-fully working betterC for windows

*replaced array[..] = array[ .. ] sclice copy with mempcy
 *added own std library (allocator, alloca, Mutex)
 *changed tamplates for collecting components for systems
-fixed issue with multiple optional components registering for system
This commit is contained in:
Mergul 2019-10-10 20:56:44 +02:00
parent ed99807871
commit 41f1c6474b
14 changed files with 722 additions and 868 deletions

View file

@ -1,7 +1,7 @@
module tests.tests;
/*
import std.experimental.allocator;
import std.experimental.allocator.mallocator;
import std.experimental.allocator.mallocator;*/
import ecs.entity;
import ecs.events;
@ -13,6 +13,21 @@ import ecs.core;
import core.time;
import std.stdio;
version(Windows)
{
import core.sys.windows.windows;
struct Time
{
static long getUSecTime()
{
LARGE_INTEGER time, freq;
QueryPerformanceFrequency(&freq);
QueryPerformanceCounter(&time);
return time.QuadPart / (freq.QuadPart / 1000_000);
}
}
}
struct TestEvent
{
mixin ECS.Event; //__gshared ushort event_id;
@ -124,17 +139,20 @@ struct ChangeTestSystem
void onCreate()
{
writeln("On Change Test System create.");
//writeln("On Change Test System create.");
printf("On Change Test System create.");
}
void onCreate(int i)
{
writeln("On Change Test System create.");
//writeln("On Change Test System create.");
printf("On Change Test System create.");
}
void onDestroy()
{
writeln("On Change Test System destroy.");
//writeln("On Change Test System destroy.");
printf("On Change Test System destroy.");
}
void onAddEntity(EntitiesData data)
@ -142,30 +160,30 @@ struct ChangeTestSystem
//printf("Entity added! ID: ");
foreach (i; 0 .. data.length)
printf("Entity added! ID: %u\n",data.entites[i].id);
//writeln("Entity added! ID: ", data.entites[i].id);
////writeln("Entity added! ID: ", data.entites[i].id);
}
void onRemoveEntity(EntitiesData data)
{
//writeln("Entity removed! ID: ", data.entites[0].id);
////writeln("Entity removed! ID: ", data.entites[0].id);
printf("Entity removed! ID: %u\n",data.entites[0].id);
}
void onChangeEntity(EntitiesData data)
{
//writeln("Entity changed! ID: ", data.entites[0].id);
////writeln("Entity changed! ID: ", data.entites[0].id);
printf("Entity changed! ID: %u\n",data.entites[0].id);
}
bool onBegin()
{
//writeln("On Test System begin.");
////writeln("On Test System begin.");
return true;
}
void onEnd()
{
//writeln("On Test System end.");
////writeln("On Test System end.");
}
void initialize(ref Entity entity, ref TestComp comp)
@ -196,34 +214,36 @@ struct TestSystem
void onCreate()
{
writeln("On Test System create.");
//writeln("On Test System create.");
printf("On Change Test System create.");
}
void onDestroy()
{
writeln("On Test System destroy.");
//writeln("On Test System destroy.");
printf("On Change Test System destroy.");
}
void onAddEntity(EntitiesData data)
{
//foreach(i;0..data.length)
//writeln("Entity added ID: ",data.entites[i].id.id);
////writeln("Entity added ID: ",data.entites[i].id.id);
}
/*
void onRemoveEntity(EntitiesData data)
{
//writeln("Entity destroyed ID: ",data.entites[0].id);
////writeln("Entity destroyed ID: ",data.entites[0].id);
