-fixed issue with adding/removing entities inside events handling -fixed EntityMeta.getComponent() (added check if component_id is valid) -added function hasComponent to entity to check if component exists |
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|---|---|---|
| .. | ||
| thread_pool.d | ||
-fixed issue with adding/removing entities inside events handling -fixed EntityMeta.getComponent() (added check if component_id is valid) -added function hasComponent to entity to check if component exists |
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|---|---|---|
| .. | ||
| thread_pool.d | ||