-fixed issue with adding/removing entities inside events handling -fixed EntityMeta.getComponent() (added check if component_id is valid) -added function hasComponent to entity to check if component exists |
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|---|---|---|
| .. | ||
| bullet_madnes.d | ||
| chipmunk2d.d | ||
| events.d | ||
| flag_component.d | ||
| physics.d | ||
| simple.d | ||
| snake.d | ||
| space_invaders.d | ||