bubel-ecs/demos/external/sources/cimgui/cimgui.d
Mergul cb7609dcaa -Demos:
*added ImGUI styles
 *added new assets (fonts, shaders)
 *added cimgui.dll
 *added imports for bindbc-sdl (for WASM)
 *added simple demo
 *added demo launcher
 *added snake demo
 *impoved demo utils
 *added cimgui.bc library for WASM
-improved wasm build script
-small change in vector
2019-11-12 20:33:31 +01:00

1990 lines
92 KiB
D

//This file is automatically generated by generator.lua from https://github.com/cimgui/cimgui
//based on imgui.h file version "1.73" from Dear ImGui https://github.com/ocornut/imgui
module cimgui.cimgui;
import core.stdc.stdarg;
//import core.stdc.stdio;
extern (C):
//alias ImU64 = ulong;
//typedef unsigned long long ImU64;
//UDT stuff
struct ImVec2_Simple
{
float x;
float y;
}
struct ImVec4_Simple
{
float x;
float y;
float z;
float w;
}
struct ImColor_Simple
{
ImVec4_Simple Value;
}
struct ImGuiContext;
struct ImDrawListSharedData;
alias ImTextureID = void*;
alias ImGuiID = uint;
alias ImWchar = ushort;
alias ImGuiCol = int;
alias ImGuiCond = int;
alias ImGuiDataType = int;
alias ImGuiDir = int;
alias ImGuiKey = int;
alias ImGuiNavInput = int;
alias ImGuiMouseCursor = int;
alias ImGuiStyleVar = int;
alias ImDrawCornerFlags = int;
alias ImDrawListFlags = int;
alias ImFontAtlasFlags = int;
alias ImGuiBackendFlags = int;
alias ImGuiColorEditFlags = int;
alias ImGuiConfigFlags = int;
alias ImGuiComboFlags = int;
alias ImGuiDragDropFlags = int;
alias ImGuiFocusedFlags = int;
alias ImGuiHoveredFlags = int;
alias ImGuiInputTextFlags = int;
alias ImGuiSelectableFlags = int;
alias ImGuiTabBarFlags = int;
alias ImGuiTabItemFlags = int;
alias ImGuiTreeNodeFlags = int;
alias ImGuiWindowFlags = int;
alias ImGuiInputTextCallback = int function (ImGuiInputTextCallbackData* data);
alias ImGuiSizeCallback = void function (ImGuiSizeCallbackData* data);
alias ImS8 = byte;
alias ImU8 = ubyte;
alias ImS16 = short;
alias ImU16 = ushort;
alias ImS32 = int;
alias ImU32 = uint;
alias ImS64 = long;
alias ImU64 = ulong;
alias ImDrawCallback = void function (const(ImDrawList)* parent_list, const(ImDrawCmd)* cmd);
alias ImDrawIdx = ushort;
struct ImVector
{
int Size;
int Capacity;
void* Data;
}
struct ImVector_float
{
int Size;
int Capacity;
float* Data;
}
struct ImVector_ImWchar
{
int Size;
int Capacity;
ImWchar* Data;
}
struct ImVector_ImDrawVert
{
int Size;
int Capacity;
ImDrawVert* Data;
}
struct ImVector_ImFontGlyph
{
int Size;
int Capacity;
ImFontGlyph* Data;
}
struct ImVector_ImGuiTextRange
{
int Size;
int Capacity;
ImGuiTextRange* Data;
}
struct ImVector_ImGuiStoragePair
{
int Size;
int Capacity;
ImGuiStoragePair* Data;
}
struct ImVector_ImDrawChannel
{
int Size;
int Capacity;
ImDrawChannel* Data;
}
struct ImVector_char
{
int Size;
int Capacity;
char* Data;
}
struct ImVector_ImU32
{
int Size;
int Capacity;
ImU32* Data;
}
struct ImVector_ImFontAtlasCustomRect
{
int Size;
int Capacity;
ImFontAtlasCustomRect* Data;
}
struct ImVector_ImTextureID
{
int Size;
int Capacity;
ImTextureID* Data;
}
struct ImVector_ImFontConfig
{
int Size;
int Capacity;
ImFontConfig* Data;
}
struct ImVector_ImFontPtr
{
int Size;
int Capacity;
ImFont** Data;
}
struct ImVector_ImDrawCmd
{
int Size;
int Capacity;
ImDrawCmd* Data;
}
struct ImVector_ImVec4
{
int Size;
int Capacity;
ImVec4* Data;
}
struct ImVector_ImDrawIdx
{
int Size;
int Capacity;
ImDrawIdx* Data;
}
struct ImVector_ImVec2
{
int Size;
int Capacity;
ImVec2* Data;
}
struct ImVec2
{
float x;
float y;
}
struct ImVec4
{
float x;
float y;
float z;
float w;
}
enum ImGuiWindowFlags_
{
ImGuiWindowFlags_None = 0,
ImGuiWindowFlags_NoTitleBar = 1 << 0,
ImGuiWindowFlags_NoResize = 1 << 1,
ImGuiWindowFlags_NoMove = 1 << 2,
ImGuiWindowFlags_NoScrollbar = 1 << 3,
ImGuiWindowFlags_NoScrollWithMouse = 1 << 4,
ImGuiWindowFlags_NoCollapse = 1 << 5,
ImGuiWindowFlags_AlwaysAutoResize = 1 << 6,
ImGuiWindowFlags_NoBackground = 1 << 7,
ImGuiWindowFlags_NoSavedSettings = 1 << 8,
ImGuiWindowFlags_NoMouseInputs = 1 << 9,
ImGuiWindowFlags_MenuBar = 1 << 10,
ImGuiWindowFlags_HorizontalScrollbar = 1 << 11,
ImGuiWindowFlags_NoFocusOnAppearing = 1 << 12,
ImGuiWindowFlags_NoBringToFrontOnFocus = 1 << 13,
ImGuiWindowFlags_AlwaysVerticalScrollbar = 1 << 14,
ImGuiWindowFlags_AlwaysHorizontalScrollbar = 1 << 15,
ImGuiWindowFlags_AlwaysUseWindowPadding = 1 << 16,
ImGuiWindowFlags_NoNavInputs = 1 << 18,
ImGuiWindowFlags_NoNavFocus = 1 << 19,
ImGuiWindowFlags_UnsavedDocument = 1 << 20,
ImGuiWindowFlags_NoNav = ImGuiWindowFlags_NoNavInputs | ImGuiWindowFlags_NoNavFocus,
ImGuiWindowFlags_NoDecoration = ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoScrollbar | ImGuiWindowFlags_NoCollapse,
ImGuiWindowFlags_NoInputs = ImGuiWindowFlags_NoMouseInputs | ImGuiWindowFlags_NoNavInputs | ImGuiWindowFlags_NoNavFocus,
ImGuiWindowFlags_NavFlattened = 1 << 23,
ImGuiWindowFlags_ChildWindow = 1 << 24,
ImGuiWindowFlags_Tooltip = 1 << 25,
ImGuiWindowFlags_Popup = 1 << 26,
ImGuiWindowFlags_Modal = 1 << 27,
ImGuiWindowFlags_ChildMenu = 1 << 28
}
alias ImGuiWindowFlags_None = ImGuiWindowFlags_.ImGuiWindowFlags_None;
alias ImGuiWindowFlags_NoTitleBar = ImGuiWindowFlags_.ImGuiWindowFlags_NoTitleBar;
alias ImGuiWindowFlags_NoResize = ImGuiWindowFlags_.ImGuiWindowFlags_NoResize;
alias ImGuiWindowFlags_NoMove = ImGuiWindowFlags_.ImGuiWindowFlags_NoMove;
alias ImGuiWindowFlags_NoScrollbar = ImGuiWindowFlags_.ImGuiWindowFlags_NoScrollbar;
alias ImGuiWindowFlags_NoScrollWithMouse = ImGuiWindowFlags_.ImGuiWindowFlags_NoScrollWithMouse;
alias ImGuiWindowFlags_NoCollapse = ImGuiWindowFlags_.ImGuiWindowFlags_NoCollapse;
alias ImGuiWindowFlags_AlwaysAutoResize = ImGuiWindowFlags_.ImGuiWindowFlags_AlwaysAutoResize;
alias ImGuiWindowFlags_NoBackground = ImGuiWindowFlags_.ImGuiWindowFlags_NoBackground;
alias ImGuiWindowFlags_NoSavedSettings = ImGuiWindowFlags_.ImGuiWindowFlags_NoSavedSettings;
alias ImGuiWindowFlags_NoMouseInputs = ImGuiWindowFlags_.ImGuiWindowFlags_NoMouseInputs;
alias ImGuiWindowFlags_MenuBar = ImGuiWindowFlags_.ImGuiWindowFlags_MenuBar;
alias ImGuiWindowFlags_HorizontalScrollbar = ImGuiWindowFlags_.ImGuiWindowFlags_HorizontalScrollbar;
alias ImGuiWindowFlags_NoFocusOnAppearing = ImGuiWindowFlags_.ImGuiWindowFlags_NoFocusOnAppearing;
alias ImGuiWindowFlags_NoBringToFrontOnFocus = ImGuiWindowFlags_.ImGuiWindowFlags_NoBringToFrontOnFocus;
alias ImGuiWindowFlags_AlwaysVerticalScrollbar = ImGuiWindowFlags_.ImGuiWindowFlags_AlwaysVerticalScrollbar;
alias ImGuiWindowFlags_AlwaysHorizontalScrollbar = ImGuiWindowFlags_.ImGuiWindowFlags_AlwaysHorizontalScrollbar;
alias ImGuiWindowFlags_AlwaysUseWindowPadding = ImGuiWindowFlags_.ImGuiWindowFlags_AlwaysUseWindowPadding;
alias ImGuiWindowFlags_NoNavInputs = ImGuiWindowFlags_.ImGuiWindowFlags_NoNavInputs;
alias ImGuiWindowFlags_NoNavFocus = ImGuiWindowFlags_.ImGuiWindowFlags_NoNavFocus;
alias ImGuiWindowFlags_UnsavedDocument = ImGuiWindowFlags_.ImGuiWindowFlags_UnsavedDocument;
alias ImGuiWindowFlags_NoNav = ImGuiWindowFlags_.ImGuiWindowFlags_NoNav;
alias ImGuiWindowFlags_NoDecoration = ImGuiWindowFlags_.ImGuiWindowFlags_NoDecoration;
alias ImGuiWindowFlags_NoInputs = ImGuiWindowFlags_.ImGuiWindowFlags_NoInputs;
alias ImGuiWindowFlags_NavFlattened = ImGuiWindowFlags_.ImGuiWindowFlags_NavFlattened;
alias ImGuiWindowFlags_ChildWindow = ImGuiWindowFlags_.ImGuiWindowFlags_ChildWindow;
alias ImGuiWindowFlags_Tooltip = ImGuiWindowFlags_.ImGuiWindowFlags_Tooltip;
alias ImGuiWindowFlags_Popup = ImGuiWindowFlags_.ImGuiWindowFlags_Popup;
alias ImGuiWindowFlags_Modal = ImGuiWindowFlags_.ImGuiWindowFlags_Modal;
alias ImGuiWindowFlags_ChildMenu = ImGuiWindowFlags_.ImGuiWindowFlags_ChildMenu;
enum ImGuiInputTextFlags_
{
ImGuiInputTextFlags_None = 0,
ImGuiInputTextFlags_CharsDecimal = 1 << 0,
ImGuiInputTextFlags_CharsHexadecimal = 1 << 1,
ImGuiInputTextFlags_CharsUppercase = 1 << 2,
ImGuiInputTextFlags_CharsNoBlank = 1 << 3,
ImGuiInputTextFlags_AutoSelectAll = 1 << 4,
ImGuiInputTextFlags_EnterReturnsTrue = 1 << 5,
ImGuiInputTextFlags_CallbackCompletion = 1 << 6,
ImGuiInputTextFlags_CallbackHistory = 1 << 7,
ImGuiInputTextFlags_CallbackAlways = 1 << 8,
ImGuiInputTextFlags_CallbackCharFilter = 1 << 9,
ImGuiInputTextFlags_AllowTabInput = 1 << 10,
ImGuiInputTextFlags_CtrlEnterForNewLine = 1 << 11,
ImGuiInputTextFlags_NoHorizontalScroll = 1 << 12,
ImGuiInputTextFlags_AlwaysInsertMode = 1 << 13,
ImGuiInputTextFlags_ReadOnly = 1 << 14,
ImGuiInputTextFlags_Password = 1 << 15,
ImGuiInputTextFlags_NoUndoRedo = 1 << 16,
ImGuiInputTextFlags_CharsScientific = 1 << 17,
ImGuiInputTextFlags_CallbackResize = 1 << 18,
ImGuiInputTextFlags_Multiline = 1 << 20,
ImGuiInputTextFlags_NoMarkEdited = 1 << 21
}
alias ImGuiInputTextFlags_None = ImGuiInputTextFlags_.ImGuiInputTextFlags_None;
alias ImGuiInputTextFlags_CharsDecimal = ImGuiInputTextFlags_.ImGuiInputTextFlags_CharsDecimal;
alias ImGuiInputTextFlags_CharsHexadecimal = ImGuiInputTextFlags_.ImGuiInputTextFlags_CharsHexadecimal;
alias ImGuiInputTextFlags_CharsUppercase = ImGuiInputTextFlags_.ImGuiInputTextFlags_CharsUppercase;
alias ImGuiInputTextFlags_CharsNoBlank = ImGuiInputTextFlags_.ImGuiInputTextFlags_CharsNoBlank;
alias ImGuiInputTextFlags_AutoSelectAll = ImGuiInputTextFlags_.ImGuiInputTextFlags_AutoSelectAll;
alias ImGuiInputTextFlags_EnterReturnsTrue = ImGuiInputTextFlags_.ImGuiInputTextFlags_EnterReturnsTrue;
alias ImGuiInputTextFlags_CallbackCompletion = ImGuiInputTextFlags_.ImGuiInputTextFlags_CallbackCompletion;
alias ImGuiInputTextFlags_CallbackHistory = ImGuiInputTextFlags_.ImGuiInputTextFlags_CallbackHistory;
alias ImGuiInputTextFlags_CallbackAlways = ImGuiInputTextFlags_.ImGuiInputTextFlags_CallbackAlways;
alias ImGuiInputTextFlags_CallbackCharFilter = ImGuiInputTextFlags_.ImGuiInputTextFlags_CallbackCharFilter;
alias ImGuiInputTextFlags_AllowTabInput = ImGuiInputTextFlags_.ImGuiInputTextFlags_AllowTabInput;
alias ImGuiInputTextFlags_CtrlEnterForNewLine = ImGuiInputTextFlags_.ImGuiInputTextFlags_CtrlEnterForNewLine;
alias ImGuiInputTextFlags_NoHorizontalScroll = ImGuiInputTextFlags_.ImGuiInputTextFlags_NoHorizontalScroll;
alias ImGuiInputTextFlags_AlwaysInsertMode = ImGuiInputTextFlags_.ImGuiInputTextFlags_AlwaysInsertMode;
alias ImGuiInputTextFlags_ReadOnly = ImGuiInputTextFlags_.ImGuiInputTextFlags_ReadOnly;
alias ImGuiInputTextFlags_Password = ImGuiInputTextFlags_.ImGuiInputTextFlags_Password;
alias ImGuiInputTextFlags_NoUndoRedo = ImGuiInputTextFlags_.ImGuiInputTextFlags_NoUndoRedo;
alias ImGuiInputTextFlags_CharsScientific = ImGuiInputTextFlags_.ImGuiInputTextFlags_CharsScientific;
alias ImGuiInputTextFlags_CallbackResize = ImGuiInputTextFlags_.ImGuiInputTextFlags_CallbackResize;
alias ImGuiInputTextFlags_Multiline = ImGuiInputTextFlags_.ImGuiInputTextFlags_Multiline;
alias ImGuiInputTextFlags_NoMarkEdited = ImGuiInputTextFlags_.ImGuiInputTextFlags_NoMarkEdited;
enum ImGuiTreeNodeFlags_
{
ImGuiTreeNodeFlags_None = 0,
ImGuiTreeNodeFlags_Selected = 1 << 0,
ImGuiTreeNodeFlags_Framed = 1 << 1,
ImGuiTreeNodeFlags_AllowItemOverlap = 1 << 2,
ImGuiTreeNodeFlags_NoTreePushOnOpen = 1 << 3,
ImGuiTreeNodeFlags_NoAutoOpenOnLog = 1 << 4,
ImGuiTreeNodeFlags_DefaultOpen = 1 << 5,
ImGuiTreeNodeFlags_OpenOnDoubleClick = 1 << 6,
ImGuiTreeNodeFlags_OpenOnArrow = 1 << 7,
ImGuiTreeNodeFlags_Leaf = 1 << 8,
ImGuiTreeNodeFlags_Bullet = 1 << 9,
ImGuiTreeNodeFlags_FramePadding = 1 << 10,
ImGuiTreeNodeFlags_SpanAvailWidth = 1 << 11,
ImGuiTreeNodeFlags_SpanFullWidth = 1 << 12,
ImGuiTreeNodeFlags_NavLeftJumpsBackHere = 1 << 13,
ImGuiTreeNodeFlags_CollapsingHeader = ImGuiTreeNodeFlags_Framed | ImGuiTreeNodeFlags_NoTreePushOnOpen | ImGuiTreeNodeFlags_NoAutoOpenOnLog
