Huge demos update
-moved C stdlib function definitions to ecs_utils.utils -added function to calculate mix(linear interpolation) and rsqrt(fast inverse sqrt) -added some math to vec2 (length, normalize...) -improved renderer with possibility to use multiple materials (one per block, not perfect solution for parallel compute, but works with some requirements) -added blending support for material (opaque, additive, mixed) -added Android support -added gprahical representation for mouse tools (tool_circle.d) -added initial support for editing template components variables -better Component and Templates listing -added possibility to add/removes components using mouse -move CLocation to game_core.basic and reuse in every test -moved tools code from demos to App (now code is fully separated from demos!) -some improvement and fixes in Snake demo, with additional systems to handle adding and removing entities -added new demo: Particles. By now demo has several particles to spawn and support for attractors and vortexes (calculation is made as every attractor with every entity) -fixed bug with window hover and tools -improved tool behaviour -added new material -now window is always opened as maximized windowed mode -some minor fixes and improvements
This commit is contained in:
parent
13e6ed8fd5
commit
e76c5ccdb2
20 changed files with 1804 additions and 288 deletions
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@ -4,22 +4,32 @@ import app;
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import cimgui.cimgui;
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import bubel.ecs.entity;
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import bubel.ecs.manager;
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import bubel.ecs.std;
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import bubel.ecs.system;
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import bubel.ecs.vector;
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import bubel.ecs.entity;
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import ecs_utils.math.vector;
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import gui.attributes;
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import gui.component;
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import gui.system;
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import gui.template_;
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import std.traits;
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extern(C):
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struct GUIManager
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{
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Vector!SystemGUI systems;
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Vector!ComponentGUI components;
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Vector!TemplateGUI templates;
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Vector!ComponentEditGUI edit_components;
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uint selected_tempalte = 0;
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uint selected_component = 0;
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void clear()
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{
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@ -27,10 +37,22 @@ struct GUIManager
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{
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launcher.manager.freeTemplate(tmpl.tmpl);
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}
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foreach(comp; components)
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{
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free(comp.data);
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}
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foreach(ref comp; edit_components)
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{
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if(comp.variables)Mallocator.dispose(comp.variables);
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comp.variables = null;
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comp.used = 0;
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}
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systems.clear();
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templates.clear();
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components.clear();
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selected_tempalte = 0;
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selected_component = 0;
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}
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EntityTemplate* getSelectedTemplate()
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@ -39,6 +61,12 @@ struct GUIManager
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else return null;
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}
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ComponentRef getSelectedComponent()
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{
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if(components.length > selected_component)return ComponentRef(components[selected_component].data, components[selected_component].component_id);
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else return ComponentRef(null, ushort.max);
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}
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void addSystem(ushort id, const (char)* name, bool enabled = true)
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{
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System* system = launcher.manager.getSystem(id);
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@ -56,9 +84,112 @@ struct GUIManager
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templates.add(TemplateGUI(name, tmpl));
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}
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// void addComponent(ComponentRef comp, const (char)* name)
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// {
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// uint size = EntityManager.instance.components[comp.component_id].size;
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// void* data = malloc(size);
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// memcpy(data, comp.ptr, size);
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// components.add(ComponentGUI(name, data, comp.component_id));
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// }
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void addComponent(T)(T comp, const (char)* name)
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{
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static assert(hasStaticMember!(T,"component_id"));
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uint size = EntityManager.instance.components[comp.component_id].size;
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void* data = malloc(size);
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memcpy(data, &comp, size);
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components.add(ComponentGUI(name, data, comp.component_id));
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if(edit_components.length <= comp.component_id)
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{
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edit_components.length = comp.component_id+1;//.extend(comp.component_id + 1);
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}
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//edit_components[comp.component_id] = ComponentEditGUI(name);
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ComponentEditGUI comp_edit;
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comp_edit.name = T.stringof;
