Android update and small improvements
-fixed code do cross compiling to android -fixed build with GCC (workaround) -added little benchmark -several small fixes -updated meson build (demos building, working with GCC, LDC and DMD) -added some meson options -added ImGUI bind for OpenGL3
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30 changed files with 1358 additions and 173 deletions
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@ -15,7 +15,7 @@ struct IDManager
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/************************************************************************************************************************
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Get new ID.
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*/
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pragma(inline, false) EntityID getNewID() nothrow @nogc
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EntityID getNewID() nothrow @nogc
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{
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int current = m_stack_top.atomicOp!"-="(1) + 1;
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if (current < 0)
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