Mostly bugfix update + empty components support and remove EntityID from Event structure

-empty components now take no memory, so flag components is now far better
-added test for critical bug
-fixed critical bug with adding/removing entities form inside events
-fixed small bug with TestRunner
-improve basic tests
-fixed betterC compilation on DMD
-remove EntityID form Event structure
-added "return" attribute to some functions
-moved some code from Tempalte side to actual implementation
-fixed bug with EntityTemplate copying
-commented out some possibliy unused code
-use code formatter
This commit is contained in:
Mergul 2020-05-27 17:03:44 +02:00
parent 15cd57dbcb
commit 6929f5a748
16 changed files with 988 additions and 544 deletions

View file

@ -1,30 +1,36 @@
module bubel.ecs.vector;
import core.bitop;
//import core.stdc.stdlib : free, malloc;
import bubel.ecs.std;
//import core.stdc.string : memcpy, memset;
//import std.algorithm : swap;
import std.conv : emplace;
import std.traits : hasMember, isCopyable, TemplateOf, Unqual;
export @nogc @safe nothrow pure size_t nextPow2(size_t num) {
export @nogc @safe nothrow pure size_t nextPow2(size_t num)
{
return 1 << bsr(num) + 1;
}
export __gshared size_t gVectorsCreated = 0;
export __gshared size_t gVectorsDestroyed = 0;
struct Vector(T) {
struct Vector(T)
{
T[] array;
size_t used;
public:
export this()(T t) {
export this()(T t)
{
add(t);
}
export this(X)(X[] t) if (is(Unqual!X == Unqual!T)) {
export this(X)(X[] t) if (is(Unqual!X == Unqual!T))
{
add(t);
}
@ -42,79 +48,101 @@ public:
@disable this(this);
export ~this() {
export ~this()
{
clear();
}
export void clear() {
export void clear()
{
removeAll();
}
export void removeAll() {
if (array !is null) {
export void removeAll()
{
if (array !is null)
{
/*foreach (ref el; array[0 .. used]) {
destroy(el);
}*/
//freeData(cast(void[]) array);
freeData((cast(void*)array.ptr)[0 .. array.length * T.sizeof]);
freeData((cast(void*) array.ptr)[0 .. array.length * T.sizeof]);
gVectorsDestroyed++;
}
array = null;
used = 0;
}
export bool empty() const {
export bool empty() const
{
return (used == 0);
}
export size_t length() const {
export size_t length() const
{
return used;
}
export void length(size_t newLength) {
if (newLength > used) {
export void length(size_t newLength)
{
if (newLength > used)
{
reserve(newLength);
foreach (ref el; array[used .. newLength]) {
foreach (ref el; array[used .. newLength])
{
emplace(&el);
}
} else {
foreach (ref el; array[newLength .. used]) {
}
else
{
foreach (ref el; array[newLength .. used])
{
//destroy(el);
static if(__traits(hasMember, T, "__xdtor"))el.__xdtor();
else static if(__traits(hasMember, T, "__dtor"))el.__dtor();
static if (__traits(hasMember, T, "__xdtor"))
el.__xdtor();
else static if (__traits(hasMember, T, "__dtor"))
el.__dtor();
}
}
used = newLength;
}
export void reset() {
export void reset()
{
used = 0;
}
export void reserve(size_t numElements) {
if (numElements > array.length) {
export void reserve(size_t numElements)
{
if (numElements > array.length)
{
extend(numElements);
}
}
export size_t capacity() {
export size_t capacity()
{
return array.length - used;
}
export void extend(size_t newNumOfElements) {
export void extend(size_t newNumOfElements)
{
auto oldArray = manualExtend(array, newNumOfElements);
if (oldArray !is null) {
if (oldArray !is null)
{
freeData(oldArray);
}
}
export @nogc void freeData(void[] data) {
export @nogc void freeData(void[] data)
{
// 0x0F probably invalid value for pointers and other types
memset(data.ptr, 0x0F, data.length); // Makes bugs show up xD
free(data.ptr);
}
export static void[] manualExtend(ref T[] array, size_t newNumOfElements = 0) {
export static void[] manualExtend(ref T[] array, size_t newNumOfElements = 0)
{
if (newNumOfElements == 0)
newNumOfElements = 2;
if (array.length == 0)
@ -126,22 +154,26 @@ public:
memcpy(cast(void*) memory, cast(void*) oldArray.ptr, oldSize);
