-Update sprites texture atlas -added support for separate collider and graphical scale -weapon now can be located on specific sprite relative position -SpaceShip has two lasers which are separate entities -added following parent system -added Boss -parent destroy children after being destroyed -added towers (Tower consist of 3 entities, parent take damage and one is weapon) - added targeting system which rotate entity to target
41 KiB
512x512px
41 KiB
512x512px