)
|
|
{
|
|
//find listener position by priority
|
|
int j;
|
|
for (j = 0; j < rem_len; j++)
|
|
{
|
|
if (systems[i].priority < systems[tmp_rem[j]].priority)
|
|
break;
|
|
}
|
|
rem_len++;
|
|
//move elements after new listener
|
|
if(rem_len < tmp_add.length)
|
|
for (int k = rem_len; k > j; k--)
|
|
{
|
|
tmp_rem[k] = tmp_rem[k - 1];
|
|
}
|
|
//assign listener
|
|
tmp_rem[j] = cast(ushort) i;
|
|
}
|
|
//onChangeEntity listener
|
|
if (system.m_change_entity)
|
|
{
|
|
//find listener position by priority
|
|
int j;
|
|
for (j = 0; j < ch_len; j++)
|
|
{
|
|
if (systems[i].priority < systems[tmp_ch[j]].priority)
|
|
break;
|
|
}
|
|
ch_len++;
|
|
//move elements after new listener
|
|
if(ch_len < tmp_add.length)
|
|
for (int k = ch_len; k > j; k--)
|
|
{
|
|
tmp_ch[k] = tmp_ch[k - 1];
|
|
}
|
|
//assign listener
|
|
tmp_ch[j] = cast(ushort) i;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (add_len)
|
|
{
|
|
info.add_listeners = Mallocator.makeArray!ushort(add_len);
|
|
memcpy(info.add_listeners.ptr, tmp_add.ptr, add_len * ushort.sizeof);
|
|
}
|
|
|
|
if (rem_len)
|
|
{
|
|
info.remove_listeners = Mallocator.makeArray!ushort(rem_len);
|
|
memcpy(info.remove_listeners.ptr, tmp_rem.ptr, rem_len * ushort.sizeof);
|
|
}
|
|
|
|
if (ch_len)
|
|
{
|
|
info.change_listeners = Mallocator.makeArray!ushort(ch_len);
|
|
memcpy(info.change_listeners.ptr, tmp_ch.ptr, ch_len * ushort.sizeof);
|
|
}
|
|
}
|
|
|
|
export void connectListenerToEntityInfo(ref EntityInfo entity, uint system_id) nothrow @nogc
|
|
{
|
|
System* system = &systems[system_id];
|
|
|
|
if (system.m_excluded_components)
|
|
{
|
|
foreach (id; system.m_excluded_components)
|
|
{
|
|
foreach (id2; entity.components)
|
|
{
|
|
if (id == id2)
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
foreach (id; system.m_components)
|
|
{
|
|
foreach (i2, id2; entity.components)
|
|
{
|
|
if (id2 == id)
|
|
goto is_;
|
|
}
|
|
return;
|
|
is_:
|
|
}
|
|
|
|
entity.systems[system_id] = true;
|
|
}
|
|
|
|
export void addSystemCaller(uint system_id) nothrow @nogc
|
|
{
|
|
System* system = &systems[system_id];
|
|
|
|
uint index = 0;
|
|
for (; index < passes[system.m_pass].system_callers.length; index++)
|
|
{
|
|
if (passes[system.m_pass].system_callers[index].system_id == system_id)
|
|
return;
|
|
}
|
|
|
|
bool added = false;
|
|
foreach (i, caller; passes[system.m_pass].system_callers)
|
|
{
|
|
if (systems[caller.system_id].priority > system.priority)
|
|
{
|
|
SystemCaller* sys_caller = Mallocator.make!SystemCaller;
|
|
sys_caller.system_id = system.id;
|
|
sys_caller.job_group.caller = sys_caller;
|
|
system.m_any_system_caller = sys_caller;
|
|
passes[system.m_pass].system_callers.add(sys_caller, i);
|
|
added = true;
|
|
break;
|
|
}
|
|
}
|
|
if (!added)
|
|
{
|
|
SystemCaller* sys_caller = Mallocator.make!SystemCaller;
|
|
sys_caller.system_id = system.id;
|
|
sys_caller.job_group.caller = sys_caller;
|
|
system.m_any_system_caller = sys_caller;
|
|
passes[system.m_pass].system_callers.add(sys_caller);
|
|
}
|
|
}
|
|
|
|
export void addSystemCaller(ref EntityInfo info, uint system_id) nothrow @nogc
|
|
{
|
|
System* system = &systems[system_id];
|
|
|
|
if (system.m_excluded_components)
|
|
{
|
|
foreach (id; system.m_excluded_components)
|
|
{
|
|
foreach (id2; info.components)
|
|
{
|
|
if (id == id2)
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
foreach (id; system.m_components)
|
|
{
|
|
foreach (i2, id2; info.components)
|
|
{
|
|
if (id2 == id)
|
|
goto is_;
|
|
}
|
|
return;
|
|
is_:
|
|
}
|
|
|
|
info.systems[system_id] = true;
|
|
|
|
uint index = 0;
|
|
for (; index < passes[system.m_pass].system_callers.length; index++)
|
|
{
|
|
if (passes[system.m_pass].system_callers[index].system_id == system_id)
|
|
break;
|
|
}
|
|
|
|
if (index < passes[system.m_pass].system_callers.length)
|
|
{
|
|
passes[system.m_pass].system_callers[index].infos.add(&info);
|
|
}
|
|
|
|
}
|
|
|
|
/************************************************************************************************************************
|
|
Returns pointer to entity.
|
|
|
|
Params:
|
|
id = ID of entity
|
|
*/
|
|
export Entity* getEntity(EntityID id) nothrow @nogc
|
|
{
|
|
return cast(Entity*) id_manager.getEntityPointer(id);
|
|
}
|
|
|
|
/************************************************************************************************************************
|
|
Remove components from entity by IDs. Components will be removed on end of frame.
