-components and infos are now stored in hash maps
-adding entities -Template allocating and freeing -Deltas calulating for components in EntityType -Updating for every EntityType and System -Generate deltas, components list, and functions callers for Systems
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9abc36be1c
commit
a61a54b43f
5 changed files with 232 additions and 44 deletions
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@ -1,5 +1,7 @@
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module ecs.entity;
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import ecs.manager;
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struct EntityID
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{
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uint id;
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@ -13,6 +15,6 @@ struct Entity
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struct EntityTemplate
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{
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uint[] components;
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Entity* entity;
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ubyte[] entity_data;
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EntityManager.EntityInfo* info;
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}
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@ -1,11 +1,17 @@
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module ecs.manager;
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import std.experimental.allocator.mallocator : Mallocator;
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import std.experimental.allocator.mallocator : Mallocator, AlignedMallocator;
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import std.experimental.allocator;
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import std.traits;
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import std.algorithm : max;
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import std.conv : to;
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import core.stdc.string;
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import ecs.system;
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import ecs.entity;
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import ecs.vector;
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import ecs.hash_map;
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alias gEM = EntityManager.instance;
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@ -19,94 +25,219 @@ class EntityManager
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void registerSystem(Sys)(int priority)
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{
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alias types = Parameters!(Sys.update);
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static string genCall()()
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{
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string ret = "s.update(";
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foreach(i,param;Parameters!(Sys.update))
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{
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ret ~= "*cast(types["~i.to!string~"]*)(data_pointer + data.deltas["~i.to!string~"]),";
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}
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ret ~= ");";
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return ret;
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}
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static string genCompList()()
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{
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string ret;
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foreach(i,param;Parameters!(Sys.update))
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{
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ret ~= "system.components["~i.to!string~"] = components_map.get(types["~i.to!string~"].stringof);\n";
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}
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return ret;
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}
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static void callUpdate(ref CallData data, void* entity)
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{
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static if(hasMember!(Sys,"update"))
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static if (hasMember!(Sys, "update"))
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{
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Sys* s = cast(Sys*)data.system.system_pointer;
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s.update();
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Sys* s = cast(Sys*) data.system.system_pointer;
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EntitiesBlock* block = data.info.first_block;
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void* data_pointer = block.dataBegin();
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mixin(genCall());
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}
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}
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System system;
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static if(hasMember!(Sys,"update"))
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static if (hasMember!(Sys, "update"))
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{
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system.update = &callUpdate;
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}
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system.system_pointer = cast(void*)Mallocator.instance.make!Sys;
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system.system_pointer = cast(void*) Mallocator.instance.make!Sys;
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if(systems is null)
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system.components = Mallocator.instance.makeArray!uint(types.length);
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mixin(genCompList());
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if (systems is null)
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{
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systems = Mallocator.instance.makeArray!System(1);
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systems[0] = system;
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}
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else
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{
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Mallocator.instance.expandArray(systems,1);
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systems[$-1] = system;
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Mallocator.instance.expandArray(systems, 1);
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systems[$ - 1] = system;
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}
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}
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void registerComponent(Comp)()
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{
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uint size = Comp.sizeof;
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ushort size = Comp.sizeof;
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ComponentInfo info;
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info.size = size;
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info.aligment = 8;
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info.aligment = Comp.alignof;//8;
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if(components is null)
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if (components is null)
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{
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components = Mallocator.instance.makeArray!ComponentInfo(1);
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components[0] = info;
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}
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else
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{
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Mallocator.instance.expandArray(components,1);
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components[$-1] = info;
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Mallocator.instance.expandArray(components, 1);
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components[$ - 1] = info;
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}
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components_map.add(Comp.stringof,cast(uint)(components.length-1));
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}
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void update()
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{
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foreach(ref system;systems)
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foreach(info;&entities_infos.byValue)
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{
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if(system.update is null)continue;
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CallData call_data = CallData(&system,null);
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system.update(call_data,null);
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foreach(data;info.callers)
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{
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data.system.update(data,null);//caller(call_data,null);
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}
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}
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}
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EntityTemplate* allocateTemplate(uint[] components_ids)
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static void alignNum(ref ushort num, ushort aligment)
