bubel-ecs/demos/source/game_core
Mergul 64dc099e0a Demos big update
-Added some more math functions
-fixed many memory leaks
-added AABB and BVHTree support to collision.d
 *BVHTree has only incrementally adding entities implemented by now (and bad BottomUp algorithm)
 *ECS Systems use two trees, one for static and one for dynamic entities, dynamic BVH is builded every frame from scratch by now
-BrickBreaker now uses BVHTree to collision detection
 *balls only use tree for checks (they aren't adding to tree)
-fixed bug leading to crash
2020-07-17 13:38:41 +02:00
..
basic.d Demo update 2020-07-08 22:09:10 +02:00
collision.d Demos big update 2020-07-17 13:38:41 +02:00
job_updater.d Android update and small improvements 2020-06-01 11:24:50 +02:00
rendering.d Demos update 2020-07-01 19:45:53 +02:00