-added EmptySystem supprort (called once per frame, sholud be once per jobs)

-EntitiesData can contain "thread_id" which is filled with ID of current thread
This commit is contained in:
Mergul 2020-03-06 13:52:21 +01:00
parent 5399b584dd
commit d6b53425dd
3 changed files with 237 additions and 156 deletions

View file

@ -10,9 +10,9 @@ import ecs.system;
import ecs.attributes;
import ecs.core;
version(WebAssembly)
version (WebAssembly)
{
extern(C) int printf(scope const char* format, ...) @nogc nothrow @system;
extern (C) int printf(scope const char* format, ...) @nogc nothrow @system;
alias int time_t;
alias int clockid_t;
@ -20,62 +20,65 @@ version(WebAssembly)
struct timespec
{
time_t tv_sec;
int tv_nsec;
time_t tv_sec;
int tv_nsec;
}
extern(C) int clock_gettime(clockid_t, timespec*) @nogc nothrow @system;
extern (C) int clock_gettime(clockid_t, timespec*) @nogc nothrow @system;
struct Time
{
{
static long getUSecTime()
{
static long getUSecTime()
{
time_t time;
timespec spec;
clock_gettime(CLOCK_REALTIME, &spec);
//time = spec.tv_sec;
return spec.tv_sec * 1000_000 + spec.tv_nsec / 1000;//time / 1000_000;
}
}
return spec.tv_sec * 1000_000 + spec.tv_nsec / 1000; //time / 1000_000;
}
}
extern(C) void _start() {}
extern (C) void _start()
{
}
}
else version(Windows)
else version (Windows)
{
import core.stdc.stdio : printf;
import core.sys.windows.windows;
struct Time
{
static long getUSecTime()
{
LARGE_INTEGER time, freq;
QueryPerformanceFrequency(&freq);
{
static long getUSecTime()
{
LARGE_INTEGER time, freq;
QueryPerformanceFrequency(&freq);
QueryPerformanceCounter(&time);
return time.QuadPart / (freq.QuadPart / 1000_000);
}
}
return time.QuadPart / (freq.QuadPart / 1000_000);
}
}
}
else version(Posix)
else version (Posix)
{
import core.stdc.stdio : printf;
import core.sys.posix.time;
struct Time
{
static long getUSecTime()
{
{
static long getUSecTime()
{
time_t time;
timespec spec;
clock_gettime(CLOCK_REALTIME, &spec);
//time = spec.tv_sec;
return spec.tv_sec * 1000_000 + spec.tv_nsec / 1000;//time / 1000_000;
}
}
return spec.tv_sec * 1000_000 + spec.tv_nsec / 1000; //time / 1000_000;
}
}
}
struct TestEvent
@ -209,20 +212,20 @@ struct ChangeTestSystem
{
//printf("Entity added! ID: ");
foreach (i; 0 .. data.length)
printf("Entity added! ID: %u\n",cast(uint)data.entites[i].id.id);
////writeln("Entity added! ID: ", data.entites[i].id);
printf("Entity added! ID: %u\n", cast(uint) data.entites[i].id.id);
////writeln("Entity added! ID: ", data.entites[i].id);
}
void onRemoveEntity(EntitiesData data)
{
////writeln("Entity removed! ID: ", data.entites[0].id);
printf("Entity removed! ID: %u\n",cast(uint)data.entites[0].id.id);
printf("Entity removed! ID: %u\n", cast(uint) data.entites[0].id.id);
}
void onChangeEntity(EntitiesData data)
{
////writeln("Entity changed! ID: ", data.entites[0].id);
printf("Entity changed! ID: %u\n",cast(uint)data.entites[0].id.id);
printf("Entity changed! ID: %u\n", cast(uint) data.entites[0].id.id);
}
bool onBegin()
@ -409,6 +412,21 @@ struct Sys3
}
}
struct EmptySystem
{
mixin ECS.System;
struct EntitiesData
{
uint thread_id;
}
void onUpdate(EntitiesData data)
{
printf("EmptySystem.onUpdate() - this should be called once per update\n");
}
}
import std.meta;
struct TestSystem2
@ -422,7 +440,7 @@ struct TestSystem2
}*/
//alias ExcludedComponents = AliasSeq!("TestComp", "TestComp4");
/*
/*
string ExcludedComponents2;*/
static struct EntitiesData
@ -507,15 +525,15 @@ struct ExternalUpdateCallTest
void update(TestSystem2.EntitiesData data)
{
if(print_count > 0)
if (print_count > 0)
{
print_count--;
