bubel-ecs/source
Mergul 4bd5a37b5d Demo update and start counting tests times
-Fixed performance issue with multithreading and rendering
-start making better shaders (by using many macros)
-speed up rendeing when maximum objects count was reached
-remove map rendering form Snake demo, and render entities by themself
-start adding depth and color rendering parameters
-added properly names to jobs (for debugging purpses)
-starts adding multithreaded rendering
-added some math to vectors
-changes execute() to willExecute(). Probably should have different name.
2020-05-07 14:07:07 +02:00
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bubel/ecs Demo update and start counting tests times 2020-05-07 14:07:07 +02:00
win_dll.d -fully working betterC for windows 2019-10-10 22:08:22 +02:00