|
|
|
|
Params:
|
|
entity_id = ID of entity
|
|
del_ids = array of components IDs
|
|
*/
|
|
export void removeComponents(EntityID entity_id, ushort[] del_ids) nothrow @nogc
|
|
{
|
|
ThreadData* data = &threads[threadID];
|
|
uint num = cast(uint) del_ids.length;
|
|
data.change_entities_list.add(0);
|
|
data.change_entities_list.add((cast(ubyte*)&entity_id)[0 .. EntityID.sizeof]);
|
|
data.change_entities_list.add((cast(ubyte*)&num)[0 .. uint.sizeof]);
|
|
data.change_entities_list.add((cast(ubyte*) del_ids.ptr)[0 .. num * 2]);
|
|
}
|
|
|
|
private void __removeComponents(EntityID entity_id, ushort[] del_ids)
|
|
{
|
|
Entity* entity = id_manager.getEntityPointer(entity_id);
|
|
if (!entity)
|
|
return;
|
|
EntitiesBlock* block = getMetaData(entity);
|
|
EntityInfo* info = block.type_info;
|
|
|
|
//remove non-existing components
|
|
uint num = cast(uint) del_ids.length;
|
|
foreach_reverse (i; 0 .. num)
|
|
{
|
|
if (info.deltas.length <= del_ids[i] || info.deltas[del_ids[i]] == 0)
|
|
{
|
|
num--;
|
|
del_ids[i] = del_ids[num];
|
|
}
|
|
}
|
|
|
|
if (num == 0)
|
|
return;
|
|
del_ids = del_ids[0 .. num];
|
|
|
|
//sort components
|
|
qsort(del_ids.ptr, del_ids.length, ushort.sizeof, &compareUShorts);
|
|
|
|
EntityInfo* new_info = info;
|
|
|
|
foreach (id; del_ids)
|
|
{
|
|
new_info = new_info.getNewInfoRemove(id);
|
|
}
|
|
|
|
/*if (new_info == info)
|
|
return;*/
|
|
|
|
EntitiesBlock* new_block = findBlockWithFreeSpace(new_info);
|
|
|
|
void* start = new_block.dataBegin() + new_block.entities_count * EntityID.sizeof;
|
|
|
|
Entity* new_entity = cast(Entity*) start;
|
|
new_entity.id = entity.id;
|
|
id_manager.update(*new_entity);
|
|
|
|
uint ind = block.entityIndex(entity);
|
|
|
|
if (info.remove_listeners)
|
|
{
|
|
foreach (listener; info.remove_listeners)
|
|
{
|
|
if (!new_info.systems[listener])
|
|
{
|
|
callRemoveEntityListener(&systems[listener], info, block, ind, ind + 1);
|
|
}
|
|
}
|
|
}
|
|
|
|
foreach (comp; new_info.components)
|
|
{
|
|
uint comp_size = components[comp].size;
|
|
memcpy(cast(void*) new_block + new_info.deltas[comp] + new_block.entities_count * comp_size,
|
|
cast(void*) block + info.deltas[comp] + ind * comp_size, comp_size);
|
|
}
|
|
|
|
if (new_info.add_listeners)
|
|
{
|
|
foreach (listener; new_info.add_listeners)
|
|
{
|
|
if (!info.systems[listener])
|
|
{
|
|
callAddEntityListener(&systems[listener], new_info, new_block,
|
|
new_block.entities_count, new_block.entities_count + 1);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (new_info.change_listeners)
|
|
{
|
|
foreach (listener; new_info.change_listeners)
|
|
{
|
|
if (info.systems[listener])
|
|
{
|
|
callChangeEntityListener(&systems[listener], new_info, new_block,
|
|
new_block.entities_count, new_block.entities_count + 1, del_ids);
|
|
}
|
|
}
|
|
}
|
|
|
|
new_block.entities_count++;
|
|
|
|
removeEntityNoID(entity, block);
|
|
}
|
|
|
|
/************************************************************************************************************************
|
|
Remove coponents from entity.
|
|
|
|
Params:
|
|
Components = components types to remove
|
|
entity_id = ID of entity
|
|
*/
|
|
void removeComponents(Components...)(EntityID entity_id)
|
|
{
|
|
const uint num = Components.length;
|
|
ushort[num] del_ids;
|
|
static foreach (i, comp; Components)
|
|
{
|
|
del_ids[i] = comp.component_id;
|
|
}
|
|
|
|
removeComponents(entity_id, del_ids);
|
|
}
|
|
|
|
private void __addComponents(EntityID entity_id, ushort[] new_ids, void*[] data_pointers)
|
|
{
|
|
uint num = cast(uint) new_ids.length;
|
|
Entity* entity = id_manager.getEntityPointer(entity_id);
|
|
if (!entity)
|
|
return;
|
|
EntitiesBlock* block = getMetaData(entity);
|
|
EntityInfo* info = block.type_info;
|
|
|
|
foreach_reverse (i; 0 .. num)
|
|
{
|
|
if (info.deltas.length > new_ids[i] && info.deltas[new_ids[i]] != 0)
|
|
{
|
|
num--;
|
|
new_ids[i] = new_ids[num];
|
|
data_pointers[i] = data_pointers[num];
|
|
}
|
|
}
|
|
|
|
if (num == 0)
|
|
return;
|
|
new_ids = new_ids[0 .. num];
|
|
|
|
foreach (int i; 0 .. num)
|
|
{
|
|
ushort min = new_ids[i];
|
|
int pos = i;
|
|
foreach (int j; i .. num)
|
|
{
|
|
if (new_ids[j] < min)
|
|
{
|
|
min = new_ids[j];
|
|
pos = j;
|
|
}
|
|
}
|
|
if (pos != i)
|
|
{
|
|
ushort id = new_ids[i];
|
|
new_ids[i] = new_ids[pos];
|
|
new_ids[pos] = id;
|
|
void* ptr = data_pointers[i];
|
|
data_pointers[i] = data_pointers[pos];
|
|
data_pointers[pos] = ptr;
|
|
}
|
|
}
|
|
|
|
EntityInfo* new_info = info;
|
|
|
|
foreach (id; new_ids)
|
|
{
|
|
new_info = new_info.getNewInfoAdd(id);
|
|
}
|
|
|
|
assert(new_info != info);
|
|
/*if (new_info == info)
|
|
return;*/
|
|
|
|
//EntityInfo* new_info = getEntityInfo(ids[0 .. len]);
|
|
|
|
EntitiesBlock* new_block = findBlockWithFreeSpace(new_info);
|
|
|
|
void* start = new_block.dataBegin() + new_block.entities_count * EntityID.sizeof;
|
|
|
|
Entity* new_entity = cast(Entity*) start;
|
|
new_entity.id = entity.id;
|
|
id_manager.update(*new_entity); //new_entity.updateID();
|
|
|
|
uint j = 0;
|
|
uint k = 0;
|
|
uint ind = block.entityIndex(entity);
|
|
|
|
if (info.remove_listeners)
|
|
{
|
|
foreach (listener; info.remove_listeners)
|
|
{
|
|
if (!new_info.systems[listener])
|
|
{
|
|
callRemoveEntityListener(&systems[listener], info, block, ind, ind + 1);
|
|
}
|
|
}
|
|
}
|
|
|
|
foreach (id; new_info.components) //ids[0 .. len])
|
|
{
|
|
void* dst = cast(void*) new_block + new_info.deltas[id] + (
|
|
new_block.entities_count) * components[id].size;
|
|
uint size = components[id].size;
|
|
|
|
if (k >= new_ids.length)
|
|
{
|
|
memcpy(dst, cast(void*) block + info.deltas[id] + ind * size, size);
|
|
j++;
|
|
}
|
|
else if (j >= info.components.length || id == new_ids[k])
|
|
{
|
|
memcpy(dst, data_pointers[k], size);
|
|
k++;
|
|
}
|
|
else
|
|
{
|
|
assert(id != new_ids[0]);
|
|
memcpy(dst, cast(void*) block + info.deltas[id] + ind * size, size);
|
|
j++;
|
|
}
|
|
}
|
|
|
|
if (new_info.add_listeners)
|
|
{
|
|
foreach (listener; new_info.add_listeners)
|
|
{
|
|
if (!info.systems[listener])
|
|
{
|
|
callAddEntityListener(&systems[listener], new_info, new_block,
|
|
new_block.entities_count, new_block.entities_count + 1);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (new_info.change_listeners)
|
|
{
|
|
foreach (listener; new_info.change_listeners)
|
|
{
|
|
if (info.systems[listener])
|
|
{
|
|
callChangeEntityListener(&systems[listener], new_info, new_block,
|
|
new_block.entities_count, new_block.entities_count + 1, new_ids);
|
|
}
|
|
}
|
|
}
|
|
|
|
new_block.entities_count++;
|
|
removeEntityNoID(entity, block);
|
|
}
|
|
|
|
/************************************************************************************************************************
|
|
Add components to entity. Components will be added on end of frame.