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//enum fields = __traits(allMembers, T);
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alias fields = FieldNameTuple!T;
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//pragma(msg,fields);
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comp_edit.variables = Mallocator.makeArray!VariableGUI(fields.length);
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foreach(member_str; fields)
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{
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alias member = __traits(getMember, T, member_str);
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alias member_type = typeof(member);
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//pragma(msg,member);
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//pragma(msg,member_type);
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//pragma(msg,__traits(getMember, T, member).offsetof);
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ushort offset = member.offsetof;//cast(ushort)__traits(getMember, T, member).offsetof;
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static if(__traits(isIntegral,member_type))
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{
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static if(__traits(isUnsigned, member_type))
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{
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static if(hasUDA!(member,GUIColor))
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{
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comp_edit.variables[comp_edit.used++] = VariableGUI(VariableGUI.Type.color,member_str,offset);
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}
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else switch(member_type.sizeof)
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{
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case 1: comp_edit.variables[comp_edit.used++] = VariableGUI(VariableGUI.Type.ubyte_,member_str,offset);break;
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case 2: comp_edit.variables[comp_edit.used++] = VariableGUI(VariableGUI.Type.ushort_,member_str,offset);break;
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case 4: comp_edit.variables[comp_edit.used++] = VariableGUI(VariableGUI.Type.uint_,member_str,offset);break;
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default:break;
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}
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static if(hasUDA!(member,GUIRange))
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{
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comp_edit.variables[comp_edit.used-1].int_.min = getUDAs!(member,GUIRange)[0].min;
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comp_edit.variables[comp_edit.used-1].int_.max = getUDAs!(member,GUIRange)[0].max;
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}
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else
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{
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comp_edit.variables[comp_edit.used-1].int_.min = 0;
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comp_edit.variables[comp_edit.used-1].int_.max = int.max;
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}
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}
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else
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{
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switch(member_type.sizeof)
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{
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case 1: comp_edit.variables[comp_edit.used++] = VariableGUI(VariableGUI.Type.byte_,member_str,offset);break;
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case 2: comp_edit.variables[comp_edit.used++] = VariableGUI(VariableGUI.Type.short_,member_str,offset);break;
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case 4: comp_edit.variables[comp_edit.used++] = VariableGUI(VariableGUI.Type.int_,member_str,offset);break;
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default:break;
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}
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static if(hasUDA!(member,GUIRange))
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{
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comp_edit.variables[comp_edit.used-1].int_.min = getUDAs!(member,GUIRange)[0].min;
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comp_edit.variables[comp_edit.used-1].int_.max = getUDAs!(member,GUIRange)[1].max;
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}
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{
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comp_edit.variables[comp_edit.used-1].int_.min = int.min;
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comp_edit.variables[comp_edit.used-1].int_.max = int.max;
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}
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}
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}
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else static if(__traits(isScalar,member_type))
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{
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switch(member_type.sizeof)
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{
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case 4:comp_edit.variables[comp_edit.used++] = VariableGUI(VariableGUI.Type.float_,member_str,offset);break;
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case 8:
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default:break;
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}
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static if(hasUDA!(member,GUIRange))
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{
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comp_edit.variables[comp_edit.used-1].float_.min = getUDAs!(member,GUIRange)[0].minf;
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comp_edit.variables[comp_edit.used-1].float_.max = getUDAs!(member,GUIRange)[1].maxf;
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}
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{
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comp_edit.variables[comp_edit.used-1].float_.min = -float.max;
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comp_edit.variables[comp_edit.used-1].float_.max = float.max;
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}
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}
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}
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edit_components[comp.component_id] = comp_edit;
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}
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void gui()
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{
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if(igCollapsingHeader("Systems", ImGuiTreeNodeFlags_Framed | ImGuiTreeNodeFlags_SpanFullWidth | ImGuiTreeNodeFlags_FramePadding))
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if(igCollapsingHeader("Systems", ImGuiTreeNodeFlags_SpanFullWidth | ImGuiTreeNodeFlags_DefaultOpen))
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{
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bool true_ = true;
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igIndent(8);
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@ -74,25 +205,177 @@ struct GUIManager
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}
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}
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void toolGui()
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static vec4 colorUintToVec4(uint color)
