-Multithreading support: *multithreaded update - updateMT(), function generates jobs to execute *added dispatch callback function to dispatch generated jobs (setJobDispachFunc) *added getID callback for get thread ID by EntityManager -added Job structure. Job has one function "execute()". -calling partial info update (required to multithreading) -multithreaded removeEntity, addCompoenents, removeComponents. Every thread has own data and remove/change lists. -multithreaded addEntity (WIP) -fixed issue with duplicating components -simpler and faster "findBlockWithFreeSpace" function -CallDataAllocator, allocator for CallDatas (used for Jobs) -fixed some bugs/issues
1836 lines
62 KiB
D
1836 lines
62 KiB
D
module ecs.manager;
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import std.algorithm : max;
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import std.conv : to;
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import std.experimental.allocator;
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import std.experimental.allocator.mallocator : AlignedMallocator, Mallocator;
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import std.traits;
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import core.stdc.stdlib;
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import core.stdc.string;
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import core.atomic;
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import ecs.entity;
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import ecs.block_allocator;
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import ecs.hash_map;
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import ecs.id_manager;
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import ecs.system;
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import ecs.vector;
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import ecs.events;
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alias gEM = EntityManager.instance;
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alias SerializeVector = ecs.vector.Vector!ubyte;
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class EntityManager
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{
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export static void initialize(uint threads_count)
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{
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if (instance is null)
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instance = Mallocator.instance.make!EntityManager(threads_count);
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}
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export static void destroy()
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{
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if (instance is null)
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return;
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foreach (ref system; instance.systems)
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{
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system.disable();
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}
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foreach (ref system; instance.systems)
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{
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if (system.m_destroy)
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(cast(void function(void*))system.m_destroy)(system.m_system_pointer);
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}
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Mallocator.instance.dispose(instance);
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instance = null;
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}
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/************************************************************************************************************************
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*Default constructor.
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*/
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this(uint threads_count)
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{
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if(threads_count == 0)threads_count = 0;
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threads = Mallocator.instance.makeArray!ThreadData(threads_count);
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//event_manager = EventManager(this);
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//event_manager.manager = this;
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}
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/************************************************************************************************************************
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*Register new System into EntityManager. This funcion generate glue between EntityManager and System.
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*Systems can be registered from external dynamic library, and can be registered after adding entities too.
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*System mustn't be registered before components which system want to use, in this case functions call assertion.
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*
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*params:
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*priority = system priority. Priority determines order of execution of systems updates.
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*/
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void registerSystem(Sys)(int priority)
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{
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alias STC = ParameterStorageClass;
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System system;
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static if (!(hasMember!(Sys, "system_id")) || !is(typeof(Sys.system_id) == ushort))
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{
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static assert(0, "System should have \"__gshared ushort system_id");
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}
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static if (!(hasMember!(Sys, "EntitiesData")))
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{
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static assert(0, "System should gave \"EntitiesData\" struct for input components");
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}
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static string genCompList()()
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{
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static foreach (member; __traits(allMembers, Sys.EntitiesData))
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{
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static if (isFunction!(__traits(getMember, Sys.EntitiesData, member)))
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static assert(0, "EntitiesData can't have any function!");
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else static if (member == "length")
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{
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static assert(isIntegral!(typeof(__traits(getMember, Sys.EntitiesData,
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member))), "EntitiesData 'length' member must be integral type.");
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static assert(typeof(__traits(getMember, Sys.EntitiesData, member))
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.sizeof > 1, "EntitiesData 'length' member can't be byte or ubyte.");
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}
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else static if (!(isArray!(typeof(__traits(getMember,
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Sys.EntitiesData, member)))))
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static assert(0, "EntitiesData members should be arrays of elements!");
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}
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string ret; // = "ushort comp;uint req;uint opt;uint absent;";
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uint req;
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uint opt;
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uint absent;
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foreach (member; __traits(allMembers, Sys.EntitiesData))
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{
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if (member == "length" || is(typeof(__traits(getMember,
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Sys.EntitiesData, member)) == Entity[]) || is(typeof(__traits(getMember,
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Sys.EntitiesData, member)) == const(Entity)[]))
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{
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}
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else
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{
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{
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bool has_att = false;
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foreach (att; __traits(getAttributes,
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__traits(getMember, Sys.EntitiesData, member)))
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{
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if (att == "optional")
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{
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//ret ~= "opt++;";
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opt++;
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has_att = true;
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break;
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}
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else if (att == "absent")
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{
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absent++;
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//ret ~= "absen++;";
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has_att = true;
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break;
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}
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}
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if (!has_att)
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req++;
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//ret ~= "req++;";
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}
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}
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}
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static if (__traits(hasMember, Sys, "AbsentComponents"))
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{
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static if (is(Sys.AbsentComponents == enum))
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{
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absent += (Fields!(Sys.AbsentComponents)).length; //static assert(0,"Enum AbsentComponents are not implemented yet.");
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}
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else static if (__traits(compiles, allSameType!(string, typeof(Sys.AbsentComponents)))
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&& allSameType!(string, typeof(Sys.AbsentComponents))
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&& isExpressions!(Sys.AbsentComponents))
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{
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absent += Sys.AbsentComponents.length;
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}
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}
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if (req > 0)
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ret ~= "system.m_components = Mallocator.instance.makeArray!ushort("
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~ req.to!string ~ ");";
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if (opt > 0)
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ret ~= "system.m_optional_components = Mallocator.instance.makeArray!ushort("
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~ opt.to!string ~ ");";
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if (absent > 0)
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ret ~= "system.m_absent_components = Mallocator.instance.makeArray!ushort("
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~ absent.to!string ~ ");";
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ret ~= "ushort comp;"; //uint opt = 0;uint req = 0;uint absent = 0;";
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opt = 0;
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req = 0;
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absent = 0;
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static if (__traits(hasMember, Sys, "AbsentComponents"))
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{
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static if (is(Sys.AbsentComponents == enum))
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{
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//static assert(0,"Enum AbsentComponents are not implemented yet.");
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foreach (str; Fields!(Sys.AbsentComponents))
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ret ~= "system.m_absent_components[" ~ (absent++)
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.to!string ~ "] = components_map.get(\""
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~ str.stringof ~ "\", ushort.max);";
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}
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else static if (__traits(compiles, allSameType!(string, typeof(Sys.AbsentComponents)))
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&& allSameType!(string, typeof(Sys.AbsentComponents))
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&& isExpressions!(Sys.AbsentComponents))
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{
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foreach (str; Sys.AbsentComponents)
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ret ~= "system.m_absent_components[" ~ (absent++)
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.to!string ~ "] = components_map.get(\"" ~ str ~ "\", ushort.max);";
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}
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}
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foreach (member; __traits(allMembers, Sys.EntitiesData))
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{
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if (member == "length" || is(typeof(__traits(getMember,
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Sys.EntitiesData, member)) == Entity[]) || is(typeof(__traits(getMember,
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Sys.EntitiesData, member)) == const(Entity)[]))
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{
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}
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else
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{
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{
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ret ~= "{comp = components_map.get(Unqual!(ForeachType!(typeof(
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Sys.EntitiesData." ~ member ~ ")))
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.stringof, ushort.max);\n
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if(comp == ushort.max)assert(0,\"Can't register system \\\""
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~ Sys.stringof
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~ "\\\" due to non existing component \" ~ ForeachType!(typeof(
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Sys.EntitiesData."