|
|
|
|
Params:
|
|
entity_id = ID of entity to remove
|
|
comps = components to add
|
|
*/
|
|
void addComponents(Components...)(const EntityID entity_id, Components comps) nothrow @nogc
|
|
{
|
|
const uint num = Components.length;
|
|
//Entity* entity = id_manager.getEntityPointer(entity_id);
|
|
//EntitiesBlock* block = getMetaData(entity);
|
|
//EntityInfo* info = block.type_info;
|
|
/*ushort[] ids = (cast(ushort*) alloca(ushort.sizeof * (info.components.length + num)))[0
|
|
.. info.components.length + num];*/
|
|
ushort[num] new_ids;
|
|
|
|
static foreach (i, comp; Components)
|
|
{
|
|
new_ids[i] = comp.component_id;
|
|
}
|
|
|
|
ThreadData* data = &threads[threadID];
|
|
data.change_entities_list.add(cast(ubyte) 1u);
|
|
data.change_entities_list.add((cast(ubyte*)&entity_id)[0 .. EntityID.sizeof]);
|
|
data.change_entities_list.add((cast(ubyte*)&num)[0 .. uint.sizeof]);
|
|
data.change_entities_list.add(cast(ubyte[]) new_ids);
|
|
static foreach (i, comp; comps)
|
|
{
|
|
data.change_entities_list.add((cast(ubyte*)&comp)[0 .. comp.sizeof]);
|
|
}
|
|
|
|
//__addComponents(entity_id, new_ids, pointers);
|
|
}
|
|
|
|
/************************************************************************************************************************
|
|
Free template memory.
|
|
|
|
Params:
|
|
template_ = pointer entity template allocated by EntityManager.
|
|
*/
|
|
export void freeTemplate(EntityTemplate* template_)
|
|
{
|
|
Mallocator.dispose(template_.entity_data);
|
|
Mallocator.dispose(template_);
|
|
}
|
|
|
|
/************************************************************************************************************************
|
|
Add copy of entity to system and returns pointer to it. Added copy has same data as copied entity. Returen pointer is
|
|
valid only before one from commit(), begin() or end() will be called. To save entity to further use you should save ID
|
|
instead of pointer.
|
|
*
|
|
*Params:
|
|
*id = ID of entity to be copyied.
|
|
*/
|
|
export Entity* addEntityCopy(EntityID id)
|
|
{
|
|
Entity* entity = getEntity(id);
|
|
EntitiesBlock* block = getMetaData(entity);
|
|
EntityInfo* info = block.type_info;
|
|
|
|
ushort index = block.entityIndex(entity);
|
|
|
|
ushort new_index = 0;
|
|
EntitiesBlock* new_block;
|
|
do
|
|
{
|
|
new_block = findBlockWithFreeSpaceMT(info);
|
|
new_index = new_block.added_count.atomicOp!"+="(1);
|
|
}
|
|
while (new_block.entities_count + new_index > info.max_entities);
|
|
|
|
ushort new_id = cast(ushort)(new_block.entities_count + new_index - 1);
|
|
const void* data_begin = new_block.dataBegin();
|
|
const void* start = data_begin + EntityID.sizeof * new_id;
|
|
|
|
foreach (i, comp; info.components)
|
|
{
|
|
memcpy(cast(void*) new_block + info.deltas[comp] + components[comp].size * new_id,
|
|
cast(void*) block + info.deltas[comp] + components[comp].size * index,
|
|
components[comp].size);
|
|
|
|
if (components[comp].create_callback)
|
|
{
|
|
components[comp].create_callback(cast(
|
|
void*) block + info.deltas[comp] + new_id * components[comp].size);
|
|
}
|
|
}
|
|
|
|
if (new_index == 1)
|
|
threads[threadID].blocks_to_update.add(new_block);
|
|
|
|
Entity* new_entity = cast(Entity*) start;
|
|
//add_mutex.lock_nothrow();
|
|
new_entity.id = id_manager.getNewID();
|
|
//add_mutex.unlock_nothrow();
|
|
id_manager.update(*new_entity); //new_entity.updateID();
|
|
|
|
return new_entity;
|
|
}
|
|
|
|
/************************************************************************************************************************
|
|
Add entity to system. Returen pointer is valid only before one from commit(), begin() or end() will be called. To save entity to further
|
|
use you should save ID instead of pointer.
|
|
|
|
Params:
|
|
tmpl = pointer entity template allocated by EntityManager.
|
|
*/
|
|
export Entity* addEntity(EntityTemplate* tmpl)
|
|
{
|
|
EntityInfo* info = tmpl.info;
|
|
|
|
ushort index = 0;
|
|
EntitiesBlock* block;
|
|
do
|
|
{
|
|
block = findBlockWithFreeSpaceMT(info);
|
|
index = block.added_count.atomicOp!"+="(1);
|
|
}
|
|
while (block.entities_count + index > info.max_entities);
|
|
|
|
uint id = (block.entities_count + index - 1); //block.added_count);
|
|
|
|
void* data_begin = block.dataBegin();
|
|
void* start = data_begin + EntityID.sizeof * id;
|
|
|
|
foreach (i, comp; info.components)
|
|
{
|
|
memcpy(cast(void*) block + info.deltas[comp] + components[comp].size * id,
|
|
tmpl.entity_data.ptr + info.tmpl_deltas[comp], components[comp].size);
|
|
|
|
if (components[comp].create_callback)
|
|
{
|
|
components[comp].create_callback(
|
|
cast(void*) block + info.deltas[comp] + id * components[comp].size);
|
|
}
|
|
|
|
}
|
|
|
|
if (index == 1)
|
|
threads[threadID].blocks_to_update.add(block);
|
|
|
|
Entity* entity = cast(Entity*) start;
|
|
//add_mutex.lock_nothrow();
|
|
entity.id = id_manager.getNewID();
|
|
//add_mutex.unlock_nothrow();
|
|
id_manager.update(*entity); //entity.updateID();
|
|
|
|
return entity;
|
|
}
|
|
|
|
/************************************************************************************************************************
|
|
Return block with free space for selected EntityInfo.