}*/
bool onBegin()
{
//writeln("On Test System begin.");
////writeln("On Test System begin.");
return true;
}
void onEnd()
{
//writeln("On Test System end.");
////writeln("On Test System end.");
}
void initialize(ref Entity entity, ref TestComp comp)
@ -400,14 +420,16 @@ struct TestSystem2
{
import std.stdio;
writeln("TestSystem2 enabled");
//writeln("TestSystem2 enabled");
printf("TestSystem2 enabled");
}
void onDisable()
{
import std.stdio;
writeln("TestSystem2 disabled");
//writeln("TestSystem2 disabled");
printf("TestSystem2 disabled");
}
void initialize(ref Entity entity, ref TestComp comp)
@ -446,35 +468,38 @@ struct TestSystem2
}*/
}
int main()
extern(C) int main()
{
void dispatch(EntityManager.JobGroup jobs) nothrow @nogc
{
foreach (job; jobs.jobs)
{
//writeln(job);
////writeln(job);
job.execute();
}
}
void writeEntityComponents(Entity* entity)
{
write(entity.id);
printf("EntityID(%u, %u)",entity.id.id,entity.id.counter);
//write(entity.id);
TestComp* test_comp = entity.getComponent!TestComp;
if (test_comp)
write(*test_comp);
printf("TestComp(%u, %u)",test_comp.a,test_comp.b);//write(*test_comp);
TestComp2* test_comp2 = entity.getComponent!TestComp2;
if (test_comp2)
write(*test_comp2);
printf("TestComp2(%u, %u)",test_comp2.a,test_comp2.b);//write(*test_comp2);
TestComp3* test_comp3 = entity.getComponent!TestComp3;
if (test_comp3)
write(*test_comp3);
printf("TestComp3(%u, %u)",test_comp3.gg,test_comp3.bg);//write(*test_comp3);
TestComp4* test_comp4 = entity.getComponent!TestComp4;
if (test_comp4)
write(*test_comp4);
writeln();
//writeln((cast(uint*) pp)[0 .. 14], " ", pp);
printf("TestComp4(%u, %u, %u, %u, %u, %u)",test_comp4.gg,test_comp4.bg,test_comp4.a,test_comp4.b,test_comp4.c,test_comp4.g);//write(*test_comp4);
printf("\n");
//writeln();
////writeln((cast(uint*) pp)[0 .. 14], " ", pp);
}
EntityManager.initialize(1);
@ -484,7 +509,8 @@ int main()
gEM.beginRegister();
gEM.registerPass("fixed");
MonoTime time = MonoTime.currTime;
//MonoTime time = MonoTime.currTime;
long time = Time.getUSecTime();
gEM.registerComponent!TestComp2;
gEM.registerComponent!TestComp4;
@ -495,10 +521,13 @@ int main()
gEM.registerEvent!TestEvent;
gEM.registerEvent!TestEvent2;
ulong dur = (MonoTime.currTime - time).total!"usecs";
writeln("Components register: ", dur, " usecs");
/*ulong dur = (MonoTime.currTime - time).total!"usecs";
//writeln("Components register: ", dur, " usecs");
time = MonoTime.currTime;
time = MonoTime.currTime;*/
printf("Components register: %f usecs\n",cast(float)(Time.getUSecTime() - time));
time = Time.getUSecTime();
gEM.registerSystem!TestSystemWithHighPriority(100, "fixed");
gEM.registerSystem!TestSystem(0);
@ -507,13 +536,15 @@ int main()
gEM.registerSystem!Sys2(-100);
gEM.registerSystem!Sys3(-2);
//gEM.registerSystem!TestSystemWithHighPriority(100);
//gEM.registerSystem!TestSystem2(0);
//gEM.registerSystem!TestSystem2(0);*/
gEM.endRegister();
dur = (MonoTime.currTime - time).total!"usecs";
writeln("Systems register: ", dur, " usecs");
/*dur = (MonoTime.currTime - time).total!"usecs";
//writeln("Systems register: ", dur, " usecs");