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~ member ~ "))
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.stringof
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~ \".\");";
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bool has_att = false;
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foreach (att; __traits(getAttributes,
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__traits(getMember, Sys.EntitiesData, member)))
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{
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if (att == "optional")
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{
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ret ~= "system.m_optional_components[" ~ (opt++)
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.to!string ~ "] = comp;}";
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has_att = true;
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break;
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}
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else if (att == "absent")
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{
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ret ~= "system.m_absent_components[" ~ (absent++)
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.to!string ~ "] = comp;}";
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has_att = true;
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break;
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}
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}
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if (!has_att)
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{
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ret ~= "system.m_components[" ~ (req++).to!string ~ "] = comp;}";
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}
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}
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}
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}
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return ret;
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}
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string genParamsChecking()()
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{
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string ret;
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foreach (func; __traits(getOverloads, Sys, "update"))
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{
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if ((Parameters!(func)).length == 1)
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ret ~= "\"" ~ (fullyQualifiedName!(Sys.EntitiesData)) ~ "\" == \"" ~ (
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fullyQualifiedName!((Parameters!(func))[0])) ~ "\" || ";
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}
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ret ~= "false";
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return ret;
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}
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static if (hasMember!(Sys, "update") && (mixin(genParamsChecking())))
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{
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static string genFillInputData()()
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{
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string ret;
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ushort comp;
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uint req = 0;
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uint opt = 0;
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uint absent = 0;
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foreach (member; __traits(allMembers, Sys.EntitiesData))
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{
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if (is(typeof(__traits(getMember, Sys.EntitiesData,
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member)) == Entity[]) || is(typeof(__traits(getMember,
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Sys.EntitiesData, member)) == const(Entity)[]))
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{
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ret ~= "input_data." ~ member
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~ " = (cast(Entity*) block.dataBegin())[offset .. entities_count];";
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}
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else if (member == "length")
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{
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ret ~= "input_data." ~ member ~ " = cast(typeof(input_data.length))(entities_count - offset);";
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}
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else
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{
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{
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bool has_att = false;
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foreach (att; __traits(getAttributes,
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__traits(getMember, Sys.EntitiesData, member)))
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{
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if (att == "optional")
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{
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ret ~= "if(data.system.m_optional_components[" ~ opt.to!string
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~ "] < info.deltas.length && info.deltas[ data.system.m_optional_components["
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~ opt.to!string ~ "]] != 0)input_data." ~ member
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~ " = (cast(ForeachType!(typeof(Sys.EntitiesData." ~ member
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~ "))*)(cast(void*) block + info.deltas[ data.system.m_optional_components["
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~ opt.to!string ~ "]]))[offset .. entities_count];
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else input_data."
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~ member ~ " = null;";
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opt++;
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has_att = true;
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break;
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}
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else if (att == "absent")
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{
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absent++;
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has_att = true;
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break;
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}
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}
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if (!has_att)
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{
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ret ~= "input_data." ~ member ~ " = (cast(ForeachType!(typeof(Sys.EntitiesData." ~ member
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~ "))*)(cast(void*) block + info.deltas[ data.system.m_components["
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~ req.to!string ~ "]]))[offset .. entities_count];";
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req++;
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}
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}
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}
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}
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return ret;
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}
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//pragma(msg,genFillInputData);
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static void callUpdate(ref CallData data)
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{
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Sys* s = cast(Sys*) data.system.m_system_pointer;
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Sys.EntitiesData input_data;
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EntityInfo* info = data.info; //block.type_info;
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EntitiesBlock* block;
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if (data.first_block)
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block = data.first_block;
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else
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block = info.first_block;
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uint offset = data.begin;
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uint entities_count;
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uint blocks;
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if (data.blocks)
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blocks = data.blocks;
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else
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blocks = uint.max;
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while (block !is null && blocks > 0)
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{
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if (blocks == 1)
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{
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if (data.end)
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entities_count = data.end;
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else entities_count = block.entities_count;
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}
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else
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entities_count = block.entities_count;
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mixin(genFillInputData());
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s.update(input_data);
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block = block.next_block;
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offset = 0;
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blocks--;
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}
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}
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system.m_update = &callUpdate;
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}
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static string catchFunc()(string member, string func)
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{
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string ret = "static if (hasMember!(Sys, \"" ~ func ~ "\"))
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{
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static void call" ~ func
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~ "(void* system_pointer)
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{
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Sys* s = cast(Sys*) system_pointer;
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s." ~ func ~ "();
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}
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system."
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~ member ~ " = &call" ~ func ~ ";
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}";
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return ret;
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}
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mixin(catchFunc("m_enable", "onEnable"));
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mixin(catchFunc("m_disable", "onDisable"));
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mixin(catchFunc("m_create", "onCreate"));
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mixin(catchFunc("m_destroy", "onDestroy"));
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mixin(catchFunc("m_begin", "onBegin"));
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mixin(catchFunc("m_end", "onEnd"));
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system.m_system_pointer = cast(void*) Mallocator.instance.make!Sys;
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system.m_priority = priority;
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(cast(Sys*) system.m_system_pointer).__ecsInitialize();
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system.jobs = (cast(Sys*) system.m_system_pointer)._ecs_jobs;
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mixin(genCompList());
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/*if(system.m_components)qsort(system.m_components.ptr, system.m_components.length, ushort.sizeof, &compareUShorts);
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if(system.m_optional_components)qsort(system.m_optional_components.ptr, system.m_optional_components.length, ushort.sizeof, &compareUShorts);
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if(system.m_absent_components)qsort(system.m_absent_components.ptr, system.m_absent_components.length, ushort.sizeof, &compareUShorts);*/
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ushort sys_id = systems_map.get(Sys.stringof, ushort.max);
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if (sys_id < systems.length)
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{
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system.enable();
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/*if (systems[sys_id].m_destroy)
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systems[sys_id].m_destroy(systems[sys_id].m_system_pointer);*/
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if (system.m_create)
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(cast(void function(void*))system.m_create)(system.m_system_pointer);
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systems[sys_id] = system;
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Sys.system_id = sys_id;
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}
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else
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{
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system.name = Mallocator.instance.makeArray(Sys.stringof);
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systems_map.add(system.name, cast(ushort) systems.length);
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systems.add(system);
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if (system.m_create)
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(cast(void function(void*))system.m_create)(system.m_system_pointer);
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systems[$ - 1].enable();
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Sys.system_id = cast(ushort)(systems.length - 1);
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if (system.m_update !is null)
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{
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foreach (info; &entities_infos.byValue)
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{
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addEntityCaller(*info, cast(uint) systems.length - 1);
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}
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}
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version (UpdateBySystems)
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{
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bool added = false;
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foreach (i, ref caller; system_callers)
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{
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if (systems[caller.system_id].priority > priority)
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{
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SystemCaller* sys_caller = Mallocator.instance.make!SystemCaller;
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sys_caller.system_id = Sys.system_id;
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system_callers.add(sys_caller, i);
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added = true;
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break;
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}
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}
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if (!added)
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{
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SystemCaller* sys_caller = Mallocator.instance.make!SystemCaller;
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sys_caller.system_id = Sys.system_id;
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system_callers.add(sys_caller);
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}
|
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}
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}
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|
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updateEntityCallers();
|
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}
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|
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System* getSystem(ushort id)
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{
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return &systems[id];
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}
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|
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Sys* getSystem(Sys)()
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{
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return cast(Sys*) systems[Sys.system_id].m_system_pointer;
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}
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|
|
/************************************************************************************************************************
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*Register component into EntityManager.