|
|
*/
|
|
private EntitiesBlock* findBlockWithFreeSpace(EntityInfo* info) nothrow @nogc
|
|
{
|
|
EntitiesBlock* block = info.last_block;
|
|
|
|
if (block is null)
|
|
{
|
|
block = cast(EntitiesBlock*) allocator.getBlock();
|
|
*block = EntitiesBlock(info);
|
|
block.id = 0;
|
|
info.first_block = block;
|
|
info.last_block = block;
|
|
}
|
|
else if (block.entities_count >= info.max_entities)
|
|
{
|
|
EntitiesBlock* new_block = cast(EntitiesBlock*) allocator.getBlock();
|
|
*new_block = EntitiesBlock(info);
|
|
new_block.prev_block = block;
|
|
block.next_block = new_block;
|
|
new_block.id = cast(ushort)(block.id + 1);
|
|
block = new_block;
|
|
info.last_block = block;
|
|
}
|
|
return block;
|
|
}
|
|
|
|
/************************************************************************************************************************
|
|
Return block with free space for selected EntityInfo. Additional this function is multithread safe.
|
|
*/
|
|
private EntitiesBlock* findBlockWithFreeSpaceMT(EntityInfo* info)
|
|
{
|
|
EntitiesBlock* block = info.last_block;
|
|
|
|
if (block is null)
|
|
{
|
|
entity_block_alloc_mutex.lock();
|
|
scope (exit)
|
|
entity_block_alloc_mutex.unlock();
|
|
|
|
if (info.last_block != null)
|
|
return info.last_block;
|
|
|
|
block = cast(EntitiesBlock*) allocator.getBlock();
|
|
*block = EntitiesBlock(info);
|
|
block.id = 0;
|
|
info.first_block = block;
|
|
info.last_block = block;
|
|
}
|
|
else if (block.entities_count + block.added_count > info.max_entities)
|
|
{
|
|
EntitiesBlock* last_block = info.last_block;
|
|
|
|
entity_block_alloc_mutex.lock();
|
|
scope (exit)
|
|
entity_block_alloc_mutex.unlock();
|
|
|
|
if (info.last_block !is last_block)
|
|
return info.last_block;
|
|
|
|
EntitiesBlock* new_block = cast(EntitiesBlock*) allocator.getBlock();
|
|
*new_block = EntitiesBlock(info);
|
|
new_block.prev_block = block;
|
|
block.next_block = new_block;
|
|
new_block.id = cast(ushort)(block.id + 1);
|
|
block = new_block;
|
|
info.last_block = block;
|
|
}
|
|
return block;
|
|
}
|
|
|
|
/************************************************************************************************************************
|
|
Remove entity by ID. Entity will be removed on frame end.
|
|
|
|
Params:
|
|
id = id of entity to remove
|
|
*/
|
|
export void removeEntity(EntityID id)
|
|
{
|
|
threads[threadID].entities_to_remove.add(id);
|
|
}
|
|
|
|
private void __removeEntity(EntityID id) nothrow @nogc
|
|
{
|
|
//get entity and block meta data pointers
|
|
Entity* entity = id_manager.getEntityPointer(id);
|
|
if (entity is null)
|
|
return; //return if entity doesn't exist
|
|
EntitiesBlock* block = getMetaData(entity);
|
|
|
|
EntityInfo* info = block.type_info;
|
|
if (info.remove_listeners)
|
|
{
|
|
uint pos = block.entityIndex(entity);
|
|
|
|
callRemoveEntityListeners(info, block, pos, pos + 1);
|
|
}
|
|
|
|
id_manager.releaseID(id); //release id from manager
|
|
|
|
removeEntityNoID(entity, block, true);
|
|
}
|
|
|
|
private void removeEntityNoID(Entity* entity, EntitiesBlock* block,
|
|
bool call_destructors = false) nothrow @nogc
|
|
{
|
|
EntityInfo* info = block.type_info;
|
|
|
|
info.last_block.entities_count--;
|
|
|
|
uint pos = block.entityIndex(entity);
|
|
|
|
if (call_destructors)
|
|
{
|
|
foreach (comp; info.components)
|
|
{
|
|
if (components[comp].destroy_callback)
|
|
{
|
|
components[comp].destroy_callback(cast(
|
|
void*) block + info.deltas[comp] + pos * components[comp].size);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (block !is info.last_block || pos != block.entities_count)
|
|
{
|
|
foreach (comp; info.components)
|
|
{
|
|
void* src = cast(void*) info.last_block + info.deltas[comp];
|
|
void* dst = cast(void*) block + info.deltas[comp];
|
|
uint size = components[comp].size;
|
|
memcpy(dst + pos * size, src + info.last_block.entities_count * size, size);
|
|
}
|
|
|
|
block = info.last_block;
|
|
entity.id = *cast(EntityID*)(block.dataBegin() + block.entities_count * EntityID.sizeof);
|
|
|
|
id_manager.update(*entity); //entity.updateID();
|
|
}
|
|
|
|
block = info.last_block;
|
|
if (block.entities_count == 0)
|
|
{
|
|
info.last_block = block.prev_block;
|
|
if (info.first_block is block)
|
|
{
|
|
info.first_block = null;
|
|
}
|
|
if (block.prev_block)
|
|
{
|
|
block.prev_block.next_block = null;
|
|
block.prev_block.added_count = 0;
|
|
}
|
|
allocator.freeBlock(block);
|
|
}
|
|
}
|
|
|
|
/************************************************************************************************************************
|
|
functions return MetaData of page.
