module ecs.vector; import core.bitop; //import core.stdc.stdlib : free, malloc; import ecs.std; //import core.stdc.string : memcpy, memset; //import std.algorithm : swap; import std.conv : emplace; import std.traits : hasMember, isCopyable, TemplateOf, Unqual; export @nogc @safe nothrow pure size_t nextPow2(size_t num) { return 1 << bsr(num) + 1; } export __gshared size_t gVectorsCreated = 0; export __gshared size_t gVectorsDestroyed = 0; struct Vector(T) { T[] array; size_t used; public: export this()(T t) { add(t); } export this(X)(X[] t) if (is(Unqual!X == Unqual!T)) { add(t); } /*static if (isCopyable!T) { export this(this) { T[] tmp = array[0 .. used]; array = null; used = 0; add(tmp); } } else { @disable this(this); }*/ @disable this(this); export ~this() { clear(); } export void clear() { removeAll(); } export void removeAll() { if (array !is null) { /*foreach (ref el; array[0 .. used]) { destroy(el); }*/ freeData(cast(void[]) array); gVectorsDestroyed++; } array = null; used = 0; } export bool empty() { return (used == 0); } export size_t length() { return used; } export void length(size_t newLength) { if (newLength > used) { reserve(newLength); foreach (ref el; array[used .. newLength]) { emplace(&el); } } else { foreach (ref el; array[newLength .. used]) { destroy(el); } } used = newLength; } export void reset() { used = 0; } export void reserve(size_t numElements) { if (numElements > array.length) { extend(numElements); } } export size_t capacity() { return array.length - used; } export void extend(size_t newNumOfElements) { auto oldArray = manualExtend(array, newNumOfElements); if (oldArray !is null) { freeData(oldArray); } } export @nogc void freeData(void[] data) { // 0x0F probably invalid value for pointers and other types memset(data.ptr, 0x0F, data.length); // Makes bugs show up xD free(data.ptr); } export static void[] manualExtend(ref T[] array, size_t newNumOfElements = 0) { if (newNumOfElements == 0) newNumOfElements = 2; if (array.length == 0) gVectorsCreated++; T[] oldArray = array; size_t oldSize = oldArray.length * T.sizeof; size_t newSize = newNumOfElements * T.sizeof; T* memory = cast(T*) malloc(newSize); memcpy(cast(void*) memory, cast(void*) oldArray.ptr, oldSize); array = memory[0 .. newNumOfElements]; return cast(void[]) oldArray; } export Vector!T copy()() { Vector!T duplicate; duplicate.reserve(used); duplicate ~= array[0 .. used]; return duplicate; } export bool canAddWithoutRealloc(uint elemNum = 1) { return used + elemNum <= array.length; } export void add()(T t) { if (used >= array.length) { extend(nextPow2(used + 1)); } emplace(&array[used], t); used++; } /// Add element at given position moving others export void add()(T t, size_t pos) { assert(pos <= used); if (used >= array.length) { extend(array.length * 2); } foreach_reverse (size_t i; pos .. used) { //swap(array[i + 1], array[i]); array[i+1] = array[i]; } emplace(&array[pos], t); used++; } export void add(X)(X[] t) if (is(Unqual!X == Unqual!T)) { if (used + t.length > array.length) { extend(nextPow2(used + t.length)); } foreach (i; 0 .. t.length) { emplace(&array[used + i], t[i]); } used += t.length; } export void remove(size_t elemNum) { destroy(array[elemNum]); //swap(array[elemNum], array[used - 1]); array[elemNum] = array[used - 1]; used--; } export void removeStable()(size_t elemNum) { used--; foreach (i; 0 .. used) { array[i] = array[i + 1]; } } export bool tryRemoveElement()(T elem) { foreach (i, ref el; array[0 .. used]) { if (el == elem) { remove(i); return true; } } return false; } export void removeElement()(T elem) { bool ok = tryRemoveElement(elem); assert(ok, "There is no such an element in vector"); } export ref T opIndex(size_t elemNum) { //debug assert(elemNum < used, "Range violation [index]"); return array.ptr[elemNum]; } export auto opSlice() { return array.ptr[0 .. used]; } export T[] opSlice(size_t x, size_t y) { assert(y <= used); return array.ptr[x .. y]; } export size_t opDollar() { return used; } export void opAssign(X)(X[] slice) { reset(); this ~= slice; } export void opOpAssign(string op)(T obj) { //static assert(op == "~"); add(obj); } export void opOpAssign(string op, X)(X[] obj) { //static assert(op == "~"); add(obj); } export void opIndexAssign()(T obj, size_t elemNum) { assert(elemNum < used, "Range viloation"); array[elemNum] = obj; } export void opSliceAssign()(T[] obj, size_t a, size_t b) { assert(b <= used && a <= b, "Range viloation"); array.ptr[a .. b] = obj; } export bool opEquals()(auto ref const Vector!(T) r) const { return used == r.used && array.ptr[0 .. used] == r.array.ptr[0 .. r.used]; } }