}
alias ImGuiTreeNodeFlags_None = ImGuiTreeNodeFlags_.ImGuiTreeNodeFlags_None;
alias ImGuiTreeNodeFlags_Selected = ImGuiTreeNodeFlags_.ImGuiTreeNodeFlags_Selected;
alias ImGuiTreeNodeFlags_Framed = ImGuiTreeNodeFlags_.ImGuiTreeNodeFlags_Framed;
alias ImGuiTreeNodeFlags_AllowItemOverlap = ImGuiTreeNodeFlags_.ImGuiTreeNodeFlags_AllowItemOverlap;
alias ImGuiTreeNodeFlags_NoTreePushOnOpen = ImGuiTreeNodeFlags_.ImGuiTreeNodeFlags_NoTreePushOnOpen;
alias ImGuiTreeNodeFlags_NoAutoOpenOnLog = ImGuiTreeNodeFlags_.ImGuiTreeNodeFlags_NoAutoOpenOnLog;
alias ImGuiTreeNodeFlags_DefaultOpen = ImGuiTreeNodeFlags_.ImGuiTreeNodeFlags_DefaultOpen;
alias ImGuiTreeNodeFlags_OpenOnDoubleClick = ImGuiTreeNodeFlags_.ImGuiTreeNodeFlags_OpenOnDoubleClick;
alias ImGuiTreeNodeFlags_OpenOnArrow = ImGuiTreeNodeFlags_.ImGuiTreeNodeFlags_OpenOnArrow;
alias ImGuiTreeNodeFlags_Leaf = ImGuiTreeNodeFlags_.ImGuiTreeNodeFlags_Leaf;
alias ImGuiTreeNodeFlags_Bullet = ImGuiTreeNodeFlags_.ImGuiTreeNodeFlags_Bullet;
alias ImGuiTreeNodeFlags_FramePadding = ImGuiTreeNodeFlags_.ImGuiTreeNodeFlags_FramePadding;
alias ImGuiTreeNodeFlags_SpanAvailWidth = ImGuiTreeNodeFlags_.ImGuiTreeNodeFlags_SpanAvailWidth;
alias ImGuiTreeNodeFlags_SpanFullWidth = ImGuiTreeNodeFlags_.ImGuiTreeNodeFlags_SpanFullWidth;
alias ImGuiTreeNodeFlags_NavLeftJumpsBackHere = ImGuiTreeNodeFlags_.ImGuiTreeNodeFlags_NavLeftJumpsBackHere;
alias ImGuiTreeNodeFlags_CollapsingHeader = ImGuiTreeNodeFlags_.ImGuiTreeNodeFlags_CollapsingHeader;
enum ImGuiSelectableFlags_
{
ImGuiSelectableFlags_None = 0,
ImGuiSelectableFlags_DontClosePopups = 1 << 0,
ImGuiSelectableFlags_SpanAllColumns = 1 << 1,
ImGuiSelectableFlags_AllowDoubleClick = 1 << 2,
ImGuiSelectableFlags_Disabled = 1 << 3,
ImGuiSelectableFlags_AllowItemOverlap = 1 << 4
}
alias ImGuiSelectableFlags_None = ImGuiSelectableFlags_.ImGuiSelectableFlags_None;
alias ImGuiSelectableFlags_DontClosePopups = ImGuiSelectableFlags_.ImGuiSelectableFlags_DontClosePopups;
alias ImGuiSelectableFlags_SpanAllColumns = ImGuiSelectableFlags_.ImGuiSelectableFlags_SpanAllColumns;
alias ImGuiSelectableFlags_AllowDoubleClick = ImGuiSelectableFlags_.ImGuiSelectableFlags_AllowDoubleClick;
alias ImGuiSelectableFlags_Disabled = ImGuiSelectableFlags_.ImGuiSelectableFlags_Disabled;
alias ImGuiSelectableFlags_AllowItemOverlap = ImGuiSelectableFlags_.ImGuiSelectableFlags_AllowItemOverlap;
enum ImGuiComboFlags_
{
ImGuiComboFlags_None = 0,
ImGuiComboFlags_PopupAlignLeft = 1 << 0,
ImGuiComboFlags_HeightSmall = 1 << 1,
ImGuiComboFlags_HeightRegular = 1 << 2,
ImGuiComboFlags_HeightLarge = 1 << 3,
ImGuiComboFlags_HeightLargest = 1 << 4,
ImGuiComboFlags_NoArrowButton = 1 << 5,
ImGuiComboFlags_NoPreview = 1 << 6,
ImGuiComboFlags_HeightMask_ = ImGuiComboFlags_HeightSmall | ImGuiComboFlags_HeightRegular | ImGuiComboFlags_HeightLarge | ImGuiComboFlags_HeightLargest
}
alias ImGuiComboFlags_None = ImGuiComboFlags_.ImGuiComboFlags_None;
alias ImGuiComboFlags_PopupAlignLeft = ImGuiComboFlags_.ImGuiComboFlags_PopupAlignLeft;
alias ImGuiComboFlags_HeightSmall = ImGuiComboFlags_.ImGuiComboFlags_HeightSmall;
alias ImGuiComboFlags_HeightRegular = ImGuiComboFlags_.ImGuiComboFlags_HeightRegular;
alias ImGuiComboFlags_HeightLarge = ImGuiComboFlags_.ImGuiComboFlags_HeightLarge;
alias ImGuiComboFlags_HeightLargest = ImGuiComboFlags_.ImGuiComboFlags_HeightLargest;
alias ImGuiComboFlags_NoArrowButton = ImGuiComboFlags_.ImGuiComboFlags_NoArrowButton;
alias ImGuiComboFlags_NoPreview = ImGuiComboFlags_.ImGuiComboFlags_NoPreview;
alias ImGuiComboFlags_HeightMask_ = ImGuiComboFlags_.ImGuiComboFlags_HeightMask_;
enum ImGuiTabBarFlags_
{
ImGuiTabBarFlags_None = 0,
ImGuiTabBarFlags_Reorderable = 1 << 0,
ImGuiTabBarFlags_AutoSelectNewTabs = 1 << 1,
ImGuiTabBarFlags_TabListPopupButton = 1 << 2,
ImGuiTabBarFlags_NoCloseWithMiddleMouseButton = 1 << 3,
ImGuiTabBarFlags_NoTabListScrollingButtons = 1 << 4,
ImGuiTabBarFlags_NoTooltip = 1 << 5,
ImGuiTabBarFlags_FittingPolicyResizeDown = 1 << 6,
ImGuiTabBarFlags_FittingPolicyScroll = 1 << 7,
ImGuiTabBarFlags_FittingPolicyMask_ = ImGuiTabBarFlags_FittingPolicyResizeDown | ImGuiTabBarFlags_FittingPolicyScroll,
ImGuiTabBarFlags_FittingPolicyDefault_ = ImGuiTabBarFlags_FittingPolicyResizeDown
}
alias ImGuiTabBarFlags_None = ImGuiTabBarFlags_.ImGuiTabBarFlags_None;
alias ImGuiTabBarFlags_Reorderable = ImGuiTabBarFlags_.ImGuiTabBarFlags_Reorderable;
alias ImGuiTabBarFlags_AutoSelectNewTabs = ImGuiTabBarFlags_.ImGuiTabBarFlags_AutoSelectNewTabs;
alias ImGuiTabBarFlags_TabListPopupButton = ImGuiTabBarFlags_.ImGuiTabBarFlags_TabListPopupButton;
alias ImGuiTabBarFlags_NoCloseWithMiddleMouseButton = ImGuiTabBarFlags_.ImGuiTabBarFlags_NoCloseWithMiddleMouseButton;
alias ImGuiTabBarFlags_NoTabListScrollingButtons = ImGuiTabBarFlags_.ImGuiTabBarFlags_NoTabListScrollingButtons;
alias ImGuiTabBarFlags_NoTooltip = ImGuiTabBarFlags_.ImGuiTabBarFlags_NoTooltip;
alias ImGuiTabBarFlags_FittingPolicyResizeDown = ImGuiTabBarFlags_.ImGuiTabBarFlags_FittingPolicyResizeDown;
alias ImGuiTabBarFlags_FittingPolicyScroll = ImGuiTabBarFlags_.ImGuiTabBarFlags_FittingPolicyScroll;
alias ImGuiTabBarFlags_FittingPolicyMask_ = ImGuiTabBarFlags_.ImGuiTabBarFlags_FittingPolicyMask_;
alias ImGuiTabBarFlags_FittingPolicyDefault_ = ImGuiTabBarFlags_.ImGuiTabBarFlags_FittingPolicyDefault_;
enum ImGuiTabItemFlags_
{
ImGuiTabItemFlags_None = 0,
ImGuiTabItemFlags_UnsavedDocument = 1 << 0,
ImGuiTabItemFlags_SetSelected = 1 << 1,
ImGuiTabItemFlags_NoCloseWithMiddleMouseButton = 1 << 2,
ImGuiTabItemFlags_NoPushId = 1 << 3
}
alias ImGuiTabItemFlags_None = ImGuiTabItemFlags_.ImGuiTabItemFlags_None;
alias ImGuiTabItemFlags_UnsavedDocument = ImGuiTabItemFlags_.ImGuiTabItemFlags_UnsavedDocument;
alias ImGuiTabItemFlags_SetSelected = ImGuiTabItemFlags_.ImGuiTabItemFlags_SetSelected;
alias ImGuiTabItemFlags_NoCloseWithMiddleMouseButton = ImGuiTabItemFlags_.ImGuiTabItemFlags_NoCloseWithMiddleMouseButton;
alias ImGuiTabItemFlags_NoPushId = ImGuiTabItemFlags_.ImGuiTabItemFlags_NoPushId;
enum ImGuiFocusedFlags_
{
ImGuiFocusedFlags_None = 0,
ImGuiFocusedFlags_ChildWindows = 1 << 0,
ImGuiFocusedFlags_RootWindow = 1 << 1,
ImGuiFocusedFlags_AnyWindow = 1 << 2,
ImGuiFocusedFlags_RootAndChildWindows = ImGuiFocusedFlags_RootWindow | ImGuiFocusedFlags_ChildWindows
}
alias ImGuiFocusedFlags_None = ImGuiFocusedFlags_.ImGuiFocusedFlags_None;
alias ImGuiFocusedFlags_ChildWindows = ImGuiFocusedFlags_.ImGuiFocusedFlags_ChildWindows;
alias ImGuiFocusedFlags_RootWindow = ImGuiFocusedFlags_.ImGuiFocusedFlags_RootWindow;
alias ImGuiFocusedFlags_AnyWindow = ImGuiFocusedFlags_.ImGuiFocusedFlags_AnyWindow;
alias ImGuiFocusedFlags_RootAndChildWindows = ImGuiFocusedFlags_.ImGuiFocusedFlags_RootAndChildWindows;
enum ImGuiHoveredFlags_
{
ImGuiHoveredFlags_None = 0,
ImGuiHoveredFlags_ChildWindows = 1 << 0,
ImGuiHoveredFlags_RootWindow = 1 << 1,
ImGuiHoveredFlags_AnyWindow = 1 << 2,
ImGuiHoveredFlags_AllowWhenBlockedByPopup = 1 << 3,
ImGuiHoveredFlags_AllowWhenBlockedByActiveItem = 1 << 5,
ImGuiHoveredFlags_AllowWhenOverlapped = 1 << 6,
ImGuiHoveredFlags_AllowWhenDisabled = 1 << 7,
ImGuiHoveredFlags_RectOnly = ImGuiHoveredFlags_AllowWhenBlockedByPopup | ImGuiHoveredFlags_AllowWhenBlockedByActiveItem | ImGuiHoveredFlags_AllowWhenOverlapped,
ImGuiHoveredFlags_RootAndChildWindows = ImGuiHoveredFlags_RootWindow | ImGuiHoveredFlags_ChildWindows
}
alias ImGuiHoveredFlags_None = ImGuiHoveredFlags_.ImGuiHoveredFlags_None;
alias ImGuiHoveredFlags_ChildWindows = ImGuiHoveredFlags_.ImGuiHoveredFlags_ChildWindows;
alias ImGuiHoveredFlags_RootWindow = ImGuiHoveredFlags_.ImGuiHoveredFlags_RootWindow;
alias ImGuiHoveredFlags_AnyWindow = ImGuiHoveredFlags_.ImGuiHoveredFlags_AnyWindow;
alias ImGuiHoveredFlags_AllowWhenBlockedByPopup = ImGuiHoveredFlags_.ImGuiHoveredFlags_AllowWhenBlockedByPopup;
alias ImGuiHoveredFlags_AllowWhenBlockedByActiveItem = ImGuiHoveredFlags_.ImGuiHoveredFlags_AllowWhenBlockedByActiveItem;
alias ImGuiHoveredFlags_AllowWhenOverlapped = ImGuiHoveredFlags_.ImGuiHoveredFlags_AllowWhenOverlapped;
alias ImGuiHoveredFlags_AllowWhenDisabled = ImGuiHoveredFlags_.ImGuiHoveredFlags_AllowWhenDisabled;
alias ImGuiHoveredFlags_RectOnly = ImGuiHoveredFlags_.ImGuiHoveredFlags_RectOnly;
alias ImGuiHoveredFlags_RootAndChildWindows = ImGuiHoveredFlags_.ImGuiHoveredFlags_RootAndChildWindows;
enum ImGuiDragDropFlags_
{
ImGuiDragDropFlags_None = 0,
ImGuiDragDropFlags_SourceNoPreviewTooltip = 1 << 0,
ImGuiDragDropFlags_SourceNoDisableHover = 1 << 1,
ImGuiDragDropFlags_SourceNoHoldToOpenOthers = 1 << 2,
ImGuiDragDropFlags_SourceAllowNullID = 1 << 3,
ImGuiDragDropFlags_SourceExtern = 1 << 4,
ImGuiDragDropFlags_SourceAutoExpirePayload = 1 << 5,
ImGuiDragDropFlags_AcceptBeforeDelivery = 1 << 10,
ImGuiDragDropFlags_AcceptNoDrawDefaultRect = 1 << 11,
ImGuiDragDropFlags_AcceptNoPreviewTooltip = 1 << 12,
ImGuiDragDropFlags_AcceptPeekOnly = ImGuiDragDropFlags_AcceptBeforeDelivery | ImGuiDragDropFlags_AcceptNoDrawDefaultRect
}
alias ImGuiDragDropFlags_None = ImGuiDragDropFlags_.ImGuiDragDropFlags_None;
alias ImGuiDragDropFlags_SourceNoPreviewTooltip = ImGuiDragDropFlags_.ImGuiDragDropFlags_SourceNoPreviewTooltip;
alias ImGuiDragDropFlags_SourceNoDisableHover = ImGuiDragDropFlags_.ImGuiDragDropFlags_SourceNoDisableHover;
alias ImGuiDragDropFlags_SourceNoHoldToOpenOthers = ImGuiDragDropFlags_.ImGuiDragDropFlags_SourceNoHoldToOpenOthers;
alias ImGuiDragDropFlags_SourceAllowNullID = ImGuiDragDropFlags_.ImGuiDragDropFlags_SourceAllowNullID;
alias ImGuiDragDropFlags_SourceExtern = ImGuiDragDropFlags_.ImGuiDragDropFlags_SourceExtern;
alias ImGuiDragDropFlags_SourceAutoExpirePayload = ImGuiDragDropFlags_.ImGuiDragDropFlags_SourceAutoExpirePayload;
alias ImGuiDragDropFlags_AcceptBeforeDelivery = ImGuiDragDropFlags_.ImGuiDragDropFlags_AcceptBeforeDelivery;
alias ImGuiDragDropFlags_AcceptNoDrawDefaultRect = ImGuiDragDropFlags_.ImGuiDragDropFlags_AcceptNoDrawDefaultRect;
alias ImGuiDragDropFlags_AcceptNoPreviewTooltip = ImGuiDragDropFlags_.ImGuiDragDropFlags_AcceptNoPreviewTooltip;
alias ImGuiDragDropFlags_AcceptPeekOnly = ImGuiDragDropFlags_.ImGuiDragDropFlags_AcceptPeekOnly;
enum ImGuiDataType_
{
ImGuiDataType_S8 = 0,
ImGuiDataType_U8 = 1,
ImGuiDataType_S16 = 2,
ImGuiDataType_U16 = 3,
ImGuiDataType_S32 = 4,
ImGuiDataType_U32 = 5,
ImGuiDataType_S64 = 6,
ImGuiDataType_U64 = 7,
ImGuiDataType_Float = 8,
ImGuiDataType_Double = 9,
ImGuiDataType_COUNT = 10
}
alias ImGuiDataType_S8 = ImGuiDataType_.ImGuiDataType_S8;
alias ImGuiDataType_U8 = ImGuiDataType_.ImGuiDataType_U8;
alias ImGuiDataType_S16 = ImGuiDataType_.ImGuiDataType_S16;
alias ImGuiDataType_U16 = ImGuiDataType_.ImGuiDataType_U16;
alias ImGuiDataType_S32 = ImGuiDataType_.ImGuiDataType_S32;
alias ImGuiDataType_U32 = ImGuiDataType_.ImGuiDataType_U32;
alias ImGuiDataType_S64 = ImGuiDataType_.ImGuiDataType_S64;
alias ImGuiDataType_U64 = ImGuiDataType_.ImGuiDataType_U64;
alias ImGuiDataType_Float = ImGuiDataType_.ImGuiDataType_Float;
alias ImGuiDataType_Double = ImGuiDataType_.ImGuiDataType_Double;
alias ImGuiDataType_COUNT = ImGuiDataType_.ImGuiDataType_COUNT;
enum ImGuiDir_
{
ImGuiDir_None = -1,
ImGuiDir_Left = 0,
ImGuiDir_Right = 1,
ImGuiDir_Up = 2,
ImGuiDir_Down = 3,
ImGuiDir_COUNT = 4
}
alias ImGuiDir_None = ImGuiDir_.ImGuiDir_None;
alias ImGuiDir_Left = ImGuiDir_.ImGuiDir_Left;
alias ImGuiDir_Right = ImGuiDir_.ImGuiDir_Right;
alias ImGuiDir_Up = ImGuiDir_.ImGuiDir_Up;
alias ImGuiDir_Down = ImGuiDir_.ImGuiDir_Down;
alias ImGuiDir_COUNT = ImGuiDir_.ImGuiDir_COUNT;
enum ImGuiKey_
{