|
|
|
|
Params:
|
|
pointer = pointer to any data of entity (i.e. component data pointer)
|
|
*/
|
|
export EntitiesBlock* getMetaData(const void* pointer) nothrow @nogc
|
|
{
|
|
return cast(EntitiesBlock*)(cast(size_t) pointer & (~cast(size_t)(m_page_size - 1)));
|
|
}
|
|
|
|
private void changeEntities()
|
|
{
|
|
foreach (ref thread; threads)
|
|
{
|
|
uint index = 0;
|
|
uint len = cast(uint) thread.change_entities_list.length;
|
|
void*[32] pointers; // = (cast(void**) alloca(num * (void*).sizeof))[0 .. num];
|
|
while (index < len)
|
|
{
|
|
if (!thread.change_entities_list[index++])
|
|
{
|
|
EntityID id = *cast(EntityID*)&thread.change_entities_list[index];
|
|
index += EntityID.sizeof;
|
|
uint num = *cast(uint*)&thread.change_entities_list[index];
|
|
index += uint.sizeof;
|
|
ushort[] ids; // = (cast(ushort*) alloca(num * ushort.sizeof))[0 .. num];
|
|
ids = (cast(ushort*)&thread.change_entities_list[index])[0 .. num];
|
|
index += ushort.sizeof * num;
|
|
__removeComponents(id, ids);
|
|
}
|
|
else
|
|
{
|
|
EntityID id = *cast(EntityID*)&thread.change_entities_list[index];
|
|
index += EntityID.sizeof;
|
|
uint num = *cast(uint*)&thread.change_entities_list[index];
|
|
index += uint.sizeof;
|
|
ushort[] ids; // = (cast(ushort*) alloca(num * ushort.sizeof))[0 .. num];
|
|
ids = (cast(ushort*)&thread.change_entities_list[index])[0 .. num];
|
|
index += ushort.sizeof * num;
|
|
//void*[] pointers = (cast(void**) alloca(num * (void*).sizeof))[0 .. num];
|
|
foreach (i; 0 .. num)
|
|
{
|
|
pointers[i] = &thread.change_entities_list[index];
|
|
index += components[ids[i]].size;
|
|
}
|
|
|
|
__addComponents(id, ids, pointers[0 .. num]);
|
|
}
|
|
}
|
|
thread.change_entities_list.clear();
|
|
}
|
|
}
|
|
|
|
private void callAddEntityListeners(EntityInfo* info, EntitiesBlock* block, int begin, int end) @nogc nothrow
|
|
{
|
|
foreach (listener; info.add_listeners)
|
|
{
|
|
System* system = &systems[listener];
|
|
callAddEntityListener(system, info, block, begin, end);
|
|
}
|
|
}
|
|
|
|
private void callAddEntityListener(System* system, EntityInfo* info,
|
|
EntitiesBlock* block, int begin, int end) @nogc nothrow
|
|
{
|
|
ListenerCallData data;
|
|
data.system = system;
|
|
data.block = block;
|
|
data.begin = begin;
|
|
data.end = end;
|
|
(cast(void function(ref ListenerCallData) nothrow @nogc) system.m_add_entity)(data);
|
|
}
|
|
|
|
private void callRemoveEntityListeners(EntityInfo* info, EntitiesBlock* block, int begin,
|
|
int end) @nogc nothrow
|
|
{
|
|
foreach (listener; info.remove_listeners)
|
|
{
|
|
System* system = &systems[listener];
|
|
callRemoveEntityListener(system, info, block, begin, end);
|
|
}
|
|
}
|
|
|
|
private void callRemoveEntityListener(System* system, EntityInfo* info,
|
|
EntitiesBlock* block, int begin, int end) @nogc nothrow
|
|
{
|
|
ListenerCallData data;
|
|
data.system = system;
|
|
data.block = block;
|
|
data.begin = begin;
|
|
data.end = end;
|
|
(cast(void function(ref ListenerCallData) nothrow @nogc) system.m_remove_entity)(data);
|
|
}
|
|
|
|
private void callChangeEntityListener(System* system, EntityInfo* info,
|
|
EntitiesBlock* block, int begin, int end, ushort[] ch_ids) @nogc nothrow
|
|
{
|
|
int i = 0;
|
|
int j = 0;
|
|
bool is_ = false;
|
|
while (1)
|
|
{
|
|
if (ch_ids[i] == system.m_optional_components[j])
|
|
{
|
|
is_ = true;
|
|
break;
|
|
}
|
|
else if (ch_ids[i] > system.m_optional_components[j])
|
|
{
|
|
j++;
|
|
if (j >= system.m_optional_components.length)
|
|
break;
|
|
}
|
|
else
|
|
{
|
|
i++;
|
|
if (i >= ch_ids.length)
|
|
break;
|
|
}
|
|
}
|
|
if (!is_)
|
|
return;
|
|
|
|
ListenerCallData data;
|
|
data.system = system;
|
|
data.block = block;
|
|
data.begin = begin;
|
|
data.end = end;
|
|
(cast(void function(ref ListenerCallData) nothrow @nogc) system.m_change_entity)(data);
|
|
}
|
|
|
|
private void updateBlocks()
|
|
{
|
|
foreach (ref thread; threads)
|
|
{
|
|
foreach (block; thread.blocks_to_update)
|
|
{
|
|
EntityInfo* info = block.type_info;
|
|
ushort entities_count = block.entities_count;
|
|
block.entities_count += block.added_count;
|
|
if (block.entities_count > block.type_info.max_entities)
|
|
{
|
|
block.entities_count = block.type_info.max_entities;
|
|
}
|
|
block.added_count.atomicStore(cast(ushort) 0);
|
|
|
|
if (info.add_listeners)
|
|
{
|
|
callAddEntityListeners(info, block, entities_count, block.entities_count);
|
|
}
|
|
|
|
}
|
|
thread.blocks_to_update.clear();
|
|
}
|
|
}
|
|
|
|
private void removeEntities() nothrow @nogc
|
|
{
|
|
foreach (i, ref thread; threads)
|
|
{
|
|
foreach (id; thread.entities_to_remove)
|
|
{
|
|
__removeEntity(id);
|
|
}
|
|
thread.entities_to_remove.clear();
|
|
}
|
|
}
|
|
|
|
private void updateEvents() nothrow @nogc
|
|
{
|
|
bool empty = true;
|
|
while (1)
|
|
{
|
|
event_manager.swapCurrent();
|
|
uint current_index;
|
|
if (event_manager.current_index == 0)
|
|
current_index = cast(uint) threads.length;
|
|
else
|
|
current_index = 0;
|
|
foreach (i, event; event_manager.events)
|
|
{
|
|
foreach (first_block; event.first_blocks[current_index
|
|
.. current_index + threads.length])
|
|
{
|
|
EventManager.EventBlock* block = first_block;
|
|
if (block)
|
|
empty = false;
|
|
while (block)
|
|
{
|
|
EventCallData call_data;
|
|
void* event_pointer = cast(void*) block + event.data_offset;
|
|
foreach (j; 0 .. block.count)
|
|
{
|
|
call_data.event = event_pointer;
|
|
EntityID entity_id = *cast(EntityID*) event_pointer;
|
|
Entity* entity = id_manager.getEntityPointer(entity_id);
|
|
if (entity)
|
|
{
|
|
call_data.block = getMetaData(entity);
|
|
call_data.id = call_data.block.entityIndex(entity);
|
|
|
|
foreach (caller; events[i].callers)
|
|
{
|
|
if (
|
|
call_data.block.type_info.systems[caller.system.m_id]
|
|
== false)
|
|
continue;
|
|
call_data.system_pointer = caller.system.m_system_pointer;
|
|
(cast(void function(
|
|
ref EventCallData) nothrow @nogc) caller.callback)(
|
|
call_data);
|
|
}
|
|
}
|
|
if(events[i].destroy_callback)events[i].destroy_callback(event_pointer);
|
|
event_pointer += events[i].size;
|
|
}
|
|
block = block.next;
|
|
}
|
|
}
|
|
}
|
|
if (empty)
|
|
break;
|
|
empty = true;
|
|
}
|
|
}
|
|
|
|
export void commit()
|
|
{
|
|
id_manager.optimize();
|
|
updateBlocks();
|
|
changeEntities();
|
|
updateEvents();
|
|
removeEntities();
|
|
event_manager.clearEvents();
|
|
}
|
|
|
|
/************************************************************************************************************************
|
|
Begin of update process. Should be called before any update is called.
|
|
*/
|
|
export void begin()
|
|
{
|
|
|
|
commit();
|
|
m_call_data_allocator.clear();
|
|
|
|
foreach (ref system; systems)
|
|
{
|
|
if (system.enabled && system.m_begin)
|
|
system.m_execute = (cast(bool function(void*)) system.m_begin)(
|
|
system.m_system_pointer);
|
|
}
|
|
}
|
|
|
|
/************************************************************************************************************************
|
|
End of update process. Should be called after every update function.
