Move ECS to Bubel module
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46 changed files with 163 additions and 154 deletions
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@ -1,6 +1,6 @@
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module ecs_utils.gfx.buffer;
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import ecs.std;
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import bubel.ecs.std;
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import glad.gl.gl;
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import glad.gl.gles2;
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@ -2,7 +2,7 @@ module ecs_utils.gfx.config;
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import bindbc.sdl;
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import ecs.std;
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import bubel.ecs.std;
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import ecs_utils.gfx.material;
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import ecs_utils.gfx.mesh;
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@ -18,7 +18,7 @@ enum LayerType
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sorted
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}
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import ecs.vector;
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import bubel.ecs.vector;
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static struct GfxConfig
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{
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@ -2,7 +2,7 @@ module ecs_utils.gfx.material;
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import bindbc.sdl;
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import ecs.std;
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import bubel.ecs.std;
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import ecs_utils.gfx.shader;
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@ -2,7 +2,7 @@ module ecs_utils.gfx.mesh;
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import bindbc.sdl;
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import ecs.std;
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import bubel.ecs.std;
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import ecs_utils.gfx.buffer;
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@ -2,7 +2,7 @@ module ecs_utils.gfx.renderer;
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import bindbc.sdl;
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import ecs.std;
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import bubel.ecs.std;
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//import ecs_utils.core : Backend;
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import ecs_utils.gfx.buffer;
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@ -2,7 +2,7 @@ module ecs_utils.gfx.shader;
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import bindbc.sdl;
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import ecs.std;
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import bubel.ecs.std;
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import glad.gl.gl;
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@ -2,7 +2,7 @@ module ecs_utils.gfx.texture;
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import bindbc.sdl;
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import ecs.std;
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import bubel.ecs.std;
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import ecs_utils.math.vector;
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@ -1,6 +1,6 @@
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module ecs_utils.gfx.vertex;
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import ecs.std;
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import bubel.ecs.std;
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struct Vertex
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{
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