-registering same system multiple times only replace pointer for callback

-added export attributes (required by windows to make DLL library, not work at now due to DMD bugs)
-interface D files to import
This commit is contained in:
Mergul 2018-09-18 13:28:04 +02:00
parent cb0f56b0fb
commit d0fcdba6cd
20 changed files with 1322 additions and 105 deletions

View file

@ -22,12 +22,12 @@ alias SerializeVector = ecs.vector.Vector!ubyte;
class EntityManager
{
static void initialize()
export static void initialize()
{
instance = Mallocator.instance.make!EntityManager;
}
static void destroy()
export static void destroy()
{
foreach (ref system; instance.systems)
@ -204,16 +204,27 @@ class EntityManager
//system.m_components = Mallocator.instance.makeArray!uint(types.length - 1);
mixin(genCompList());
systems.add(system);
if (system.m_create)
system.m_create(system.m_system_pointer);
systems[$ - 1].enable();
foreach (info; &entities_infos.byValue)
ushort sys_id = systems_map.get(Sys.stringof, ushort.max);
if(sys_id < systems.length)
{
addEntityCaller(*info, cast(uint) systems.length - 1);
system.enable();
systems[sys_id] = system;
}
else
{
systems_map.add(Sys.stringof,cast(ushort)systems.length);
systems.add(system);
if (system.m_create)
system.m_create(system.m_system_pointer);
systems[$ - 1].enable();
foreach (info; &entities_infos.byValue)
{
addEntityCaller(*info, cast(uint) systems.length - 1);
}
}
updateEntityCallers();
@ -246,12 +257,20 @@ class EntityManager
info.init_data = Mallocator.instance.makeArray!ubyte(Comp.sizeof);
*cast(Comp*) info.init_data.ptr = Comp.init; // = Comp();
components.add(info);
Comp.component_id = cast(ushort)(components.length - 1);
components_map.add(Comp.stringof, cast(ushort)(components.length - 1));
ushort comp_id = components_map.get(Comp.stringof, ushort.max);
if(comp_id < components.length)
{
Comp.component_id = comp_id;
}
else
{
components.add(info);
Comp.component_id = cast(ushort)(components.length - 1);
components_map.add(Comp.stringof, cast(ushort)(components.length - 1));
}
}
void update()
export void update()
{
foreach (info; &entities_infos.byValue)
{
@ -280,7 +299,7 @@ class EntityManager
return 1;
}
EntityTemplate* allocateTemplate(ushort[] components_ids)
export EntityTemplate* allocateTemplate(ushort[] components_ids)
{
ushort[] ids = (cast(ushort*) alloca(ushort.sizeof * components_ids.length))[0
@ -318,7 +337,7 @@ class EntityManager
return temp;
}
EntityInfo* getEntityInfo(ushort[] ids)
export EntityInfo* getEntityInfo(ushort[] ids)
{
EntityInfo* info = entities_infos.get(ids, null);
if (info is null)
@ -354,7 +373,7 @@ class EntityManager
return info;
}
void updateEntityCallers()
export void updateEntityCallers()
{
foreach (entity; &entities_infos.byValue)
{
@ -365,7 +384,7 @@ class EntityManager
}
}
void addEntityCaller(ref EntityInfo entity, uint system_id)
export void addEntityCaller(ref EntityInfo entity, uint system_id)
{
System* system = &systems[system_id];
CallData call_data = CallData(system_id, system, &entity, null);
@ -412,12 +431,12 @@ class EntityManager
entity.callers.add(call_data, index);
}
Entity* getEntity(EntityID id)
export Entity* getEntity(EntityID id)
{
return cast(Entity*) id_manager.getEntityPointer(id);
}
void removeComponents(EntityID entity_id, ushort[] del_ids)
export void removeComponents(EntityID entity_id, ushort[] del_ids)
{
uint num = cast(uint) del_ids.length;
change_entities_list.add(0);
@ -426,7 +445,7 @@ class EntityManager
change_entities_list.add(cast(ubyte[]) del_ids);
}
void __removeComponents(EntityID entity_id, ushort[] del_ids)