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*/
|
|
void registerComponent(Comp)()
|
|
{
|
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ComponentInfo info;
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|
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static if (!(hasMember!(Comp, "component_id")) || !is(typeof(Comp.component_id) == ushort))
|
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{
|
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static assert(0, "Component should have \"__gshared ushort component_id");
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|
}
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|
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static if (hasMember!(Comp, "onDestroy") && isFunction!(Comp.onDestroy)
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&& is(ReturnType!(Comp.onDestroy) == void)
|
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&& Parameters!(Comp.onDestroy).length == 0)
|
|
{
|
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static void callDestroy(void* pointer)
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|
{
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(cast(Comp*) pointer).onDestroy();
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|
}
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|
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info.destroy_callback = &callDestroy;
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}
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|
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info.size = Comp.sizeof;
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info.alignment = Comp.alignof; //8;
|
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info.init_data = Mallocator.instance.makeArray!ubyte(Comp.sizeof);
|
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*cast(Comp*) info.init_data.ptr = Comp.init; // = Comp();
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|
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ushort comp_id = components_map.get(Comp.stringof, ushort.max);
|
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if (comp_id < components.length)
|
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{
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Comp.component_id = comp_id;
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components[comp_id] = info;
|
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}
|
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else
|
|
{
|
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components.add(info);
|
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Comp.component_id = cast(ushort)(components.length - 1);
|
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string name = Mallocator.instance.makeArray(Comp.stringof);
|
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components_map.add(name, cast(ushort)(components.length - 1));
|
|
}
|
|
}
|
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|
|
void registerEvent(Ev)()
|
|
{
|
|
EventInfo info;
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|
|
static if (!(hasMember!(Ev, "event_id")) || !is(typeof(Ev.event_id) == ushort))
|
|
{
|
|
static assert(0, "Event should have \"__gshared ushort event_id");
|
|
}
|
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|
|
static if (hasMember!(Ev, "onDestroy") && isFunction!(Ev.onDestroy)
|
|
&& is(ReturnType!(Ev.onDestroy) == void) && Parameters!(Ev.onDestroy).length == 0)
|
|
{
|
|
static void callDestroy(void* pointer)
|
|
{
|
|
(cast(Ev*) pointer).onDestroy();
|
|
}
|
|
|
|
info.destroy_callback = &callDestroy;
|
|
}
|
|
|
|
info.size = Ev.sizeof;
|
|
info.alignment = Ev.alignof;
|
|
|
|
ushort event_id = events_map.get(Ev.stringof, ushort.max);
|
|
if (event_id < events.length)
|
|
{
|
|
Ev.event_id = event_id;
|
|
}
|
|
else
|
|
{
|
|
events.add(info);
|
|
Ev.event_id = cast(ushort)(events.length - 1);
|
|
events_map.add(Ev.stringof, cast(ushort)(events.length - 1));
|
|
}
|
|
}
|
|
|
|
/************************************************************************************************************************
|
|
*Update systems. Should be called only between begin() and end().
|
|
*/
|
|
export void update()
|
|
{
|
|
version (UpdateBySystems)
|
|
{
|
|
foreach (caller; system_callers)
|
|
{
|
|
System* sys = &systems[caller.system_id];
|
|
if (sys.enabled)
|
|
{
|
|
//if (sys.m_begin)
|
|
// sys.m_begin(sys.m_system_pointer);
|
|
foreach (info; caller.infos)
|
|
{
|
|
CallData data = CallData(caller.system_id, sys, info);
|
|
data.update();
|
|
//(cast(SytemFuncType) data.system.m_update)(data);
|
|
}
|
|
//if (sys.m_end)
|
|
// sys.m_end(sys.m_system_pointer);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
foreach (info; &entities_infos.byValue)
|
|
{
|
|
foreach (data; info.callers)
|
|
{
|
|
if (data.system.enabled)
|
|
data.update();
|
|
//(cast(SytemFuncType) data.system.m_update)(data); //caller(call_data,null);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void updateMT()
|
|
{
|
|
assert(m_dispatch_jobs,
|
|
"Can't update with multithreading without JobDispatch function. Please use setJobDispatchFunc().");
|
|
Vector!CallData tmp_datas;
|
|
tmp_datas.reserve(8);
|
|
|
|
foreach (caller; system_callers)
|
|
{
|
|
System* sys = &systems[caller.system_id];
|
|
if (sys.enabled)
|
|
{
|
|
uint entities_count = 0;
|
|
foreach (info; caller.infos)
|
|
{
|
|
uint blocks_count = info.blocksCount();
|
|
if(blocks_count == 0)continue;
|
|
if (blocks_count > 1)
|
|
entities_count += (blocks_count - 1) * info.max_entities;
|
|
entities_count += info.last_block.entities_count;
|
|
}
|
|
|
|
if (!entities_count)
|
|
continue;
|
|
|
|
uint jobs_count = cast(uint) sys.jobs.length;
|
|
uint entities_per_job = entities_count / jobs_count + 1;
|
|
|
|
if (entities_per_job <= 4)
|
|
{
|
|
jobs_count = entities_count / 4;
|
|
if(jobs_count == 0)jobs_count = 1;
|
|
entities_per_job = entities_count / jobs_count + 1;
|
|
}
|
|
|
|
uint job_id = 0;
|
|
entities_count = 0;
|
|
|
|
void nextJob()
|
|
{
|
|
CallData[] callers = m_call_data_allocator.getCallData(cast(uint)tmp_datas.length);
|
|
callers[0..$] = tmp_datas[0..$];
|
|
tmp_datas.clear();
|
|
sys.jobs[job_id].callers = callers;
|
|
job_id++;
|
|
}
|
|
|
|
foreach (info; caller.infos)
|
|
{
|
|
uint blocks_count = info.blocksCount();
|
|
EntitiesBlock* first_block = info.first_block;
|
|
uint first_elem = 0;
|
|
begin:
|
|
if (first_block is null || blocks_count == 0)
|
|
continue;
|
|
|
|
if ((blocks_count - 1) * info.max_entities + entities_count
|
|
+ info.last_block.entities_count - first_elem >= entities_per_job)
|
|
{
|
|
int reamaining_entities = (entities_per_job - entities_count - (first_block.entities_count - first_elem));
|
|
if(reamaining_entities >= 0)
|
|
{
|
|
int full_blocks_count = reamaining_entities / info.max_entities;
|
|
EntitiesBlock* block = first_block;
|
|
foreach (i; 0 .. full_blocks_count + 1)
|
|
block = block.next_block;
|
|
|
|
if (
|
|
full_blocks_count * info.max_entities
|
|
+ entities_count + (first_block.entities_count - first_elem) >= entities_per_job)
|
|
{
|
|
CallData data = CallData(caller.system_id, sys, info, first_block,
|
|
cast(ushort) (full_blocks_count + 1), cast(ushort) first_elem, 0);
|
|
tmp_datas.add(data);
|
|
first_elem = 0;
|
|
blocks_count -= full_blocks_count + 1;
|
|
first_block = block;
|
|
}
|
|
else
|
|
{
|
|
entities_count += full_blocks_count * info.max_entities + (first_block.entities_count - first_elem);// - first_elem;
|
|
uint last_elem = entities_per_job - entities_count;// + first_elem - 1;
|
|
CallData data = CallData(caller.system_id, sys, info, first_block,
|
|
cast(ushort)(full_blocks_count + 2),
|
|
cast(ushort) first_elem, cast(ushort) last_elem);
|
|
tmp_datas.add(data);
|
|
first_elem = last_elem;
|
|
blocks_count -= full_blocks_count + 1;
|
|
assert(first_elem <= block.entities_count);
|
|
first_block = block;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
uint last_elem = entities_per_job - entities_count;
|
|
CallData data = CallData(caller.system_id, sys, info, first_block,
|
|
1, cast(ushort) first_elem, cast(ushort)(first_elem + last_elem));
|
|
tmp_datas.add(data);
|
|
first_elem += last_elem;
|
|
assert(first_elem <= first_block.entities_count);
|
|
}
|
|
nextJob();
|
|
entities_count = 0;
|
|
goto begin;
|
|
}
|
|
else
|
|
{
|
|
CallData data = CallData(caller.system_id, sys, info,
|
|
first_block, cast(ushort) blocks_count, cast(ushort) first_elem);
|
|
tmp_datas.add(data);
|
|
entities_count += (blocks_count - 1)
|
|
* info.max_entities + info.last_block.entities_count - first_elem;
|
|
}
|
|
}
|
|
nextJob();
|
|
|
|
m_dispatch_jobs(sys.jobs[0..job_id]);
|
|
}
|
|
}
|
|
}
|
|
|
|
struct Job
|
|
{
|
|
CallData[] callers;
|
|
|
|
void execute()
|
|
{
|
|
EntityManager.instance.getThreadID();
|
|
foreach (ref caller; callers)
|
|
{
|
|
caller.update();
|
|
}
|
|
}
|
|
}
|
|
|
|
void setJobDispachFunc(void delegate(Job[]) func)
|
|
{
|
|
m_dispatch_jobs = func;
|
|
}
|
|
|
|
static void alignNum(ref ushort num, ushort alignment)
|
|
{
|
|
num = cast(ushort)((num + alignment - 1) & (-cast(int) alignment)); //num += alignment - (num & (alignment - 1));
|
|
}
|
|
|
|
extern (C) static int compareUShorts(const void* a, const void* b)
|
|
{
|
|
ushort _a = *cast(ushort*) a;
|
|
ushort _b = *cast(ushort*) b;
|
|
if (_a < _b)
|
|
return -1;
|
|
else if (_a == _b)
|
|
return 0;
|
|
else
|
|
return 1;
|
|
}
|
|
|
|
/************************************************************************************************************************
|
|
*Allocate EntityTemplate with specifed components and returns pointer to it.