ImGuiKey_Tab = 0,
ImGuiKey_LeftArrow = 1,
ImGuiKey_RightArrow = 2,
ImGuiKey_UpArrow = 3,
ImGuiKey_DownArrow = 4,
ImGuiKey_PageUp = 5,
ImGuiKey_PageDown = 6,
ImGuiKey_Home = 7,
ImGuiKey_End = 8,
ImGuiKey_Insert = 9,
ImGuiKey_Delete = 10,
ImGuiKey_Backspace = 11,
ImGuiKey_Space = 12,
ImGuiKey_Enter = 13,
ImGuiKey_Escape = 14,
ImGuiKey_KeyPadEnter = 15,
ImGuiKey_A = 16,
ImGuiKey_C = 17,
ImGuiKey_V = 18,
ImGuiKey_X = 19,
ImGuiKey_Y = 20,
ImGuiKey_Z = 21,
ImGuiKey_COUNT = 22
}
alias ImGuiKey_Tab = ImGuiKey_.ImGuiKey_Tab;
alias ImGuiKey_LeftArrow = ImGuiKey_.ImGuiKey_LeftArrow;
alias ImGuiKey_RightArrow = ImGuiKey_.ImGuiKey_RightArrow;
alias ImGuiKey_UpArrow = ImGuiKey_.ImGuiKey_UpArrow;
alias ImGuiKey_DownArrow = ImGuiKey_.ImGuiKey_DownArrow;
alias ImGuiKey_PageUp = ImGuiKey_.ImGuiKey_PageUp;
alias ImGuiKey_PageDown = ImGuiKey_.ImGuiKey_PageDown;
alias ImGuiKey_Home = ImGuiKey_.ImGuiKey_Home;
alias ImGuiKey_End = ImGuiKey_.ImGuiKey_End;
alias ImGuiKey_Insert = ImGuiKey_.ImGuiKey_Insert;
alias ImGuiKey_Delete = ImGuiKey_.ImGuiKey_Delete;
alias ImGuiKey_Backspace = ImGuiKey_.ImGuiKey_Backspace;
alias ImGuiKey_Space = ImGuiKey_.ImGuiKey_Space;
alias ImGuiKey_Enter = ImGuiKey_.ImGuiKey_Enter;
alias ImGuiKey_Escape = ImGuiKey_.ImGuiKey_Escape;
alias ImGuiKey_KeyPadEnter = ImGuiKey_.ImGuiKey_KeyPadEnter;
alias ImGuiKey_A = ImGuiKey_.ImGuiKey_A;
alias ImGuiKey_C = ImGuiKey_.ImGuiKey_C;
alias ImGuiKey_V = ImGuiKey_.ImGuiKey_V;
alias ImGuiKey_X = ImGuiKey_.ImGuiKey_X;
alias ImGuiKey_Y = ImGuiKey_.ImGuiKey_Y;
alias ImGuiKey_Z = ImGuiKey_.ImGuiKey_Z;
alias ImGuiKey_COUNT = ImGuiKey_.ImGuiKey_COUNT;
enum ImGuiNavInput_
{
ImGuiNavInput_Activate = 0,
ImGuiNavInput_Cancel = 1,
ImGuiNavInput_Input = 2,
ImGuiNavInput_Menu = 3,
ImGuiNavInput_DpadLeft = 4,
ImGuiNavInput_DpadRight = 5,
ImGuiNavInput_DpadUp = 6,
ImGuiNavInput_DpadDown = 7,
ImGuiNavInput_LStickLeft = 8,
ImGuiNavInput_LStickRight = 9,
ImGuiNavInput_LStickUp = 10,
ImGuiNavInput_LStickDown = 11,
ImGuiNavInput_FocusPrev = 12,
ImGuiNavInput_FocusNext = 13,
ImGuiNavInput_TweakSlow = 14,
ImGuiNavInput_TweakFast = 15,
ImGuiNavInput_KeyMenu_ = 16,
ImGuiNavInput_KeyTab_ = 17,
ImGuiNavInput_KeyLeft_ = 18,
ImGuiNavInput_KeyRight_ = 19,
ImGuiNavInput_KeyUp_ = 20,
ImGuiNavInput_KeyDown_ = 21,
ImGuiNavInput_COUNT = 22,
ImGuiNavInput_InternalStart_ = ImGuiNavInput_KeyMenu_
}
alias ImGuiNavInput_Activate = ImGuiNavInput_.ImGuiNavInput_Activate;
alias ImGuiNavInput_Cancel = ImGuiNavInput_.ImGuiNavInput_Cancel;
alias ImGuiNavInput_Input = ImGuiNavInput_.ImGuiNavInput_Input;
alias ImGuiNavInput_Menu = ImGuiNavInput_.ImGuiNavInput_Menu;
alias ImGuiNavInput_DpadLeft = ImGuiNavInput_.ImGuiNavInput_DpadLeft;
alias ImGuiNavInput_DpadRight = ImGuiNavInput_.ImGuiNavInput_DpadRight;
alias ImGuiNavInput_DpadUp = ImGuiNavInput_.ImGuiNavInput_DpadUp;
alias ImGuiNavInput_DpadDown = ImGuiNavInput_.ImGuiNavInput_DpadDown;
alias ImGuiNavInput_LStickLeft = ImGuiNavInput_.ImGuiNavInput_LStickLeft;
alias ImGuiNavInput_LStickRight = ImGuiNavInput_.ImGuiNavInput_LStickRight;
alias ImGuiNavInput_LStickUp = ImGuiNavInput_.ImGuiNavInput_LStickUp;
alias ImGuiNavInput_LStickDown = ImGuiNavInput_.ImGuiNavInput_LStickDown;
alias ImGuiNavInput_FocusPrev = ImGuiNavInput_.ImGuiNavInput_FocusPrev;
alias ImGuiNavInput_FocusNext = ImGuiNavInput_.ImGuiNavInput_FocusNext;
alias ImGuiNavInput_TweakSlow = ImGuiNavInput_.ImGuiNavInput_TweakSlow;
alias ImGuiNavInput_TweakFast = ImGuiNavInput_.ImGuiNavInput_TweakFast;
alias ImGuiNavInput_KeyMenu_ = ImGuiNavInput_.ImGuiNavInput_KeyMenu_;
alias ImGuiNavInput_KeyTab_ = ImGuiNavInput_.ImGuiNavInput_KeyTab_;
alias ImGuiNavInput_KeyLeft_ = ImGuiNavInput_.ImGuiNavInput_KeyLeft_;
alias ImGuiNavInput_KeyRight_ = ImGuiNavInput_.ImGuiNavInput_KeyRight_;
alias ImGuiNavInput_KeyUp_ = ImGuiNavInput_.ImGuiNavInput_KeyUp_;
alias ImGuiNavInput_KeyDown_ = ImGuiNavInput_.ImGuiNavInput_KeyDown_;
alias ImGuiNavInput_COUNT = ImGuiNavInput_.ImGuiNavInput_COUNT;
alias ImGuiNavInput_InternalStart_ = ImGuiNavInput_.ImGuiNavInput_InternalStart_;
enum ImGuiConfigFlags_
{
ImGuiConfigFlags_None = 0,
ImGuiConfigFlags_NavEnableKeyboard = 1 << 0,
ImGuiConfigFlags_NavEnableGamepad = 1 << 1,
ImGuiConfigFlags_NavEnableSetMousePos = 1 << 2,
ImGuiConfigFlags_NavNoCaptureKeyboard = 1 << 3,
ImGuiConfigFlags_NoMouse = 1 << 4,
ImGuiConfigFlags_NoMouseCursorChange = 1 << 5,
ImGuiConfigFlags_IsSRGB = 1 << 20,
ImGuiConfigFlags_IsTouchScreen = 1 << 21
}
alias ImGuiConfigFlags_None = ImGuiConfigFlags_.ImGuiConfigFlags_None;
alias ImGuiConfigFlags_NavEnableKeyboard = ImGuiConfigFlags_.ImGuiConfigFlags_NavEnableKeyboard;
alias ImGuiConfigFlags_NavEnableGamepad = ImGuiConfigFlags_.ImGuiConfigFlags_NavEnableGamepad;
alias ImGuiConfigFlags_NavEnableSetMousePos = ImGuiConfigFlags_.ImGuiConfigFlags_NavEnableSetMousePos;
alias ImGuiConfigFlags_NavNoCaptureKeyboard = ImGuiConfigFlags_.ImGuiConfigFlags_NavNoCaptureKeyboard;
alias ImGuiConfigFlags_NoMouse = ImGuiConfigFlags_.ImGuiConfigFlags_NoMouse;
alias ImGuiConfigFlags_NoMouseCursorChange = ImGuiConfigFlags_.ImGuiConfigFlags_NoMouseCursorChange;
alias ImGuiConfigFlags_IsSRGB = ImGuiConfigFlags_.ImGuiConfigFlags_IsSRGB;
alias ImGuiConfigFlags_IsTouchScreen = ImGuiConfigFlags_.ImGuiConfigFlags_IsTouchScreen;
enum ImGuiBackendFlags_
{
ImGuiBackendFlags_None = 0,
ImGuiBackendFlags_HasGamepad = 1 << 0,
ImGuiBackendFlags_HasMouseCursors = 1 << 1,
ImGuiBackendFlags_HasSetMousePos = 1 << 2,
ImGuiBackendFlags_RendererHasVtxOffset = 1 << 3
}
alias ImGuiBackendFlags_None = ImGuiBackendFlags_.ImGuiBackendFlags_None;
alias ImGuiBackendFlags_HasGamepad = ImGuiBackendFlags_.ImGuiBackendFlags_HasGamepad;
alias ImGuiBackendFlags_HasMouseCursors = ImGuiBackendFlags_.ImGuiBackendFlags_HasMouseCursors;
alias ImGuiBackendFlags_HasSetMousePos = ImGuiBackendFlags_.ImGuiBackendFlags_HasSetMousePos;
alias ImGuiBackendFlags_RendererHasVtxOffset = ImGuiBackendFlags_.ImGuiBackendFlags_RendererHasVtxOffset;
enum ImGuiCol_
{
ImGuiCol_Text = 0,
ImGuiCol_TextDisabled = 1,
ImGuiCol_WindowBg = 2,
ImGuiCol_ChildBg = 3,
ImGuiCol_PopupBg = 4,
ImGuiCol_Border = 5,
ImGuiCol_BorderShadow = 6,
ImGuiCol_FrameBg = 7,
ImGuiCol_FrameBgHovered = 8,
ImGuiCol_FrameBgActive = 9,
ImGuiCol_TitleBg = 10,
ImGuiCol_TitleBgActive = 11,
ImGuiCol_TitleBgCollapsed = 12,
ImGuiCol_MenuBarBg = 13,
ImGuiCol_ScrollbarBg = 14,
ImGuiCol_ScrollbarGrab = 15,
ImGuiCol_ScrollbarGrabHovered = 16,
ImGuiCol_ScrollbarGrabActive = 17,
ImGuiCol_CheckMark = 18,
ImGuiCol_SliderGrab = 19,
ImGuiCol_SliderGrabActive = 20,
ImGuiCol_Button = 21,
ImGuiCol_ButtonHovered = 22,
ImGuiCol_ButtonActive = 23,
ImGuiCol_Header = 24,
ImGuiCol_HeaderHovered = 25,
ImGuiCol_HeaderActive = 26,
ImGuiCol_Separator = 27,
ImGuiCol_SeparatorHovered = 28,
ImGuiCol_SeparatorActive = 29,
ImGuiCol_ResizeGrip = 30,
ImGuiCol_ResizeGripHovered = 31,
ImGuiCol_ResizeGripActive = 32,
ImGuiCol_Tab = 33,
ImGuiCol_TabHovered = 34,
ImGuiCol_TabActive = 35,
ImGuiCol_TabUnfocused = 36,
ImGuiCol_TabUnfocusedActive = 37,
ImGuiCol_PlotLines = 38,
ImGuiCol_PlotLinesHovered = 39,
ImGuiCol_PlotHistogram = 40,
ImGuiCol_PlotHistogramHovered = 41,
ImGuiCol_TextSelectedBg = 42,
ImGuiCol_DragDropTarget = 43,
ImGuiCol_NavHighlight = 44,
ImGuiCol_NavWindowingHighlight = 45,
ImGuiCol_NavWindowingDimBg = 46,
ImGuiCol_ModalWindowDimBg = 47,
ImGuiCol_COUNT = 48
}
alias ImGuiCol_Text = ImGuiCol_.ImGuiCol_Text;
alias ImGuiCol_TextDisabled = ImGuiCol_.ImGuiCol_TextDisabled;
alias ImGuiCol_WindowBg = ImGuiCol_.ImGuiCol_WindowBg;
alias ImGuiCol_ChildBg = ImGuiCol_.ImGuiCol_ChildBg;
alias ImGuiCol_PopupBg = ImGuiCol_.ImGuiCol_PopupBg;
alias ImGuiCol_Border = ImGuiCol_.ImGuiCol_Border;
alias ImGuiCol_BorderShadow = ImGuiCol_.ImGuiCol_BorderShadow;
alias ImGuiCol_FrameBg = ImGuiCol_.ImGuiCol_FrameBg;
alias ImGuiCol_FrameBgHovered = ImGuiCol_.ImGuiCol_FrameBgHovered;
alias ImGuiCol_FrameBgActive = ImGuiCol_.ImGuiCol_FrameBgActive;
alias ImGuiCol_TitleBg = ImGuiCol_.ImGuiCol_TitleBg;
alias ImGuiCol_TitleBgActive = ImGuiCol_.ImGuiCol_TitleBgActive;
alias ImGuiCol_TitleBgCollapsed = ImGuiCol_.ImGuiCol_TitleBgCollapsed;
alias ImGuiCol_MenuBarBg = ImGuiCol_.ImGuiCol_MenuBarBg;
alias ImGuiCol_ScrollbarBg = ImGuiCol_.ImGuiCol_ScrollbarBg;
alias ImGuiCol_ScrollbarGrab = ImGuiCol_.ImGuiCol_ScrollbarGrab;
alias ImGuiCol_ScrollbarGrabHovered = ImGuiCol_.ImGuiCol_ScrollbarGrabHovered;
alias ImGuiCol_ScrollbarGrabActive = ImGuiCol_.ImGuiCol_ScrollbarGrabActive;
alias ImGuiCol_CheckMark = ImGuiCol_.ImGuiCol_CheckMark;
alias ImGuiCol_SliderGrab = ImGuiCol_.ImGuiCol_SliderGrab;
alias ImGuiCol_SliderGrabActive = ImGuiCol_.ImGuiCol_SliderGrabActive;
alias ImGuiCol_Button = ImGuiCol_.ImGuiCol_Button;
alias ImGuiCol_ButtonHovered = ImGuiCol_.ImGuiCol_ButtonHovered;
alias ImGuiCol_ButtonActive = ImGuiCol_.ImGuiCol_ButtonActive;
alias ImGuiCol_Header = ImGuiCol_.ImGuiCol_Header;
alias ImGuiCol_HeaderHovered = ImGuiCol_.ImGuiCol_HeaderHovered;
alias ImGuiCol_HeaderActive = ImGuiCol_.ImGuiCol_HeaderActive;
alias ImGuiCol_Separator = ImGuiCol_.ImGuiCol_Separator;
alias ImGuiCol_SeparatorHovered = ImGuiCol_.ImGuiCol_SeparatorHovered;
alias ImGuiCol_SeparatorActive = ImGuiCol_.ImGuiCol_SeparatorActive;
alias ImGuiCol_ResizeGrip = ImGuiCol_.ImGuiCol_ResizeGrip;
alias ImGuiCol_ResizeGripHovered = ImGuiCol_.ImGuiCol_ResizeGripHovered;
alias ImGuiCol_ResizeGripActive = ImGuiCol_.ImGuiCol_ResizeGripActive;
alias ImGuiCol_Tab = ImGuiCol_.ImGuiCol_Tab;
alias ImGuiCol_TabHovered = ImGuiCol_.ImGuiCol_TabHovered;
alias ImGuiCol_TabActive = ImGuiCol_.ImGuiCol_TabActive;
alias ImGuiCol_TabUnfocused = ImGuiCol_.ImGuiCol_TabUnfocused;
alias ImGuiCol_TabUnfocusedActive = ImGuiCol_.ImGuiCol_TabUnfocusedActive;
alias ImGuiCol_PlotLines = ImGuiCol_.ImGuiCol_PlotLines;
alias ImGuiCol_PlotLinesHovered = ImGuiCol_.ImGuiCol_PlotLinesHovered;
alias ImGuiCol_PlotHistogram = ImGuiCol_.ImGuiCol_PlotHistogram;
alias ImGuiCol_PlotHistogramHovered = ImGuiCol_.ImGuiCol_PlotHistogramHovered;
alias ImGuiCol_TextSelectedBg = ImGuiCol_.ImGuiCol_TextSelectedBg;
alias ImGuiCol_DragDropTarget = ImGuiCol_.ImGuiCol_DragDropTarget;
alias ImGuiCol_NavHighlight = ImGuiCol_.ImGuiCol_NavHighlight;
alias ImGuiCol_NavWindowingHighlight = ImGuiCol_.ImGuiCol_NavWindowingHighlight;
alias ImGuiCol_NavWindowingDimBg = ImGuiCol_.ImGuiCol_NavWindowingDimBg;
alias ImGuiCol_ModalWindowDimBg = ImGuiCol_.ImGuiCol_ModalWindowDimBg;
alias ImGuiCol_COUNT = ImGuiCol_.ImGuiCol_COUNT;
enum ImGuiStyleVar_
{
ImGuiStyleVar_Alpha = 0,
ImGuiStyleVar_WindowPadding = 1,
ImGuiStyleVar_WindowRounding = 2,
ImGuiStyleVar_WindowBorderSize = 3,
ImGuiStyleVar_WindowMinSize = 4,
ImGuiStyleVar_WindowTitleAlign = 5,
ImGuiStyleVar_ChildRounding = 6,
ImGuiStyleVar_ChildBorderSize = 7,
ImGuiStyleVar_PopupRounding = 8,
ImGuiStyleVar_PopupBorderSize = 9,
ImGuiStyleVar_FramePadding = 10,
ImGuiStyleVar_FrameRounding = 11,
ImGuiStyleVar_FrameBorderSize = 12,
ImGuiStyleVar_ItemSpacing = 13,
ImGuiStyleVar_ItemInnerSpacing = 14,
ImGuiStyleVar_IndentSpacing = 15,
ImGuiStyleVar_ScrollbarSize = 16,
ImGuiStyleVar_ScrollbarRounding = 17,
ImGuiStyleVar_GrabMinSize = 18,
ImGuiStyleVar_GrabRounding = 19,
ImGuiStyleVar_TabRounding = 20,
ImGuiStyleVar_ButtonTextAlign = 21,
ImGuiStyleVar_SelectableTextAlign = 22,
ImGuiStyleVar_COUNT = 23
}
alias ImGuiStyleVar_Alpha = ImGuiStyleVar_.ImGuiStyleVar_Alpha;
alias ImGuiStyleVar_WindowPadding = ImGuiStyleVar_.ImGuiStyleVar_WindowPadding;
alias ImGuiStyleVar_WindowRounding = ImGuiStyleVar_.ImGuiStyleVar_WindowRounding;
alias ImGuiStyleVar_WindowBorderSize = ImGuiStyleVar_.ImGuiStyleVar_WindowBorderSize;
