-fixed sp,e demos issues and crashes
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9 changed files with 100 additions and 42 deletions
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@ -11,6 +11,7 @@ import ecs_utils.utils;
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import game_core.basic;
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import gui.attributes;
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void registerCollisionModule(EntityManager* manager)
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{
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@ -46,7 +47,7 @@ struct CBVH
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{
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mixin ECS.Component;
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uint index;
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@GUIDisabled uint index;
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}
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struct CAABB
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@ -64,7 +65,7 @@ struct CShootGridMask
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alias value this;
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ubyte value;
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@GUIDisabled ubyte value;
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}
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struct CColliderScale
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