|
|
*
|
|
*params:
|
|
*components_ids = array of components allocated with template
|
|
*/
|
|
export EntityTemplate* allocateTemplate(ushort[] components_ids)
|
|
{
|
|
|
|
ushort[] ids = (cast(ushort*) alloca(ushort.sizeof * components_ids.length))[0
|
|
.. components_ids.length];
|
|
ids[0 .. $] = components_ids[];
|
|
qsort(ids.ptr, ids.length, ushort.sizeof, &compareUShorts);
|
|
{
|
|
uint j = 1;
|
|
foreach (i; 1 .. ids.length)
|
|
{
|
|
if (ids[i] != ids[j - 1])
|
|
{
|
|
ids[j] = ids[i];
|
|
j++;
|
|
}
|
|
else
|
|
debug assert(0, "Duplicated components in template!!!");
|
|
}
|
|
ids = ids[0 .. j];
|
|
}
|
|
|
|
EntityInfo* info = getEntityInfo(ids);
|
|
|
|
EntityTemplate* temp = Mallocator.instance.make!EntityTemplate;
|
|
temp.entity_data = Mallocator.instance.makeArray!ubyte(info.size);
|
|
temp.info = info;
|
|
|
|
//fill components with default data
|
|
foreach (comp; info.components)
|
|
{
|
|
temp.entity_data[info.tmpl_deltas[comp] .. info.tmpl_deltas[comp] + components[comp].size]
|
|
= components[comp].init_data;
|
|
}
|
|
|
|
return temp;
|
|
}
|
|
|
|
/************************************************************************************************************************
|
|
*Returns entity type info.
|
|
*
|
|
*params:
|
|
*ids = array of components
|
|
*/
|
|
export EntityInfo* getEntityInfo(ushort[] ids)
|
|
{
|
|
EntityInfo* info = entities_infos.get(ids, null);
|
|
if (info is null)
|
|
{
|
|
info = Mallocator.instance.make!EntityInfo;
|
|
|
|
info.components = Mallocator.instance.makeArray(ids);
|
|
info.deltas = Mallocator.instance.makeArray!ushort(ids[$ - 1] + 1);
|
|
|
|
info.size = EntityID.sizeof;
|
|
info.alignment = EntityID.alignof;
|
|
|
|
info.tmpl_deltas = Mallocator.instance.makeArray!ushort(ids[$ - 1] + 1);
|
|
uint components_size = EntityID.sizeof;
|
|
|
|
foreach (i, id; ids)
|
|
{
|
|
info.alignment = max(info.alignment, components[id].alignment);
|
|
alignNum(info.size, components[id].alignment);
|
|
info.tmpl_deltas[id] = info.size;
|
|
info.size += components[id].size;
|
|
components_size += components[id].size;
|
|
}
|
|
alignNum(info.size, info.alignment);
|
|
|
|
/**/
|
|
|
|
uint block_memory = cast(uint)(
|
|
page_size - EntitiesBlock.sizeof - (info.size - components_size));
|
|
//uint entity_comps_size = EntityID.sizeof;
|
|
uint mem_begin = EntitiesBlock.sizeof;
|
|
|
|
/*foreach (id; ids)
|
|
{
|
|
entity_comps_size += components[id].size;
|
|
}*/
|
|
|
|
uint entites_in_block = block_memory / info.size; //entity_comps_size;
|
|
info.max_entities = cast(ushort) entites_in_block;
|
|
ushort current_delta = cast(ushort)(mem_begin + entites_in_block * EntityID.sizeof);
|
|
|
|
foreach (i, id; ids)
|
|
{
|
|
alignNum(current_delta, components[id].alignment);
|
|
info.deltas[id] = cast(ushort) current_delta;
|
|
current_delta += entites_in_block * components[id].size;
|
|
}
|
|
|
|
foreach (uint i, ref system; systems)
|
|
{
|
|
if (system.m_update is null)
|
|
continue;
|
|
addEntityCaller(*info, i);
|
|
}
|
|
|
|
version (UpdateBySystems)
|
|
{
|
|
foreach (uint i, ref system; systems)
|
|
{
|
|
if (system.m_update is null)
|
|
continue;
|
|
addSystemCaller(*info, i);
|
|
}
|
|
}
|
|
|
|
updateEntityCallers();
|
|
|
|
entities_infos.add(info.components, info);
|
|
}
|
|
return info;
|
|
}
|
|
|
|
export void updateEntityCallers()
|
|
{
|
|
foreach (entity; &entities_infos.byValue)
|
|
{
|
|
foreach (ref caller; entity.callers)
|
|
{
|
|
caller.system = &systems[caller.system_id];
|
|
}
|
|
}
|
|
}
|
|
|
|
export void addSystemCaller(ref EntityInfo entity, uint system_id)
|
|
{
|
|
System* system = &systems[system_id];
|
|
//CallData call_data = CallData(system_id, system, &entity);
|
|
|
|
if (system.m_absent_components)
|
|
{
|
|
foreach (id; system.m_absent_components)
|
|
{
|
|
foreach (id2; entity.components)
|
|
{
|
|
if (id == id2)
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
foreach (id; system.m_components)
|
|
{
|
|
foreach (i2, id2; entity.components)
|
|
{
|
|
if (id2 == id)
|
|
goto is_;
|
|
}
|
|
return;
|
|
is_:
|
|
}
|
|
|
|
uint index = 0;
|
|
for (; index < system_callers.length; index++)
|
|
{
|
|
if (system_callers[index].system_id == system_id)
|
|
break;
|
|
}
|
|
|
|
if(index < system_callers.length)system_callers[index].infos.add(&entity);
|
|
/*for (; index < entity.callers.length; index++)
|
|
{
|
|
CallData* caller = &entity.callers[index];
|
|
if (caller.system.priority >= call_data.system.priority)
|
|
break;
|
|
}
|
|
entity.callers.add(call_data, index);*/
|
|
}
|
|
|
|
export void addEntityCaller(ref EntityInfo entity, uint system_id)
|
|
{
|
|
System* system = &systems[system_id];
|
|
CallData call_data = CallData(system_id, system, &entity);
|
|
|
|
if (system.m_absent_components)
|
|
{
|
|
foreach (id; system.m_absent_components)
|
|
{
|
|
foreach (id2; entity.components)
|
|
{
|
|
if (id == id2)
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
foreach (id; system.m_components)
|
|
{
|
|
foreach (i2, id2; entity.components)
|
|
{
|
|
if (id2 == id)
|
|
goto is_;
|
|
}
|
|
return;
|
|
is_:
|
|
}
|
|
|
|
uint index = 0;
|
|
for (; index < entity.callers.length; index++)
|
|
{
|
|
CallData* caller = &entity.callers[index];
|
|
if (caller.system.priority >= call_data.system.priority)
|
|
break;
|
|
}
|
|
entity.callers.add(call_data, index);
|
|
}
|
|
|
|
/************************************************************************************************************************
|
|
*Returns pointer to entity.
