From b19fbb15288555ea94db39ea4e9504e933a8011f Mon Sep 17 00:00:00 2001 From: Mergul Date: Tue, 12 May 2020 12:30:21 +0200 Subject: [PATCH] Fixed shader compilation on WebAssembly --- demos/assets/shaders/base.vp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/demos/assets/shaders/base.vp b/demos/assets/shaders/base.vp index 7be086b..2777a24 100644 --- a/demos/assets/shaders/base.vp +++ b/demos/assets/shaders/base.vp @@ -92,10 +92,10 @@ LOC(1) ATT vec2 tex_coords; void main() { #ifdef VBO_BATCH - vec3 position = vec3(positions*4,1.0); + vec3 position = vec3(positions*4.0,1.0); uv = tex_coords; #else - vec3 position = mat3(matrix_1.x,matrix_1.y,0,matrix_1.z,matrix_1.w,0,matrix_2.xy,1) * vec3(positions,1.0); + vec3 position = mat3(matrix_1.x,matrix_1.y,0,matrix_1.z,matrix_1.w,0,matrix_2.xy,1.0) * vec3(positions,1.0); uv = tex_coords * uv_transform.zw + uv_transform.xy; #endif