-added absen components list to system
-added ECS uda attributes -added InputStruct version switch (gets update() input as structure of arrays) -initial (WIP) EntitiesData update() input structure compile time parsing
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5 changed files with 238 additions and 79 deletions
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@ -39,6 +39,7 @@ package:
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void* m_system_pointer;
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ushort[] m_components;
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ushort[] m_absen_components;
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ushort[] m_optional_components;
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//void function(ref EntityManager.CallData data, void* entity) update;
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