alias ImGuiStyleVar_WindowMinSize = ImGuiStyleVar_.ImGuiStyleVar_WindowMinSize;
alias ImGuiStyleVar_WindowTitleAlign = ImGuiStyleVar_.ImGuiStyleVar_WindowTitleAlign;
alias ImGuiStyleVar_ChildRounding = ImGuiStyleVar_.ImGuiStyleVar_ChildRounding;
alias ImGuiStyleVar_ChildBorderSize = ImGuiStyleVar_.ImGuiStyleVar_ChildBorderSize;
alias ImGuiStyleVar_PopupRounding = ImGuiStyleVar_.ImGuiStyleVar_PopupRounding;
alias ImGuiStyleVar_PopupBorderSize = ImGuiStyleVar_.ImGuiStyleVar_PopupBorderSize;
alias ImGuiStyleVar_FramePadding = ImGuiStyleVar_.ImGuiStyleVar_FramePadding;
alias ImGuiStyleVar_FrameRounding = ImGuiStyleVar_.ImGuiStyleVar_FrameRounding;
alias ImGuiStyleVar_FrameBorderSize = ImGuiStyleVar_.ImGuiStyleVar_FrameBorderSize;
alias ImGuiStyleVar_ItemSpacing = ImGuiStyleVar_.ImGuiStyleVar_ItemSpacing;
alias ImGuiStyleVar_ItemInnerSpacing = ImGuiStyleVar_.ImGuiStyleVar_ItemInnerSpacing;
alias ImGuiStyleVar_IndentSpacing = ImGuiStyleVar_.ImGuiStyleVar_IndentSpacing;
alias ImGuiStyleVar_ScrollbarSize = ImGuiStyleVar_.ImGuiStyleVar_ScrollbarSize;
alias ImGuiStyleVar_ScrollbarRounding = ImGuiStyleVar_.ImGuiStyleVar_ScrollbarRounding;
alias ImGuiStyleVar_GrabMinSize = ImGuiStyleVar_.ImGuiStyleVar_GrabMinSize;
alias ImGuiStyleVar_GrabRounding = ImGuiStyleVar_.ImGuiStyleVar_GrabRounding;
alias ImGuiStyleVar_TabRounding = ImGuiStyleVar_.ImGuiStyleVar_TabRounding;
alias ImGuiStyleVar_ButtonTextAlign = ImGuiStyleVar_.ImGuiStyleVar_ButtonTextAlign;
alias ImGuiStyleVar_SelectableTextAlign = ImGuiStyleVar_.ImGuiStyleVar_SelectableTextAlign;
alias ImGuiStyleVar_COUNT = ImGuiStyleVar_.ImGuiStyleVar_COUNT;
enum ImGuiColorEditFlags_
{
ImGuiColorEditFlags_None = 0,
ImGuiColorEditFlags_NoAlpha = 1 << 1,
ImGuiColorEditFlags_NoPicker = 1 << 2,
ImGuiColorEditFlags_NoOptions = 1 << 3,
ImGuiColorEditFlags_NoSmallPreview = 1 << 4,
ImGuiColorEditFlags_NoInputs = 1 << 5,
ImGuiColorEditFlags_NoTooltip = 1 << 6,
ImGuiColorEditFlags_NoLabel = 1 << 7,
ImGuiColorEditFlags_NoSidePreview = 1 << 8,
ImGuiColorEditFlags_NoDragDrop = 1 << 9,
ImGuiColorEditFlags_AlphaBar = 1 << 16,
ImGuiColorEditFlags_AlphaPreview = 1 << 17,
ImGuiColorEditFlags_AlphaPreviewHalf = 1 << 18,
ImGuiColorEditFlags_HDR = 1 << 19,
ImGuiColorEditFlags_DisplayRGB = 1 << 20,
ImGuiColorEditFlags_DisplayHSV = 1 << 21,
ImGuiColorEditFlags_DisplayHex = 1 << 22,
ImGuiColorEditFlags_Uint8 = 1 << 23,
ImGuiColorEditFlags_Float = 1 << 24,
ImGuiColorEditFlags_PickerHueBar = 1 << 25,
ImGuiColorEditFlags_PickerHueWheel = 1 << 26,
ImGuiColorEditFlags_InputRGB = 1 << 27,
ImGuiColorEditFlags_InputHSV = 1 << 28,
ImGuiColorEditFlags__OptionsDefault = ImGuiColorEditFlags_Uint8 | ImGuiColorEditFlags_DisplayRGB | ImGuiColorEditFlags_InputRGB | ImGuiColorEditFlags_PickerHueBar,
ImGuiColorEditFlags__DisplayMask = ImGuiColorEditFlags_DisplayRGB | ImGuiColorEditFlags_DisplayHSV | ImGuiColorEditFlags_DisplayHex,
ImGuiColorEditFlags__DataTypeMask = ImGuiColorEditFlags_Uint8 | ImGuiColorEditFlags_Float,
ImGuiColorEditFlags__PickerMask = ImGuiColorEditFlags_PickerHueWheel | ImGuiColorEditFlags_PickerHueBar,
ImGuiColorEditFlags__InputMask = ImGuiColorEditFlags_InputRGB | ImGuiColorEditFlags_InputHSV
}
alias ImGuiColorEditFlags_None = ImGuiColorEditFlags_.ImGuiColorEditFlags_None;
alias ImGuiColorEditFlags_NoAlpha = ImGuiColorEditFlags_.ImGuiColorEditFlags_NoAlpha;
alias ImGuiColorEditFlags_NoPicker = ImGuiColorEditFlags_.ImGuiColorEditFlags_NoPicker;
alias ImGuiColorEditFlags_NoOptions = ImGuiColorEditFlags_.ImGuiColorEditFlags_NoOptions;
alias ImGuiColorEditFlags_NoSmallPreview = ImGuiColorEditFlags_.ImGuiColorEditFlags_NoSmallPreview;
alias ImGuiColorEditFlags_NoInputs = ImGuiColorEditFlags_.ImGuiColorEditFlags_NoInputs;
alias ImGuiColorEditFlags_NoTooltip = ImGuiColorEditFlags_.ImGuiColorEditFlags_NoTooltip;
alias ImGuiColorEditFlags_NoLabel = ImGuiColorEditFlags_.ImGuiColorEditFlags_NoLabel;
alias ImGuiColorEditFlags_NoSidePreview = ImGuiColorEditFlags_.ImGuiColorEditFlags_NoSidePreview;
alias ImGuiColorEditFlags_NoDragDrop = ImGuiColorEditFlags_.ImGuiColorEditFlags_NoDragDrop;
alias ImGuiColorEditFlags_AlphaBar = ImGuiColorEditFlags_.ImGuiColorEditFlags_AlphaBar;
alias ImGuiColorEditFlags_AlphaPreview = ImGuiColorEditFlags_.ImGuiColorEditFlags_AlphaPreview;
alias ImGuiColorEditFlags_AlphaPreviewHalf = ImGuiColorEditFlags_.ImGuiColorEditFlags_AlphaPreviewHalf;
alias ImGuiColorEditFlags_HDR = ImGuiColorEditFlags_.ImGuiColorEditFlags_HDR;
alias ImGuiColorEditFlags_DisplayRGB = ImGuiColorEditFlags_.ImGuiColorEditFlags_DisplayRGB;
alias ImGuiColorEditFlags_DisplayHSV = ImGuiColorEditFlags_.ImGuiColorEditFlags_DisplayHSV;
alias ImGuiColorEditFlags_DisplayHex = ImGuiColorEditFlags_.ImGuiColorEditFlags_DisplayHex;
alias ImGuiColorEditFlags_Uint8 = ImGuiColorEditFlags_.ImGuiColorEditFlags_Uint8;
alias ImGuiColorEditFlags_Float = ImGuiColorEditFlags_.ImGuiColorEditFlags_Float;
alias ImGuiColorEditFlags_PickerHueBar = ImGuiColorEditFlags_.ImGuiColorEditFlags_PickerHueBar;
alias ImGuiColorEditFlags_PickerHueWheel = ImGuiColorEditFlags_.ImGuiColorEditFlags_PickerHueWheel;
alias ImGuiColorEditFlags_InputRGB = ImGuiColorEditFlags_.ImGuiColorEditFlags_InputRGB;
alias ImGuiColorEditFlags_InputHSV = ImGuiColorEditFlags_.ImGuiColorEditFlags_InputHSV;
alias ImGuiColorEditFlags__OptionsDefault = ImGuiColorEditFlags_.ImGuiColorEditFlags__OptionsDefault;
alias ImGuiColorEditFlags__DisplayMask = ImGuiColorEditFlags_.ImGuiColorEditFlags__DisplayMask;
alias ImGuiColorEditFlags__DataTypeMask = ImGuiColorEditFlags_.ImGuiColorEditFlags__DataTypeMask;
alias ImGuiColorEditFlags__PickerMask = ImGuiColorEditFlags_.ImGuiColorEditFlags__PickerMask;
alias ImGuiColorEditFlags__InputMask = ImGuiColorEditFlags_.ImGuiColorEditFlags__InputMask;
enum ImGuiMouseCursor_
{
ImGuiMouseCursor_None = -1,
ImGuiMouseCursor_Arrow = 0,
ImGuiMouseCursor_TextInput = 1,
ImGuiMouseCursor_ResizeAll = 2,
ImGuiMouseCursor_ResizeNS = 3,
ImGuiMouseCursor_ResizeEW = 4,
ImGuiMouseCursor_ResizeNESW = 5,
ImGuiMouseCursor_ResizeNWSE = 6,
ImGuiMouseCursor_Hand = 7,
ImGuiMouseCursor_COUNT = 8
}
alias ImGuiMouseCursor_None = ImGuiMouseCursor_.ImGuiMouseCursor_None;
alias ImGuiMouseCursor_Arrow = ImGuiMouseCursor_.ImGuiMouseCursor_Arrow;
alias ImGuiMouseCursor_TextInput = ImGuiMouseCursor_.ImGuiMouseCursor_TextInput;
alias ImGuiMouseCursor_ResizeAll = ImGuiMouseCursor_.ImGuiMouseCursor_ResizeAll;
alias ImGuiMouseCursor_ResizeNS = ImGuiMouseCursor_.ImGuiMouseCursor_ResizeNS;
alias ImGuiMouseCursor_ResizeEW = ImGuiMouseCursor_.ImGuiMouseCursor_ResizeEW;
alias ImGuiMouseCursor_ResizeNESW = ImGuiMouseCursor_.ImGuiMouseCursor_ResizeNESW;
alias ImGuiMouseCursor_ResizeNWSE = ImGuiMouseCursor_.ImGuiMouseCursor_ResizeNWSE;
alias ImGuiMouseCursor_Hand = ImGuiMouseCursor_.ImGuiMouseCursor_Hand;
alias ImGuiMouseCursor_COUNT = ImGuiMouseCursor_.ImGuiMouseCursor_COUNT;
enum ImGuiCond_
{
ImGuiCond_Always = 1 << 0,
ImGuiCond_Once = 1 << 1,
ImGuiCond_FirstUseEver = 1 << 2,
ImGuiCond_Appearing = 1 << 3
}
alias ImGuiCond_Always = ImGuiCond_.ImGuiCond_Always;
alias ImGuiCond_Once = ImGuiCond_.ImGuiCond_Once;
alias ImGuiCond_FirstUseEver = ImGuiCond_.ImGuiCond_FirstUseEver;
alias ImGuiCond_Appearing = ImGuiCond_.ImGuiCond_Appearing;
struct ImGuiStyle
{
float Alpha;
ImVec2 WindowPadding;
float WindowRounding;
float WindowBorderSize;
ImVec2 WindowMinSize;
ImVec2 WindowTitleAlign;
ImGuiDir WindowMenuButtonPosition;
float ChildRounding;
float ChildBorderSize;
float PopupRounding;
float PopupBorderSize;
ImVec2 FramePadding;
float FrameRounding;
float FrameBorderSize;
ImVec2 ItemSpacing;
ImVec2 ItemInnerSpacing;
ImVec2 TouchExtraPadding;
float IndentSpacing;
float ColumnsMinSpacing;
float ScrollbarSize;
float ScrollbarRounding;
float GrabMinSize;
float GrabRounding;
float TabRounding;
float TabBorderSize;
ImGuiDir ColorButtonPosition;
ImVec2 ButtonTextAlign;
ImVec2 SelectableTextAlign;
ImVec2 DisplayWindowPadding;
ImVec2 DisplaySafeAreaPadding;
float MouseCursorScale;
bool AntiAliasedLines;
bool AntiAliasedFill;
float CurveTessellationTol;
ImVec4[ImGuiCol_COUNT] Colors;
}
struct ImGuiIO
{
ImGuiConfigFlags ConfigFlags;
ImGuiBackendFlags BackendFlags;
ImVec2 DisplaySize;
float DeltaTime;
float IniSavingRate;
const(char)* IniFilename;
const(char)* LogFilename;
float MouseDoubleClickTime;
float MouseDoubleClickMaxDist;
float MouseDragThreshold;
int[ImGuiKey_COUNT] KeyMap;
float KeyRepeatDelay;
float KeyRepeatRate;
void* UserData;
ImFontAtlas* Fonts;
float FontGlobalScale;
bool FontAllowUserScaling;
ImFont* FontDefault;
ImVec2 DisplayFramebufferScale;
bool MouseDrawCursor;
bool ConfigMacOSXBehaviors;
bool ConfigInputTextCursorBlink;
bool ConfigWindowsResizeFromEdges;
bool ConfigWindowsMoveFromTitleBarOnly;
float ConfigWindowsMemoryCompactTimer;
const(char)* BackendPlatformName;
const(char)* BackendRendererName;
void* BackendPlatformUserData;
void* BackendRendererUserData;
void* BackendLanguageUserData;
const(char)* function (void* user_data) GetClipboardTextFn;
void function (void* user_data, const(char)* text) SetClipboardTextFn;
void* ClipboardUserData;
void function (int x, int y) ImeSetInputScreenPosFn;
void* ImeWindowHandle;
void* RenderDrawListsFnUnused;
ImVec2 MousePos;
bool[5] MouseDown;
float MouseWheel;
float MouseWheelH;
bool KeyCtrl;
bool KeyShift;
bool KeyAlt;
bool KeySuper;
bool[512] KeysDown;
float[ImGuiNavInput_COUNT] NavInputs;
bool WantCaptureMouse;
bool WantCaptureKeyboard;
bool WantTextInput;
bool WantSetMousePos;
bool WantSaveIniSettings;
bool NavActive;
bool NavVisible;
float Framerate;
int MetricsRenderVertices;
int MetricsRenderIndices;
int MetricsRenderWindows;
int MetricsActiveWindows;
int MetricsActiveAllocations;
ImVec2 MouseDelta;
ImVec2 MousePosPrev;
ImVec2[5] MouseClickedPos;
double[5] MouseClickedTime;
bool[5] MouseClicked;
bool[5] MouseDoubleClicked;
bool[5] MouseReleased;
bool[5] MouseDownOwned;
bool[5] MouseDownWasDoubleClick;
float[5] MouseDownDuration;
float[5] MouseDownDurationPrev;
ImVec2[5] MouseDragMaxDistanceAbs;
float[5] MouseDragMaxDistanceSqr;
float[512] KeysDownDuration;
float[512] KeysDownDurationPrev;
float[ImGuiNavInput_COUNT] NavInputsDownDuration;
float[ImGuiNavInput_COUNT] NavInputsDownDurationPrev;
ImVector_ImWchar InputQueueCharacters;
}
struct ImGuiInputTextCallbackData
{
ImGuiInputTextFlags EventFlag;
ImGuiInputTextFlags Flags;
void* UserData;
ImWchar EventChar;
ImGuiKey EventKey;
char* Buf;
int BufTextLen;
int BufSize;
bool BufDirty;
int CursorPos;
int SelectionStart;
int SelectionEnd;
}
struct ImGuiSizeCallbackData
{
void* UserData;
ImVec2 Pos;
ImVec2 CurrentSize;
ImVec2 DesiredSize;
}
struct ImGuiPayload
{
void* Data;
int DataSize;
ImGuiID SourceId;
ImGuiID SourceParentId;
int DataFrameCount;
char[33] DataType;
bool Preview;
bool Delivery;
}
struct ImGuiOnceUponAFrame
{
int RefFrame;
}
struct ImGuiTextFilter
{
char[256] InputBuf;
ImVector_ImGuiTextRange Filters;
int CountGrep;
}
struct ImGuiTextBuffer
{
ImVector_char Buf;
}
struct ImGuiStorage
{
ImVector_ImGuiStoragePair Data;
}
struct ImGuiListClipper
{
float StartPosY;
float ItemsHeight;
int ItemsCount;
int StepNo;
int DisplayStart;
int DisplayEnd;
}
struct ImColor
{
ImVec4 Value;
}
struct ImDrawCmd
{
uint ElemCount;
ImVec4 ClipRect;
ImTextureID TextureId;
uint VtxOffset;
uint IdxOffset;
ImDrawCallback UserCallback;
void* UserCallbackData;
}
struct ImDrawVert
{
ImVec2 pos;
ImVec2 uv;
ImU32 col;
}
struct ImDrawChannel
{
ImVector_ImDrawCmd _CmdBuffer;
ImVector_ImDrawIdx _IdxBuffer;
}
struct ImDrawListSplitter
{
int _Current;
int _Count;
ImVector_ImDrawChannel _Channels;
}
enum ImDrawCornerFlags_
{
ImDrawCornerFlags_None = 0,
