Fast Dynamic Entity Component System (ECS)
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Mergul 0eaff0adad -Components onDestroy() support (called when component is destoryed)
-EntityCallers pointers to systems now are updated after adding new system (or in future system reloading)
-fixed compilation issue referenced to filling components with default values
2018-09-13 21:32:13 +02:00
source/ecs -Components onDestroy() support (called when component is destoryed) 2018-09-13 21:32:13 +02:00
tests -formatted all files with dfmt 2018-09-13 00:10:48 +02:00
.gitignore -changed README 2018-09-07 20:54:29 +02:00
dub.json -changed README 2018-09-07 20:54:29 +02:00
README.md -changed README 2018-09-07 20:54:29 +02:00

Dynamic Entity Component System

Entity-Component-System implementation in D language.