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{
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if(templates.length)
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// color = *cast(uint*)(comp_ptr+var.offset);
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return vec4(cast(float)(color & 0xFF) / 255,
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cast(float)(color >> 8 & 0xFF) / 255,
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cast(float)(color >> 16 & 0xFF) / 255,
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cast(float)(color >> 24 & 0xFF) / 255);
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}
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static uint colorVec4ToUint(vec4 color)
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{
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return cast(uint)(color.x * 255) |
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cast(uint)(color.y * 255) << 8 |
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cast(uint)(color.z * 255) << 16 |
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cast(uint)(color.w * 255) << 24;
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}
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static bool igDragScalarClamp(const(char)* label, ImGuiDataType data_type, void* v, float v_speed, const(void)* v_min, const(void)* v_max, const(char)* format, float power)
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{
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ubyte[8] v_backup;// = *v;
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final switch(data_type)
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{
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if(igBeginCombo("Template",templates[selected_tempalte].name,0))
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{
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foreach(i, tmpl; templates)
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{
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if(igSelectable(tmpl.name,false,0,ImVec2(0,0)))
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{
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selected_tempalte = cast(uint)i;
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}
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}
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igEndCombo();
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}
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case ImGuiDataType_S8:memcpy(v_backup.ptr, v, 1);break;
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case ImGuiDataType_S16:memcpy(v_backup.ptr, v, 2);break;
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case ImGuiDataType_S32:memcpy(v_backup.ptr, v, 4);break;
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case ImGuiDataType_U8:memcpy(v_backup.ptr, v, 1);break;
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case ImGuiDataType_U16:memcpy(v_backup.ptr, v, 2);break;
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case ImGuiDataType_U32:memcpy(v_backup.ptr, v, 4);break;
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case ImGuiDataType_Float:memcpy(v_backup.ptr, v, 4);break;
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}
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else
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if (!igDragScalar(label, data_type, v, v_speed, v_min, v_max, format, power))
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return false;
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final switch(data_type)
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{
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if(igBeginCombo("Template",null,0))igEndCombo();
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case ImGuiDataType_S8:
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if(*cast(byte*)v < *cast(byte*)v_min)*cast(byte*)v = *cast(byte*)v_min;
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else if(*cast(byte*)v > *cast(byte*)v_max)*cast(byte*)v = *cast(byte*)v_max;
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return *cast(byte*)v != *cast(byte*)v_backup.ptr;
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case ImGuiDataType_S16:
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if(*cast(short*)v < *cast(short*)v_min)*cast(short*)v = *cast(short*)v_min;
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else if(*cast(short*)v > *cast(short*)v_max)*cast(short*)v = *cast(short*)v_max;
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return *cast(short*)v != *cast(short*)v_backup.ptr;
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case ImGuiDataType_S32:
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if(*cast(int*)v < *cast(int*)v_min)*cast(int*)v = *cast(int*)v_min;
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else if(*cast(int*)v > *cast(int*)v_max)*cast(int*)v = *cast(int*)v_max;
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return *cast(int*)v != *cast(int*)v_backup.ptr;
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case ImGuiDataType_U8:
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if(*cast(ubyte*)v < *cast(ubyte*)v_min)*cast(ubyte*)v = *cast(ubyte*)v_min;
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else if(*cast(ubyte*)v > *cast(ubyte*)v_max)*cast(ubyte*)v = *cast(ubyte*)v_max;
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return *cast(ubyte*)v != *cast(ubyte*)v_backup.ptr;
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case ImGuiDataType_U16:
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if(*cast(ushort*)v < *cast(ushort*)v_min)*cast(ushort*)v = *cast(ushort*)v_min;
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else if(*cast(ushort*)v > *cast(ushort*)v_max)*cast(ushort*)v = *cast(ushort*)v_max;
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return *cast(ushort*)v != *cast(ushort*)v_backup.ptr;
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case ImGuiDataType_U32:
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if(*cast(uint*)v < *cast(uint*)v_min)*cast(uint*)v = *cast(uint*)v_min;
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else if(*cast(uint*)v > *cast(uint*)v_max)*cast(uint*)v = *cast(uint*)v_max;
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return *cast(uint*)v != *cast(uint*)v_backup.ptr;
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case ImGuiDataType_Float:
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if(*cast(float*)v < *cast(float*)v_min)*cast(float*)v = *cast(float*)v_min;
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else if(*cast(float*)v > *cast(float*)v_max)*cast(float*)v = *cast(float*)v_max;
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return *cast(float*)v != *cast(float*)v_backup.ptr;
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}
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}
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void entityComponentsGUI()
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{
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EntityTemplate* tmpl = templates[selected_tempalte].tmpl;
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EntityManager.EntityInfo* info = tmpl.info;
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void* data_ptr = tmpl.entity_data.ptr;
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vec4 color;
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foreach(comp_id; info.components)
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{
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if(comp_id >= edit_components.length)break;
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void* comp_ptr = data_ptr + info.tmpl_deltas[comp_id];
