-multitheaded wasm tests -updated dub.json -fixed thread pool assert issue -added windows libraries -added demos: *launcher *simple *snake *space invaders (WIP) *statistics window *changable gui styles *tips window *profile window *demo window with automatic generation *multithreaded job updater
199 lines
No EOL
4.3 KiB
D
199 lines
No EOL
4.3 KiB
D
module game_core.job_updater;
|
|
|
|
import ecs.std;
|
|
import ecs.vector;
|
|
|
|
import ecs_utils.utils;
|
|
|
|
//import core.time;
|
|
import ecs.manager;
|
|
import mmutils.thread_pool;
|
|
|
|
//import supre.core.call_graph_generator;
|
|
|
|
struct ECSJobUpdater
|
|
{
|
|
|
|
this(uint threads)
|
|
{
|
|
onCreate(threads);
|
|
}
|
|
|
|
~this()
|
|
{
|
|
pool.waitThreads();
|
|
//pool.unregistExternalThread(thread_data);
|
|
if(jobs)Mallocator.dispose(jobs);
|
|
}
|
|
|
|
ThreadPool pool;
|
|
ThreadData* thread_data;
|
|
|
|
int job_id = 0;
|
|
int no_dep_count = 0;
|
|
static uint thread_id = 0;
|
|
|
|
struct Group
|
|
{
|
|
~this() nothrow
|
|
{
|
|
|
|
}
|
|
|
|
JobsGroup group;
|
|
JobData[1024] jobs;
|
|
JobCaller[1024] callers;
|
|
uint count = 0;
|
|
|
|
void dependantOn(Group* dependency)
|
|
{
|
|
group.dependantOn(&dependency.group);
|
|
}
|
|
|
|
void start()
|
|
{
|
|
group.thPool.addGroupAsynchronous(&group);
|
|
}
|
|
|
|
void build(ThreadPool* pool)
|
|
{
|
|
group.thPool = pool;
|
|
group.jobs = jobs[0..count];
|
|
}
|
|
|
|
void clear()
|
|
{
|
|
group = JobsGroup("name",null);
|
|
count = 0;
|
|
}
|
|
|
|
void add(JobCaller caller)
|
|
{
|
|
callers[count] = caller;
|
|
jobs[count] = JobData(&callers[count].callJob,"hmm");
|
|
count++;
|
|
}
|
|
}
|
|
|
|
Group[] jobs;
|
|
Vector!(Group*) call_jobs;
|
|
Group last_job;
|
|
|
|
//TrackData[32] trackers;
|
|
|
|
void onCreate(uint threads_count)
|
|
{
|
|
pool.initialize();
|
|
//thread_data = pool.registerExternalThread();
|
|
pool.setThreadsNum(threads_count);
|
|
|
|
jobs = Mallocator.makeArray!Group(256);
|
|
}
|
|
|
|
uint getThreadID() nothrow
|
|
{
|
|
return thread_id;
|
|
}
|
|
|
|
void begin()
|
|
{
|
|
job_id = 0;
|
|
call_jobs.clear();
|
|
|
|
foreach(ref job;jobs)
|
|
{
|
|
job.clear();
|
|
}
|
|
|
|
last_job.clear();
|
|
}
|
|
|
|
void clearTracker()
|
|
{
|
|
//foreach(ref tracker;trackers)tracker.clear();
|
|
}
|
|
|
|
void call()
|
|
{
|
|
if(last_job.group.getDependenciesWaitCount() == 0)return;
|
|
if(call_jobs.length == 0)return;
|
|
|
|
JobData[1] groupEndJobs;
|
|
groupEndJobs[0] = JobData(&releaseMainThread, "Stop Threads");
|
|
|
|
last_job.group.jobs = groupEndJobs;
|
|
last_job.group.executeOnThreadNum = 0;
|
|
|
|
foreach(job;call_jobs)
|
|
{
|
|
job.start();
|
|
}
|
|
ret = false;
|
|
while(!ret)
|
|
{
|
|
printf("SDL\n");
|
|
}
|
|
printf("NonSDL\n");
|
|
//thread_data.threadStartFunc();
|
|
|
|
int i = 10;
|
|
}
|
|
shared bool ret = false;
|
|
void releaseMainThread(ThreadData* th_data, JobData* data)
|
|
{
|
|
//pool.releaseExternalThreads();
|
|
ret = true;
|
|
}
|
|
|
|
static struct JobCaller
|
|
{
|
|
EntityManager.Job* job;
|
|
ECSJobUpdater* updater;
|
|
uint id;
|
|
|
|
void callJob(ThreadData* th_data, JobData* data)
|
|
{
|
|
updater.thread_id = th_data.threadId;
|
|
uint job_id = updater.getThreadID();
|
|
//updater.trackers[job_id].begin(id);
|
|
job.execute();
|
|
//updater.trackers[job_id].end();
|
|
}
|
|
}
|
|
|
|
void dispatch(EntityManager.JobGroup group)
|
|
{
|
|
if(group.jobs.length == 0)
|
|
{
|
|
return;
|
|
}
|
|
|
|
foreach(ref job;group.jobs)
|
|
{
|
|
uint index = 0;
|
|
if(job.callers.length)index = job.callers[0].system_id;
|
|
JobCaller caller;
|
|
caller.updater = &this;
|
|
caller.job = &job;
|
|
caller.id = index;
|
|
jobs[group.id].add(caller);
|
|
}
|
|
|
|
jobs[group.id].build(&pool);
|
|
|
|
uint deps = cast(uint)group.dependencies.length;
|
|
|
|
foreach(dep;group.dependencies)
|
|
{
|
|
if(jobs[dep.id].count && dep.caller.system.execute && dep.caller.system.enabled)jobs[group.id].dependantOn(&jobs[dep.id]);
|
|
else deps--;
|
|
}
|
|
|
|
if(deps == 0)
|
|
{
|
|
call_jobs.add(&jobs[group.id]);
|
|
}
|
|
|
|
last_job.dependantOn(&jobs[group.id]);
|
|
}
|
|
} |