*added ImGUI styles *added new assets (fonts, shaders) *added cimgui.dll *added imports for bindbc-sdl (for WASM) *added simple demo *added demo launcher *added snake demo *impoved demo utils *added cimgui.bc library for WASM -improved wasm build script -small change in vector
67 lines
No EOL
1.9 KiB
D
67 lines
No EOL
1.9 KiB
D
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// Copyright Michael D. Parker 2018.
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// Distributed under the Boost Software License, Version 1.0.
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// (See accompanying file LICENSE_1_0.txt or copy at
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// http://www.boost.org/LICENSE_1_0.txt)
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module bindbc.sdl.bind.sdltouch;
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import bindbc.sdl.config;
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alias SDL_TouchID = long;
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alias SDL_FingerID = long;
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struct SDL_Finger {
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SDL_FingerID id;
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float x;
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float y;
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float pressure;
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}
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enum DL_TOUCH_MOUSEID = cast(uint)-1;
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static if(sdlSupport >= SDLSupport.sdl2010) {
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enum SDL_TouchDeviceType {
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SDL_TOUCH_DEVICE_INVALID = -1,
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SDL_TOUCH_DEVICE_DIRECT,
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SDL_TOUCH_DEVICE_INDIRECT_ABSOLUTE,
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SDL_TOUCH_DEVICE_INDIRECT_RELATIVE,
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}
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mixin(expandEnum!SDL_TouchDeviceType);
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enum SDL_MOUSE_TOUCHID = -1L;
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}
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version(BindSDL_Static) {
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extern(C) @nogc nothrow {
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int SDL_GetNumTouchDevices();
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SDL_TouchID SDL_GetTouchDevice(int);
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int SDL_GetNumTouchFingers(SDL_TouchID);
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SDL_Finger* SDL_GetTouchFinger(SDL_TouchID,int);
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}
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static if(sdlSupport >= SDLSupport.sdl2010) {
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SDL_TouchDeviceType SDL_GetTouchDeviceType(SDL_TouchID);
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}
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}
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else {
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extern(C) @nogc nothrow {
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alias pSDL_GetNumTouchDevices = int function();
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alias pSDL_GetTouchDevice = SDL_TouchID function(int);
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alias pSDL_GetNumTouchFingers = int function(SDL_TouchID);
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alias pSDL_GetTouchFinger = SDL_Finger* function(SDL_TouchID,int);
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}
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__gshared {
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pSDL_GetNumTouchDevices SDL_GetNumTouchDevices;
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pSDL_GetTouchDevice SDL_GetTouchDevice;
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pSDL_GetNumTouchFingers SDL_GetNumTouchFingers;
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pSDL_GetTouchFinger SDL_GetTouchFinger;
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}
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static if(sdlSupport >= SDLSupport.sdl2010) {
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extern(C) @nogc nothrow {
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alias pSDL_GetTouchDeviceType = SDL_TouchDeviceType function(SDL_TouchID);
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}
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__gshared {
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pSDL_GetTouchDeviceType SDL_GetTouchDeviceType;
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}
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}
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} |