Demos update

-added some new types to gui manager + some fixes
-TexCoordsManager now working (probably)
-added CRenderDefault components which makes entities without texcoords possible to draw
-makes better way of binding demos to launcher
-moved some registration related to rendering to one function (basic components + draw system)
-added Sandbox demo (demo which takes all demos to one demo)
-extends ParticlesDemo play area
-added BirckBreaker demo (WIP)
-added special material to additive particles
-added whole bunch of rendering code to rendering module
-added ability to show filtered entities (blinking)
This commit is contained in:
Mergul 2020-07-01 19:45:53 +02:00
parent ef4faf2755
commit b0b64b965f
12 changed files with 1122 additions and 74 deletions

View file

@ -47,7 +47,9 @@ struct VariableGUI
enum_,
color,
vec2,
ivec2
ivec2,
vec4,
ivec4
}
Type type;
const (char)* name;