|
|
*/
|
|
export void end()
|
|
{
|
|
|
|
foreach (ref system; systems)
|
|
{
|
|
if (system.enabled && system.m_end)
|
|
(cast(void function(void*)) system.m_end)(system.m_system_pointer);
|
|
}
|
|
|
|
commit();
|
|
}
|
|
|
|
/*private void getThreadID() nothrow @nogc
|
|
{
|
|
if (m_thread_id_func)
|
|
thread_id = (cast(uint delegate() nothrow @nogc) m_thread_id_func)();
|
|
else
|
|
thread_id = 0;
|
|
}*/
|
|
|
|
void sendEvent(Ev)(EntityID id, Ev event) nothrow @nogc
|
|
{
|
|
event_manager.sendEvent(id, event, threadID);
|
|
}
|
|
|
|
private void generateDependencies() nothrow @nogc
|
|
{
|
|
foreach (pass_id, pass; passes)
|
|
{
|
|
foreach (caller; pass.system_callers)
|
|
{
|
|
caller.system = &systems[caller.system_id];
|
|
if (caller.exclusion)
|
|
Mallocator.dispose(caller.exclusion);
|
|
if (caller.dependencies)
|
|
Mallocator.dispose(caller.dependencies);
|
|
}
|
|
uint index = 0;
|
|
SystemCaller*[] exclusion;
|
|
exclusion = (cast(SystemCaller**) alloca((SystemCaller*)
|
|
.sizeof * pass.system_callers.length))[0 .. pass.system_callers.length];
|
|
foreach (caller; pass.system_callers)
|
|
{
|
|
index = 0;
|
|
out_for: foreach (caller2; pass.system_callers)
|
|
{
|
|
if (caller is caller2)
|
|
continue;
|
|
foreach (cmp; caller.system.m_read_only_components)
|
|
{
|
|
foreach (cmp2; caller2.system.m_modified_components)
|
|
{
|
|
if (cmp == cmp2)
|
|
{
|
|
exclusion[index++] = caller2;
|
|
continue out_for;
|
|
}
|
|
}
|
|
}
|
|
foreach (cmp; caller.system.m_modified_components)
|
|
{
|
|
foreach (cmp2; caller2.system.m_read_only_components)
|
|
{
|
|
if (cmp == cmp2)
|
|
{
|
|
exclusion[index++] = caller2;
|
|
continue out_for;
|
|
}
|
|
}
|
|
foreach (cmp2; caller2.system.m_modified_components)
|
|
{
|
|
if (cmp == cmp2)
|
|
{
|
|
exclusion[index++] = caller2;
|
|
continue out_for;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (index > 0)
|
|
{
|
|
caller.exclusion = Mallocator.makeArray(exclusion[0 .. index]);
|
|
/*caller.exclusion = Mallocator.makeArray!(SystemCaller*)(index);
|
|
caller.exclusion[0..$] = exclusion[0 .. index];*/
|
|
}
|
|
else
|
|
caller.exclusion = null;
|
|
}
|
|
|
|
extern (C) static int compareSystems(const void* a, const void* b)
|
|
{
|
|
SystemCaller* _a = *cast(SystemCaller**) a;
|
|
SystemCaller* _b = *cast(SystemCaller**) b;
|
|
if (_a.system.priority < _b.system.priority)
|
|
return -1;
|
|
else if (_a.system.priority == _b.system.priority)
|
|
{
|
|
if (_a.exclusion.length < _b.exclusion.length)
|
|
return -1;
|
|
else if (_a.exclusion.length == _b.exclusion.length)
|
|
return 0;
|
|
else
|
|
return 1;
|
|
}
|
|
else
|
|
return 1;
|
|
}
|
|
|
|
qsort(pass.system_callers.array.ptr, pass.system_callers.length,
|
|
(SystemCaller*).sizeof, &compareSystems);
|
|
|
|
foreach (i, caller; pass.system_callers)
|
|
caller.job_group.id = cast(uint) i;
|
|
|
|
int priority = int.min;
|
|
uint beg = 0;
|
|
index = 0;
|
|
foreach (i, caller; pass.system_callers)
|
|
{
|
|
index = 0;
|
|
foreach (ex; caller.exclusion)
|
|
{
|
|
if (ex.job_group.id > caller.job_group.id)
|
|
continue;
|
|
|
|
exclusion[index++] = ex;
|
|
}
|
|
|
|
if (index > 0)
|
|
{
|
|
caller.dependencies = Mallocator.makeArray(exclusion[0 .. index]);
|
|
/*caller.dependencies = Mallocator.makeArray!(SystemCaller*)(index);
|
|
caller.dependencies[0..$] = exclusion[0 .. index];*/
|
|
caller.job_group.dependencies = Mallocator.makeArray!(JobGroup*)(index);
|
|
|
|
foreach (j, dep; caller.dependencies)
|
|
{
|
|
caller.job_group.dependencies[j] = &dep.job_group;
|
|
}
|
|
}
|
|
else
|
|
caller.dependencies = null;
|
|
}
|
|
}
|
|
}
|
|
|
|
/************************************************************************************************************************
|
|
Component info;
|
|
*/
|
|
struct ComponentInfo
|
|
{
|
|
export ~this() nothrow @nogc
|
|
{
|
|
}
|
|
///Component size
|
|
ushort size;
|
|
///Component data alignment
|
|
ushort alignment;
|
|
///Initialization data
|
|
ubyte[] init_data;
|
|
///Pointer to component destroy callback
|
|
void function(void* pointer) nothrow @nogc destroy_callback;
|
|
//void* destroy_callback;
|
|
///Pointer to component create callback
|
|
void function(void* pointer) nothrow @nogc create_callback;
|
|
//void* create_callback;
|
|
}
|
|
|
|
struct EventCaller
|
|
{
|
|
System* system;
|
|
void* callback;
|
|
}
|
|
|
|
struct EventCallData
|
|
{
|
|
EntitiesBlock* block;
|
|
void* system_pointer;
|
|
void* event;
|
|
ushort id;
|
|
}
|
|
|
|
struct EventInfo
|
|
{
|
|
ushort size;
|
|
ushort alignment;
|
|
EventCaller[] callers;
|
|
void function(void* pointer) nothrow @nogc destroy_callback;
|
|
}
|
|
|
|
/************************************************************************************************************************
|
|
Entity type info.