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if(edit_components[comp_id].used)
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{
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if(igCollapsingHeader(edit_components[comp_id].name, ImGuiTreeNodeFlags_SpanAvailWidth | ImGuiTreeNodeFlags_DefaultOpen))
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{
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igIndent(8);
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foreach(ref VariableGUI var;edit_components[comp_id].variables[0 .. edit_components[comp_id].used])
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{
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switch(var.type)
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{
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case VariableGUI.Type.byte_:
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igDragScalarClamp(var.name, ImGuiDataType_S8, comp_ptr+var.offset, 1, cast(void*)&var.int_.min, cast(void*)&var.int_.max, null, 1);
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break;
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case VariableGUI.Type.ubyte_:
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igDragScalarClamp(var.name, ImGuiDataType_U8, comp_ptr+var.offset, 1, cast(void*)&var.int_.min, cast(void*)&var.int_.max, null, 1);
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break;
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case VariableGUI.Type.short_:
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igDragScalarClamp(var.name, ImGuiDataType_S16, comp_ptr+var.offset, 1, cast(void*)&var.int_.min, cast(void*)&var.int_.max, null, 1);
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break;
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case VariableGUI.Type.ushort_:
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igDragScalarClamp(var.name, ImGuiDataType_U16, comp_ptr+var.offset, 1, cast(void*)&var.int_.min, cast(void*)&var.int_.max, null, 1);
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break;
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case VariableGUI.Type.int_:
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igDragScalarClamp(var.name, ImGuiDataType_S32, comp_ptr+var.offset, 1, cast(void*)&var.int_.min, cast(void*)&var.int_.max, null, 1);
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break;
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case VariableGUI.Type.uint_:
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igDragScalarClamp(var.name, ImGuiDataType_U32, comp_ptr+var.offset, 1, cast(void*)&var.int_.min, cast(void*)&var.int_.max, null, 1);
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break;
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case VariableGUI.Type.float_:
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igDragScalarClamp(var.name, ImGuiDataType_Float, comp_ptr+var.offset, 1, cast(void*)&var.float_.min, cast(void*)&var.float_.max, null, 1);
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break;
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case VariableGUI.Type.color:
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color = colorUintToVec4(*cast(uint*)(comp_ptr+var.offset));
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if(igColorEdit4(var.name, color.data, ImGuiColorEditFlags_None))
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*cast(uint*)(comp_ptr+var.offset) = colorVec4ToUint(color);
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break;
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default:break;
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}
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}
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igUnindent(8);
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}
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}
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}
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}
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void toolGui()
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{
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ImGuiStyle * style = igGetStyle();
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ImVec4 col = style.Colors[ImGuiCol_Header];
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style.Colors[ImGuiCol_Header] = style.Colors[ImGuiCol_TextSelectedBg];
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//style.
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//ImDrawList* draw_list = igGetWindowDrawList();
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final switch(launcher.used_tool)
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{
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case Tool.entity_spawner:
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if(templates.length)
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{
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{
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if(igListBoxHeaderInt("Template",cast(int)templates.length,cast(int)templates.length))
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{
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foreach(i, tmpl; templates)
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{
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if(igSelectable(tmpl.name,selected_tempalte == i,ImGuiSelectableFlags_AllowDoubleClick,ImVec2(0,0)))
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{
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selected_tempalte = cast(uint)i;
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}
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}
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igListBoxFooter();
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}
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}
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}
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style.Colors[ImGuiCol_Header] = col;
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entityComponentsGUI();
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break;
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case Tool.component_manipulator:
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if(components.length)
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{
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if(igListBoxHeaderInt("Components",cast(int)components.length,cast(int)components.length))
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{
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{
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foreach(i, comp; components)
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{
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if(igSelectable(comp.name,selected_component == i,0,ImVec2(0,0)))
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{
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selected_component = cast(uint)i;
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}
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}
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igListBoxFooter();
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}
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}
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}
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break;
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case Tool.selector:
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break;
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}
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style.Colors[ImGuiCol_Header] = col;
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}
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}
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