time = MonoTime.currTime;
time = MonoTime.currTime;*/
printf("Systems register: %f usecs\n",cast(float)(Time.getUSecTime() - time));
time = Time.getUSecTime();
//ushort[3] ids = [TestComp2.component_id, TestComp.component_id, TestComp4.component_id];
ushort[2] ids = [TestComp2.component_id, TestComp.component_id];
@ -522,11 +553,13 @@ int main()
//ushort[3] ids2 = [TestComp3.component_id, TestComp.component_id, TestComp4.component_id];
ushort[2] ids2 = [TestComp3.component_id, TestComp.component_id];
EntityTemplate* tmpl2 = gEM.allocateTemplate(ids2);
//writeln(tmpl.info.components[]);
////writeln(tmpl.info.components[]);
//*cast(EntityID*) tmpl.entity_data.ptr = EntityID(1, 1);
dur = (MonoTime.currTime - time).total!"usecs";
writeln("Template allocating: ", dur, " usecs");
//dur = (MonoTime.currTime - time).total!"usecs";
//writeln("Template allocating: ", dur, " usecs");
printf("Template allocating: %f usecs\n",cast(float)(Time.getUSecTime() - time));
time = Time.getUSecTime();
EntityID entity;
@ -536,18 +569,21 @@ int main()
EntityManager.EntitiesBlock* block = EntityManager.instance.getMetaData(
gEM.getEntity(entity));
EntityManager.EntityInfo* info = block.type_info;
writeln(info.add_listeners);
//writeln(info.add_listeners);
//if(info)assert(0);
}
time = MonoTime.currTime;
//time = MonoTime.currTime;
time = Time.getUSecTime();
//foreach(i; 0..1_000_000)gEM.addEntity(tmpl);
//foreach(i; 0..1_000_000)gEM.removeEntity(gEM.addEntity(tmpl).id);
EntityID[] idss = Mallocator.instance.makeArray!EntityID(5000);//[5000]
scope(exit)Mallocator.instance.dispose(idss);
import ecs.std;
EntityID[] idss = Mallocator.makeArray!EntityID(5000);//[5000]
//scope(exit)Mallocator.dispose(idss);
foreach (i; 0 .. 200)
{
@ -560,8 +596,10 @@ int main()
}
gEM.commit();
dur = (MonoTime.currTime - time).total!"usecs";
writeln("Entities adding: ", dur, " usecs");
//dur = (MonoTime.currTime - time).total!"usecs";
//writeln("Entities adding: ", dur, " usecs");
printf("Entities adding: %f usecs\n",cast(float)(Time.getUSecTime() - time));
time = Time.getUSecTime();
uint blocks = 0;
foreach (info; &gEM.entities_infos.byValue)
@ -573,7 +611,8 @@ int main()
blocks++;
}
}
writeln("Entities blocks: ", blocks);
//writeln("Entities blocks: ", blocks);
printf("Entities blocks: %u\n",blocks);
//foreach(j; 0..1_000)gEM.addEntity(tmpl);
@ -590,9 +629,10 @@ int main()
EntityID entity2;
time = MonoTime.currTime;
//time = MonoTime.currTime;
time = Time.getUSecTime();
EntityID[] entities = Mallocator.instance.makeArray!EntityID(1_000_000);
EntityID[] entities = Mallocator.makeArray!EntityID(1_000_000);
foreach (i; 0 .. 500_000)
{
entity2 = gEM.addEntity(tmpl).id;
@ -601,10 +641,12 @@ int main()
}
gEM.commit();
dur = (MonoTime.currTime - time).total!"usecs";
writeln("Entities adding2: ", dur, " usecs");
//dur = (MonoTime.currTime - time).total!"usecs";
//writeln("Entities adding2: ", dur, " usecs");
time = MonoTime.currTime;
//time = MonoTime.currTime;
printf("Entities adding2: %f usecs\n",cast(float)(Time.getUSecTime() - time));
time = Time.getUSecTime();
foreach (i; 0 .. 1_000_000)
{
@ -613,10 +655,12 @@ int main()