|
|
*/
|
|
struct EntityInfo
|
|
{
|
|
///Returns number of blocks
|
|
uint blocksCount() nothrow @nogc
|
|
{
|
|
if (last_block)
|
|
return last_block.id + 1;
|
|
else
|
|
return 0;
|
|
}
|
|
|
|
///Returns number of non empty blocks
|
|
uint nonEmptyBlocksCount() nothrow @nogc
|
|
{
|
|
EntitiesBlock* block = last_block;
|
|
while (1)
|
|
{
|
|
if (block is null)
|
|
return 0;
|
|
if (block.entities_count == 0)
|
|
block = block.prev_block;
|
|
else
|
|
return block.id + 1;
|
|
}
|
|
}
|
|
|
|
EntityInfo* getNewInfoAdd(ushort id)
|
|
{
|
|
if (comp_add_info.length <= id)
|
|
{
|
|
EntityInfo*[] new_infos = Mallocator.makeArray!(EntityInfo*)(
|
|
instance.components.length);
|
|
if (comp_add_info !is null)
|
|
{
|
|
//new_infos[0 .. comp_add_info.length] = comp_add_info[0 .. $];
|
|
memcpy(new_infos.ptr, comp_add_info.ptr, (EntityInfo*)
|
|
.sizeof * comp_add_info.length);
|
|
Mallocator.dispose(comp_add_info);
|
|
}
|
|
comp_add_info = new_infos;
|
|
}
|
|
if (comp_add_info[id])
|
|
return comp_add_info[id];
|
|
|
|
ushort[] ids = (cast(ushort*) alloca(ushort.sizeof * (components.length + 1)))[0
|
|
.. components.length + 1];
|
|
uint len = 0;
|
|
|
|
foreach (comp; components)
|
|
{
|
|
if (id > comp)
|
|
{
|
|
ids[len++] = comp;
|
|
}
|
|
else
|
|
{
|
|
ids[len++] = id;
|
|
ids[len++] = comp;
|
|
foreach (comp2; components[len - 1 .. $])
|
|
{
|
|
ids[len++] = comp2;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
if (id > components[$ - 1])
|
|
ids[len++] = id;
|
|
|
|
assert(len == components.length + 1);
|
|
|
|
EntityInfo* new_info = instance.getEntityInfo(ids);
|
|
|
|
comp_add_info[id] = new_info;
|
|
return new_info;
|
|
}
|
|
|
|
EntityInfo* getNewInfoRemove(ushort id)
|
|
{
|
|
if (comp_rem_info.length <= id)
|
|
{
|
|
EntityInfo*[] new_infos = Mallocator.makeArray!(EntityInfo*)(
|
|
instance.components.length, &this);
|
|
if (comp_rem_info !is null)
|
|
{
|
|
//new_infos[0 .. comp_rem_info.length] = comp_rem_info[0 .. $];
|
|
memcpy(new_infos.ptr, comp_rem_info.ptr, (EntityInfo*)
|
|
.sizeof * comp_rem_info.length);
|
|
Mallocator.dispose(comp_rem_info);
|
|
}
|
|
comp_rem_info = new_infos;
|
|
}
|
|
if (comp_rem_info[id])
|
|
return comp_rem_info[id];
|
|
|
|
ushort[] ids = (cast(ushort*) alloca(ushort.sizeof * (components.length - 1)))[0
|
|
.. components.length - 1];
|
|
uint len = 0;
|
|
|
|
foreach (comp; components)
|
|
{
|
|
if (id != comp)
|
|
{
|
|
ids[len++] = comp;
|
|
}
|
|
}
|
|
if (len == components.length)
|
|
return &this;
|
|
|
|
assert(len == components.length - 1);
|
|
|
|
EntityInfo* new_info = instance.getEntityInfo(ids[0 .. len]);
|
|
|
|
comp_rem_info[id] = new_info;
|
|
return new_info;
|
|
}
|
|
|
|
export ~this() @nogc nothrow
|
|
{
|
|
if (components)
|
|
Mallocator.dispose(components);
|
|
if (deltas)
|
|
Mallocator.dispose(deltas);
|
|
if (tmpl_deltas)
|
|
Mallocator.dispose(tmpl_deltas);
|
|
if (systems)
|
|
Mallocator.dispose(systems);
|
|
if (add_listeners)
|
|
Mallocator.dispose(add_listeners);
|
|
if (remove_listeners)
|
|
Mallocator.dispose(remove_listeners);
|
|
if (change_listeners)
|
|
Mallocator.dispose(change_listeners);
|
|
}
|
|
|
|
///entity components
|
|
ushort[] components;
|
|
|
|
///deltas in memory for components in EntitiesBlock
|
|
ushort[] deltas;
|
|
///deltas in memory for components in EntityTemplate
|
|
ushort[] tmpl_deltas;
|
|
|
|
///cached new infos after adding component
|
|
EntityInfo*[] comp_add_info;
|
|
///cached new infos after removing component
|
|
EntityInfo*[] comp_rem_info;
|
|
|
|
///alignment of whole entity
|
|
ushort alignment; //unused in linear-layout
|
|
///size of entity (with alignment respect)
|
|
ushort size;
|
|
///max number of entities in block
|
|
ushort max_entities;
|
|
|
|
///array of systems which will update this entity
|
|
bool[] systems;
|
|
///systems which are listening for added entities
|
|
ushort[] add_listeners;
|
|
///systems which are listening for removed entities
|
|
ushort[] remove_listeners;
|
|
///systems which are listening for changed entities (changed in term of contained components)
|
|
ushort[] change_listeners;
|
|
|
|
///pointer to first block/page
|
|
EntitiesBlock* first_block;
|
|
///pointer to last block
|
|
EntitiesBlock* last_block;
|
|
}
|
|
|
|
/************************************************************************************************************************
|
|
Meta data of every block of entities (contained at the begining of block).
|
|
*/
|
|
struct EntitiesBlock
|
|
{
|
|
///return distance (in bytes) from begin of block to data
|
|
///TODO: probably to remove. It's used by old code if I remeber correctly.
|
|
/*export uint dataDelta() nothrow @nogc pure
|
|
{
|
|
ushort dif = EntitiesBlock.sizeof;
|
|
alignNum(dif, type_info.alignment);
|
|
return dif;
|
|
}*/
|
|
|
|
///return pointer to first element in block
|
|
export void* dataBegin() nothrow @nogc pure
|
|
{
|
|
ushort dif = EntitiesBlock.sizeof;
|
|
return cast(void*)&this + dif;
|
|
}
|
|
|
|
export ushort entityIndex(Entity* entity) nothrow @nogc pure
|
|
{
|
|
static if (EntityID.sizeof == 8)
|
|
return cast(ushort)((cast(void*) entity - dataBegin()) >> 3);
|
|
else
|
|
return cast(ushort)((cast(void*) entity - dataBegin()) / EntityID.sizeof());
|
|
}
|
|
|
|
///pointer to Entity type info
|
|
EntityInfo* type_info = null;
|
|
///number of entities in block
|
|
ushort entities_count = 0;
|
|
///number of new entities in block
|
|
shared ushort added_count = 0;
|
|
//ushort added_count = 0;
|
|
///block id
|
|
ushort id = 0;
|
|
///maximum number of entities in block
|
|
//ushort max_entities = 0;
|
|
///pointer to next block/page
|
|
EntitiesBlock* next_block = null;
|
|
///pointer to next block/page
|
|
EntitiesBlock* prev_block = null;
|
|
//there is a loooot of data (some kB of memory, pure magic)
|
|
}
|
|
|
|
/************************************************************************************************************************
|
|
Structure with data used to calling System calls.