ImDrawCornerFlags_TopLeft = 1 << 0,
ImDrawCornerFlags_TopRight = 1 << 1,
ImDrawCornerFlags_BotLeft = 1 << 2,
ImDrawCornerFlags_BotRight = 1 << 3,
ImDrawCornerFlags_Top = ImDrawCornerFlags_TopLeft | ImDrawCornerFlags_TopRight,
ImDrawCornerFlags_Bot = ImDrawCornerFlags_BotLeft | ImDrawCornerFlags_BotRight,
ImDrawCornerFlags_Left = ImDrawCornerFlags_TopLeft | ImDrawCornerFlags_BotLeft,
ImDrawCornerFlags_Right = ImDrawCornerFlags_TopRight | ImDrawCornerFlags_BotRight,
ImDrawCornerFlags_All = 0xF
}
alias ImDrawCornerFlags_None = ImDrawCornerFlags_.ImDrawCornerFlags_None;
alias ImDrawCornerFlags_TopLeft = ImDrawCornerFlags_.ImDrawCornerFlags_TopLeft;
alias ImDrawCornerFlags_TopRight = ImDrawCornerFlags_.ImDrawCornerFlags_TopRight;
alias ImDrawCornerFlags_BotLeft = ImDrawCornerFlags_.ImDrawCornerFlags_BotLeft;
alias ImDrawCornerFlags_BotRight = ImDrawCornerFlags_.ImDrawCornerFlags_BotRight;
alias ImDrawCornerFlags_Top = ImDrawCornerFlags_.ImDrawCornerFlags_Top;
alias ImDrawCornerFlags_Bot = ImDrawCornerFlags_.ImDrawCornerFlags_Bot;
alias ImDrawCornerFlags_Left = ImDrawCornerFlags_.ImDrawCornerFlags_Left;
alias ImDrawCornerFlags_Right = ImDrawCornerFlags_.ImDrawCornerFlags_Right;
alias ImDrawCornerFlags_All = ImDrawCornerFlags_.ImDrawCornerFlags_All;
enum ImDrawListFlags_
{
ImDrawListFlags_None = 0,
ImDrawListFlags_AntiAliasedLines = 1 << 0,
ImDrawListFlags_AntiAliasedFill = 1 << 1,
ImDrawListFlags_AllowVtxOffset = 1 << 2
}
alias ImDrawListFlags_None = ImDrawListFlags_.ImDrawListFlags_None;
alias ImDrawListFlags_AntiAliasedLines = ImDrawListFlags_.ImDrawListFlags_AntiAliasedLines;
alias ImDrawListFlags_AntiAliasedFill = ImDrawListFlags_.ImDrawListFlags_AntiAliasedFill;
alias ImDrawListFlags_AllowVtxOffset = ImDrawListFlags_.ImDrawListFlags_AllowVtxOffset;
struct ImDrawList
{
ImVector_ImDrawCmd CmdBuffer;
ImVector_ImDrawIdx IdxBuffer;
ImVector_ImDrawVert VtxBuffer;
ImDrawListFlags Flags;
const(ImDrawListSharedData)* _Data;
const(char)* _OwnerName;
uint _VtxCurrentOffset;
uint _VtxCurrentIdx;
ImDrawVert* _VtxWritePtr;
ImDrawIdx* _IdxWritePtr;
ImVector_ImVec4 _ClipRectStack;
ImVector_ImTextureID _TextureIdStack;
ImVector_ImVec2 _Path;
ImDrawListSplitter _Splitter;
}
struct ImDrawData
{
bool Valid;
ImDrawList** CmdLists;
int CmdListsCount;
int TotalIdxCount;
int TotalVtxCount;
ImVec2 DisplayPos;
ImVec2 DisplaySize;
ImVec2 FramebufferScale;
}
struct ImFontConfig
{
void* FontData;
int FontDataSize;
bool FontDataOwnedByAtlas;
int FontNo;
float SizePixels;
int OversampleH;
int OversampleV;
bool PixelSnapH;
ImVec2 GlyphExtraSpacing;
ImVec2 GlyphOffset;
const(ImWchar)* GlyphRanges;
float GlyphMinAdvanceX;
float GlyphMaxAdvanceX;
bool MergeMode;
uint RasterizerFlags;
float RasterizerMultiply;
ImWchar EllipsisChar;
char[40] Name;
ImFont* DstFont;
}
struct ImFontGlyph
{
ImWchar Codepoint;
float AdvanceX;
float X0;
float Y0;
float X1;
float Y1;
float U0;
float V0;
float U1;
float V1;
}
struct ImFontGlyphRangesBuilder
{
ImVector_ImU32 UsedChars;
}
struct ImFontAtlasCustomRect
{
uint ID;
ushort Width;
ushort Height;
ushort X;
ushort Y;
float GlyphAdvanceX;
ImVec2 GlyphOffset;
ImFont* Font;
}
enum ImFontAtlasFlags_
{
ImFontAtlasFlags_None = 0,
ImFontAtlasFlags_NoPowerOfTwoHeight = 1 << 0,
ImFontAtlasFlags_NoMouseCursors = 1 << 1
}
alias ImFontAtlasFlags_None = ImFontAtlasFlags_.ImFontAtlasFlags_None;
alias ImFontAtlasFlags_NoPowerOfTwoHeight = ImFontAtlasFlags_.ImFontAtlasFlags_NoPowerOfTwoHeight;
alias ImFontAtlasFlags_NoMouseCursors = ImFontAtlasFlags_.ImFontAtlasFlags_NoMouseCursors;
struct ImFontAtlas
{
bool Locked;
ImFontAtlasFlags Flags;
ImTextureID TexID;
int TexDesiredWidth;
int TexGlyphPadding;
ubyte* TexPixelsAlpha8;
uint* TexPixelsRGBA32;
int TexWidth;
int TexHeight;
ImVec2 TexUvScale;
ImVec2 TexUvWhitePixel;
ImVector_ImFontPtr Fonts;
ImVector_ImFontAtlasCustomRect CustomRects;
ImVector_ImFontConfig ConfigData;
int[1] CustomRectIds;
}
struct ImFont
{
ImVector_float IndexAdvanceX;
float FallbackAdvanceX;
float FontSize;
ImVector_ImWchar IndexLookup;
ImVector_ImFontGlyph Glyphs;
const(ImFontGlyph)* FallbackGlyph;
ImVec2 DisplayOffset;
ImFontAtlas* ContainerAtlas;
const(ImFontConfig)* ConfigData;
short ConfigDataCount;
ImWchar FallbackChar;
ImWchar EllipsisChar;
float Scale;
float Ascent;
float Descent;
int MetricsTotalSurface;
bool DirtyLookupTables;
}
struct ImGuiTextRange
{
const(char)* b;
const(char)* e;
}
struct ImGuiStoragePair
{
ImGuiID key;
union
{
int val_i;
float val_f;
void* val_p;
}
}
// CIMGUI_DEFINE_ENUMS_AND_STRUCTS
//CIMGUI_DEFINE_ENUMS_AND_STRUCTS
ImVec2* ImVec2_ImVec2 ();
void ImVec2_destroy (ImVec2* self);
ImVec2* ImVec2_ImVec2Float (float _x, float _y);
ImVec4* ImVec4_ImVec4 ();
void ImVec4_destroy (ImVec4* self);
ImVec4* ImVec4_ImVec4Float (float _x, float _y, float _z, float _w);
ImGuiContext* igCreateContext (ImFontAtlas* shared_font_atlas);
void igDestroyContext (ImGuiContext* ctx);
ImGuiContext* igGetCurrentContext ();
void igSetCurrentContext (ImGuiContext* ctx);
bool igDebugCheckVersionAndDataLayout (const(char)* version_str, size_t sz_io, size_t sz_style, size_t sz_vec2, size_t sz_vec4, size_t sz_drawvert, size_t sz_drawidx);
ImGuiIO* igGetIO ();
ImGuiStyle* igGetStyle ();
void igNewFrame ();
void igEndFrame ();
void igRender ();
ImDrawData* igGetDrawData ();
void igShowDemoWindow (bool* p_open);
void igShowAboutWindow (bool* p_open);
void igShowMetricsWindow (bool* p_open);
void igShowStyleEditor (ImGuiStyle* ref_);
bool igShowStyleSelector (const(char)* label);
void igShowFontSelector (const(char)* label);
void igShowUserGuide ();
const(char)* igGetVersion ();
void igStyleColorsDark (ImGuiStyle* dst);
void igStyleColorsClassic (ImGuiStyle* dst);
void igStyleColorsLight (ImGuiStyle* dst);
bool igBegin (const(char)* name, bool* p_open, ImGuiWindowFlags flags);
void igEnd ();
bool igBeginChild (const(char)* str_id, const ImVec2 size, bool border, ImGuiWindowFlags flags);
bool igBeginChildID (ImGuiID id, const ImVec2 size, bool border, ImGuiWindowFlags flags);
void igEndChild ();
bool igIsWindowAppearing ();
bool igIsWindowCollapsed ();
bool igIsWindowFocused (ImGuiFocusedFlags flags);
bool igIsWindowHovered (ImGuiHoveredFlags flags);
ImDrawList* igGetWindowDrawList ();
ImVec2 igGetWindowPos ();
ImVec2 igGetWindowSize ();
float igGetWindowWidth ();
float igGetWindowHeight ();
void igSetNextWindowPos (const ImVec2 pos, ImGuiCond cond, const ImVec2 pivot);
void igSetNextWindowSize (const ImVec2 size, ImGuiCond cond);
void igSetNextWindowSizeConstraints (const ImVec2 size_min, const ImVec2 size_max, ImGuiSizeCallback custom_callback, void* custom_callback_data);
void igSetNextWindowContentSize (const ImVec2 size);
void igSetNextWindowCollapsed (bool collapsed, ImGuiCond cond);
void igSetNextWindowFocus ();
void igSetNextWindowBgAlpha (float alpha);
void igSetWindowPosVec2 (const ImVec2 pos, ImGuiCond cond);
void igSetWindowSizeVec2 (const ImVec2 size, ImGuiCond cond);
void igSetWindowCollapsedBool (bool collapsed, ImGuiCond cond);
void igSetWindowFocus ();
void igSetWindowFontScale (float scale);
void igSetWindowPosStr (const(char)* name, const ImVec2 pos, ImGuiCond cond);
void igSetWindowSizeStr (const(char)* name, const ImVec2 size, ImGuiCond cond);
void igSetWindowCollapsedStr (const(char)* name, bool collapsed, ImGuiCond cond);
void igSetWindowFocusStr (const(char)* name);
ImVec2 igGetContentRegionMax ();
ImVec2 igGetContentRegionAvail ();
ImVec2 igGetWindowContentRegionMin ();
ImVec2 igGetWindowContentRegionMax ();
float igGetWindowContentRegionWidth ();
float igGetScrollX ();
float igGetScrollY ();
float igGetScrollMaxX ();
float igGetScrollMaxY ();
void igSetScrollX (float scroll_x);
void igSetScrollY (float scroll_y);
void igSetScrollHereX (float center_x_ratio);
void igSetScrollHereY (float center_y_ratio);
void igSetScrollFromPosX (float local_x, float center_x_ratio);
void igSetScrollFromPosY (float local_y, float center_y_ratio);
void igPushFont (ImFont* font);
void igPopFont ();
void igPushStyleColorU32 (ImGuiCol idx, ImU32 col);
void igPushStyleColor (ImGuiCol idx, const ImVec4 col);
void igPopStyleColor (int count);
void igPushStyleVarFloat (ImGuiStyleVar idx, float val);
void igPushStyleVarVec2 (ImGuiStyleVar idx, const ImVec2 val);
void igPopStyleVar (int count);
const(ImVec4)* igGetStyleColorVec4 (ImGuiCol idx);
ImFont* igGetFont ();
float igGetFontSize ();
ImVec2 igGetFontTexUvWhitePixel ();
ImU32 igGetColorU32 (ImGuiCol idx, float alpha_mul);
ImU32 igGetColorU32Vec4 (const ImVec4 col);
ImU32 igGetColorU32U32 (ImU32 col);
void igPushItemWidth (float item_width);
void igPopItemWidth ();
void igSetNextItemWidth (float item_width);
float igCalcItemWidth ();
void igPushTextWrapPos (float wrap_local_pos_x);
void igPopTextWrapPos ();
void igPushAllowKeyboardFocus (bool allow_keyboard_focus);
void igPopAllowKeyboardFocus ();
void igPushButtonRepeat (bool repeat);
void igPopButtonRepeat ();
void igSeparator ();
void igSameLine (float offset_from_start_x, float spacing);
void igNewLine ();
void igSpacing ();
void igDummy (const ImVec2 size);
void igIndent (float indent_w);
void igUnindent (float indent_w);
void igBeginGroup ();
void igEndGroup ();
ImVec2 igGetCursorPos ();
float igGetCursorPosX ();
float igGetCursorPosY ();
void igSetCursorPos (const ImVec2 local_pos);
void igSetCursorPosX (float local_x);
void igSetCursorPosY (float local_y);
ImVec2 igGetCursorStartPos ();
ImVec2 igGetCursorScreenPos ();
void igSetCursorScreenPos (const ImVec2 pos);
void igAlignTextToFramePadding ();
float igGetTextLineHeight ();
float igGetTextLineHeightWithSpacing ();
float igGetFrameHeight ();
float igGetFrameHeightWithSpacing ();
void igPushIDStr (const(char)* str_id);
void igPushIDRange (const(char)* str_id_begin, const(char)* str_id_end);
void igPushIDPtr (const(void)* ptr_id);
void igPushIDInt (int int_id);
void igPopID ();
ImGuiID igGetIDStr (const(char)* str_id);
ImGuiID igGetIDRange (const(char)* str_id_begin, const(char)* str_id_end);
ImGuiID igGetIDPtr (const(void)* ptr_id);
void igTextUnformatted (const(char)* text, const(char)* text_end);
void igText (const(char)* fmt, ...);
void igTextV (const(char)* fmt, va_list args);
void igTextColored (const ImVec4 col, const(char)* fmt, ...);
void igTextColoredV (const ImVec4 col, const(char)* fmt, va_list args);
void igTextDisabled (const(char)* fmt, ...);
void igTextDisabledV (const(char)* fmt, va_list args);
void igTextWrapped (const(char)* fmt, ...);
void igTextWrappedV (const(char)* fmt, va_list args);
void igLabelText (const(char)* label, const(char)* fmt, ...);
void igLabelTextV (const(char)* label, const(char)* fmt, va_list args);
void igBulletText (const(char)* fmt, ...);
void igBulletTextV (const(char)* fmt, va_list args);
bool igButton (const(char)* label, const ImVec2 size);
bool igSmallButton (const(char)* label);
bool igInvisibleButton (const(char)* str_id, const ImVec2 size);
bool igArrowButton (const(char)* str_id, ImGuiDir dir);
void igImage (ImTextureID user_texture_id, const ImVec2 size, const ImVec2 uv0, const ImVec2 uv1, const ImVec4 tint_col, const ImVec4 border_col);
bool igImageButton (ImTextureID user_texture_id, const ImVec2 size, const ImVec2 uv0, const ImVec2 uv1, int frame_padding, const ImVec4 bg_col, const ImVec4 tint_col);
bool igCheckbox (const(char)* label, bool* v);
bool igCheckboxFlags (const(char)* label, uint* flags, uint flags_value);
bool igRadioButtonBool (const(char)* label, bool active);
bool igRadioButtonIntPtr (const(char)* label, int* v, int v_button);
void igProgressBar (float fraction, const ImVec2 size_arg, const(char)* overlay);
