-improved WASM compilation scripts
-added external bindbc.sdl import for WASM -working on demos (WIP, working simple demo with ECS and SDL2) -small change in ecs.std
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a8c74d5045
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60 changed files with 9015 additions and 67 deletions
50
demos/utils/dub.json
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50
demos/utils/dub.json
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{
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"name": "ecs_utils",
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"authors": [
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"Michał Masiukiewicz", "Dawid Masiukiewicz"
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],
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"description": "Dynamic Entity Component System examples utils",
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"copyright": "Copyright © 2018-2019, Michał Masiukiewicz, Dawid Masiukiewicz",
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"license": "BSD",
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"sourcePaths" : [
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"source\/"
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],
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"importPaths": [
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"source"
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],
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"dflags-posix-ldc": [
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"-defaultlib=phobos2-ldc,druntime-ldc"
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],
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"dflagss": [
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"-betterC"
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],
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"dependencies": {
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"bindbc-sdl":"0.10.1"
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},
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"versions": [
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"BindSDL_Image",
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"SDL_2010"
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],
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"configurations" : [
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{
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"name" : "default",
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"targetType" : "library",
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"subConfigurations":
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{
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"bindbc-sdl": "static"
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}
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},
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{
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"name" : "betterC",
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"targetType" : "library",
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"dflags": [
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"-betterC"
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],
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"subConfigurations":
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{
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"bindbc-sdl": "staticBC"
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}
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}
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]
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}
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6
demos/utils/source/ecs_utils/math/matrix.d
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demos/utils/source/ecs_utils/math/matrix.d
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module ecs_utils.math.matrix;
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struct mat3
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{
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float[9] data;
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}
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100
demos/utils/source/ecs_utils/math/vector.d
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100
demos/utils/source/ecs_utils/math/vector.d
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module ecs_utils.math.vector;
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struct vec2
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{
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union
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{
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struct
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{
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float x;
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float y;
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}
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float[2] data;
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}
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vec2 opBinary(string op)(vec2 v)
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{
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static if (op == "+") return vec2(x + v.x, y + v.y);
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else static if (op == "-") return vec2(x - v.x, y - v.y);
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else static if (op == "*") return vec2(x * v.x, y * v.y);
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else static if (op == "/") return vec2(x / v.x, y / v.y);
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else static assert(0, "Operator "~op~" not implemented");
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}
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vec2 opBinary(string op)(float v)
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{
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static if (op == "+") return vec2(x + v, y + v);
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else static if (op == "-") return vec2(x - v, y - v);
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else static if (op == "*") return vec2(x * v, y * v);
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else static if (op == "/") return vec2(x / v, y / v);
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else static assert(0, "Operator "~op~" not implemented");
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}
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void opOpAssign(string op)(vec2 v)
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{
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static if (op == "+")
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{
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x += v.x;
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y += v.y;
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}
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else static if (op == "-")
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{
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x -= v.x;
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y -= v.y;
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}
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else static if (op == "*")
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{
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x *= v.x;
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y *= v.y;
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}
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else static if (op == "/")
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{
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x /= v.x;
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y /= v.y;
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}
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else static assert(0, "Operator "~op~" not implemented");
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}
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}
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struct vec4
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{
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union
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{
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struct
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{
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float x;
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float y;
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float z;
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float w;
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}
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float[4] data;
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}
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}
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struct ivec2
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{
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union
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{
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struct
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{
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int x;
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int y;
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}
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int[2] data;
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}
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}
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struct ivec4
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{
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union
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{
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struct
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{
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int x;
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int y;
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int z;
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int w;
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}
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int[4] data;
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}
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}
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