-registering same system multiple times only replace pointer for callback

-added export attributes (required by windows to make DLL library, not work at now due to DMD bugs)
-interface D files to import
This commit is contained in:
Mergul 2018-09-18 13:28:04 +02:00
parent cb0f56b0fb
commit d0fcdba6cd
20 changed files with 1322 additions and 105 deletions

287
import/ecs/manager.di Normal file
View file

@ -0,0 +1,287 @@
// D import file generated from 'source\ecs\manager.d'
module ecs.manager;
import std.algorithm : max;
import std.conv : to;
import std.experimental.allocator;
import std.experimental.allocator.mallocator : AlignedMallocator, Mallocator;
import std.traits;
import core.stdc.stdlib;
import core.stdc.string;
import ecs.entity;
import ecs.entity_allocator;
import ecs.hash_map;
import ecs.id_manager;
import ecs.system;
import ecs.vector;
alias gEM = EntityManager.instance;
alias SerializeVector = ecs.vector.Vector!ubyte;
class EntityManager
{
export static void initialize();
export static void destroy();
export void registerSystem(Sys)(int priority)
{
alias types = Parameters!(Sys.update);
alias storages = ParameterStorageClassTuple!(Sys.update);
alias STC = ParameterStorageClass;
System system;
static string genCall()()
{
string ret = "s.update(*cast(Entity*)data_pointer,";
uint i = 0;
uint req = 0;
uint opt = 0;
static foreach (param; Parameters!(Sys.update)[1..$])
{
i++;
if (isPointer!param)
{
ret ~= "cast(types[" ~ i.to!string ~ "])(optional_pointers[" ~ opt++.to!string ~ "]),";
}
else
{
ret ~= "*cast(types[" ~ i.to!string ~ "]*)(pointers[" ~ req++.to!string ~ "]),";
}
}
ret ~= ");";
return ret;
}
static string genCompList()()
{
string ret = "ushort comp;uint req;uint opt;";
foreach (i; 1 .. (Parameters!(Sys.update)).length)
{
ret ~= "\x0a static if(isPointer!(types[" ~ i.to!string ~ "]))opt++;\x0a else static if(storages[" ~ i.to!string ~ "] == STC.ref_)req++;\x0a\x0a else static assert(0,\"Can't register system \\\"" ~ Sys.stringof ~ "\\\". Unsupported parameter type \\\"\"~types[" ~ i.to!string ~ "].stringof~\"\\\".\");";
}
ret ~= "system.m_components = Mallocator.instance.makeArray!ushort(req);";
ret ~= "system.m_optional_components = Mallocator.instance.makeArray!ushort(opt);";
ret ~= "opt = 0;req = 0;";
foreach (i; 1 .. (Parameters!(Sys.update)).length)
{
ret ~= "\x0a static if(isPointer!(types[" ~ i.to!string ~ "]))\x0a {\x0a comp = components_map.get(PointerTarget!(types[" ~ i.to!string ~ "]).stringof, ushort.max);\x0a\x0a if(comp == ushort.max)assert(0,\"Can't register system \\\"" ~ Sys.stringof ~ "\\\" due to non existing component \\\"\"~types[" ~ i.to!string ~ "].stringof~\"\\\".\");\x0a system.m_optional_components[opt++] = comp;\x0a }\x0a else static if(storages[" ~ i.to!string ~ "] == STC.ref_)\x0a {\x0a comp = components_map.get(types[" ~ i.to!string ~ "].stringof, ushort.max);\x0a\x0a if(comp == ushort.max)assert(0,\"Can't register system \\\"" ~ Sys.stringof ~ "\\\" due to non existing component \\\"\"~types[" ~ i.to!string ~ "].stringof~\"\\\".\");\x0a system.m_components[req++] = comp;\x0a }";
}
return ret;
}
static string catchFunc()(string member, string func)
{
string ret = "static if (hasMember!(Sys, \"" ~ func ~ "\"))\x0a {\x0a static void call" ~ func ~ "(void* system_pointer)\x0a {\x0a\x0a Sys* s = cast(Sys*) system_pointer;\x0a s." ~ func ~ "();\x0a }\x0a\x0a system." ~ member ~ " = &call" ~ func ~ ";\x0a }";
return ret;
}
static if (hasMember!(Sys, "update"))
{
static void callUpdate(ref CallData data, void* entity)
{
static if (hasMember!(Sys, "update"))
{
Sys* s = cast(Sys*) data.system.m_system_pointer;
void*[] pointers = (cast(void**) alloca(data.system.m_components.length * (void*)
.sizeof))[0 .. data.system.m_components.length];
void*[] optional_pointers = (cast(void**) alloca(
data.system.m_optional_components.length * (void*).sizeof))[0
.. data.system.m_optional_components.length];
EntitiesBlock* block = data.info.first_block;
while (block !is null)
{
uint size = block.type_data.size;
void* data_pointer = block.dataBegin();
foreach (i, ref pointer; pointers)
{
pointer = data_pointer + data.deltas[i];
}
foreach (i, ref pointer; optional_pointers)
{
uint ind = cast(uint)(i + pointers.length);
if (data.deltas[ind] != uint.max)
pointer = data_pointer + data.deltas[ind];
else
pointer = null;
}
foreach (i; 0 .. block.entities_count)
{
mixin(genCall());
data_pointer += size; //data.info.size;
foreach (ref pointer; pointers)
pointer += size;
foreach (ref pointer; optional_pointers)
if (pointer != null)
pointer += size;
}
block = block.next_block;
}
}
}
system.m_update = &callUpdate;
}
mixin(catchFunc("m_enable", "onEnable"));
mixin(catchFunc("m_disable", "onDisable"));
mixin(catchFunc("m_create", "onCreate"));
mixin(catchFunc("m_destroy", "onDestroy"));
mixin(catchFunc("m_begin", "onBegin"));
mixin(catchFunc("m_end", "onEnd"));
