-Demos:
*added ImGUI styles *added new assets (fonts, shaders) *added cimgui.dll *added imports for bindbc-sdl (for WASM) *added simple demo *added demo launcher *added snake demo *impoved demo utils *added cimgui.bc library for WASM -improved wasm build script -small change in vector
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82 changed files with 11188 additions and 413 deletions
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// Copyright Michael D. Parker 2018.
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// Distributed under the Boost Software License, Version 1.0.
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// (See accompanying file LICENSE_1_0.txt or copy at
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// http://www.boost.org/LICENSE_1_0.txt)
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module bindbc.sdl.bind.sdlgesture;
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import bindbc.sdl.bind.sdltouch : SDL_TouchID;
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import bindbc.sdl.bind.sdlrwops : SDL_RWops;
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alias SDL_GestureID = long;
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version(BindSDL_Static) {
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extern(C) @nogc nothrow {
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int SDL_RecordGesture(SDL_TouchID);
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int SDL_SaveAllDollarTemplates(SDL_RWops*);
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int SDL_SaveDollarTemplate(SDL_GestureID,SDL_RWops*);
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int SDL_LoadDollarTemplates(SDL_TouchID,SDL_RWops*);
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}
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}
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else {
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extern(C) @nogc nothrow {
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alias pSDL_RecordGesture = int function(SDL_TouchID);
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alias pSDL_SaveAllDollarTemplates = int function(SDL_RWops*);
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alias pSDL_SaveDollarTemplate = int function(SDL_GestureID,SDL_RWops*);
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alias pSDL_LoadDollarTemplates = int function(SDL_TouchID,SDL_RWops*);
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}
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__gshared {
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pSDL_RecordGesture SDL_RecordGesture;
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pSDL_SaveAllDollarTemplates SDL_SaveAllDollarTemplates;
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pSDL_SaveDollarTemplate SDL_SaveDollarTemplate;
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pSDL_LoadDollarTemplates SDL_LoadDollarTemplates;
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}
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}
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