-fully working betterC for windows
*replaced array[..] = array[ .. ] sclice copy with mempcy *added own std library (allocator, alloca, Mutex) *changed tamplates for collecting components for systems -fixed issue with multiple optional components registering for system
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14 changed files with 722 additions and 868 deletions
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@ -125,14 +125,14 @@ package:
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//void function(ref EntityManager.CallData data) m_update;
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void* m_update; ///workaroud for DMD bug with upper line
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/*void function(void* system_pointer) m_enable;
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void function(void* system_pointer) m_disable;
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//void function(void* system_pointer) m_enable;
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//void function(void* system_pointer) m_disable;
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void function(void* system_pointer) m_create;
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void function(void* system_pointer) m_destroy;
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//void function(void* system_pointer) m_create;
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//void function(void* system_pointer) m_destroy;
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void function(void* system_pointer) m_begin;
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void function(void* system_pointer) m_end;*/
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//void function(void* system_pointer) m_begin;
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//void function(void* system_pointer) m_end;
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void* m_enable;
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void* m_disable;
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