Fast Dynamic Entity Component System (ECS)
-added webpage deploymnet stage -added separate build stage which build all binaries and generate documentation -added Emscripten build stage for merge to master only -added VBO batch rendering (current default, no render mode switch yet) -fixed camera positioning calculation -fixed buffer issue with WebGL -added viewport scalling (at least 300 pixels height). Pixels are scalled if screen is bigger. -center demos gameplay area -added fullpage html template for Emscripten build |
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|---|---|---|
| demos | ||
| source | ||
| tests | ||
| .gitignore | ||
| .gitlab-ci.yml | ||
| codecov.yml | ||
| compile_wasm.py | ||
| dub.json | ||
| LICENSE | ||
| meson.build | ||
| meson_options.txt | ||
| README.md | ||
| skeleton.html | ||