|
|
*
|
|
*params:
|
|
*id = ID of entity
|
|
*/
|
|
export Entity* getEntity(EntityID id)
|
|
{
|
|
return cast(Entity*) id_manager.getEntityPointer(id);
|
|
}
|
|
|
|
/************************************************************************************************************************
|
|
*Remove components from entity by IDs. Components will be removed on end of frame.
|
|
*
|
|
*params:
|
|
*entity_id = ID of entity
|
|
*del_ids = array of components IDs
|
|
*/
|
|
export void removeComponents(EntityID entity_id, ushort[] del_ids)
|
|
{
|
|
ThreadData* data = &threads[thread_id];
|
|
uint num = cast(uint) del_ids.length;
|
|
data.change_entities_list.add(0);
|
|
data.change_entities_list.add((cast(ubyte*)&entity_id)[0 .. 8]);
|
|
data.change_entities_list.add((cast(ubyte*)&num)[0 .. 4]);
|
|
data.change_entities_list.add(cast(ubyte[]) del_ids);
|
|
}
|
|
|
|
private void __removeComponents(EntityID entity_id, ushort[] del_ids)
|
|
{
|
|
Entity* entity = id_manager.getEntityPointer(entity_id);
|
|
if (!entity)
|
|
return;
|
|
EntitiesBlock* block = getMetaData(entity);
|
|
EntityInfo* info = block.type_info;
|
|
|
|
qsort(del_ids.ptr, del_ids.length, ushort.sizeof, &compareUShorts);
|
|
|
|
ushort[] ids = (cast(ushort*) alloca(ushort.sizeof * (info.components.length)))[0
|
|
.. info.components.length];
|
|
|
|
uint j = 0;
|
|
uint k = 0;
|
|
foreach (id; info.components)
|
|
{
|
|
while (k < del_ids.length && del_ids[k] < id)
|
|
k++;
|
|
if (k >= del_ids.length)
|
|
{
|
|
ids[j++] = id;
|
|
}
|
|
else if (del_ids[k] == info.components[j])
|
|
{
|
|
k++;
|
|
}
|
|
else
|
|
ids[j++] = id;
|
|
}
|
|
|
|
if (j == info.components.length)
|
|
return;
|
|
|
|
EntityInfo* new_info = getEntityInfo(ids[0 .. j]);
|
|
|
|
EntitiesBlock* new_block = findBlockWithFreeSpace(new_info);
|
|
|
|
void* start = new_block.dataBegin() + new_block.entities_count * EntityID.sizeof;
|
|
|
|
Entity* new_entity = cast(Entity*) start;
|
|
new_entity.id = entity.id;
|
|
new_entity.updateID();
|
|
|
|
static if (EntityID.sizeof == 8)
|
|
uint ind = cast(uint)((cast(void*) entity - block.dataBegin()) >> 3);
|
|
else
|
|
uint ind = cast(uint)((cast(void*) entity - block.dataBegin()) / EntityID.sizeof());
|
|
foreach (comp; new_info.components)
|
|
{
|
|
uint comp_size = components[comp].size;
|
|
memcpy(cast(void*) new_block + new_info.deltas[comp] + new_block.entities_count * comp_size,
|
|
cast(void*) block + info.deltas[comp] + ind * comp_size, comp_size);
|
|
}
|
|
|
|
new_block.entities_count++;
|
|
|
|
removeEntityNoID(entity, block);
|
|
}
|
|
|
|
/************************************************************************************************************************
|
|
*Remove coponents from entity.
|
|
*
|
|
*params:
|
|
*Compoenents = components types to remove
|
|
*entity_id = ID of entity
|
|
*/
|
|
void removeComponents(Components...)(EntityID entity_id)
|
|
{
|
|
const uint num = Components.length;
|
|
ushort[num] del_ids;
|
|
static foreach (i, comp; Components)
|
|
{
|
|
del_ids[i] = comp.component_id;
|
|
}
|
|
|
|
/*change_entities_list.add(0);
|
|
change_entities_list.add((cast(ubyte*)&entity_id)[0..8]);
|
|
change_entities_list.add((cast(ubyte*)&num)[0..4]);
|
|
change_entities_list.add(cast(ubyte[])del_ids);*/
|
|
removeComponents(entity_id, del_ids);
|
|
}
|
|
|
|
private void __addComponents(EntityID entity_id, ushort[] new_ids, void*[] data_pointers)
|
|
{
|
|
uint num = cast(uint) new_ids.length;
|
|
Entity* entity = id_manager.getEntityPointer(entity_id);
|
|
if (!entity)
|
|
return;
|
|
EntitiesBlock* block = getMetaData(entity);
|
|
EntityInfo* info = block.type_info;
|
|
ushort[] ids = (cast(ushort*) alloca(ushort.sizeof * (info.components.length + num)))[0
|
|
.. info.components.length + num];
|
|
/*ushort[num] new_ids;
|
|
|
|
static foreach (i, comp; Components)
|
|
{
|
|
new_ids[i] = comp.component_id;
|
|
}*/
|
|
|
|
/*void*[num] pointers;
|
|
|
|
static foreach (i, comp; comps)
|
|
{
|
|
pointers[i] = ∁
|
|
}*/
|
|
|
|
foreach (int i; 0 .. num)
|
|
{
|
|
ushort min = new_ids[i];
|
|
int pos = i;
|
|
foreach (int j; i .. num)
|
|
{
|
|
if (new_ids[j] < min)
|
|
{
|
|
min = new_ids[j];
|
|
pos = j;
|
|
}
|
|
}
|
|
if (pos != i)
|
|
{
|
|
ushort id = new_ids[i];
|
|
new_ids[i] = new_ids[pos];
|
|
new_ids[pos] = id;
|
|
void* ptr = data_pointers[i];
|
|
data_pointers[i] = data_pointers[pos];
|
|
data_pointers[pos] = ptr;
|
|
}
|
|
}
|
|
|
|
uint j = 0;
|
|
uint k = 0;
|
|
uint len = 0;
|
|
//foreach (ref id; ids)
|
|
for(;len<ids.length;len++)
|
|
{
|
|
ushort* id = &ids[len];
|
|
if (k >= new_ids.length)
|
|
{
|
|
if(j >= info.components.length)break;
|
|
*id = info.components[j++];
|
|
//continue;
|
|
}
|
|
else if (j >= info.components.length)
|
|
{
|
|
*id = new_ids[k++];
|
|
//continue;
|
|
}
|
|
else if(new_ids[k] == info.components[j])
|
|
{
|
|
*id = info.components[j++];
|
|
k++;
|
|
}
|
|
/*debug if (new_ids[k] == info.components[j])
|
|
assert(0, "Trying to add already existing component!");*/
|
|
else if (new_ids[k] < info.components[j])
|
|
{
|
|
*id = new_ids[k++];
|
|
}
|
|
else
|
|
*id = info.components[j++];
|
|
}
|
|
if(len == info.components.length)return;
|
|
|
|
EntityInfo* new_info = getEntityInfo(ids[0..len]);
|
|
|
|
EntitiesBlock* new_block = findBlockWithFreeSpace(new_info);
|
|
|
|
void* start = new_block.dataBegin() + new_block.entities_count * EntityID.sizeof;
|
|
|
|
Entity* new_entity = cast(Entity*) start;
|
|
new_entity.id = entity.id;
|
|
new_entity.updateID();
|
|
|
|
j = 0;
|
|
k = 0;
|
|
static if (EntityID.sizeof == 8)
|
|
uint ind = cast(uint)((cast(void*) entity - block.dataBegin()) >> 3);
|
|
else
|
|
uint ind = cast(uint)((cast(void*) entity - block.dataBegin()) / EntityID.sizeof());
|
|
foreach (ref id; ids[0..len])
|
|
{
|
|
void* dst = cast(void*) new_block + new_info.deltas[id] + (
|
|
new_block.entities_count /*+ new_block.added_count*/) * components[id].size;
|
|
uint size = components[id].size;
|
|
if (k >= new_ids.length)
|
|
{
|
|
memcpy(dst, cast(void*) block + info.deltas[id] + ind * size, size);
|
|
j++;
|
|
}
|
|
else if (j >= info.components.length)
|
|
{
|
|
memcpy(dst, data_pointers[k], size);
|
|
k++;
|
|
}
|
|
else if (id == new_ids[k])
|
|
{
|
|
memcpy(dst, data_pointers[k], size);
|
|
k++;
|
|
}
|
|
else
|
|
{
|
|
memcpy(dst, cast(void*) block + info.deltas[id] + ind * size, size);
|
|
j++;
|
|
}
|
|
}
|
|
|
|
new_block.entities_count++;
|
|
removeEntityNoID(entity, block);
|
|
}
|
|
|
|
/************************************************************************************************************************
|
|
*Add components to entity. Components will be added on end of frame.