printf("ExternalUpdateCallTest %u %u\n", data.test[0].gg, cast(uint)data.length);
printf("ExternalUpdateCallTest %u %u\n", data.test[0].gg, cast(uint) data.length);
}
}
}
version(unittest)
version (unittest)
{
void main()
{
@ -523,7 +541,7 @@ version(unittest)
}
}
else:
extern(C) int main()
extern (C) int main()
{
void dispatch(EntityManager.JobGroup jobs) nothrow @nogc
@ -542,28 +560,30 @@ extern(C) int main()
void writeEntityComponents(Entity* entity)
{
printf("EntityID(%u, %u)",cast(uint)entity.id.id,cast(uint)entity.id.counter);
printf("EntityID(%u, %u)", cast(uint) entity.id.id, cast(uint) entity.id.counter);
//write(entity.id);
TestComp* test_comp = entity.getComponent!TestComp;
if (test_comp)
printf("TestComp(%u, %u)",cast(uint)test_comp.a,cast(uint)test_comp.b);//write(*test_comp);
printf("TestComp(%u, %u)", cast(uint) test_comp.a, cast(uint) test_comp.b); //write(*test_comp);
TestComp2* test_comp2 = entity.getComponent!TestComp2;
if (test_comp2)
printf("TestComp2(%u, %u)",cast(uint)test_comp2.b,cast(uint)test_comp2.a);//write(*test_comp2);
printf("TestComp2(%u, %u)", cast(uint) test_comp2.b, cast(uint) test_comp2.a); //write(*test_comp2);
TestComp3* test_comp3 = entity.getComponent!TestComp3;
if (test_comp3)
printf("TestComp3(%u, %u)",cast(uint)test_comp3.gg,cast(uint)test_comp3.bg);//write(*test_comp3);
printf("TestComp3(%u, %u)", cast(uint) test_comp3.gg, cast(uint) test_comp3.bg); //write(*test_comp3);
TestComp4* test_comp4 = entity.getComponent!TestComp4;
if (test_comp4)
printf("TestComp4(%u, %u, %u, %u, %u, %u)",test_comp4.gg,test_comp4.bg,cast(uint)test_comp4.a,cast(uint)test_comp4.b,cast(uint)test_comp4.c,cast(uint)test_comp4.g);//write(*test_comp4);
printf("TestComp4(%u, %u, %u, %u, %u, %u)", test_comp4.gg, test_comp4.bg,
cast(uint) test_comp4.a, cast(uint) test_comp4.b,
cast(uint) test_comp4.c, cast(uint) test_comp4.g); //write(*test_comp4);
printf("\n");
//writeln();
////writeln((cast(uint*) pp)[0 .. 14], " ", pp);
}
EntityManager.initialize(1);
//gEM.setJobDispachFunc(&dispatch);
gEM.setMultithreadingCallbacks(&dispatch, &getID);
//assert(gEM !is null);
@ -588,7 +608,7 @@ extern(C) int main()
time = MonoTime.currTime;*/
printf("Components register: %f usecs\n",cast(float)(Time.getUSecTime() - time));
printf("Components register: %f usecs\n", cast(float)(Time.getUSecTime() - time));
time = Time.getUSecTime();
gEM.registerSystem!TestSystemWithHighPriority(100, "fixed");
@ -597,6 +617,7 @@ extern(C) int main()
gEM.registerSystem!Sys1(10);
gEM.registerSystem!Sys2(-100);
gEM.registerSystem!Sys3(-2);
gEM.registerSystem!EmptySystem(2);
//gEM.registerSystem!TestSystemWithHighPriority(100);
//gEM.registerSystem!TestSystem2(0);
gEM.endRegister();
@ -605,7 +626,7 @@ extern(C) int main()
//writeln("Systems register: ", dur, " usecs");
time = MonoTime.currTime;*/
printf("Systems register: %f usecs\n",cast(float)(Time.getUSecTime() - time));
printf("Systems register: %f usecs\n", cast(float)(Time.getUSecTime() - time));
time = Time.getUSecTime();
//ushort[3] ids = [TestComp2.component_id, TestComp.component_id, TestComp4.component_id];
@ -620,7 +641,7 @@ extern(C) int main()
//dur = (MonoTime.currTime - time).total!"usecs";
//writeln("Template allocating: ", dur, " usecs");
printf("Template allocating: %f usecs\n",cast(float)(Time.getUSecTime() - time));
printf("Template allocating: %f usecs\n", cast(float)(Time.getUSecTime() - time));
time = Time.getUSecTime();
EntityID entity;
@ -644,7 +665,7 @@ extern(C) int main()
import ecs.std;
EntityID[] idss = Mallocator.makeArray!EntityID(5000);//[5000]
EntityID[] idss = Mallocator.makeArray!EntityID(5000); //[5000]
//scope(exit)Mallocator.dispose(idss);