private void __removeComponents(EntityID entity_id, ushort[] del_ids)
{
Entity* entity = id_manager.getEntityPointer(entity_id);
EntitiesBlock* block = getMetaData(entity);
@ -493,7 +512,7 @@ class EntityManager
removeComponents(entity_id, del_ids);
}
void __addComponents(EntityID entity_id, ushort[] new_ids, void*[] data_pointers)
private void __addComponents(EntityID entity_id, ushort[] new_ids, void*[] data_pointers)
{
uint num = cast(uint) new_ids.length;
Entity* entity = id_manager.getEntityPointer(entity_id);
@ -644,13 +663,13 @@ class EntityManager
//__addComponents(entity_id, new_ids, pointers);
}
void freeTemplate(EntityTemplate* template_)
export void freeTemplate(EntityTemplate* template_)
{
Mallocator.instance.dispose(template_.entity_data);
Mallocator.instance.dispose(template_);
}
ref Entity addEntity(EntityTemplate* tmpl)
export ref Entity addEntity(EntityTemplate* tmpl)
{
EntitiesBlock* block = findBlockWithFreeSpace(tmpl.info);
@ -669,7 +688,7 @@ class EntityManager
return *entity;
}
EntitiesBlock* findBlockWithFreeSpace(EntityInfo* info)
private EntitiesBlock* findBlockWithFreeSpace(EntityInfo* info)
{
EntitiesBlock* previous_block;
EntitiesBlock* block = info.first_with_free_space;
@ -709,12 +728,12 @@ class EntityManager
return block;
}
void removeEntity(EntityID id)
export void removeEntity(EntityID id)
{
entities_to_remove.add(id);
}
void __removeEntity(EntityID id)
private void __removeEntity(EntityID id)
{
//get entity and block meta data pointers
Entity* entity = id_manager.getEntityPointer(id);
@ -771,12 +790,12 @@ class EntityManager
*params:
*pointer = pointer to any data of entity (i.e. component data pointer)
*/
EntitiesBlock* getMetaData(void* pointer)
export EntitiesBlock* getMetaData(void* pointer)
{
return cast(EntitiesBlock*)(cast(size_t) pointer & (~cast(size_t)(page_size - 1)));
}
void changeEntites()
private void changeEntites()
{
uint index = 0;
uint len = cast(uint) change_entities_list.length;
@ -814,7 +833,7 @@ class EntityManager
change_entities_list.clear();
}
void updateBlocks()
private void updateBlocks()
{
foreach (block; blocks_to_update)
{
@ -824,7 +843,7 @@ class EntityManager
blocks_to_update.clear();
}
void removeEntities()
private void removeEntities()
{
foreach (id; entities_to_remove)
{
@ -833,7 +852,7 @@ class EntityManager
entities_to_remove.clear();
}
void begin()
export void begin()
{
updateBlocks();
changeEntites();
@ -845,7 +864,7 @@ class EntityManager
}
}
void end()
export void end()
{
foreach (ref system; instance.systems)
{
@ -900,7 +919,7 @@ class EntityManager
}
///return pointer to first element in block
void* dataBegin()
export void* dataBegin()
{
ushort dif = EntitiesBlock.sizeof;
alignNum(dif, type_data.alignment);
@ -950,12 +969,39 @@ class EntityManager
Vector!ubyte change_entities_list;
HashMap!(ushort[], EntityInfo*) entities_infos;
HashMap!(string, ushort) systems_map;
HashMap!(string, ushort) components_map;
Vector!System systems;
Vector!ComponentInfo components;
__gshared EntityManager instance;
}
version(Windows)
extern(Windows) bool DllMain(void* hInstance, uint ulReason, void*) {
import core.sys.windows.windows;
import core.sys.windows.dll;
switch (ulReason)
{
default: assert(0);
case DLL_PROCESS_ATTACH:
dll_process_attach( hInstance, true );
break;
case DLL_PROCESS_DETACH:
dll_process_detach( hInstance, true );
break;
case DLL_THREAD_ATTACH:
dll_thread_attach( true, true );
break;
case DLL_THREAD_DETACH:
dll_thread_detach( true, true );
break;
}
return true;
}
/*
static ulong defaultHashFunc(T)(auto ref T t)
{