|
|
*
|
|
*params:
|
|
*entity_id = ID of entity to remove
|
|
*tmpl = pointer entity template allocated by EntityManager.
|
|
*/
|
|
void addComponents(Components...)(const EntityID entity_id, Components comps)
|
|
{
|
|
const uint num = Components.length;
|
|
Entity* entity = id_manager.getEntityPointer(entity_id);
|
|
EntitiesBlock* block = getMetaData(entity);
|
|
EntityInfo* info = block.type_info;
|
|
ushort[] ids = (cast(ushort*) alloca(ushort.sizeof * (info.components.length + num)))[0
|
|
.. info.components.length + num];
|
|
ushort[num] new_ids;
|
|
|
|
static foreach (i, comp; Components)
|
|
{
|
|
new_ids[i] = comp.component_id;
|
|
}
|
|
|
|
/*void*[num] pointers;
|
|
|
|
static foreach (i, comp; comps)
|
|
{
|
|
pointers[i] = ∁
|
|
}*/
|
|
ThreadData* data = &threads[thread_id];
|
|
data.change_entities_list.add(1);
|
|
data.change_entities_list.add((cast(ubyte*)&entity_id)[0 .. 8]);
|
|
data.change_entities_list.add((cast(ubyte*)&num)[0 .. 4]);
|
|
data.change_entities_list.add(cast(ubyte[]) new_ids);
|
|
static foreach (i, comp; comps)
|
|
{
|
|
data.change_entities_list.add((cast(ubyte*)&comp)[0 .. comp.sizeof]);
|
|
}
|
|
|
|
//__addComponents(entity_id, new_ids, pointers);
|
|
}
|
|
|
|
/************************************************************************************************************************
|
|
*Free template memory.
|
|
*
|
|
*params:
|
|
*tmpl = pointer entity template allocated by EntityManager.
|
|
*/
|
|
export void freeTemplate(EntityTemplate* template_)
|
|
{
|
|
Mallocator.instance.dispose(template_.entity_data);
|
|
Mallocator.instance.dispose(template_);
|
|
}
|
|
|
|
/************************************************************************************************************************
|
|
*Add entity to system.
|
|
*
|
|
*params:
|
|
*tmpl = pointer entity template allocated by EntityManager.
|
|
*/
|
|
export ref Entity addEntity(EntityTemplate* tmpl)
|
|
{
|
|
EntityInfo* info = tmpl.info;
|
|
EntitiesBlock* last_block = info.last_block;
|
|
ushort index = 0;
|
|
if(last_block)/*index = */
|
|
{
|
|
//index = last_block.added_count;
|
|
index = last_block.added_count.atomicOp!"+="(1);
|
|
}
|
|
EntitiesBlock* block = findBlockWithFreeSpace(tmpl.info,index);
|
|
if(block != last_block)
|
|
{
|
|
//index = block.added_count;
|
|
/*if(last_block)
|
|
{
|
|
//last_block.added_count.atomicOp!"-="(1);
|
|
last_block.added_count = cast(ushort)(info.max_entities - last_block.entities_count);
|
|
}*/
|
|
index = block.added_count.atomicOp!"+="(1);
|
|
}
|
|
|
|
//index--;
|
|
//index = cast(ushort)(block.added_count - 1);
|
|
uint id = (block.entities_count + index - 1);//block.added_count);
|
|
//EntityInfo* info = tmpl.info;
|
|
|
|
void* data_begin = block.dataBegin();
|
|
void* start = data_begin + EntityID.sizeof * id;
|
|
//memcpy(data_begin + EntityID.sizeof * id, tmpl.entity_data.ptr, EntityID.sizeof);
|
|
foreach (i, comp; info.components)
|
|
{
|
|
memcpy(cast(void*) block + info.deltas[comp] + components[comp].size * id,
|
|
tmpl.entity_data.ptr + info.tmpl_deltas[comp], components[comp].size);
|
|
}
|
|
|
|
//if (!block.added_count)
|
|
//if(block.added_count == 1)
|
|
if(index == 1)
|
|
blocks_to_update.add(block);
|
|
|
|
Entity* entity = cast(Entity*) start;
|
|
entity.id = id_manager.getNewID();
|
|
entity.updateID();
|
|
//block.added_count++;
|
|
//import core.atomic;
|
|
|
|
//block.entities_count++;
|
|
return *entity;
|
|
}
|
|
|
|
private EntitiesBlock* findBlockWithFreeSpace(EntityInfo* info, uint new_index = 1)
|
|
{
|
|
//EntitiesBlock* previous_block;
|
|
EntitiesBlock* block = info.last_block;
|
|
|
|
if(block is null)
|
|
{
|
|
block = cast(EntitiesBlock*) allocator.getBlock(); //AlignedMallocator.instance.alignedAllocate(page_size, page_size);
|
|
*block = EntitiesBlock(info);
|
|
block.id = 0;
|
|
info.first_block = block;
|
|
info.last_block = block;
|
|
}
|
|
else if(block.entities_count + new_index/*block.added_count*/ > info.max_entities)
|
|
{
|
|
EntitiesBlock* new_block = cast(EntitiesBlock*) allocator.getBlock(); //AlignedMallocator.instance.alignedAllocate(page_size, page_size);
|
|
*new_block = EntitiesBlock(info);
|
|
new_block.prev_block = block;
|
|
block.next_block = new_block;
|
|
new_block.id = cast(ushort)(block.id + 1);
|
|
block = new_block;
|
|
info.last_block = block;
|
|
}//*/
|
|
/*while (1)
|
|
{
|
|
if (block is null)
|
|
{
|
|
block = cast(EntitiesBlock*) allocator.getBlock(); //AlignedMallocator.instance.alignedAllocate(page_size, page_size);
|
|
*block = EntitiesBlock(info);
|
|
if (previous_block is null)
|
|
{
|
|
info.first_block = block;
|
|
block.id = 0;
|
|
}
|
|
else
|
|
{
|
|
previous_block.next_block = block;
|
|
block.prev_block = previous_block;
|
|
block.id = cast(ushort)(previous_block.id + 1);
|
|
}
|
|
info.last_block = block;
|
|
break; // new block certainly has free space
|
|
}
|
|
// check if there is enought space
|
|
if (block.entities_count + block.added_count >= block.type_info.max_entities)
|
|
{
|
|
previous_block = block;
|
|
block = block.next_block;
|
|
continue;
|
|
}
|
|
|
|
break; // block exists and bounds check passed
|
|
}//*/
|
|
|
|
return block;
|
|
}
|
|
|
|
/************************************************************************************************************************
|
|
*Remove entity by ID. Entity will be removed on frame end.