foreach (i; 0 .. 200)
@ -660,7 +681,7 @@ extern(C) int main()
//dur = (MonoTime.currTime - time).total!"usecs";
//writeln("Entities adding: ", dur, " usecs");
printf("Entities adding: %f usecs\n",cast(float)(Time.getUSecTime() - time));
printf("Entities adding: %f usecs\n", cast(float)(Time.getUSecTime() - time));
time = Time.getUSecTime();
uint blocks = 0;
@ -674,7 +695,7 @@ extern(C) int main()
}
}
//writeln("Entities blocks: ", blocks);
printf("Entities blocks: %u\n",blocks);
printf("Entities blocks: %u\n", blocks);
//foreach(j; 0..1_000)gEM.addEntity(tmpl);
@ -696,8 +717,8 @@ extern(C) int main()
foreach (i; 0 .. 500_000)
{
entity2 = gEM.addEntity(tmpl).id;
entities[i*2] = entity2;
entities[i*2+1] = gEM.addEntity(tmpl2).id;
entities[i * 2] = entity2;
entities[i * 2 + 1] = gEM.addEntity(tmpl2).id;
}
gEM.commit();
@ -705,13 +726,14 @@ extern(C) int main()
//writeln("Entities adding2: ", dur, " usecs");
//time = MonoTime.currTime;
printf("Entities adding2: %f usecs\n",cast(float)(Time.getUSecTime() - time));
printf("Entities adding2: %f usecs\n", cast(float)(Time.getUSecTime() - time));
time = Time.getUSecTime();
foreach (i; 0 .. 1_000_000)
{
EntityManager.instance.addComponents(entities[i],TestComp5());
if((i & 0x00FFFF) == 0)gEM.commit();
EntityManager.instance.addComponents(entities[i], TestComp5());
if ((i & 0x00FFFF) == 0)
gEM.commit();
}
gEM.commit();
@ -719,7 +741,7 @@ extern(C) int main()
//writeln("Components adding: ", dur, " usecs");
//time = MonoTime.currTime;
printf("Components adding: %f usecs\n",cast(float)(Time.getUSecTime() - time));
printf("Components adding: %f usecs\n", cast(float)(Time.getUSecTime() - time));
time = Time.getUSecTime();
foreach (i; 0 .. 1_000_000)
@ -731,7 +753,7 @@ extern(C) int main()
gEM.commit();
//dur = (MonoTime.currTime - time).total!"usecs";
//writeln("Components removing: ", dur, " usecs");
printf("Components removing: %f usecs\n",cast(float)(Time.getUSecTime() - time));
printf("Components removing: %f usecs\n", cast(float)(Time.getUSecTime() - time));
time = Time.getUSecTime();
Mallocator.dispose(entities);
@ -746,7 +768,7 @@ extern(C) int main()
//dur = (MonoTime.currTime - time).total!"usecs";
//writeln("Update: ", dur, " usecs");
printf("Update: %f usecs\n",cast(float)(Time.getUSecTime() - time));
printf("Update: %f usecs\n", cast(float)(Time.getUSecTime() - time));
writeEntityComponents(gEM.getEntity(entity2));
@ -760,7 +782,7 @@ extern(C) int main()
//dur = (MonoTime.currTime - time).total!"usecs";
//writeln("Update: ", dur, " usecs");
printf("Update: %f usecs\n",cast(float)(Time.getUSecTime() - time));
printf("Update: %f usecs\n", cast(float)(Time.getUSecTime() - time));
writeEntityComponents(gEM.getEntity(entity2));
@ -774,7 +796,7 @@ extern(C) int main()
//dur = (MonoTime.currTime - time).total!"usecs";
//writeln("Update: ", dur, " usecs");
printf("Update: %f usecs\n",cast(float)(Time.getUSecTime() - time));
printf("Update: %f usecs\n", cast(float)(Time.getUSecTime() - time));
writeEntityComponents(gEM.getEntity(entity2));
@ -794,7 +816,7 @@ extern(C) int main()
writeEntityComponents(gEM.addEntityCopy(entity));
EntityTemplate* copy_tempalte = gEM.allocateTemplate(entity);
writeEntityComponents(gEM.addEntity(copy_tempalte));
EntityTemplate* copy_default_tempalte = gEM.allocateTemplate(entity,true);
EntityTemplate* copy_default_tempalte = gEM.allocateTemplate(entity, true);
writeEntityComponents(gEM.addEntity(copy_default_tempalte));
gEM.addComponents(entity, TestComp4());
@ -838,7 +860,7 @@ extern(C) int main()
Mallocator.dispose(idss);
printf("end\n");//*/
printf("end\n"); //*/
return 0;
}