|
|
|
|
<i>first_block</i>, <i>begin</i>, <i>end</i>, <i>blocks</i> parameters are used
|
|
to call partial info update
|
|
*/
|
|
struct CallData
|
|
{
|
|
export void update() nothrow @nogc
|
|
{
|
|
(cast(SytemFuncType) system.m_update)(this);
|
|
}
|
|
|
|
///system ID. Used to update system pointer after system reload.
|
|
uint system_id;
|
|
///pointer to used system
|
|
System* system;
|
|
///poiner to Entity type info
|
|
EntityManager.EntityInfo* info;
|
|
///delegate function to call (by default it's delegate to onUpdate call)
|
|
void delegate() update_delegate;
|
|
|
|
///pointer to first block into process (if 0 then first block will be used)
|
|
EntitiesBlock* first_block;
|
|
///number of blocks to update (if 0 then update all)
|
|
ushort blocks;
|
|
///index of first element in first block
|
|
ushort begin;
|
|
///index of last element in last block
|
|
ushort end;
|
|
///current thread index
|
|
uint thread_id;
|
|
}
|
|
|
|
struct ListenerCallData
|
|
{
|
|
System* system;
|
|
EntitiesBlock* block;
|
|
uint begin;
|
|
uint end;
|
|
}
|
|
|
|
struct Job
|
|
{
|
|
CallData[] callers;
|
|
|
|
export void execute() nothrow @nogc
|
|
{
|
|
//EntityManager.instance.getThreadID();
|
|
foreach (ref caller; callers)
|
|
{
|
|
caller.thread_id = EntityManager.instance.threadID();
|
|
caller.update();
|
|
}
|
|
}
|
|
}
|
|
|
|
struct JobGroup
|
|
{
|
|
Job[] jobs;
|
|
JobGroup*[] dependencies;
|
|
uint id;
|
|
SystemCaller* caller;
|
|
//uint max_jobs;
|
|
}
|
|
|
|
struct SystemCaller
|
|
{
|
|
export ~this() nothrow @nogc
|
|
{
|
|
if (dependencies)
|
|
{
|
|
Mallocator.dispose(dependencies);
|
|
}
|
|
if (exclusion)
|
|
{
|
|
Mallocator.dispose(exclusion);
|
|
}
|
|
if (job_group.dependencies)
|
|
Mallocator.dispose(job_group.dependencies);
|
|
}
|
|
|
|
uint system_id;
|
|
System* system;
|
|
Vector!(EntityInfo*) infos;
|
|
SystemCaller*[] dependencies;
|
|
SystemCaller*[] exclusion;
|
|
JobGroup job_group;
|
|
}
|
|
|
|
struct ThreadData
|
|
{
|
|
Vector!EntityID entities_to_remove;
|
|
//Vector!ubyte change_entities_list;
|
|
SimpleVector change_entities_list;
|
|
Vector!(EntitiesBlock*) blocks_to_update;
|
|
}
|
|
|
|
export struct UpdatePass
|
|
{
|
|
export ~this() nothrow @nogc
|
|
{
|
|
assert(name);
|
|
if (name)
|
|
Mallocator.dispose(name);
|
|
foreach (caller; system_callers)
|
|
{
|
|
Mallocator.dispose(caller);
|
|
}
|
|
system_callers.clear();
|
|
}
|
|
|
|
char[] name;
|
|
Vector!(SystemCaller*) system_callers;
|
|
}
|
|
|
|
export uint threadID() @nogc nothrow
|
|
{
|
|
if (m_thread_id_func)
|
|
return m_thread_id_func();
|
|
else
|
|
return 0;
|
|
}
|
|
|
|
/*uint thread_id() @nogc nothrow
|
|
{
|
|
if (m_thread_id_func)
|
|
return (cast(uint delegate() nothrow @nogc) m_thread_id_func)();
|
|
else
|
|
return 0;
|
|
}
|
|
|
|
void thread_id(uint) @nogc nothrow
|
|
{
|
|
}*/
|
|
|
|
//static uint thread_id;
|
|
|
|
ThreadData[] threads;
|
|
|
|
Vector!(UpdatePass*) passes;
|
|
|
|
bool register_state = false;
|
|
|
|
alias SytemFuncType = void function(ref EntityManager.CallData data) nothrow @nogc;
|
|
|
|
///Single page size. Must be power of two.
|
|
int m_page_size = 32768; //32768; //4096;
|
|
///Number of pages in block.
|
|
int m_pages_in_block = 128;
|
|
|
|
IDManager id_manager;
|
|
BlockAllocator allocator;
|
|
|
|
EventManager event_manager;
|
|
|
|
void delegate(JobGroup jobs) nothrow @nogc m_dispatch_jobs;
|
|
uint delegate() nothrow @nogc m_thread_id_func;
|
|
|
|
HashMap!(ushort[], EntityInfo*) entities_infos;
|
|
HashMap!(char[], ushort) systems_map;
|
|
HashMap!(char[], ushort) components_map;
|
|
HashMap!(const(char)[], ushort) events_map;
|
|
HashMap!(const(char)[], ushort) passes_map;
|
|
Vector!System systems;
|
|
Vector!ComponentInfo components;
|
|
Vector!EventInfo events;
|
|
|
|
//Mutex add_mutex;
|
|
Mutex* entity_block_alloc_mutex;
|
|
|
|
CallDataAllocator m_call_data_allocator;
|
|
struct CallDataAllocator
|
|
{
|
|
struct Block
|
|
{
|
|
CallData[256] data;
|
|
uint allocated = 0;
|
|
}
|
|
|
|
export ~this() nothrow @nogc
|
|
{
|
|
foreach (block; blocks)
|
|
{
|
|
Mallocator.dispose(block);
|
|
}
|
|
blocks.clear();
|
|
}
|
|
|
|
Vector!(Block*) blocks;
|
|
uint id;
|
|
|
|
void clear() nothrow @nogc
|
|
{
|
|
if (blocks.length > 0)
|
|
foreach (block; blocks[0 .. id + 1])
|
|
{
|
|
block.allocated = 0;
|
|
}
|
|
id = 0;
|
|
//blocks.clear();
|
|
}
|
|
|
|
CallData[] getCallData(uint num) nothrow @nogc
|
|
{
|
|
if (blocks.length == 0)
|
|
{
|
|
Block* new_block = Mallocator.make!Block;
|
|
blocks.add(new_block);
|
|
}
|
|
|
|
Block* block = blocks[id];
|
|
if (block.allocated + num >= 256)
|
|
{
|
|
id++;
|
|
if (id == blocks.length)
|
|
{
|
|
Block* new_block = Mallocator.make!Block;
|
|
blocks.add(new_block);
|
|
}
|
|
block = blocks[id];
|
|
}
|
|
|
|
CallData[] ret = block.data[block.allocated .. block.allocated + num];
|
|
block.allocated += num;
|
|
return ret;
|
|
}
|
|
}
|
|
|
|
export __gshared EntityManager* instance = null;
|
|
}
|