|
|
*
|
|
*params:
|
|
*id = id of entity to remove
|
|
*/
|
|
export void removeEntity(EntityID id)
|
|
{
|
|
threads[thread_id].entities_to_remove.add(id);
|
|
}
|
|
|
|
private void __removeEntity(EntityID id)
|
|
{
|
|
//get entity and block meta data pointers
|
|
Entity* entity = id_manager.getEntityPointer(id);
|
|
if (entity is null)
|
|
return; //return if entity doesn't exist
|
|
EntitiesBlock* block = getMetaData(entity);
|
|
id_manager.releaseID(id); //release id from manager
|
|
|
|
removeEntityNoID(entity, block, true);
|
|
}
|
|
|
|
private void removeEntityNoID(Entity* entity, EntitiesBlock* block,
|
|
bool call_destructors = false)
|
|
{
|
|
//pos is Entity number in block
|
|
void* data_begin = block.dataBegin();
|
|
EntityInfo* info = block.type_info;
|
|
|
|
info.last_block.entities_count--;
|
|
|
|
static if (EntityID.sizeof == 8)
|
|
uint pos = cast(uint)((cast(void*) entity - data_begin) >> 3);
|
|
else
|
|
uint pos = cast(uint)((cast(void*) entity - data_begin) / EntityID.sizeof());
|
|
|
|
if (call_destructors)
|
|
{
|
|
//void* data = data_begin + pos * info.size;
|
|
foreach (comp; info.components)
|
|
{
|
|
if (components[comp].destroy_callback)
|
|
{
|
|
//components[comp].destroy_callback(data + info.deltas[comp]);
|
|
components[comp].destroy_callback(cast(
|
|
void*) block + info.deltas[comp] + pos * components[comp].size);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (block !is info.last_block || pos != block.entities_count)
|
|
{
|
|
foreach (comp; info.components)
|
|
{
|
|
void* src = cast(void*) info.last_block + info.deltas[comp];
|
|
void* dst = cast(void*) block + info.deltas[comp];
|
|
uint size = components[comp].size;
|
|
memcpy(dst + pos * size, src + info.last_block.entities_count * size, size);
|
|
}
|
|
|
|
block = info.last_block;
|
|
entity.id = *cast(EntityID*)(block.dataBegin() + block.entities_count * EntityID.sizeof);
|
|
|
|
entity.updateID();
|
|
}
|
|
|
|
block = info.last_block;
|
|
if (block.entities_count == 0)
|
|
{
|
|
info.last_block = block.prev_block;
|
|
if (info.first_block is block)
|
|
{
|
|
info.first_block = null;
|
|
}
|
|
if (block.prev_block)
|
|
{
|
|
block.prev_block.next_block = null;
|
|
block.prev_block.added_count = 0;
|
|
}
|
|
allocator.freeBlock(block);
|
|
}
|
|
}
|
|
|
|
/************************************************************************************************************************
|
|
*functions return MetaData of page.
|
|
*
|
|
*params:
|
|
*pointer = pointer to any data of entity (i.e. component data pointer)
|
|
*/
|
|
export EntitiesBlock* getMetaData(const void* pointer)
|
|
{
|
|
return cast(EntitiesBlock*)(cast(size_t) pointer & (~cast(size_t)(page_size - 1)));
|
|
}
|
|
|
|
private void changeEntites()
|
|
{
|
|
foreach(ref thread;threads)
|
|
{
|
|
uint index = 0;
|
|
uint len = cast(uint) thread.change_entities_list.length;
|
|
while (index < len)
|
|
{
|
|
if (!thread.change_entities_list[index++])
|
|
{
|
|
EntityID id = *cast(EntityID*)&thread.change_entities_list[index];
|
|
index += EntityID.sizeof;
|
|
uint num = *cast(uint*)&thread.change_entities_list[index];
|
|
index += uint.sizeof;
|
|
ushort[] ids = (cast(ushort*) alloca(num * ushort.sizeof))[0 .. num];
|
|
ids[0 .. $] = (cast(ushort*)&thread.change_entities_list[index])[0 .. num];
|
|
index += ushort.sizeof * num;
|
|
__removeComponents(id, ids);
|
|
}
|
|
else
|
|
{
|
|
EntityID id = *cast(EntityID*)&thread.change_entities_list[index];
|
|
index += EntityID.sizeof;
|
|
uint num = *cast(uint*)&thread.change_entities_list[index];
|
|
index += uint.sizeof;
|
|
ushort[] ids = (cast(ushort*) alloca(num * ushort.sizeof))[0 .. num];
|
|
ids[0 .. $] = (cast(ushort*)&thread.change_entities_list[index])[0 .. num];
|
|
index += ushort.sizeof * num;
|
|
void*[] pointers = (cast(void**) alloca(num * (void*).sizeof))[0 .. num];
|
|
foreach (i; 0 .. num)
|
|
{
|
|
pointers[i] = &thread.change_entities_list[index];
|
|
index += components[ids[i]].size;
|
|
}
|
|
__addComponents(id, ids, pointers);
|
|
}
|
|
}
|
|
thread.change_entities_list.clear();
|
|
}
|
|
}
|
|
|
|
private void updateBlocks()
|
|
{
|
|
foreach (block; blocks_to_update)
|
|
{
|
|
block.entities_count += block.added_count;
|
|
if(block.entities_count > block.type_info.max_entities)
|
|
{
|
|
block.entities_count = block.type_info.max_entities;
|
|
}
|
|
//block.added_count = 0;
|
|
block.added_count.atomicStore(cast(ushort)0);
|
|
}
|
|
blocks_to_update.clear();
|
|
}
|
|
|
|
private void removeEntities()
|
|
{
|
|
foreach(i,ref thread;threads)
|
|
{
|
|
foreach (id; thread.entities_to_remove)
|
|
{
|
|
__removeEntity(id);
|
|
}
|
|
thread.entities_to_remove.clear();
|
|
}
|
|
}
|
|
|
|
/************************************************************************************************************************
|
|
*Begin of update process. Should be called before any update is called.
|
|
*/
|
|
export void begin()
|
|
{
|
|
updateBlocks();
|
|
removeEntities();
|
|
changeEntites();
|
|
m_call_data_allocator.clear();
|
|
|
|
/*version (UpdateBySystems)
|
|
{
|
|
|
|
}
|
|
else
|
|
{*/
|
|
foreach (ref system; instance.systems)
|
|
{
|
|
if (system.m_begin)
|
|
(cast(void function(void*))system.m_begin)(system.m_system_pointer);
|
|
}
|
|
//}
|
|
}
|
|
|
|
/************************************************************************************************************************
|
|
*End of update process. Should be called after every update function.
