-Demos:
*added ImGUI styles *added new assets (fonts, shaders) *added cimgui.dll *added imports for bindbc-sdl (for WASM) *added simple demo *added demo launcher *added snake demo *impoved demo utils *added cimgui.bc library for WASM -improved wasm build script -small change in vector
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82 changed files with 11188 additions and 413 deletions
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// Copyright Michael D. Parker 2018.
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// Distributed under the Boost Software License, Version 1.0.
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// (See accompanying file LICENSE_1_0.txt or copy at
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// http://www.boost.org/LICENSE_1_0.txt)
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module bindbc.sdl.bind.sdltimer;
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import bindbc.sdl.bind.sdlstdinc : SDL_bool;
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extern(C) nothrow alias SDL_TimerCallback = uint function(uint interval, void* param);
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alias SDL_TimerID = int;
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// This was added to SDL 2.0.1 as a macro, but it's
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// useful & has no dependency on the library version,
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// so it's here for 2.0.0 as well.
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@nogc nothrow pure
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bool SDL_TICKS_PASSED(uint A, uint B) {
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pragma(inline, true);
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return cast(int)(B - A) <= 0;
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}
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version(BindSDL_Static) {
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extern(C) @nogc nothrow {
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uint SDL_GetTicks();
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ulong SDL_GetPerformanceCounter();
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ulong SDL_GetPerformanceFrequency();
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void SDL_Delay(uint);
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SDL_TimerID SDL_AddTimer(uint,SDL_TimerCallback,void*);
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SDL_bool SDL_RemoveTimer(SDL_TimerID);
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}
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}
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else {
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extern(C) @nogc nothrow {
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alias pSDL_GetTicks = uint function();
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alias pSDL_GetPerformanceCounter = ulong function();
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alias pSDL_GetPerformanceFrequency = ulong function();
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alias pSDL_Delay = void function(uint);
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alias pSDL_AddTimer = SDL_TimerID function(uint,SDL_TimerCallback,void*);
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alias pSDL_RemoveTimer = SDL_bool function(SDL_TimerID);
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}
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__gshared {
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pSDL_GetTicks SDL_GetTicks;
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pSDL_GetPerformanceCounter SDL_GetPerformanceCounter;
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pSDL_GetPerformanceFrequency SDL_GetPerformanceFrequency;
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pSDL_Delay SDL_Delay;
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pSDL_AddTimer SDL_AddTimer;
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pSDL_RemoveTimer SDL_RemoveTimer;
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}
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}
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