-changes in EntityAlocator

* renamed to BlockAllocator
 * now it's template with compile time assingable block_size and block_in_allocation variables
-WIP Event management
 * probably working sendSelfEvent()
 * registerEvent()
-added win_dll.d as Windows DLL require functionality
This commit is contained in:
Mergul 2018-09-19 17:50:05 +02:00
parent d0fcdba6cd
commit 4ad81fe116
6 changed files with 264 additions and 57 deletions

View file

@ -1,34 +0,0 @@
module ecs.entity_allocator;
import ecs.manager;
import std.experimental.allocator;
import std.experimental.allocator.mallocator : AlignedMallocator, Mallocator;
struct EntityAllocator
{
void* next_block;
void* getBlock()
{
if (next_block is null)
allocBlock();
void* ret = next_block;
next_block = *cast(void**) next_block;
return ret;
}
private void allocBlock()
{
next_block = cast(void*) AlignedMallocator.instance.alignedAllocate(
EntityManager.page_size * EntityManager.pages_in_block, EntityManager.page_size);
foreach (i; 0 .. EntityManager.pages_in_block - 1)
{
void** pointer = cast(void**)(next_block + i * EntityManager.page_size);
*pointer = next_block + (i + 1) * EntityManager.page_size;
}
void** pointer = cast(void**)(
next_block + (EntityManager.pages_in_block - 1) * EntityManager.page_size);
*pointer = null;
}
}