|
|
*/
|
|
export void end()
|
|
{
|
|
/*version (UpdateBySystems)
|
|
{
|
|
|
|
}
|
|
else
|
|
{*/
|
|
foreach (ref system; instance.systems)
|
|
{
|
|
if (system.m_end)
|
|
(cast(void function(void*))system.m_end)(system.m_system_pointer);
|
|
}
|
|
//}
|
|
|
|
updateBlocks();
|
|
removeEntities();
|
|
changeEntites();
|
|
|
|
//clearEvents();
|
|
}
|
|
|
|
private void getThreadID()
|
|
{
|
|
if(m_thread_id_func)thread_id = m_thread_id_func();
|
|
else thread_id = 0;
|
|
}
|
|
|
|
/************************************************************************************************************************
|
|
*Component info;
|
|
*/
|
|
struct ComponentInfo
|
|
{
|
|
///Component size
|
|
ushort size;
|
|
///Component data alignment
|
|
ushort alignment;
|
|
///Initialization data
|
|
ubyte[] init_data;
|
|
///Pointer to component destroy callback
|
|
void function(void* pointer) destroy_callback;
|
|
}
|
|
|
|
struct EventInfo
|
|
{
|
|
ushort size;
|
|
ushort alignment;
|
|
void function(void* pointer) destroy_callback;
|
|
}
|
|
|
|
/************************************************************************************************************************
|
|
*Entity type info.
|
|
*/
|
|
struct EntityInfo
|
|
{
|
|
///Returns number of blocks
|
|
uint blocksCount()
|
|
{
|
|
if(last_block)
|
|
return last_block.id + 1;
|
|
else return 0;
|
|
}
|
|
|
|
///entity components
|
|
ushort[] components;
|
|
|
|
///deltas in memory for components in EntitiesBlock
|
|
ushort[] deltas;
|
|
///deltas in memory for components in EntityTemplate
|
|
ushort[] tmpl_deltas;
|
|
|
|
///alignment of whole entity
|
|
ushort alignment; //unused in linear-layout
|
|
///size of entity (with alignment respect)
|
|
ushort size;
|
|
///max number of entities in block
|
|
ushort max_entities;
|
|
|
|
///pointer to first block/page
|
|
EntitiesBlock* first_block;
|
|
///pointer to last block
|
|
EntitiesBlock* last_block;
|
|
///array of CallData. Contain data for System calls.
|
|
Vector!(CallData) callers;
|
|
}
|
|
|
|
/************************************************************************************************************************
|
|
*Meta data of every block of entities (contained at the begining of block).
|
|
*/
|
|
struct EntitiesBlock
|
|
{
|
|
///return distance (in bytes) from begin of block to data
|
|
uint dataDelta()
|
|
{
|
|
ushort dif = EntitiesBlock.sizeof;
|
|
alignNum(dif, type_info.alignment);
|
|
return dif;
|
|
}
|
|
|
|
///return pointer to first element in block
|
|
export void* dataBegin()
|
|
{
|
|
ushort dif = EntitiesBlock.sizeof;
|
|
return cast(void*)&this + dif;
|
|
}
|
|
|
|
///pointer to Entity type info
|
|
EntityInfo* type_info = null;
|
|
///number of entities in block
|
|
ushort entities_count = 0;
|
|
///number of new entities in block
|
|
shared ushort added_count = 0;
|
|
//ushort added_count = 0;
|
|
///block id
|
|
ushort id = 0;
|
|
///maximum number of entities in block
|
|
//ushort max_entities = 0;
|
|
///pointer to next block/page
|
|
EntitiesBlock* next_block = null;
|
|
///pointer to next block/page
|
|
EntitiesBlock* prev_block = null;
|
|
//there is a loooot of data (some kB of memory, pure magic)
|
|
}
|
|
|
|
/************************************************************************************************************************
|
|
*Structure with data used to calling System calls.
|
|
*
|
|
*<i>first_block</i>, <i>begin</i>, <i>end</i>, <i>blocks</i> parameters are used
|
|
*to call partial info update
|
|
*/
|
|
struct CallData
|
|
{
|
|
void update()
|
|
{
|
|
(cast(SytemFuncType) system.m_update)(this);
|
|
}
|
|
|
|
///system ID. Used to update system pointer after system reload.
|
|
uint system_id;
|
|
///pointer to used system
|
|
System* system;
|
|
///poiner to Entity type info
|
|
EntityManager.EntityInfo* info;
|
|
|
|
///pointer to first block into process (if 0 then first block will be used)
|
|
EntitiesBlock* first_block;
|
|
///number of blocks to update (if 0 then update all)
|
|
ushort blocks;
|
|
///index of first element in first block
|
|
ushort begin;
|
|
///index of last element in last block
|
|
ushort end;
|
|
}
|
|
|
|
struct SystemCaller
|
|
{
|
|
uint system_id;
|
|
System* system;
|
|
Vector!(EntityInfo*) infos;
|
|
}
|
|
|
|
struct ThreadData
|
|
{
|
|
Vector!EntityID entities_to_remove;
|
|
Vector!ubyte change_entities_list;
|
|
}
|
|
|
|
static uint thread_id;
|
|
|
|
ThreadData[] threads;
|
|
|
|
Vector!(SystemCaller*) system_callers;
|
|
|
|
alias SytemFuncType = void function(ref EntityManager.CallData data);
|
|
|
|
//alias sendSelfEvent = instance.event_manager.sendSelfEvent;
|
|
|
|
//alias event_manager this;
|
|
|
|
///Single page size. Must be power of two.
|
|
enum page_size = 32768; //4096;
|
|
///Number of pages in block.
|
|
enum pages_in_block = 128;
|
|
|
|
IDManager id_manager;
|
|
BlockAllocator!(page_size, pages_in_block) allocator;
|
|
|
|
//EventManager event_manager;
|
|
mixin EventManagerCode;
|
|
|
|
//Vector!EntityID entities_to_remove;
|
|
Vector!(EntitiesBlock*) blocks_to_update;
|
|
//Vector!ubyte change_entities_list;
|
|
|
|
void delegate(Job[] jobs) m_dispatch_jobs;
|
|
uint delegate() m_thread_id_func;
|
|
|
|
HashMap!(ushort[], EntityInfo*) entities_infos;
|
|
HashMap!(const(char)[], ushort) systems_map;
|
|
HashMap!(string, ushort) components_map;
|
|
HashMap!(string, ushort) events_map;
|
|
Vector!System systems;
|
|
Vector!ComponentInfo components;
|
|
Vector!EventInfo events;
|
|
|
|
CallDataAllocator m_call_data_allocator;
|
|
struct CallDataAllocator
|
|
{
|
|
struct Block
|
|
{
|
|
CallData[256] data;
|
|
uint allocated = 0;
|
|
}
|
|
|
|
Vector!(Block*) blocks;
|
|
uint id;
|
|
|
|
void clear()
|
|
{
|
|
if(blocks.length > 0)
|
|
foreach (block; blocks[0 .. id + 1])
|
|
{
|
|
block.allocated = 0;
|
|
}
|
|
id = 0;
|
|
//blocks.clear();
|
|
}
|
|
|
|
CallData[] getCallData(uint num)
|
|
{
|
|
if (blocks.length == 0)
|
|
{
|
|
Block* new_block = Mallocator.instance.make!Block;
|
|
blocks.add(new_block);
|
|
}
|
|
/*else if(blocks[$-1].allocated + num >= 256)
|
|
{
|
|
blocks.add(Block());
|
|
}*/
|
|
|
|
Block* block = blocks[id];
|
|
if (block.allocated + num >= 256)
|
|
{
|
|
id++;
|
|
if (id == blocks.length)
|
|
{
|
|
Block* new_block = Mallocator.instance.make!Block;
|
|
blocks.add(new_block);
|
|
}
|
|
block = blocks[id];
|
|
}
|
|
|
|
CallData[] ret = block.data[block.allocated .. block.allocated + num];
|
|
block.allocated += num;
|
|
return ret;
|
|
}
|
|
}
|
|
|
|
__gshared EntityManager instance = null;
|
|
}
|
|
|
|
/*
|
|
static ulong defaultHashFunc(T)(auto ref T t)
|
|
{
|
|
ulong ret = 0;
|
|
foreach(id;t)
|
|
{
|
|
ret = ret
|
|
}
|
|
}*/
|