}
gEM.commit();
dur = (MonoTime.currTime - time).total!"usecs";
writeln("Components adding: ", dur, " usecs");
//dur = (MonoTime.currTime - time).total!"usecs";
//writeln("Components adding: ", dur, " usecs");
time = MonoTime.currTime;
//time = MonoTime.currTime;
printf("Components adding: %f usecs\n",cast(float)(Time.getUSecTime() - time));
time = Time.getUSecTime();
foreach (i; 0 .. 1_000_000)
{
@ -625,44 +669,52 @@ int main()
}
gEM.commit();
dur = (MonoTime.currTime - time).total!"usecs";
writeln("Components removing: ", dur, " usecs");
//dur = (MonoTime.currTime - time).total!"usecs";
//writeln("Components removing: ", dur, " usecs");
printf("Components removing: %f usecs\n",cast(float)(Time.getUSecTime() - time));
time = Time.getUSecTime();
Mallocator.instance.dispose(entities);
Mallocator.dispose(entities);
time = MonoTime.currTime;
//time = MonoTime.currTime;
time = Time.getUSecTime();
gEM.begin();
//gEM.updateMT();
gEM.update();
gEM.end();
dur = (MonoTime.currTime - time).total!"usecs";
writeln("Update: ", dur, " usecs");
//dur = (MonoTime.currTime - time).total!"usecs";
//writeln("Update: ", dur, " usecs");
printf("Update: %f usecs\n",cast(float)(Time.getUSecTime() - time));
writeEntityComponents(gEM.getEntity(entity2));
time = MonoTime.currTime;
//time = MonoTime.currTime;
time = Time.getUSecTime();
gEM.begin();
gEM.updateMT();
//gEM.update();
gEM.end();
dur = (MonoTime.currTime - time).total!"usecs";
writeln("Update: ", dur, " usecs");
//dur = (MonoTime.currTime - time).total!"usecs";
//writeln("Update: ", dur, " usecs");
printf("Update: %f usecs\n",cast(float)(Time.getUSecTime() - time));
writeEntityComponents(gEM.getEntity(entity2));
time = MonoTime.currTime;
//time = MonoTime.currTime;
time = Time.getUSecTime();
gEM.begin();
gEM.updateMT();
//gEM.update();
gEM.end();
dur = (MonoTime.currTime - time).total!"usecs";
writeln("Update: ", dur, " usecs");
//dur = (MonoTime.currTime - time).total!"usecs";
//writeln("Update: ", dur, " usecs");
printf("Update: %f usecs\n",cast(float)(Time.getUSecTime() - time));
writeEntityComponents(gEM.getEntity(entity2));
@ -673,10 +725,10 @@ int main()
gEM.end();
//Entity* pp;// = gEM.getEntity(entity.id);
//writeln((cast(uint*) pp)[0 .. 14], " ", pp);
////writeln((cast(uint*) pp)[0 .. 14], " ", pp);
writeEntityComponents(gEM.getEntity(entity));
writeln("Entity, its copy, and template, and default filled tempalte");
//writeln("Entity, its copy, and template, and default filled tempalte");
gEM.addEntity(tmpl);
writeEntityComponents(gEM.getEntity(entity));
writeEntityComponents(gEM.addEntityCopy(entity));
@ -705,16 +757,22 @@ int main()
gEM.removeComponents!(TestComp4)(entity);
gEM.commit();//*/
gEM.commit();
printf("pre end\n");
writeEntityComponents(gEM.getEntity(entity));
//import std.stdio;
//writeln((cast(uint*)tmpl.info.first_block)[0..48]);
////writeln((cast(uint*)tmpl.info.first_block)[0..48]);
gEM.freeTemplate(tmpl);
gEM.freeTemplate(tmpl2);
gEM.freeTemplate(copy_tempalte);
gEM.freeTemplate(copy_default_tempalte);
EntityManager.destroy();
Mallocator.dispose(idss);
printf("end\n");//*/
return 0;
}