void igBullet ();
bool igBeginCombo (const(char)* label, const(char)* preview_value, ImGuiComboFlags flags);
void igEndCombo ();
bool igCombo (const(char)* label, int* current_item, const(char*)* items, int items_count, int popup_max_height_in_items);
bool igComboStr (const(char)* label, int* current_item, const(char)* items_separated_by_zeros, int popup_max_height_in_items);
bool igComboFnPtr (const(char)* label, int* current_item, bool function (void* data, int idx, const(char*)* out_text) items_getter, void* data, int items_count, int popup_max_height_in_items);
bool igDragFloat (const(char)* label, float* v, float v_speed, float v_min, float v_max, const(char)* format, float power);
bool igDragFloat2 (const(char)* label, ref float[2] v, float v_speed, float v_min, float v_max, const(char)* format, float power);
bool igDragFloat3 (const(char)* label, ref float[3] v, float v_speed, float v_min, float v_max, const(char)* format, float power);
bool igDragFloat4 (const(char)* label, ref float[4] v, float v_speed, float v_min, float v_max, const(char)* format, float power);
bool igDragFloatRange2 (const(char)* label, float* v_current_min, float* v_current_max, float v_speed, float v_min, float v_max, const(char)* format, const(char)* format_max, float power);
bool igDragInt (const(char)* label, int* v, float v_speed, int v_min, int v_max, const(char)* format);
bool igDragInt2 (const(char)* label, ref int[2] v, float v_speed, int v_min, int v_max, const(char)* format);
bool igDragInt3 (const(char)* label, ref int[3] v, float v_speed, int v_min, int v_max, const(char)* format);
bool igDragInt4 (const(char)* label, ref int[4] v, float v_speed, int v_min, int v_max, const(char)* format);
bool igDragIntRange2 (const(char)* label, int* v_current_min, int* v_current_max, float v_speed, int v_min, int v_max, const(char)* format, const(char)* format_max);
bool igDragScalar (const(char)* label, ImGuiDataType data_type, void* v, float v_speed, const(void)* v_min, const(void)* v_max, const(char)* format, float power);
bool igDragScalarN (const(char)* label, ImGuiDataType data_type, void* v, int components, float v_speed, const(void)* v_min, const(void)* v_max, const(char)* format, float power);
bool igSliderFloat (const(char)* label, float* v, float v_min, float v_max, const(char)* format, float power);
bool igSliderFloat2 (const(char)* label, ref float[2] v, float v_min, float v_max, const(char)* format, float power);
bool igSliderFloat3 (const(char)* label, ref float[3] v, float v_min, float v_max, const(char)* format, float power);
bool igSliderFloat4 (const(char)* label, ref float[4] v, float v_min, float v_max, const(char)* format, float power);
bool igSliderAngle (const(char)* label, float* v_rad, float v_degrees_min, float v_degrees_max, const(char)* format);
bool igSliderInt (const(char)* label, int* v, int v_min, int v_max, const(char)* format);
bool igSliderInt2 (const(char)* label, ref int[2] v, int v_min, int v_max, const(char)* format);
bool igSliderInt3 (const(char)* label, ref int[3] v, int v_min, int v_max, const(char)* format);
bool igSliderInt4 (const(char)* label, ref int[4] v, int v_min, int v_max, const(char)* format);
bool igSliderScalar (const(char)* label, ImGuiDataType data_type, void* v, const(void)* v_min, const(void)* v_max, const(char)* format, float power);
bool igSliderScalarN (const(char)* label, ImGuiDataType data_type, void* v, int components, const(void)* v_min, const(void)* v_max, const(char)* format, float power);
bool igVSliderFloat (const(char)* label, const ImVec2 size, float* v, float v_min, float v_max, const(char)* format, float power);
bool igVSliderInt (const(char)* label, const ImVec2 size, int* v, int v_min, int v_max, const(char)* format);
bool igVSliderScalar (const(char)* label, const ImVec2 size, ImGuiDataType data_type, void* v, const(void)* v_min, const(void)* v_max, const(char)* format, float power);
bool igInputText (const(char)* label, char* buf, size_t buf_size, ImGuiInputTextFlags flags, ImGuiInputTextCallback callback, void* user_data);
bool igInputTextMultiline (const(char)* label, char* buf, size_t buf_size, const ImVec2 size, ImGuiInputTextFlags flags, ImGuiInputTextCallback callback, void* user_data);
bool igInputTextWithHint (const(char)* label, const(char)* hint, char* buf, size_t buf_size, ImGuiInputTextFlags flags, ImGuiInputTextCallback callback, void* user_data);
bool igInputFloat (const(char)* label, float* v, float step, float step_fast, const(char)* format, ImGuiInputTextFlags flags);
bool igInputFloat2 (const(char)* label, ref float[2] v, const(char)* format, ImGuiInputTextFlags flags);
bool igInputFloat3 (const(char)* label, ref float[3] v, const(char)* format, ImGuiInputTextFlags flags);
bool igInputFloat4 (const(char)* label, ref float[4] v, const(char)* format, ImGuiInputTextFlags flags);
bool igInputInt (const(char)* label, int* v, int step, int step_fast, ImGuiInputTextFlags flags);
bool igInputInt2 (const(char)* label, ref int[2] v, ImGuiInputTextFlags flags);
bool igInputInt3 (const(char)* label, ref int[3] v, ImGuiInputTextFlags flags);
bool igInputInt4 (const(char)* label, ref int[4] v, ImGuiInputTextFlags flags);
bool igInputDouble (const(char)* label, double* v, double step, double step_fast, const(char)* format, ImGuiInputTextFlags flags);
bool igInputScalar (const(char)* label, ImGuiDataType data_type, void* v, const(void)* step, const(void)* step_fast, const(char)* format, ImGuiInputTextFlags flags);
bool igInputScalarN (const(char)* label, ImGuiDataType data_type, void* v, int components, const(void)* step, const(void)* step_fast, const(char)* format, ImGuiInputTextFlags flags);
bool igColorEdit3 (const(char)* label, ref float[3] col, ImGuiColorEditFlags flags);
bool igColorEdit4 (const(char)* label, ref float[4] col, ImGuiColorEditFlags flags);
bool igColorPicker3 (const(char)* label, ref float[3] col, ImGuiColorEditFlags flags);
bool igColorPicker4 (const(char)* label, ref float[4] col, ImGuiColorEditFlags flags, const(float)* ref_col);
bool igColorButton (const(char)* desc_id, const ImVec4 col, ImGuiColorEditFlags flags, ImVec2 size);
void igSetColorEditOptions (ImGuiColorEditFlags flags);
bool igTreeNodeStr (const(char)* label);
bool igTreeNodeStrStr (const(char)* str_id, const(char)* fmt, ...);
bool igTreeNodePtr (const(void)* ptr_id, const(char)* fmt, ...);
bool igTreeNodeVStr (const(char)* str_id, const(char)* fmt, va_list args);
bool igTreeNodeVPtr (const(void)* ptr_id, const(char)* fmt, va_list args);
bool igTreeNodeExStr (const(char)* label, ImGuiTreeNodeFlags flags);
bool igTreeNodeExStrStr (const(char)* str_id, ImGuiTreeNodeFlags flags, const(char)* fmt, ...);
bool igTreeNodeExPtr (const(void)* ptr_id, ImGuiTreeNodeFlags flags, const(char)* fmt, ...);
bool igTreeNodeExVStr (const(char)* str_id, ImGuiTreeNodeFlags flags, const(char)* fmt, va_list args);
bool igTreeNodeExVPtr (const(void)* ptr_id, ImGuiTreeNodeFlags flags, const(char)* fmt, va_list args);
void igTreePushStr (const(char)* str_id);
void igTreePushPtr (const(void)* ptr_id);
void igTreePop ();
float igGetTreeNodeToLabelSpacing ();
bool igCollapsingHeader (const(char)* label, ImGuiTreeNodeFlags flags);
bool igCollapsingHeaderBoolPtr (const(char)* label, bool* p_open, ImGuiTreeNodeFlags flags);
void igSetNextItemOpen (bool is_open, ImGuiCond cond);
bool igSelectable (const(char)* label, bool selected, ImGuiSelectableFlags flags, const ImVec2 size);
bool igSelectableBoolPtr (const(char)* label, bool* p_selected, ImGuiSelectableFlags flags, const ImVec2 size);
bool igListBoxStr_arr (const(char)* label, int* current_item, const(char*)* items, int items_count, int height_in_items);
bool igListBoxFnPtr (const(char)* label, int* current_item, bool function (void* data, int idx, const(char*)* out_text) items_getter, void* data, int items_count, int height_in_items);
bool igListBoxHeaderVec2 (const(char)* label, const ImVec2 size);
bool igListBoxHeaderInt (const(char)* label, int items_count, int height_in_items);
void igListBoxFooter ();
void igPlotLines (const(char)* label, const(float)* values, int values_count, int values_offset, const(char)* overlay_text, float scale_min, float scale_max, ImVec2 graph_size, int stride);
void igPlotLinesFnPtr (const(char)* label, float function (void* data, int idx) values_getter, void* data, int values_count, int values_offset, const(char)* overlay_text, float scale_min, float scale_max, ImVec2 graph_size);
void igPlotHistogramFloatPtr (const(char)* label, const(float)* values, int values_count, int values_offset, const(char)* overlay_text, float scale_min, float scale_max, ImVec2 graph_size, int stride);
void igPlotHistogramFnPtr (const(char)* label, float function (void* data, int idx) values_getter, void* data, int values_count, int values_offset, const(char)* overlay_text, float scale_min, float scale_max, ImVec2 graph_size);
void igValueBool (const(char)* prefix, bool b);
void igValueInt (const(char)* prefix, int v);
void igValueUint (const(char)* prefix, uint v);
void igValueFloat (const(char)* prefix, float v, const(char)* float_format);
bool igBeginMainMenuBar ();
void igEndMainMenuBar ();
bool igBeginMenuBar ();
void igEndMenuBar ();
bool igBeginMenu (const(char)* label, bool enabled);
void igEndMenu ();
bool igMenuItemBool (const(char)* label, const(char)* shortcut, bool selected, bool enabled);
bool igMenuItemBoolPtr (const(char)* label, const(char)* shortcut, bool* p_selected, bool enabled);
void igBeginTooltip ();
void igEndTooltip ();
void igSetTooltip (const(char)* fmt, ...);
void igSetTooltipV (const(char)* fmt, va_list args);
void igOpenPopup (const(char)* str_id);
bool igBeginPopup (const(char)* str_id, ImGuiWindowFlags flags);
bool igBeginPopupContextItem (const(char)* str_id, int mouse_button);
bool igBeginPopupContextWindow (const(char)* str_id, int mouse_button, bool also_over_items);
bool igBeginPopupContextVoid (const(char)* str_id, int mouse_button);
bool igBeginPopupModal (const(char)* name, bool* p_open, ImGuiWindowFlags flags);
void igEndPopup ();
bool igOpenPopupOnItemClick (const(char)* str_id, int mouse_button);
bool igIsPopupOpen (const(char)* str_id);
void igCloseCurrentPopup ();
void igColumns (int count, const(char)* id, bool border);
void igNextColumn ();
int igGetColumnIndex ();
float igGetColumnWidth (int column_index);
void igSetColumnWidth (int column_index, float width);
float igGetColumnOffset (int column_index);
void igSetColumnOffset (int column_index, float offset_x);
int igGetColumnsCount ();
bool igBeginTabBar (const(char)* str_id, ImGuiTabBarFlags flags);
void igEndTabBar ();
bool igBeginTabItem (const(char)* label, bool* p_open, ImGuiTabItemFlags flags);
void igEndTabItem ();
void igSetTabItemClosed (const(char)* tab_or_docked_window_label);
void igLogToTTY (int auto_open_depth);
void igLogToFile (int auto_open_depth, const(char)* filename);
void igLogToClipboard (int auto_open_depth);
void igLogFinish ();
void igLogButtons ();
bool igBeginDragDropSource (ImGuiDragDropFlags flags);
bool igSetDragDropPayload (const(char)* type, const(void)* data, size_t sz, ImGuiCond cond);
void igEndDragDropSource ();
bool igBeginDragDropTarget ();
const(ImGuiPayload)* igAcceptDragDropPayload (const(char)* type, ImGuiDragDropFlags flags);
void igEndDragDropTarget ();
const(ImGuiPayload)* igGetDragDropPayload ();
void igPushClipRect (const ImVec2 clip_rect_min, const ImVec2 clip_rect_max, bool intersect_with_current_clip_rect);
void igPopClipRect ();
void igSetItemDefaultFocus ();
