bubel-ecs/dub.json
Dawid Masiukiewicz 024356df9b Common update:
-added multiple new function to allocate template and add entity
-updated README.md (complete initial version)
-empty components now don't take memory
-fixedd small bug with TestRunner
-added many new tests (HashMap, Vector, EntityMeta, ...)
-added default hashing function to HashMap
-fixed critical bug with adding entities
-fixed small bug with adding entity with remplacement components
-added asserts into code to better bug detection
-small performance improvement for events
-added ComponentRef structure which contain data pointer and componentID
-remove EntityID from Event structure
-now events are handled before removing entiteis
-fixed GDC compilation
-fixed rendering of rotated sprites
-added weapons as separate entities to space ship and others
-added Tower enemy to SpaceInvaders demo
-added Boss to SpaceInvaders demo (boss has four tower attached to it)
-Boss towers shoot multiple bullets upon death
-fixed critical bug with demos switching
-fixed critical bug related to adding/removing entities form inside onAdd/onRemove entity callback
-added animation support
-added particles sypport and particles for firing and explostions, and more
-multithreaded rendering now has same rendering order as singlethreaded
-application automaticallu detect host CPU threads count
-added upgrades to SPaceInvaders demo
-fixed texture memory freeing
-improved documentation
-improved multithreaded performance
-improve shader code
-fixed registration issue
-some additional performance improvements
-added depth and colors to rendering parameters
-jobs now has names corresponding to their systems
-change execute() -> willExecute()
-added EntityMeta structure to speedup getting fetching components form entity
-improved multithreading rendering
-added possibility tio change number of threads runtime
-added bullets collision detection in SpaceInvaders demo
-some CI changes
-added VBO batch rendering (current default, no render mode switch yet)
-fixed camera positioning calculation
-fixed buffer issue with WebGL
-added viewport scalling (at least 300 pixels height). Pixels are scalled if screen is bigger.
-center demos gameplay area
-added fullpage html template for Emscripten build
-added many new sprites to atlas
-fixed critical bug with CPU usage in multithreaded mode
-snake render tile coresponding to body part
-snake is destroyed after collision and emit some particles
-added some functionality to vectors
-fixed documentation issue in Manager.d
-more minor code changes and cleanup
2020-05-28 16:48:42 +00:00

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{
"name": "ecs",
"authors": [
"Michał Masiukiewicz", "Dawid Masiukiewicz"
],
"description": "Dynamic Entity Component System",
"copyright": "Copyright © 2018-2019, Michał Masiukiewicz, Dawid Masiukiewicz",
"license": "BSD 3-clause",
"sourcePaths" : ["source\/"],
"excludedSourceFiles":[
"source\/ecs\/traits.d"
],
"configurations" : [
{
"name" : "library",
"targetType" : "library"
},
{
"name" : "tests",
"sourceFiles" : ["tests/tests.d"],
"targetType" : "executable",
"excludedSourceFiles":[
"source\/win_dll.d"
]
},
{
"name" : "dynlib",
"targetType" : "dynamicLibrary",
"dflags-linux-ldc" : [
"-defaultlib=phobos2-ldc"
]
},
{
"name" : "sources",
"targetType" : "dynamicLibrary",
"dflags": [
"-Hdimport/",
"-op"
]
},
{
"name": "unittest-runner",
"targetType" : "executable",
"sourcePaths": ["source/","tests/"],
"mainSourceFile":"tests/runner.d",
"excludedSourceFiles":[
"source\/win_dll.d",
"tests/tests.d"
],
"dflags": [
"-unittest"
]
},
{
"name": "unittest-runner-cov",
"targetType" : "executable",
"sourcePaths": ["source/","tests/"],
"mainSourceFile":"tests/runner.d",
"excludedSourceFiles":[
"source\/win_dll.d",
"tests/tests.d"
],
"dflags": [
"-unittest",
"-cov"
]
},
{
"name" : "library-betterC",
"targetType" : "library",
"excludedSourceFiles":[
"source\/win_dll.d"
],
"dflags": [
"-betterC",
"-defaultlib="
],
"dflags-gdc": [
"-fno-druntime"
]
},
{
"name" : "dynlib-betterC",
"targetType" : "dynamicLibrary",
"dflags": [
"-betterC"
],
"dflags-ldc": [
"--fvisibility=hidden",
"-link-defaultlib-shared"
],
"dflags-gdc": [
"-fno-druntime",
"-fvisibility=hidden",
"-lpthread"
]
},
{
"name" : "tests-betterC",
"targetType" : "executable",
"sourceFiles" : ["tests/tests.d"],
"excludedSourceFiles":[
"source\/win_dll.d"
],
"dflags": [
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],
"dflags-gdc": [
"-fno-druntime",
"-lpthread"
]
},
{
"name": "unittest-runner-betterC",
"targetType" : "executable",
"dflags": [
"-betterC",
"-unittest"
],
"dflags-gdc": [
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],
"sourcePaths": ["source/","tests/"],
"mainSourceFile":"tests/runner.d",
"excludedSourceFiles":[
"source\/win_dll.d",
"tests/tests.d"
]
}
]
}