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{
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int reminder = num % aligment;
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if (reminder != 0)
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{
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num += aligment - reminder;
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}
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}
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EntityTemplate* allocateTemplate(ushort[] components_ids)
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{
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uint size = 0;
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foreach(id;components_ids)
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EntityInfo* info = entities_infos.get(components_ids, null);
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if (info is null)
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{
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size += components[id].size;
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info = Mallocator.instance.make!EntityInfo;
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info.components = Mallocator.instance.makeArray(components_ids);
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info.deltas = Mallocator.instance.makeArray!ushort(components_ids.length);
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info.size = EntityID.sizeof;
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info.alignment = EntityID.alignof;
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foreach (i, id; components_ids)
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{
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info.alignment = max(info.alignment,components[id].aligment);
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alignNum(info.size, components[id].aligment);
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info.deltas[i] = info.size;
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info.size += components[id].size;
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}
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alignNum(info.size, info.alignment);
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foreach(ref system;systems)
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{
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if(system.update is null)continue;
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CallData call_data = CallData(&system,info, null);
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call_data.deltas = Mallocator.instance.makeArray!ushort(system.components.length);
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foreach(i,id;system.components)
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{
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foreach(i2,id2;info.components)
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{
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if(id2 == id)
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{
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call_data.deltas[i] = info.deltas[i2];
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break;
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}
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}
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}
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info.callers.add(call_data);
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}
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entities_infos.add(info.components,info);
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}
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size += EntityID.sizeof;
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ubyte[] entity_data = Mallocator.instance.makeArray!ubyte(size);
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EntityTemplate* temp = Mallocator.instance.make!EntityTemplate;
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temp.components = components_ids;
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temp.entity = cast(Entity*)entity_data.ptr;
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temp.entity_data = Mallocator.instance.makeArray!ubyte(info.size);
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temp.info = info;
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return temp;
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}
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void freeTemplate(EntityTemplate* template_)
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{
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Mallocator.instance.dispose(template_.entity_data);
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Mallocator.instance.dispose(template_);
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}
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void addEntity(EntityTemplate* tmpl)
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{
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if(tmpl.info.first_block is null)
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{
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tmpl.info.first_block = cast(EntitiesBlock*) AlignedMallocator.instance.alignedAllocate(4096,4096);
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*tmpl.info.first_block = EntitiesBlock(tmpl.info);
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}
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void* start = tmpl.info.first_block.dataBegin() + tmpl.info.first_block.entities_count * tmpl.info.size;
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memcpy(start, tmpl.entity_data.ptr, tmpl.info.size);
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tmpl.info.first_block.entities_count++;
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}
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struct CallData
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{
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System* system;
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uint[] deltas;
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EntityInfo* info;
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ushort[] deltas;
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}
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struct ComponentInfo
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struct ComponentInfo
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{
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int size;
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int aligment;
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ushort size;
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ushort aligment;
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}
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struct EntityInfo
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{
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ushort[] components;
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ushort[] deltas;
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ushort alignment;
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ushort size;
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EntitiesBlock* first_block;
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Vector!(CallData) callers;
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}
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struct EntitiesBlock
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{
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void* dataBegin()
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{
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ushort dif = EntitiesBlock.sizeof;
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alignNum(dif,type_data.alignment);
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return cast(void*)&this + dif;
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}
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EntityInfo* type_data;
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uint entities_count;
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EntitiesBlock* next_block;
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///there is a loooot of data (4kB, pure magic)
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}
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alias SytemFuncType = void function(ref EntityManager.CallData data, void* entity);
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HashMap!(ushort[], EntityInfo*) entities_infos;
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HashMap!(string,uint) components_map;
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System[] systems;
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ComponentInfo[] components;
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__gshared EntityManager instance;
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}
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}
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@ -124,7 +124,7 @@ unittest {
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}
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unittest {
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import mutils.container.hash_map : HashMap;
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import ecs.hash_map : HashMap;
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HashMap!(StringIntern, StringIntern) map;
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@ -12,5 +12,7 @@ struct System
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///pointer to system implementation
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void* system_pointer;
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uint[] components;
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void function(ref EntityManager.CallData data, void* entity) update;
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}
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