void igSetKeyboardFocusHere (int offset);
bool igIsItemHovered (ImGuiHoveredFlags flags);
bool igIsItemActive ();
bool igIsItemFocused ();
bool igIsItemClicked (int mouse_button);
bool igIsItemVisible ();
bool igIsItemEdited ();
bool igIsItemActivated ();
bool igIsItemDeactivated ();
bool igIsItemDeactivatedAfterEdit ();
bool igIsAnyItemHovered ();
bool igIsAnyItemActive ();
bool igIsAnyItemFocused ();
ImVec2 igGetItemRectMin ();
ImVec2 igGetItemRectMax ();
ImVec2 igGetItemRectSize ();
void igSetItemAllowOverlap ();
bool igIsRectVisible (const ImVec2 size);
bool igIsRectVisibleVec2 (const ImVec2 rect_min, const ImVec2 rect_max);
double igGetTime ();
int igGetFrameCount ();
ImDrawList* igGetBackgroundDrawList ();
ImDrawList* igGetForegroundDrawList ();
ImDrawListSharedData* igGetDrawListSharedData ();
const(char)* igGetStyleColorName (ImGuiCol idx);
void igSetStateStorage (ImGuiStorage* storage);
ImGuiStorage* igGetStateStorage ();
ImVec2 igCalcTextSize (const(char)* text, const(char)* text_end, bool hide_text_after_double_hash, float wrap_width);
void igCalcListClipping (int items_count, float items_height, int* out_items_display_start, int* out_items_display_end);
bool igBeginChildFrame (ImGuiID id, const ImVec2 size, ImGuiWindowFlags flags);
void igEndChildFrame ();
ImVec4 igColorConvertU32ToFloat4 (ImU32 in_);
ImU32 igColorConvertFloat4ToU32 (const ImVec4 in_);
int igGetKeyIndex (ImGuiKey imgui_key);
bool igIsKeyDown (int user_key_index);
bool igIsKeyPressed (int user_key_index, bool repeat);
bool igIsKeyReleased (int user_key_index);
int igGetKeyPressedAmount (int key_index, float repeat_delay, float rate);
bool igIsMouseDown (int button);
bool igIsAnyMouseDown ();
bool igIsMouseClicked (int button, bool repeat);
bool igIsMouseDoubleClicked (int button);
bool igIsMouseReleased (int button);
bool igIsMouseDragging (int button, float lock_threshold);
bool igIsMouseHoveringRect (const ImVec2 r_min, const ImVec2 r_max, bool clip);
bool igIsMousePosValid (const(ImVec2)* mouse_pos);
ImVec2 igGetMousePos ();
ImVec2 igGetMousePosOnOpeningCurrentPopup ();
ImVec2 igGetMouseDragDelta (int button, float lock_threshold);
void igResetMouseDragDelta (int button);
ImGuiMouseCursor igGetMouseCursor ();
void igSetMouseCursor (ImGuiMouseCursor type);
void igCaptureKeyboardFromApp (bool want_capture_keyboard_value);
void igCaptureMouseFromApp (bool want_capture_mouse_value);
const(char)* igGetClipboardText ();
void igSetClipboardText (const(char)* text);
void igLoadIniSettingsFromDisk (const(char)* ini_filename);
void igLoadIniSettingsFromMemory (const(char)* ini_data, size_t ini_size);
void igSaveIniSettingsToDisk (const(char)* ini_filename);
const(char)* igSaveIniSettingsToMemory (size_t* out_ini_size);
void igSetAllocatorFunctions (void* function (size_t sz, void* user_data) alloc_func, void function (void* ptr, void* user_data) free_func, void* user_data);
void* igMemAlloc (size_t size);
void igMemFree (void* ptr);
ImGuiStyle* ImGuiStyle_ImGuiStyle ();
void ImGuiStyle_destroy (ImGuiStyle* self);
void ImGuiStyle_ScaleAllSizes (ImGuiStyle* self, float scale_factor);
void ImGuiIO_AddInputCharacter (ImGuiIO* self, uint c);
void ImGuiIO_AddInputCharactersUTF8 (ImGuiIO* self, const(char)* str);
void ImGuiIO_ClearInputCharacters (ImGuiIO* self);
ImGuiIO* ImGuiIO_ImGuiIO ();
void ImGuiIO_destroy (ImGuiIO* self);
ImGuiInputTextCallbackData* ImGuiInputTextCallbackData_ImGuiInputTextCallbackData ();
void ImGuiInputTextCallbackData_destroy (ImGuiInputTextCallbackData* self);
void ImGuiInputTextCallbackData_DeleteChars (ImGuiInputTextCallbackData* self, int pos, int bytes_count);
void ImGuiInputTextCallbackData_InsertChars (ImGuiInputTextCallbackData* self, int pos, const(char)* text, const(char)* text_end);
bool ImGuiInputTextCallbackData_HasSelection (ImGuiInputTextCallbackData* self);
ImGuiPayload* ImGuiPayload_ImGuiPayload ();
void ImGuiPayload_destroy (ImGuiPayload* self);
void ImGuiPayload_Clear (ImGuiPayload* self);
bool ImGuiPayload_IsDataType (ImGuiPayload* self, const(char)* type);
bool ImGuiPayload_IsPreview (ImGuiPayload* self);
bool ImGuiPayload_IsDelivery (ImGuiPayload* self);
ImGuiOnceUponAFrame* ImGuiOnceUponAFrame_ImGuiOnceUponAFrame ();
void ImGuiOnceUponAFrame_destroy (ImGuiOnceUponAFrame* self);
ImGuiTextFilter* ImGuiTextFilter_ImGuiTextFilter (const(char)* default_filter);
void ImGuiTextFilter_destroy (ImGuiTextFilter* self);
bool ImGuiTextFilter_Draw (ImGuiTextFilter* self, const(char)* label, float width);
bool ImGuiTextFilter_PassFilter (ImGuiTextFilter* self, const(char)* text, const(char)* text_end);
void ImGuiTextFilter_Build (ImGuiTextFilter* self);
void ImGuiTextFilter_Clear (ImGuiTextFilter* self);
bool ImGuiTextFilter_IsActive (ImGuiTextFilter* self);
ImGuiTextRange* ImGuiTextRange_ImGuiTextRange ();
void ImGuiTextRange_destroy (ImGuiTextRange* self);
ImGuiTextRange* ImGuiTextRange_ImGuiTextRangeStr (const(char)* _b, const(char)* _e);
bool ImGuiTextRange_empty (ImGuiTextRange* self);
void ImGuiTextRange_split (ImGuiTextRange* self, char separator, ImVector_ImGuiTextRange* out_);
ImGuiTextBuffer* ImGuiTextBuffer_ImGuiTextBuffer ();
void ImGuiTextBuffer_destroy (ImGuiTextBuffer* self);
const(char)* ImGuiTextBuffer_begin (ImGuiTextBuffer* self);
const(char)* ImGuiTextBuffer_end (ImGuiTextBuffer* self);
int ImGuiTextBuffer_size (ImGuiTextBuffer* self);
bool ImGuiTextBuffer_empty (ImGuiTextBuffer* self);
void ImGuiTextBuffer_clear (ImGuiTextBuffer* self);
void ImGuiTextBuffer_reserve (ImGuiTextBuffer* self, int capacity);
const(char)* ImGuiTextBuffer_c_str (ImGuiTextBuffer* self);
void ImGuiTextBuffer_append (ImGuiTextBuffer* self, const(char)* str, const(char)* str_end);
void ImGuiTextBuffer_appendfv (ImGuiTextBuffer* self, const(char)* fmt, va_list args);
ImGuiStoragePair* ImGuiStoragePair_ImGuiStoragePairInt (ImGuiID _key, int _val_i);
void ImGuiStoragePair_destroy (ImGuiStoragePair* self);
ImGuiStoragePair* ImGuiStoragePair_ImGuiStoragePairFloat (ImGuiID _key, float _val_f);
ImGuiStoragePair* ImGuiStoragePair_ImGuiStoragePairPtr (ImGuiID _key, void* _val_p);
void ImGuiStorage_Clear (ImGuiStorage* self);
int ImGuiStorage_GetInt (ImGuiStorage* self, ImGuiID key, int default_val);
void ImGuiStorage_SetInt (ImGuiStorage* self, ImGuiID key, int val);
bool ImGuiStorage_GetBool (ImGuiStorage* self, ImGuiID key, bool default_val);
void ImGuiStorage_SetBool (ImGuiStorage* self, ImGuiID key, bool val);
float ImGuiStorage_GetFloat (ImGuiStorage* self, ImGuiID key, float default_val);
void ImGuiStorage_SetFloat (ImGuiStorage* self, ImGuiID key, float val);
void* ImGuiStorage_GetVoidPtr (ImGuiStorage* self, ImGuiID key);
void ImGuiStorage_SetVoidPtr (ImGuiStorage* self, ImGuiID key, void* val);
int* ImGuiStorage_GetIntRef (ImGuiStorage* self, ImGuiID key, int default_val);
bool* ImGuiStorage_GetBoolRef (ImGuiStorage* self, ImGuiID key, bool default_val);
float* ImGuiStorage_GetFloatRef (ImGuiStorage* self, ImGuiID key, float default_val);
void** ImGuiStorage_GetVoidPtrRef (ImGuiStorage* self, ImGuiID key, void* default_val);
void ImGuiStorage_SetAllInt (ImGuiStorage* self, int val);
void ImGuiStorage_BuildSortByKey (ImGuiStorage* self);
ImGuiListClipper* ImGuiListClipper_ImGuiListClipper (int items_count, float items_height);
void ImGuiListClipper_destroy (ImGuiListClipper* self);
bool ImGuiListClipper_Step (ImGuiListClipper* self);
void ImGuiListClipper_Begin (ImGuiListClipper* self, int items_count, float items_height);
void ImGuiListClipper_End (ImGuiListClipper* self);
ImColor* ImColor_ImColor ();
void ImColor_destroy (ImColor* self);
ImColor* ImColor_ImColorInt (int r, int g, int b, int a);
ImColor* ImColor_ImColorU32 (ImU32 rgba);
ImColor* ImColor_ImColorFloat (float r, float g, float b, float a);
ImColor* ImColor_ImColorVec4 (const ImVec4 col);
void ImColor_SetHSV (ImColor* self, float h, float s, float v, float a);
ImColor ImColor_HSV (ImColor* self, float h, float s, float v, float a);
ImDrawCmd* ImDrawCmd_ImDrawCmd ();
void ImDrawCmd_destroy (ImDrawCmd* self);
ImDrawListSplitter* ImDrawListSplitter_ImDrawListSplitter ();
void ImDrawListSplitter_destroy (ImDrawListSplitter* self);
void ImDrawListSplitter_Clear (ImDrawListSplitter* self);
void ImDrawListSplitter_ClearFreeMemory (ImDrawListSplitter* self);
void ImDrawListSplitter_Split (ImDrawListSplitter* self, ImDrawList* draw_list, int count);
void ImDrawListSplitter_Merge (ImDrawListSplitter* self, ImDrawList* draw_list);
void ImDrawListSplitter_SetCurrentChannel (ImDrawListSplitter* self, ImDrawList* draw_list, int channel_idx);
ImDrawList* ImDrawList_ImDrawList (const(ImDrawListSharedData)* shared_data);
void ImDrawList_destroy (ImDrawList* self);
void ImDrawList_PushClipRect (ImDrawList* self, ImVec2 clip_rect_min, ImVec2 clip_rect_max, bool intersect_with_current_clip_rect);
void ImDrawList_PushClipRectFullScreen (ImDrawList* self);
void ImDrawList_PopClipRect (ImDrawList* self);
void ImDrawList_PushTextureID (ImDrawList* self, ImTextureID texture_id);
void ImDrawList_PopTextureID (ImDrawList* self);
ImVec2 ImDrawList_GetClipRectMin (ImDrawList* self);
ImVec2 ImDrawList_GetClipRectMax (ImDrawList* self);
void ImDrawList_AddLine (ImDrawList* self, const ImVec2 p1, const ImVec2 p2, ImU32 col, float thickness);
void ImDrawList_AddRect (ImDrawList* self, const ImVec2 p_min, const ImVec2 p_max, ImU32 col, float rounding, ImDrawCornerFlags rounding_corners, float thickness);
void ImDrawList_AddRectFilled (ImDrawList* self, const ImVec2 p_min, const ImVec2 p_max, ImU32 col, float rounding, ImDrawCornerFlags rounding_corners);
void ImDrawList_AddRectFilledMultiColor (ImDrawList* self, const ImVec2 p_min, const ImVec2 p_max, ImU32 col_upr_left, ImU32 col_upr_right, ImU32 col_bot_right, ImU32 col_bot_left);
void ImDrawList_AddQuad (ImDrawList* self, const ImVec2 p1, const ImVec2 p2, const ImVec2 p3, const ImVec2 p4, ImU32 col, float thickness);
void ImDrawList_AddQuadFilled (ImDrawList* self, const ImVec2 p1, const ImVec2 p2, const ImVec2 p3, const ImVec2 p4, ImU32 col);
void ImDrawList_AddTriangle (ImDrawList* self, const ImVec2 p1, const ImVec2 p2, const ImVec2 p3, ImU32 col, float thickness);
void ImDrawList_AddTriangleFilled (ImDrawList* self, const ImVec2 p1, const ImVec2 p2, const ImVec2 p3, ImU32 col);
void ImDrawList_AddCircle (ImDrawList* self, const ImVec2 center, float radius, ImU32 col, int num_segments, float thickness);
void ImDrawList_AddCircleFilled (ImDrawList* self, const ImVec2 center, float radius, ImU32 col, int num_segments);
void ImDrawList_AddText (ImDrawList* self, const ImVec2 pos, ImU32 col, const(char)* text_begin, const(char)* text_end);
void ImDrawList_AddTextFontPtr (ImDrawList* self, const(ImFont)* font, float font_size, const ImVec2 pos, ImU32 col, const(char)* text_begin, const(char)* text_end, float wrap_width, const(ImVec4)* cpu_fine_clip_rect);
void ImDrawList_AddPolyline (ImDrawList* self, const(ImVec2)* points, int num_points, ImU32 col, bool closed, float thickness);
void ImDrawList_AddConvexPolyFilled (ImDrawList* self, const(ImVec2)* points, int num_points, ImU32 col);
void ImDrawList_AddBezierCurve (ImDrawList* self, const ImVec2 pos0, const ImVec2 cp0, const ImVec2 cp1, const ImVec2 pos1, ImU32 col, float thickness, int num_segments);
void ImDrawList_AddImage (ImDrawList* self, ImTextureID user_texture_id, const ImVec2 p_min, const ImVec2 p_max, const ImVec2 uv_min, const ImVec2 uv_max, ImU32 col);
void ImDrawList_AddImageQuad (ImDrawList* self, ImTextureID user_texture_id, const ImVec2 p1, const ImVec2 p2, const ImVec2 p3, const ImVec2 p4, const ImVec2 uv1, const ImVec2 uv2, const ImVec2 uv3, const ImVec2 uv4, ImU32 col);
