-changed README
-license changed to BSD (maybe temporary) -added configurations to dub.json -initial ECS implementation (WIP): -Manager, System, Entity, Component -registering components -registering systems -calling update
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10 changed files with 265 additions and 11 deletions
112
source/ecs/manager.d
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112
source/ecs/manager.d
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module ecs.manager;
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import std.experimental.allocator.mallocator : Mallocator;
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import std.experimental.allocator;
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import std.traits;
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import ecs.system;
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import ecs.entity;
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alias gEM = EntityManager.instance;
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class EntityManager
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{
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static void initialize()
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{
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instance = Mallocator.instance.make!EntityManager;
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}
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void registerSystem(Sys)(int priority)
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{
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static void callUpdate(ref CallData data, void* entity)
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{
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static if(hasMember!(Sys,"update"))
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{
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Sys* s = cast(Sys*)data.system.system_pointer;
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s.update();
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}
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}
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System system;
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static if(hasMember!(Sys,"update"))
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{
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system.update = &callUpdate;
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}
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system.system_pointer = cast(void*)Mallocator.instance.make!Sys;
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if(systems is null)
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{
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systems = Mallocator.instance.makeArray!System(1);
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systems[0] = system;
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}
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else
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{
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Mallocator.instance.expandArray(systems,1);
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systems[$-1] = system;
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}
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}
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void registerComponent(Comp)()
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{
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uint size = Comp.sizeof;
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ComponentInfo info;
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info.size = size;
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info.aligment = 8;
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if(components is null)
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{
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components = Mallocator.instance.makeArray!ComponentInfo(1);
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components[0] = info;
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}
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else
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{
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Mallocator.instance.expandArray(components,1);
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components[$-1] = info;
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}
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}
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void update()
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{
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foreach(ref system;systems)
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{
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if(system.update is null)continue;
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CallData call_data = CallData(&system,null);
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system.update(call_data,null);
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}
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}
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EntityTemplate* allocateTemplate(uint[] components_ids)
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{
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uint size = 0;
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foreach(id;components_ids)
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{
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size += components[id].size;
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}
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size += EntityID.sizeof;
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ubyte[] entity_data = Mallocator.instance.makeArray!ubyte(size);
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EntityTemplate* temp = Mallocator.instance.make!EntityTemplate;
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temp.components = components_ids;
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temp.entity = cast(Entity*)entity_data.ptr;
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return temp;
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}
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struct CallData
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{
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System* system;
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uint[] deltas;
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}
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struct ComponentInfo
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{
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int size;
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int aligment;
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}
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System[] systems;
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ComponentInfo[] components;
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__gshared EntityManager instance;
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}
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