system.m_system_pointer = cast(void*)Mallocator.instance.make!Sys;
system.m_priority = priority;
mixin(genCompList());
ushort sys_id = systems_map.get(Sys.stringof, (ushort).max);
if (sys_id < systems.length)
{
system.enable();
systems[sys_id] = system;
}
else
{
systems_map.add(Sys.stringof, cast(ushort)systems.length);
systems.add(system);
if (system.m_create)
system.m_create(system.m_system_pointer);
systems[$ - 1].enable();
foreach (info; &entities_infos.byValue)
{
addEntityCaller(*info, cast(uint)systems.length - 1);
}
}
updateEntityCallers();
}
void registerComponent(Comp)()
{
ComponentInfo info;
static if (!hasMember!(Comp, "component_id") || !is(typeof(Comp.component_id) == ushort))
{
static assert(0, "Component should have \"__gshared ushort component_id");
}
static if (hasMember!(Comp, "onDestroy") && isFunction!(Comp.onDestroy) && is(ReturnType!(Comp.onDestroy) == void) && (Parameters!(Comp.onDestroy).length == 0))
{
static void callDestroy(void* pointer)
{
(cast(Comp*) pointer).onDestroy();
}
info.destroy_callback = &callDestroy;
}
info.size = Comp.sizeof;
info.aligment = Comp.alignof;
info.init_data = Mallocator.instance.makeArray!ubyte(Comp.sizeof);
*cast(Comp*)info.init_data.ptr = Comp.init;
ushort comp_id = components_map.get(Comp.stringof, (ushort).max);
if (comp_id < components.length)
{
Comp.component_id = comp_id;
}
else
{
components.add(info);
Comp.component_id = cast(ushort)(components.length - 1);
components_map.add(Comp.stringof, cast(ushort)(components.length - 1));
}
}
export void update();
static void alignNum(ref ushort num, ushort aligment);
extern (C) static int compareUShorts(const void* a, const void* b);
export EntityTemplate* allocateTemplate(ushort[] components_ids);
export EntityInfo* getEntityInfo(ushort[] ids);
export void updateEntityCallers();
export void addEntityCaller(ref EntityInfo entity, uint system_id);
export Entity* getEntity(EntityID id);
export void removeComponents(EntityID entity_id, ushort[] del_ids);
private void __removeComponents(EntityID entity_id, ushort[] del_ids);
void removeComponents(Components...)(EntityID entity_id)
{
const uint num = Components.length;
ushort[num] del_ids;
static foreach (i, comp; Components)
{
del_ids[i] = comp.component_id;
}
removeComponents(entity_id, del_ids);
}
private void __addComponents(EntityID entity_id, ushort[] new_ids, void*[] data_pointers);
void addComponents(Components...)(EntityID entity_id, Components comps)
{
const uint num = Components.length;
Entity* entity = id_manager.getEntityPointer(entity_id);
EntitiesBlock* block = getMetaData(entity);
EntityInfo* info = block.type_data;
ushort[] ids = (cast(ushort*)alloca((ushort).sizeof * (info.components.length + num)))[0..info.components.length + num];
ushort[num] new_ids;
static foreach (i, comp; Components)
{
new_ids[i] = comp.component_id;
}
change_entities_list.add(1);
change_entities_list.add((cast(ubyte*)&entity_id)[0..8]);
change_entities_list.add((cast(ubyte*)&num)[0..4]);
change_entities_list.add(cast(ubyte[])new_ids);
static foreach (i, comp; comps)
{
change_entities_list.add((cast(ubyte*)&comp)[0..comp.sizeof]);
}
}
export void freeTemplate(EntityTemplate* template_);
export ref Entity addEntity(EntityTemplate* tmpl);
private EntitiesBlock* findBlockWithFreeSpace(EntityInfo* info);
export void removeEntity(EntityID id);
private void __removeEntity(EntityID id);
private void removeEntityNoID(Entity* entity, EntitiesBlock* block, bool call_destructors = false);
export EntitiesBlock* getMetaData(void* pointer);
private void changeEntites();
private void updateBlocks();
private void removeEntities();
export void begin();
export void end();
struct ComponentInfo
{
ushort size;
ushort aligment;
ubyte[] init_data;
void function(void* pointer) destroy_callback;
}
struct EntityInfo
{
ushort[] components;
ushort[] deltas;
ushort alignment;
ushort size;
EntitiesBlock* first_block;
EntitiesBlock* first_with_free_space;
Vector!CallData callers;
}
struct EntitiesBlock
{
uint dataDelta();
void* dataBegin();
EntityInfo* type_data;
ushort entities_count;
ushort added_count;
uint id;
EntitiesBlock* next_block;
}
struct CallData
{
uint system_id;
System* system;
EntityManager.EntityInfo* info;
ushort[] deltas;
}
alias SytemFuncType = void function(ref EntityManager.CallData data, void* entity);
enum page_size = 4096;
enum pages_in_block = 128;
IDManager id_manager;
EntityAllocator allocator;
Vector!EntityID entities_to_remove;
Vector!(EntitiesBlock*) blocks_to_update;
Vector!ubyte change_entities_list;
HashMap!(ushort[], EntityInfo*) entities_infos;
HashMap!(string, ushort) systems_map;
HashMap!(string, ushort) components_map;
Vector!System systems;
Vector!ComponentInfo components;
__gshared EntityManager instance;
}
version (Windows)
{
extern (Windows) bool DllMain(void* hInstance, uint ulReason, void*);
}