array = memory[0 .. newNumOfElements];
//return cast(void[]) oldArray;
return (cast(void*)oldArray.ptr)[0 .. oldArray.length * T.sizeof];
return (cast(void*) oldArray.ptr)[0 .. oldArray.length * T.sizeof];
}
export Vector!T copy()() {
export Vector!T copy()()
{
Vector!T duplicate;
duplicate.reserve(used);
duplicate ~= array[0 .. used];
return duplicate;
}
export bool canAddWithoutRealloc(uint elemNum = 1) {
export bool canAddWithoutRealloc(uint elemNum = 1)
{
return used + elemNum <= array.length;
}
export void add()(T t) {
if (used >= array.length) {
export void add()(T t)
{
if (used >= array.length)
{
extend(nextPow2(used + 1));
}
emplace(&array[used], t);
@ -149,48 +181,62 @@ public:
}
/// Add element at given position moving others
export void add()(T t, size_t pos) {
export void add()(T t, size_t pos)
{
assert(pos <= used);
if (used >= array.length) {
if (used >= array.length)
{
extend(array.length * 2);
}
foreach_reverse (size_t i; pos .. used) {
foreach_reverse (size_t i; pos .. used)
{
//swap(array[i + 1], array[i]);
array[i+1] = array[i];
array[i + 1] = array[i];
}
emplace(&array[pos], t);
used++;
}
export void add(X)(X[] t) if (is(Unqual!X == Unqual!T)) {
if (used + t.length > array.length) {
export void add(X)(X[] t) if (is(Unqual!X == Unqual!T))
{
if (used + t.length > array.length)
{
extend(nextPow2(used + t.length));
}
foreach (i; 0 .. t.length) {
foreach (i; 0 .. t.length)
{
emplace(&array[used + i], t[i]);
}
used += t.length;
}
export void remove(size_t elemNum) {
export void remove(size_t elemNum)
{
//destroy(array[elemNum]);
static if(__traits(hasMember, T, "__xdtor"))array[elemNum].__xdtor();
else static if(__traits(hasMember, T, "__dtor"))array[elemNum].__dtor();
static if (__traits(hasMember, T, "__xdtor"))
array[elemNum].__xdtor();
else static if (__traits(hasMember, T, "__dtor"))
array[elemNum].__dtor();
//swap(array[elemNum], array[used - 1]);
array[elemNum] = array[used - 1];
used--;
}
export void removeStable()(size_t elemNum) {
export void removeStable()(size_t elemNum)
{
used--;
foreach (i; 0 .. used) {
foreach (i; 0 .. used)
{
array[i] = array[i + 1];
}
}
export bool tryRemoveElement()(T elem) {
foreach (i, ref el; array[0 .. used]) {
if (el == elem) {
export bool tryRemoveElement()(T elem)
{
foreach (i, ref el; array[0 .. used])
{
if (el == elem)
{
remove(i);
return true;
}
@ -198,55 +244,66 @@ public:
return false;
}
export void removeElement()(T elem) {
export void removeElement()(T elem)
{
bool ok = tryRemoveElement(elem);
assert(ok, "There is no such an element in vector");
}
export ref T opIndex(size_t elemNum) const {
export ref T opIndex(size_t elemNum) const
{
//debug assert(elemNum < used, "Range violation [index]");
return *cast(T*)&array.ptr[elemNum];
}
export auto opSlice() {
export auto opSlice()
{
return array.ptr[0 .. used];
}
export T[] opSlice(size_t x, size_t y) {
export T[] opSlice(size_t x, size_t y)
{
assert(y <= used);
return array.ptr[x .. y];
}
export size_t opDollar() {
export size_t opDollar()
{
return used;
}
export void opAssign(X)(X[] slice) {
export void opAssign(X)(X[] slice)
{
reset();
this ~= slice;
}
export void opOpAssign(string op)(T obj) {
export void opOpAssign(string op)(T obj)
{
//static assert(op == "~");
add(obj);
}
export void opOpAssign(string op, X)(X[] obj) {
export void opOpAssign(string op, X)(X[] obj)
{
//static assert(op == "~");
add(obj);
}
export void opIndexAssign()(T obj, size_t elemNum) {
export void opIndexAssign()(T obj, size_t elemNum)
{
assert(elemNum < used, "Range viloation");
array[elemNum] = obj;
}
export void opSliceAssign()(T[] obj, size_t a, size_t b) {
export void opSliceAssign()(T[] obj, size_t a, size_t b)
{
assert(b <= used && a <= b, "Range viloation");
array.ptr[a .. b] = obj;
}
export bool opEquals()(auto ref const Vector!(T) r) const {
export bool opEquals()(auto ref const Vector!(T) r) const
{
return used == r.used && array.ptr[0 .. used] == r.array.ptr[0 .. r.used];
}
}
}