void ImDrawList_AddImageRounded (ImDrawList* self, ImTextureID user_texture_id, const ImVec2 p_min, const ImVec2 p_max, const ImVec2 uv_min, const ImVec2 uv_max, ImU32 col, float rounding, ImDrawCornerFlags rounding_corners);
void ImDrawList_PathClear (ImDrawList* self);
void ImDrawList_PathLineTo (ImDrawList* self, const ImVec2 pos);
void ImDrawList_PathLineToMergeDuplicate (ImDrawList* self, const ImVec2 pos);
void ImDrawList_PathFillConvex (ImDrawList* self, ImU32 col);
void ImDrawList_PathStroke (ImDrawList* self, ImU32 col, bool closed, float thickness);
void ImDrawList_PathArcTo (ImDrawList* self, const ImVec2 center, float radius, float a_min, float a_max, int num_segments);
void ImDrawList_PathArcToFast (ImDrawList* self, const ImVec2 center, float radius, int a_min_of_12, int a_max_of_12);
void ImDrawList_PathBezierCurveTo (ImDrawList* self, const ImVec2 p1, const ImVec2 p2, const ImVec2 p3, int num_segments);
void ImDrawList_PathRect (ImDrawList* self, const ImVec2 rect_min, const ImVec2 rect_max, float rounding, ImDrawCornerFlags rounding_corners);
void ImDrawList_AddCallback (ImDrawList* self, ImDrawCallback callback, void* callback_data);
void ImDrawList_AddDrawCmd (ImDrawList* self);
ImDrawList* ImDrawList_CloneOutput (ImDrawList* self);
void ImDrawList_ChannelsSplit (ImDrawList* self, int count);
void ImDrawList_ChannelsMerge (ImDrawList* self);
void ImDrawList_ChannelsSetCurrent (ImDrawList* self, int n);
void ImDrawList_Clear (ImDrawList* self);
void ImDrawList_ClearFreeMemory (ImDrawList* self);
void ImDrawList_PrimReserve (ImDrawList* self, int idx_count, int vtx_count);
void ImDrawList_PrimRect (ImDrawList* self, const ImVec2 a, const ImVec2 b, ImU32 col);
void ImDrawList_PrimRectUV (ImDrawList* self, const ImVec2 a, const ImVec2 b, const ImVec2 uv_a, const ImVec2 uv_b, ImU32 col);
void ImDrawList_PrimQuadUV (ImDrawList* self, const ImVec2 a, const ImVec2 b, const ImVec2 c, const ImVec2 d, const ImVec2 uv_a, const ImVec2 uv_b, const ImVec2 uv_c, const ImVec2 uv_d, ImU32 col);
void ImDrawList_PrimWriteVtx (ImDrawList* self, const ImVec2 pos, const ImVec2 uv, ImU32 col);
void ImDrawList_PrimWriteIdx (ImDrawList* self, ImDrawIdx idx);
void ImDrawList_PrimVtx (ImDrawList* self, const ImVec2 pos, const ImVec2 uv, ImU32 col);
void ImDrawList_UpdateClipRect (ImDrawList* self);
void ImDrawList_UpdateTextureID (ImDrawList* self);
ImDrawData* ImDrawData_ImDrawData ();
void ImDrawData_destroy (ImDrawData* self);
void ImDrawData_Clear (ImDrawData* self);
void ImDrawData_DeIndexAllBuffers (ImDrawData* self);
void ImDrawData_ScaleClipRects (ImDrawData* self, const ImVec2 fb_scale);
ImFontConfig* ImFontConfig_ImFontConfig ();
void ImFontConfig_destroy (ImFontConfig* self);
ImFontGlyphRangesBuilder* ImFontGlyphRangesBuilder_ImFontGlyphRangesBuilder ();
void ImFontGlyphRangesBuilder_destroy (ImFontGlyphRangesBuilder* self);
void ImFontGlyphRangesBuilder_Clear (ImFontGlyphRangesBuilder* self);
bool ImFontGlyphRangesBuilder_GetBit (ImFontGlyphRangesBuilder* self, int n);
void ImFontGlyphRangesBuilder_SetBit (ImFontGlyphRangesBuilder* self, int n);
void ImFontGlyphRangesBuilder_AddChar (ImFontGlyphRangesBuilder* self, ImWchar c);
void ImFontGlyphRangesBuilder_AddText (ImFontGlyphRangesBuilder* self, const(char)* text, const(char)* text_end);
void ImFontGlyphRangesBuilder_AddRanges (ImFontGlyphRangesBuilder* self, const(ImWchar)* ranges);
void ImFontGlyphRangesBuilder_BuildRanges (ImFontGlyphRangesBuilder* self, ImVector_ImWchar* out_ranges);
ImFontAtlasCustomRect* ImFontAtlasCustomRect_ImFontAtlasCustomRect ();
void ImFontAtlasCustomRect_destroy (ImFontAtlasCustomRect* self);
bool ImFontAtlasCustomRect_IsPacked (ImFontAtlasCustomRect* self);
ImFontAtlas* ImFontAtlas_ImFontAtlas ();
void ImFontAtlas_destroy (ImFontAtlas* self);
ImFont* ImFontAtlas_AddFont (ImFontAtlas* self, const(ImFontConfig)* font_cfg);
ImFont* ImFontAtlas_AddFontDefault (ImFontAtlas* self, const(ImFontConfig)* font_cfg);
ImFont* ImFontAtlas_AddFontFromFileTTF (ImFontAtlas* self, const(char)* filename, float size_pixels, const(ImFontConfig)* font_cfg, const(ImWchar)* glyph_ranges);
ImFont* ImFontAtlas_AddFontFromMemoryTTF (ImFontAtlas* self, void* font_data, int font_size, float size_pixels, const(ImFontConfig)* font_cfg, const(ImWchar)* glyph_ranges);
ImFont* ImFontAtlas_AddFontFromMemoryCompressedTTF (ImFontAtlas* self, const(void)* compressed_font_data, int compressed_font_size, float size_pixels, const(ImFontConfig)* font_cfg, const(ImWchar)* glyph_ranges);
ImFont* ImFontAtlas_AddFontFromMemoryCompressedBase85TTF (ImFontAtlas* self, const(char)* compressed_font_data_base85, float size_pixels, const(ImFontConfig)* font_cfg, const(ImWchar)* glyph_ranges);
void ImFontAtlas_ClearInputData (ImFontAtlas* self);
void ImFontAtlas_ClearTexData (ImFontAtlas* self);
void ImFontAtlas_ClearFonts (ImFontAtlas* self);
void ImFontAtlas_Clear (ImFontAtlas* self);
bool ImFontAtlas_Build (ImFontAtlas* self);
void ImFontAtlas_GetTexDataAsAlpha8 (ImFontAtlas* self, ubyte** out_pixels, int* out_width, int* out_height, int* out_bytes_per_pixel);
void ImFontAtlas_GetTexDataAsRGBA32 (ImFontAtlas* self, ubyte** out_pixels, int* out_width, int* out_height, int* out_bytes_per_pixel);
bool ImFontAtlas_IsBuilt (ImFontAtlas* self);
void ImFontAtlas_SetTexID (ImFontAtlas* self, ImTextureID id);
const(ImWchar)* ImFontAtlas_GetGlyphRangesDefault (ImFontAtlas* self);
const(ImWchar)* ImFontAtlas_GetGlyphRangesKorean (ImFontAtlas* self);
const(ImWchar)* ImFontAtlas_GetGlyphRangesJapanese (ImFontAtlas* self);
const(ImWchar)* ImFontAtlas_GetGlyphRangesChineseFull (ImFontAtlas* self);
const(ImWchar)* ImFontAtlas_GetGlyphRangesChineseSimplifiedCommon (ImFontAtlas* self);
const(ImWchar)* ImFontAtlas_GetGlyphRangesCyrillic (ImFontAtlas* self);
const(ImWchar)* ImFontAtlas_GetGlyphRangesThai (ImFontAtlas* self);
const(ImWchar)* ImFontAtlas_GetGlyphRangesVietnamese (ImFontAtlas* self);
int ImFontAtlas_AddCustomRectRegular (ImFontAtlas* self, uint id, int width, int height);
int ImFontAtlas_AddCustomRectFontGlyph (ImFontAtlas* self, ImFont* font, ImWchar id, int width, int height, float advance_x, const ImVec2 offset);
const(ImFontAtlasCustomRect)* ImFontAtlas_GetCustomRectByIndex (ImFontAtlas* self, int index);
void ImFontAtlas_CalcCustomRectUV (ImFontAtlas* self, const(ImFontAtlasCustomRect)* rect, ImVec2* out_uv_min, ImVec2* out_uv_max);
bool ImFontAtlas_GetMouseCursorTexData (ImFontAtlas* self, ImGuiMouseCursor cursor, ImVec2* out_offset, ImVec2* out_size, ref ImVec2[2] out_uv_border, ref ImVec2[2] out_uv_fill);
ImFont* ImFont_ImFont ();
void ImFont_destroy (ImFont* self);
const(ImFontGlyph)* ImFont_FindGlyph (ImFont* self, ImWchar c);
const(ImFontGlyph)* ImFont_FindGlyphNoFallback (ImFont* self, ImWchar c);
float ImFont_GetCharAdvance (ImFont* self, ImWchar c);
bool ImFont_IsLoaded (ImFont* self);
const(char)* ImFont_GetDebugName (ImFont* self);
ImVec2 ImFont_CalcTextSizeA (ImFont* self, float size, float max_width, float wrap_width, const(char)* text_begin, const(char)* text_end, const(char*)* remaining);
const(char)* ImFont_CalcWordWrapPositionA (ImFont* self, float scale, const(char)* text, const(char)* text_end, float wrap_width);
void ImFont_RenderChar (ImFont* self, ImDrawList* draw_list, float size, ImVec2 pos, ImU32 col, ImWchar c);
void ImFont_RenderText (ImFont* self, ImDrawList* draw_list, float size, ImVec2 pos, ImU32 col, const ImVec4 clip_rect, const(char)* text_begin, const(char)* text_end, float wrap_width, bool cpu_fine_clip);
void ImFont_BuildLookupTable (ImFont* self);
void ImFont_ClearOutputData (ImFont* self);
void ImFont_GrowIndex (ImFont* self, int new_size);
void ImFont_AddGlyph (ImFont* self, ImWchar c, float x0, float y0, float x1, float y1, float u0, float v0, float u1, float v1, float advance_x);
void ImFont_AddRemapChar (ImFont* self, ImWchar dst, ImWchar src, bool overwrite_dst);
void ImFont_SetFallbackChar (ImFont* self, ImWchar c);
void igGetWindowPos_nonUDT (ImVec2* pOut);
ImVec2_Simple igGetWindowPos_nonUDT2 ();
void igGetWindowSize_nonUDT (ImVec2* pOut);
ImVec2_Simple igGetWindowSize_nonUDT2 ();
void igGetContentRegionMax_nonUDT (ImVec2* pOut);
ImVec2_Simple igGetContentRegionMax_nonUDT2 ();
void igGetContentRegionAvail_nonUDT (ImVec2* pOut);
ImVec2_Simple igGetContentRegionAvail_nonUDT2 ();
void igGetWindowContentRegionMin_nonUDT (ImVec2* pOut);
ImVec2_Simple igGetWindowContentRegionMin_nonUDT2 ();
void igGetWindowContentRegionMax_nonUDT (ImVec2* pOut);
ImVec2_Simple igGetWindowContentRegionMax_nonUDT2 ();
void igGetFontTexUvWhitePixel_nonUDT (ImVec2* pOut);
ImVec2_Simple igGetFontTexUvWhitePixel_nonUDT2 ();
void igGetCursorPos_nonUDT (ImVec2* pOut);
ImVec2_Simple igGetCursorPos_nonUDT2 ();
void igGetCursorStartPos_nonUDT (ImVec2* pOut);
ImVec2_Simple igGetCursorStartPos_nonUDT2 ();
void igGetCursorScreenPos_nonUDT (ImVec2* pOut);
ImVec2_Simple igGetCursorScreenPos_nonUDT2 ();
void igGetItemRectMin_nonUDT (ImVec2* pOut);
ImVec2_Simple igGetItemRectMin_nonUDT2 ();
void igGetItemRectMax_nonUDT (ImVec2* pOut);
ImVec2_Simple igGetItemRectMax_nonUDT2 ();
void igGetItemRectSize_nonUDT (ImVec2* pOut);
ImVec2_Simple igGetItemRectSize_nonUDT2 ();
void igCalcTextSize_nonUDT (ImVec2* pOut, const(char)* text, const(char)* text_end, bool hide_text_after_double_hash, float wrap_width);
ImVec2_Simple igCalcTextSize_nonUDT2 (const(char)* text, const(char)* text_end, bool hide_text_after_double_hash, float wrap_width);
void igColorConvertU32ToFloat4_nonUDT (ImVec4* pOut, ImU32 in_);
ImVec4_Simple igColorConvertU32ToFloat4_nonUDT2 (ImU32 in_);
void igGetMousePos_nonUDT (ImVec2* pOut);
ImVec2_Simple igGetMousePos_nonUDT2 ();
void igGetMousePosOnOpeningCurrentPopup_nonUDT (ImVec2* pOut);
ImVec2_Simple igGetMousePosOnOpeningCurrentPopup_nonUDT2 ();
void igGetMouseDragDelta_nonUDT (ImVec2* pOut, int button, float lock_threshold);
ImVec2_Simple igGetMouseDragDelta_nonUDT2 (int button, float lock_threshold);
void ImColor_HSV_nonUDT (ImColor* pOut, ImColor* self, float h, float s, float v, float a);
ImColor_Simple ImColor_HSV_nonUDT2 (ImColor* self, float h, float s, float v, float a);
void ImDrawList_GetClipRectMin_nonUDT (ImVec2* pOut, ImDrawList* self);
ImVec2_Simple ImDrawList_GetClipRectMin_nonUDT2 (ImDrawList* self);
void ImDrawList_GetClipRectMax_nonUDT (ImVec2* pOut, ImDrawList* self);
ImVec2_Simple ImDrawList_GetClipRectMax_nonUDT2 (ImDrawList* self);
void ImFont_CalcTextSizeA_nonUDT (ImVec2* pOut, ImFont* self, float size, float max_width, float wrap_width, const(char)* text_begin, const(char)* text_end, const(char*)* remaining);
ImVec2_Simple ImFont_CalcTextSizeA_nonUDT2 (ImFont* self, float size, float max_width, float wrap_width, const(char)* text_begin, const(char)* text_end, const(char*)* remaining);
/////////////////////////hand written functions
//no LogTextV
void igLogText (const(char)* fmt, ...);
//no appendfV
void ImGuiTextBuffer_appendf (ImGuiTextBuffer* buffer, const(char)* fmt, ...);
//for getting FLT_MAX in bindings
float igGET_FLT_MAX ();
//not const args from & to *
void igColorConvertRGBtoHSV (float r, float g, float b, float* out_h, float* out_s, float* out_v);
void igColorConvertHSVtoRGB (float h, float s, float v, float* out_r, float* out_g, float* out_b);
ImVector_ImWchar* ImVector_ImWchar_create ();
void ImVector_ImWchar_destroy (ImVector_ImWchar* self);
void ImVector_ImWchar_Init (ImVector_ImWchar* p);
void ImVector_ImWchar_UnInit (ImVector_ImWchar* p);
//CIMGUI_INCLUDED