Fast Dynamic Entity Component System (ECS)
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Mergul 0e13fafefd -removed 'InputStruct' version switch (now it's default behaviour)
-checking if System struct has valid update(EntitiesData) prototype
2018-10-01 13:17:31 +02:00
import/ecs -registering same system multiple times only replace pointer for callback 2018-09-18 13:28:04 +02:00
source -removed 'InputStruct' version switch (now it's default behaviour) 2018-10-01 13:17:31 +02:00
tests -removed 'InputStruct' version switch (now it's default behaviour) 2018-10-01 13:17:31 +02:00
.gitignore -registering same system multiple times only replace pointer for callback 2018-09-18 13:28:04 +02:00
dub.json -removed 'InputStruct' version switch (now it's default behaviour) 2018-10-01 13:17:31 +02:00
README.md -changed README 2018-09-07 20:54:29 +02:00

Dynamic Entity Component System

Entity-Component-System implementation in D language.