bubel-ecs/demos/utils/source/ecs_utils/gfx
Mergul 4bd5a37b5d Demo update and start counting tests times
-Fixed performance issue with multithreading and rendering
-start making better shaders (by using many macros)
-speed up rendeing when maximum objects count was reached
-remove map rendering form Snake demo, and render entities by themself
-start adding depth and color rendering parameters
-added properly names to jobs (for debugging purpses)
-starts adding multithreaded rendering
-added some math to vectors
-changes execute() to willExecute(). Probably should have different name.
2020-05-07 14:07:07 +02:00
..
buffer.d Move ECS to Bubel module 2020-05-05 16:56:51 +02:00
config.d Move ECS to Bubel module 2020-05-05 16:56:51 +02:00
material.d Move ECS to Bubel module 2020-05-05 16:56:51 +02:00
mesh.d Move ECS to Bubel module 2020-05-05 16:56:51 +02:00
mesh_module.d -Demos: 2019-11-12 20:33:31 +01:00
render_list.d -Demos: 2019-11-12 20:33:31 +01:00
renderer.d Demo update and start counting tests times 2020-05-07 14:07:07 +02:00
shader.d Move ECS to Bubel module 2020-05-05 16:56:51 +02:00
sprite.d -Demos: 2019-11-12 20:33:31 +01:00
texture.d Move ECS to Bubel module 2020-05-05 16:56:51 +02:00
vertex.d Move ECS to Bubel module 2020-05-05 16:56:51 +02:00