Add @nogc UDA, fix some small issues, xmake changes
-add @nogc to some functions where it was missing -fix compilation issue in mallocator -fix Meson build -some work on xmake build
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5e123d96b3
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3a3a9e0341
6 changed files with 39 additions and 26 deletions
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@ -44,7 +44,7 @@ struct Entity
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return cast(T*)getComponent(becsID!T);
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}
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void* getComponent(ushort component_id) const
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void* getComponent(ushort component_id) const nothrow @nogc
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{
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EntityManager.EntitiesBlock* block = gEntityManager.getMetaData(&this);
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EntityManager.EntityInfo* info = block.type_info;
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@ -54,7 +54,7 @@ struct Entity
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return (cast(void*)block + info.deltas[component_id] + block.entityIndex(&this) * gEntityManager.components[component_id].size);
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}
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bool hasComponent(ushort component_id) const
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bool hasComponent(ushort component_id) const nothrow @nogc
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{
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EntityManager.EntitiesBlock* block = gEntityManager.getMetaData(&this);
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EntityManager.EntityInfo* info = block.type_info;
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@ -62,7 +62,7 @@ struct Entity
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return true;
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}
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EntityMeta getMeta() const
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EntityMeta getMeta() const nothrow @nogc
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{
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EntityMeta meta;
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meta.block = gEntityManager.getMetaData(&this);
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@ -85,7 +85,7 @@ struct EntityMeta
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return cast(T*)getComponent(becsID!T);
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}
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void* getComponent(ushort component_id) const
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void* getComponent(ushort component_id) const nothrow @nogc
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{
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const (EntityManager.EntityInfo)* info = block.type_info;
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@ -95,7 +95,7 @@ struct EntityMeta
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return (cast(void*)block + info.deltas[component_id] + index * gEntityManager.components[component_id].size);
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}
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bool hasComponent(ushort component_id) const
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bool hasComponent(ushort component_id) const nothrow @nogc
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{
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const EntityManager.EntityInfo* info = block.type_info;
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if (component_id >= info.deltas.length || info.deltas[component_id] == 0)return false;
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@ -124,7 +124,7 @@ export struct EntityTemplate
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/************************************************************************************************************************
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Get specified component. If component doesn't exist function return null. Returned pointer is valid during EntityTemplate lifetime.
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*/
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T* getComponent(T)() nothrow @nogc
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T* getComponent(T)()
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{
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if(becsID!T >= info.tmpl_deltas.length || info.tmpl_deltas[becsID!T] == ushort.max)return null;
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return cast(T*)(entity_data.ptr + info.tmpl_deltas[becsID!T]);
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@ -2502,7 +2502,7 @@ export struct EntityManager
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*Params:
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*id = ID of entity to be copyied.
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*/
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export Entity* addEntityCopy(EntityID id)
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export Entity* addEntityCopy(EntityID id) nothrow @nogc
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{
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Entity* entity = getEntity(id);
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EntitiesBlock* block = getMetaData(entity);
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@ -2554,7 +2554,7 @@ export struct EntityManager
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Params:
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tmpl = pointer entity template allocated by EntityManager.
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*/
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export Entity* addEntity(EntityTemplate* tmpl)
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export Entity* addEntity(EntityTemplate* tmpl) nothrow @nogc
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{
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return addEntity(tmpl, null);
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}
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@ -2567,7 +2567,7 @@ export struct EntityManager
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tmpl = pointer entity template allocated by EntityManager.
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replacement = list of components references to used. Memory form list replace data from template inside new entity. Should be used only for data which vary between most entities (like 3D position etc.)
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*/
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export Entity* addEntity(EntityTemplate* tmpl, ComponentRef[] replacement)
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export Entity* addEntity(EntityTemplate* tmpl, ComponentRef[] replacement) nothrow @nogc
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{
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EntityInfo* info = tmpl.info;
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@ -2664,7 +2664,7 @@ export struct EntityManager
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/************************************************************************************************************************
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Return block with free space for selected EntityInfo. Additional this function is multithread safe.
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*/
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private EntitiesBlock* findBlockWithFreeSpaceMT(EntityInfo* info)
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private EntitiesBlock* findBlockWithFreeSpaceMT(EntityInfo* info) nothrow @nogc
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{
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EntitiesBlock* block = info.last_block;
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@ -2718,7 +2718,7 @@ export struct EntityManager
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Params:
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id = id of entity to remove
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*/
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export void removeEntity(EntityID id)
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export void removeEntity(EntityID id) nothrow @nogc
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{
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threads[threadID].entitesToRemove.add(id);
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}
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@ -279,7 +279,7 @@ static struct Mallocator
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static if (__traits(isPOD, T))
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{
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__gshared immutable T init = T.init;
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__gshared T init = T.init;
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memcpy(ret, &init, T.sizeof);
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}
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else static if (is(T == struct))
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