Fast Dynamic Entity Component System (ECS)
-fixed bug with events called on destroyed entities (crash) -don't call event on system for unsupported entity -added "entity_id" property to EntitiesData |
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| demos | ||
| source | ||
| tests | ||
| .gitignore | ||
| compile_wasm.py | ||
| dub.json | ||
| meson.build | ||
| meson_options.txt | ||
| README.md | ||
Dynamic Entity Component System
Entity-Component-System implementation in D language.