-remove update() function from entity -currently max supported components count is 64 per type
94 lines
3.1 KiB
D
94 lines
3.1 KiB
D
/************************************************************************************************************************
|
|
*It's internal code.
|
|
*
|
|
*Module contain memory allocator.
|
|
*/
|
|
module ecs.block_allocator;
|
|
|
|
import ecs.manager;
|
|
import ecs.std;
|
|
|
|
/************************************************************************************************************************
|
|
*Allocator allocate large blocks and return smaller blocks. When there is no more blocks then next large block is allocated.
|
|
*By default freeing memory only returns it to allocator. To free large memory chunks freeMemory function is used.
|
|
*freeMemory function return to system memory even if chunk blocks wasn't freed.
|
|
*/
|
|
struct BlockAllocator
|
|
{
|
|
/************************************************************************************************************************
|
|
*Get new block. Allocator automatically allocate next memory chunk if needed.
|
|
*/
|
|
void* getBlock() nothrow @nogc
|
|
{
|
|
if (next_block is null)
|
|
allocBlock();
|
|
void* ret = next_block;
|
|
next_block = *cast(void**) next_block;
|
|
return ret;
|
|
}
|
|
|
|
/************************************************************************************************************************
|
|
*Return block to allocator for further use.
|
|
*/
|
|
void freeBlock(void* block) nothrow @nogc
|
|
{
|
|
*cast(void**)block = next_block;
|
|
next_block = block;
|
|
}
|
|
|
|
/************************************************************************************************************************
|
|
*Free whole used memory. This function return to system all memory chunks even if not every black was freed.
|
|
*/
|
|
void freeMemory() nothrow @nogc
|
|
{
|
|
while(pointers)
|
|
{
|
|
foreach(i;0..pointers.numberof)
|
|
{
|
|
Mallocator.alignDispose(pointers.blocks[i]);
|
|
}
|
|
BlockPointers* next_pointers = pointers.next_pointers;
|
|
Mallocator.dispose(pointers);
|
|
pointers = next_pointers;
|
|
}
|
|
}
|
|
|
|
private:
|
|
|
|
void allocBlock() nothrow @nogc
|
|
{
|
|
next_block = cast(void*) Mallocator.alignAlloc(
|
|
block_size * blocks_in_allocation, block_size);
|
|
|
|
if(pointers is null)pointers = Mallocator.make!BlockPointers;
|
|
if(pointers.numberof >= 32)
|
|
{
|
|
BlockPointers* new_pointers = Mallocator.make!BlockPointers;
|
|
new_pointers.next_pointers = pointers;
|
|
pointers = new_pointers;
|
|
}
|
|
pointers.blocks[pointers.numberof++] = next_block;
|
|
|
|
foreach (i; 0 .. blocks_in_allocation - 1)
|
|
{
|
|
void** pointer = cast(void**)(next_block + i * block_size);
|
|
*pointer = next_block + (i + 1) * block_size;
|
|
}
|
|
void** pointer = cast(void**)(
|
|
next_block + (blocks_in_allocation - 1) * block_size);
|
|
*pointer = null;
|
|
}
|
|
|
|
struct BlockPointers
|
|
{
|
|
void*[32] blocks;
|
|
uint numberof = 0;
|
|
BlockPointers* next_pointers = null;
|
|
}
|
|
|
|
uint block_size;
|
|
uint blocks_in_allocation;
|
|
|
|
void* next_block = null;
|
|
BlockPointers* pointers = null;
|
|
}
|